How to crop image on selecting certain area of it - iphone

I would like to crop image by selecting some area of it by dragging it over image.

I hope this helps, its a jquery plugin http://deepliquid.com/projects/Jcrop/demos.php?demo=handler which help u get the coordinates for the crop region. when you get those coordinates you can use the
following function in c#.
Rectangle CropArea; // assign the rectangle the x,y cordinates.
Bitmap bmpImage = new Bitmap(img);
Bitmap bmpCrop = bmpImage.Clone(cropArea,
bmpImage.PixelFormat);
return (Image)(bmpCrop);

Related

How to copy the pixels to a new buffer the size of the bounding box

I want to copy and move the pixel values of an object in an image. The final image is like the original image but it will stay in another position (e.g., center position). I used the bounding box to the region object but was still not successful. It likes this picture
Please share help me or any of your ideas.

Cropping the minimum sized rectangle of a shape from an image

I am making a card recognition project on MATLAB and I am stuck at this point. There are images of cards and on an image I want to define the smallest rectangle that takes the card inside. Example like below
Original image
Converted image
I am currently able to convert the image to black and white (leaves me only the cards white spaces), I want to define the rectangles by the whole white spaces. E.g., if I have 3 non-lapping cards in my image, I want to have 3 images like above (doesn't matter if another cards edge appears on the image, the important part is that rectangle must pass through the edges of the selected card).
I have tried edge definition methods but wasn't successful. Thanks for your help already.
I recommend you use regionprops function from the image processing tool box, i.e.,
bb = regionprops(yourImage, 'boundingbox');
which will return the bounding box. There is a nice MATWORKS video here and you can jump to about minute 26 for what you need.

Center image in group JavaFX

I'm trying to make some figures in JavaFX. I can create these figures with the Polygon class or in this case with the Circle class. But I want to add an image on top of it. So I'm using a group for this with 2 elements, the figure and the image in an ImageView. But if I use this group, the image isn't in the middle. I would like to center the image. I also would like to be able to drag and drop it with a mouse, so then it needs to stay in the middle. I've tried it with a circle and a polygon but in both cases the image was in the bottom right corner.
Edit: I just figured out that you can move your image with setX and setY, but this isn't an easy way to center the image.
Here's what I have at the moment:
public class Figure extends Group {
public Figure() {
Circle circle = new Circle(100);
ImageView imageView = new ImageView();
circle.setFill(Color.BLUE);
circle.setStroke(Color.BLACK);
Image image = new Image("images/blue/bike.png");
imageView.setImage(image);
imageView.setFitWidth(100);
imageView.setPreserveRatio(true);
imageView.setSmooth(true);
imageView.setCache(true);
super.getChildren().addAll(circle, imageView);
}
The easiest solution would be to use a StackPane instead of a Group. That might give problems with clickability if you let them overlap: one of two Circles is then obscured by the other figure's StackPane.
Though a bit inelegant, I would do it with setX and setY as you propose.

Perspective correction of UIImage from Points

I'm working on a app where I'll let the user take a picture e.g of a business card or photograph.
The user will then mark the four corners of the object (which they took a picture off) - Like it is seen in a lot of document/image/business card scanning apps:
My question is how do i crop and fix the perspective according to these four points? I've been searching for days and looked at several image proccessing libraries without any luck.
Any one who can point me in the right direction?
From iOS8+ there is Filter for Core Image called CIPerspectiveCorrection. All you need to do is pass the image and four points.
Also there is one more filter supporting iOS6+ called CIPerspectiveTransform which can be used in similar way (skewing image).
If this image were loaded in as a texture, it'd be extremely simple to skew it using OpenGL. You'd literally just draw a full-screen quad and use the yellow correction points as the UV coordinate at each point.
I'm not sure if you've tried the Opencv library yet, but it has a very nice way to deskew an image. I've got here a small snippet that takes an array of corners, your four corners for example, and a final size to map it into.
You can read the man page for warpPerspective on the OpenCV site.
cv::Mat deskew(cv::Mat& capturedFrame, cv::Point2f source_points[], cv::Size finalSize)
{
cv::Point2f dest_points[4];
// Output of deskew operation has same color space as source frame, but
// is proportional to the area the document occupied; this is to reduce
// blur effects from a scaling component.
cv::Mat deskewedMat = cv::Mat(finalSize, capturedFrame.type());
cv::Size s = capturedFrame.size();
// Deskew to full output image corners
dest_points[0] = cv::Point2f(0,s.height); // lower left
dest_points[1] = cv::Point2f(0,0); // upper left
dest_points[2] = cv::Point2f(s.width,0); // upper right
dest_points[3] = cv::Point2f(s.width,s.height); // lower right
// Build quandrangle "de-skew" transform matrix values
cv::Mat transform = cv::getPerspectiveTransform( source_points, dest_points );
// Apply the deskew transform
cv::warpPerspective( capturedFrame, deskewedMat, transform, s, cv::INTER_CUBIC );
return deskewedMat;
}
I don't know exact solution of your case, but there is approach for trapezoid: http://www.comp.nus.edu.sg/~tants/tsm/TSM_recipe.html - the idea is to continuously build transformation matrix. Theoretically you can add transformation that converts your shape into trapecy.
And there are many questions like this: https://math.stackexchange.com/questions/13404/mapping-irregular-quadrilateral-to-a-rectangle , but I didn't check solutions.

IMCROP, zoom in, matlab

I am using
[X,Y,I2,rect] = imcrop(…)
function to get my sub-image.
1- I want first to zoom in my image and then crop my image. How it will work?
Using imtool i can first zoom in and then crop my image but i can export store rect coordinates.
regards,
This is supported out of the box: after you call IMCROP, a figure opens up with the image displayed. From the toolbar, use the pan/zoom tools as usual, once done disable them and you would be back to the mode where you specify the draggable rectangle. Make your selection and double-click it to accept.
Here is an example:
I = imread('coins.png');
[I2,rect] = imcrop(I);
figure, imshow(I2)
Assuming you want to produce a new zoomed/cropped image, you can use imresize to enlarge the image before calling imcrop:
B = imresize(A, scale)
If instead you have the image displayed in Matlab and you want to zoom in on the figure programmatically, then you can use the zoom function:
zoom(factor)
See the documentation for details:
imresize API: http://www.mathworks.com/help/toolbox/images/ref/imresize.html
zoom API: http://www.mathworks.com/help/techdoc/ref/zoom.html