Here is my code. This is adding image but images are being appeared in navigation bar.
UIToolbar* toolbartop = [[UIToolbar alloc]
initWithFrame:CGRectMake(0, 0, 100, 45)];
[toolbar setBarStyle: UIBarStyleBlackOpaque];
// create an array for the buttons
NSMutableArray* buttonstop = [[NSMutableArray alloc] initWithCapacity:5];
UIBarButtonItem *remainderButton = [[UIBarButtonItem alloc]
initWithImage:[UIImage imageNamed:#"home.png"]
style:UIBarButtonItemStylePlain
target:self
action:#selector(LoadOption:)];
[buttonstop addObject:remainderButton];
[remainderButton release];
UIBarButtonItem *faveButton = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:#"home.png"]
style:UIBarButtonItemStylePlain
target:self
action:#selector(homeAction)];
[buttonstop addObject:faveButton];
[faveButton release];
// put the buttons in the toolbar and release them
[toolbartop setItems:buttonstop animated:NO];
[buttonstop release];
// place the toolbar into the navigation bar
self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:toolbartop];
But this code is showing image in navigation right bar.
UIBarButtonItem *settingButton = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:#"home.png"]
style:UIBarButtonItemStylePlain
target:self
action:#selector(homeAction)];
self.navigationItem.rightBarButtonItem = settingButton;
Why left navigation bar button is not showing images?
[toolbartop release];
You can add the image to your left BarButtonItem as follows:
UIButton *button1 = [[UIButton alloc] init];
button1.frame=CGRectMake(0,0,105,30);
[button1 setBackgroundImage:[UIImage imageNamed: #"image1.png"] forState:UIControlStateNormal];
[button1 addTarget:appDelegate action:#selector(Open_Link1) forControlEvents:UIControlEventTouchUpInside];
UIButton *button2 = [[UIButton alloc] init];
button2.frame=CGRectMake(105,0,105,30);
[button2 setBackgroundImage:[UIImage imageNamed: #"image2.png"] forState:UIControlStateNormal];
[button2 addTarget:appDelegate action:#selector(Open_Link2) forControlEvents:UIControlEventTouchUpInside];
UIView *viewButtons = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 210, 30)];
[viewButtons addSubview:button1];
[viewButtons addSubview:button2];
[button1 release];
[button2 release];
self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc]initWithCustomView:viewButtons];
[viewButtons release];
Here please make sure that the methods "Open_Link1" and "Open_Link2" must exists in the code as follows:
-(void)Open_Link1
{
// Write your logic
}
-(void)Open_Link2
{
// Write your logic
}
Let me know if you want more help.
The left bar button item is automatically used by the framework for showing a "Back" button. You can't put anything here, at least not when your navigation bar is managed by a UINavigationController. For this to work you have to handle the UINavigationBar yourself.
Edit:
in your leftBarButtonItem, try putting a UISegmentedControl instead of a UIToolbar for toolbartop.
You are adding a button to toolbar but you aren't adding your toolbar to any view. Try to set the button directly using
self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:buttonStop];
Related
My problem is following: i want to know the coordinates to an item of a toolbar so that i could pop some data right there. These barbuttonitems never reveal me there frame properties.
Is there a solution?
You can use if you want to give spacing.
UIBarButtonItem *fixedLeftSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace target:self action:nil];
// for adding Custom view
UIButton *webButton = [UIButton buttonWithType:UIButtonTypeCustom];
[webButton setFrame:CGRectMake(0, 0, 50, 40)];
[webButton setImage:[UIImage imageNamed:#\"webIcon.jpg\"] forState:UIControlStateNormal];
[webButton addTarget:self action:#selector(goToWebPage) forControlEvents:UIControlEventTouchDown];
UIBarButtonItem *webpageBtn = [[UIBarButtonItem alloc]initWithCustomView:webButton];
[webpageBtn setTarget:self];
[webpageBtn setAction:#selector(goToWebPage)];
[toolbar setItems:[NSArray arrayWithObjects: webpageBtn,fixedLeftSpace,webpageBtn, nil]];
Also see the link.
UIToolbar* tools = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 210, 44)];
UIBarButtonItem *space = [[UIBarButtonItem alloc]initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace target:nil action:nil];
NSMutableArray* buttons = [[NSMutableArray alloc] initWithObjects:bt1,space,bt2,space,bt3, nil];
[tools setItems:buttons animated:YES];
UIBarButtonItem *toolsBtn = [[UIBarButtonItem alloc]initWithCustomView:tools];
self.navigationItem.rightBarButtonItem = toolsBtn;
If you are creating a toolbar from xib file then you need to add multiple "flexible space bar button item" before and after the buttons if you multiple bar buttons on toolbar until you get the desired spacing.
If you are creating UIToolbar dynamically then you need to add flexible buttons dynamically.
I need to change the default title value of the back button in a navigationcontroller to something else.
I am trying this with the following code:
UIBarButtonItem *newBackButton = [[UIBarButtonItem alloc] initWithTitle: #"Terug" style: UIBarButtonItemStyleBordered target:nil action:nil];
self.navigationItem.backBarButtonItem = newBackButton;
[newBackButton release];
i also tried:
UIBarButtonItem *newBackButton = [[UIBarButtonItem alloc] initWithTitle: #"Terug" style: UIBarButtonItemStylePlain target:nil action:nil];
self.navigationItem.backBarButtonItem = newBackButton;
[newBackButton release];
I am using this code at the end of the viewDidLoad.
I am able to create a normal button (square) with the following code:
UIBarButtonItem *newBackButton = [[UIBarButtonItem alloc] initWithTitle: #"Terug" style: UIBarButtonItemStyleBordered target:nil action:nil];
self.navigationItem.leftBarButtonItem = newBackButton;
[newBackButton release];
The problem with this solution is that I need to create a seperate method that pop's the view controller. Another issue would be the shape of the button, I need an arrow shaped button.
do you have any idea?
If you want to have a custom back button you need to create new one and assign a new selector to it.
The backBarButtonItem is not editable, so you need to set the leftBarButtonItem.
This is how you can create a custom back button
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
[button setTitle:NSLocalizedString(#"Back", nil) forState:UIControlStateNormal];
[button setBackgroundImage:[UIImage imageNamed:#"back.png"] forState:UIControlStateNormal];
[button addTarget:navigationController action:#selector(backAction:)forControlEvents:UIControlEventTouchUpInside];
UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithCustomView:button];
navigationController.navigationItem.leftBarButtonItem = backButton;
[backButton release];
And this is the selector to simulate the back button
- (IBAction)backAction:(id)sender
{
[self.navigationController popViewControllerAnimated:YES];
}
There is a simple solution
lets say you are moving from viewA to viewB
just before moving from viewA to viewB change the title of viewA
for example:
-(void)moveToViewB
{
// Add this line
self.title = #"Terug";
// and push the new view as normal
[self.navigationController pushViewController:viewB animated:NO];
}
Call this button from your 'viewDidLoad' method.
- (void)addCustomBackButton {
/* enter your image name and size here */
UIImage *backImage = [UIImage imageNamed:#"back_btn.png"];
CGRect buttonRect = CGRectMake(5.0f, 0.0f, 12.0f, 20.0f);
/* enter your image name and size here */
UIButton *backButton = [UIButton buttonWithType:UIButtonTypeCustom];
[backButton addTarget:self action:#selector(backAction) forControlEvents:UIControlEventTouchUpInside]; // implemeent 'backAction' method in each VC
[backButton setFrame:buttonRect];
UIImageView *imageView = [[UIImageView alloc] initWithImage:backImage];
[imageView setFrame:buttonRect];
[backButton addSubview:imageView];
UIBarButtonItem *homeButtonItem = [[UIBarButtonItem alloc] initWithCustomView:backButton];
self.navigationItem.leftBarButtonItem = homeButtonItem;
}
[Or, make it a class method of a 'Utitlity' class and call it as a class method in each viewContorller it is required.]
Also, don't forget to implement the 'backAction', something like this:
- (void)backAction
{
[self.navigationController popViewControllerAnimated:YES];
}
Happy coding!
How to implement the Bar Button item on navigation bar,using that Bar Button item i want to navigate to another page,As i am new to iphone development,seek your help.
Thanks in advance
UIBarButtonItem *rightBarButton = [[UIBarButtonItem alloc] initWithTitle:#"title" style:UIBarButtonItemStylePlain target:self action:#selector(btnAction)];
[self.navigationItem setRightBarButtonItem:rightBarButton];
[rightBarButton release];
try this :
UIButton *btnPrev =[[UIButton alloc] init];
[btnPrev setBackgroundImage:[UIImage imageNamed:#"btnPrevious.png"] forState:UIControlStateNormal];
btnPrev.frame = CGRectMake(100, 100, 50, 30);
[btnPrev addTarget:self action:#selector(backButtonClicked) forControlEvents:UIControlEventTouchUpInside];
UIBarButtonItem *btnBack =[[UIBarButtonItem alloc] initWithCustomView:btnPrev];
self.navigationItem.leftBarButtonItem = btnBack;
How to Create multiple bar button in navigation bar?
From iOS 5 onwards, you can now do it using setLeftBarButtonItems:animated: or setRightBarButtonItems:animated:
You must use UIToolbar and set the toolbar with buttons:
// create a toolbar where we can place some buttons
UIToolbar *toolbar = [[UIToolbar alloc]
initWithFrame:CGRectMake(0, 0, 100, 45)];
[toolbar setBarStyle: UIBarStyleBlackOpaque];
// create an array for the buttons
NSMutableArray *buttons = [[NSMutableArray alloc] initWithCapacity:3];
// create a standard save button
UIBarButtonItem *saveButton = [[UIBarButtonItem alloc]
initWithBarButtonSystemItem:UIBarButtonSystemItemSave
target:self
action:#selector(saveAction:)];
saveButton.style = UIBarButtonItemStyleBordered;
[buttons addObject:saveButton];
// create a spacer between the buttons
UIBarButtonItem *spacer = [[UIBarButtonItem alloc]
initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace
target:nil
action:nil];
[buttons addObject:spacer];
// create a standard delete button with the trash icon
UIBarButtonItem *deleteButton = [[UIBarButtonItem alloc]
initWithBarButtonSystemItem:UIBarButtonSystemItemTrash
target:self
action:#selector(deleteAction:)];
deleteButton.style = UIBarButtonItemStyleBordered;
[buttons addObject:deleteButton];
// put the buttons in the toolbar and release them
[toolbar setItems:buttons animated:NO];
// place the toolbar into the navigation bar
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc]
initWithCustomView:toolbar];
you have to create a view with as much button you required and have to add them on navigation button like following :
UIView *parentView1 = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 60, 44)];
UIButton *infoButton1 = [[UIButton alloc] initWithFrame:CGRectMake(0, 6, 30, 32)];
[infoButton1 setBackgroundImage:[UIImage imageNamed: #"navbtn.png"] forState:UIControlStateNormal];
[infoButton1 setTitle:#"Back" forState:UIControlStateNormal];
infoButton1.titleLabel.font = [UIFont systemFontOfSize:13.0f];
infoButton1.titleLabel.textColor = [UIColor whiteColor];
[infoButton1 addTarget:self action:#selector(backBarButtonClicked) forControlEvents:UIControlEventTouchUpInside];
[parentView1 addSubview:infoButton1];
[infoButton1 release];
UIButton *infoButton2 = [[UIButton alloc] initWithFrame:CGRectMake(30, 6, 30, 32)];
[infoButton2 setBackgroundImage:[UIImage imageNamed: #"navbtn.png"] forState:UIControlStateNormal];
[infoButton2 setTitle:#"Back" forState:UIControlStateNormal];
infoButton2.titleLabel.font = [UIFont systemFontOfSize:13.0f];
infoButton2.titleLabel.textColor = [UIColor whiteColor];
[infoButton2 addTarget:self action:#selector(backBarButtonClicked) forControlEvents:UIControlEventTouchUpInside];
[parentView1 addSubview:infoButton2];
[infoButton2 release];
UIBarButtonItem *customBarButtomItem1 = [[UIBarButtonItem alloc] initWithCustomView:parentView1];
[parentView1 release];
self.navigationItem.leftBarButtonItem = customBarButtomItem1;
[customBarButtomItem1 release];`enter code here`
I know this question was already closed, but I find that the UIToolbar solution doesn't match visually.
If you instead use a second UINavigationBar set with a UINavigationItem that has a title of nil and the desired buttons you can add more buttons and have a bar that visually matches the original.
For iOS7 and higher, this is the right way to do it. No need for UIToolbar silliness.
- (void)viewDidLoad {
[super viewDidLoad];
[self configureView];
// create three funky nav bar buttons
UIBarButtonItem *one = [[UIBarButtonItem alloc]initWithTitle:#"One" style:UIBarButtonItemStylePlain target:self action:#selector(testMethod)];
UIBarButtonItem *two = [[UIBarButtonItem alloc]initWithTitle:#"Two" style:UIBarButtonItemStylePlain target:self action:#selector(testMethod)];
UIBarButtonItem *three = [[UIBarButtonItem alloc]initWithTitle:#"Three" style:UIBarButtonItemStylePlain target:self action:#selector(testMethod)];
// create a spacer
UIBarButtonItem *space = [[UIBarButtonItem alloc]initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace target:self action:nil];
space.width = 30;
NSArray *buttons = #[one, space, two, space, three];
self.navigationItem.rightBarButtonItems = buttons;
}
I hate putting links as answers on SO as they can die anytime so i added relevant code taken from HERE
- (void)viewWillAppear
{
// get a view and :
[self.navigationController.navigationBar addSubView:yourView];
}
I'm trying to implement UINavigationBar with custom controls. So, I've added UIView on left side of UINavigationBar and trying to add controls to that UIView with following code:
UIView *view = navigationController.navigationItem.leftBarButtonItem.customView;
UIButton *button = [[UIButton alloc] initWithFrame:view.frame];
[button setTitle:#"TEST" forState:UIControlStateNormal];
[view addSubview:button];
[button sizeToFit];
[button release];
Code works, but button doesn't appear.
Any help would be appreciated.
Thank you.
UPD
OK, I gave a try to code below and made such thing:
UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, 40, 50)];
[button setTitle:#"XXX" forState:UIControlStateNormal];
UIBarButtonItem *customItem = [[UIBarButtonItem alloc] initWithCustomView:button];
navigationController.visibleViewController.navigationItem.leftBarButtonItem = customItem;
[customItem release];
[button release];
The "XXX" title did appear, but it looks like simple label, not button. Any ideas?
Yes, your UIButton doesn't come with any shading. What I've done is used a UISegmentedControl to get shading for free:
// Add the Menu button to the navigation bar
NSString* menuLabel = "ShadeButton";
CGSize textSize = [menuLabel sizeWithFont:[UIFont systemFontOfSize:15.0]];
UISegmentedControl* menuSegmentedButton = [[UISegmentedControl alloc]
initWithFrame:CGRectMake(0.0f, 0.0f, textSize.width, 29.0f)];
menuSegmentedButton.momentary = YES;
menuSegmentedButton.selected = NO;
menuSegmentedButton.segmentedControlStyle = UISegmentedControlStyleBar;
[menuSegmentedButton insertSegmentWithTitle:menuLabel atIndex:0
animated:NO];
[menuSegmentedButton addTarget:self action:#selector(doMenu)
forControlEvents:UIControlEventValueChanged];
UIBarButtonItem* barButton = [[UIBarButtonItem alloc]
initWithCustomView:menuSegmentedButton];
[menuSegmentedButton release];
self.navigationItem.rightBarButtonItem = barButton;
Create your UIBarButtonItem with the UISegmentedControl as shown above rather than a UIButton and you should get the effect you're after. The alternative is to do more work on the button and create a texture/custom image for it yourself.
Note quite right.
If you just want a different title:
UIBarButtonItem *customItem = [[UIBarButtonItem alloc] initWithTitle:#"TEST" style:UIBarButtonItemStylePlain target:nil action:nil];
navigationController.navigationItem.leftBarButtonItem = customItem;
[customItem release];
If you really want a custom view:
// Create Custom View called myView.
UIBarButtonItem *customItem = [[UIBarButtonItem alloc] initWithCustomView:myView];
navigationController.navigationItem.leftBarButtonItem = customItem;
[customItem release];