Distributing a third-party developed application via App Store - iphone

I am newbie in iOS development and distribution, so may be my question is too basic.
Consider the following, I suppose, very common situation.
Our company (A) asked a software company (B) to develop an iPhone application for us. Naturally we want to distribute this application via App Store under our company brand (A).
However they say a strange thing like the application can be distributed only under the developer name (company B), and that is unacceptable for us.
What is a possible solution here?

It seems that your software developer is confused.
You just need to pay Apple the $99 and register your company with the iOS Developer Program. From there you have a few options:
You can give your username and password to your iOS developer. Then they can create a Distribution Provisioning Profile through your account, reconfigure the project to use that profile, and submit the app to Apple on your behalf.
If you've registered with Apple as a company, not an individual, you can invite your developer to join your team via the People tab under Member Center. That way they can help you administer your app through their own account.
Your developer can hand over all the source code to you, and you can handle all the building and app submission yourself. Be aware that process can be a bit confusing if you're new to the platform.

I have uploaded an app on App Store so I know this.
Company A does not need to use Company B's name to put an app on the App Store.
I think the Company B said that because they already have an ID saved to their company's name.
But if you give them $99 then they'll be able to make a new ID saved to company A's name.

If the company(B) is willing to give you the product, you can submit to the store by using your iTunes developer account (A) and using your own distribution profile, etc.
You can even re code sign the given by B by following this way:
If anyone has the SDK installed on their Mac, plus a developer enrollment, they can re-sign anyone's developer or Ad Hoc apps using the codesign utility from the Terminal command line. (Thus, a developer should be careful about to whom they distribute their Ad Hoc apps for beta testing.)".
Though I didn't check it; I heard about it.
You can try, I believe.

Related

How do we publish our ios application for only our customers via our servers?

We have an application which will be used only by customers nationwide and for this reason we do not want to put the application on appstore. Shortly we want to publish it on one of our servers like a zip file then the customers will connect to that server and download the application. Yesterday when I called to apple support, one of the customer represantatives said to me that this is not possible even if we choose the enterprise license. But today I found a link which it says it can be possible. http://developer.apple.com/library/ios/#featuredarticles/FA_Wireless_Enterprise_App_Distribution/Introduction/Introduction.html
Now, I want to know that is there anybody had same problem in here? What are the differences between enterprise license and company license? And the most important is that how can we do what we want to do if it is possible?
It's not officially possible.
You could try Enterprise distribution as others have mention, though it's not designed for distribution outside your company. I'm not saying it will happen, but if Apple find you're doing it they might close your developer account. I've never heard of that happening; only you can decide whether it's an acceptible risk.
Apple would say that you should put the app in the App Store. Unless Apple would reject your app I don't see why this wouldn't work. You don't have to make it easy to find and you don't have to make it cheap.
You can limit it to your customers by requiring a log in. Many, many apps do this, from Salesforce to Skype to Twitter.
Your options are:
Use solutions like TestFlight (free AFAIK) and HockeyApp (paid
service / 1 month free trial) which use UDIDs for app distribution - they
allow seamless ad-hoc distributions.
Use Apple's corporate license ($99/yr) + enterprise license
($299/yr) at the same time and use the latter to distribute your
betas/products without managing UDIDs (i.e. anyone with a link to
your server can install the app, but you can introduce serial numbers etc.).
NOTE: using enterprise license obliges user to not share the app
outside the company, but most companies breach the license agreement
(sharing the apps outside company is not traceable AFAIK).
If you plan to distribute your app outside App Store, option 2 with enterprise license is a way to go, but mind the license agreement on other hand.
The Apple representitive was wrong.
With an enterprise account you can sign an application using an enterprise distribution certificate and provisioning profile, which lets the app run on any device with no restrictions.
You can also use Over-The-Air distribution which lets people install the app through a simple http link in Safari (for example).
We use this a lot at my workplace. We have hundreds of people around the world using our (private) apps, all installed via safari.
The standard Corporate license only lets you manage a maximum of 100 devices on your developer account, but if you take this route you can still use Over-The-Air distribution with an ad-hoc distribution certificate/profile. But you have to manage each device id yourself.
If the cost of the enterprise account is not too much for you, that is definitely the route to take.
It's like Apple said, not possible.
You can add device to the ad-hoc profile, this will allow your app to run on 100 device maximum.
You can use the Enterprise license but you will still need to register the device before the app can be installed and there is still a a maximum.
See the comment of Mike Weller.
Mustafa
you can generate your OTA(Over-The-Air) file in which you set your appropriate profile(with client`s UDID) and send that link to your client and easily provide your update.with using little bit help of your web-developer.check here.
hope this is helpful to you mate...

IPhone Distribution - Multiple Devices - Not App Store

I am an individual developer who has written an ipad app for a company. They have bout 30 devices they want to put it on, so my current plan is to create a provisioning profile that contains all the UDIDS for all those device. So here are my questions:
I surely will miss at least one device and have to either:
a. Create a new distribution provisioning profile for that device
or
b. Add it to the existing provisioning profile, in that case does it void the others
Could I submit something to the appstore that is obviously for internal use and password protect it? The company probably isn't willing to do an enterprise account, and I don't want to maintain it by getting them a new provisioning profile every year when they expire. Any ideas here?
Did you consider Ad Hoc distribution? That would allow you to add the app to a new device without having to make a new provisioning profile.
I haven't done it myself, but this looks useful:
http://www.iphonedevsdk.com/forum/iphone-sdk-development/35818-unofficial-ad-hoc-distribution-guide.html
I love TestFlight for small distributions. Also, see the Apple enterprise distribution documentation. It goes over signing and wireless distribution.
Rather if this is going to be used by the company for a longer period of time then I would advice you to go for iOS Developer Enterprise Program.
The main highlighting lines about Enterprise Program is
"Gain access to resources that will help you develop proprietary, in-house iOS apps that you can distribute to employees or members of your organization."
So you can distribute the app among your company employees directly without need to submit it on app store. That would surely be a better option.
For more details on iOS Developer Enterprise Program, you can check out this link..
iOS Developer Enterprise Program

Does an iPhone Enterprise provisioning profile need to specify phone UUIDs like an ad-hoc provisioning profile does?

We are an iPhone Developer Program member. We've got a DUNS number but not the 500 employees necessary to join the iPhone Developer Enterprise Program. Therefore I can can't see how things exactly operate for the Enterprise level. But we have customers that are big enough to be Enterprise developers and we could distribute our applications to them, and let them build and distribute them on their own. Ideally they could build our app, and distribute it and the associated enterprise distribution provisioning profile via their web site, and users could install both via iTunes.
But... do they need to put every potential user's iPhone UUID in the enterprise distribution provisioning profile as we have to do as individual developers when we do ad-hoc distribution? I am thinking that they don't (have to include all UUIDs) but can't really find anything that specifically says this. Does anyone have experience with this and could shed some light on it, even better with pointers to where this is detailed or explained?
Using an iOS Enterprise Program distribution deployment method does NOT require you to enter every device id.
All you need is a distribution certificate for signing and a provisioning profile built for it. Note that ANYONE that has the profile can run the app on their device, although you can revoke the profile if necessary.
You are also given the standard test and Ad Hoc deployment mechanisms as with the standard Development Program. The Ad Hoc is limited to 100 devices, which I don't understand, but anyway, there it is.
In September 2010, the program was modified by Apple to allow any organization with a DUNS number to apply. Prior to this date, only organizations of 500 or more employees were allowed to join the program. This change should provide much wider access to development of "enterprise apps". See http://www.apperian.com/technotes/Apple_iOS_Enterprise_Developer_Program.html for more information.

iPhone using same certificate on multiple computers with different accounts

I have looked around here to see if somebody has asked this question before but nobody really has the same situation so i would like to now how to do the following:
At home i have an iMac on which i do my iPhone development. I can deploy the application on my own iPhone without any problem.
At work i have a colleague who owns a Macbook Pro and i would like to use my certificate to deploy the application on his iPhone.
The tricky part is that we (of course) have different accounts on the computers and i don't want to create an account on his Macbook Pro just for this.
I have read in several places that you can export the certificate (in my case from my iMac) and import it onto his computer, a detailed description can be found here: http://www.theevilboss.com/2009/06/iphone-sdk-development-on-multiple.html) but does this scenario also work for different accounts?
If not, how can i do this?
A second question (and which might also solve my first question), does every member on the development team need to have a personal account for the Provisioning portal? And thus pay the development fee?, i have a company registration and i can register 100 devices but when i want to add a person using the Member center i get the feeling that this person needs to register himself first and pay the development fee)
The quickest smartes and easiest solution.
Saved me hours of searching and implemnting different tactics and techniques
iphone sdk development on multiple mac machines
Two ways to do this:
First: add your buddy to your 'team' in the iphone developer portal. he then will have to generate his own certificates. There is no additional charge for this. This makes sense if you want to give him source code and let him use Xcode to work with / debug the app. If you don't want to give him source code, do the second choice.
Second: if he doesn't need to debug and use Xcode, just add his phone UUID to your 'Devices' in the portal, generate an Ad Hoc Distribution Certificate and then make an Ad Hoc build for anything you want to give him to test/try out. He then just uses itunes to copy the ad hoc certificate and the app to his phone. There are instructions in the portal for making the ad hoc builds.

Distributing iPhone App to developers in your team through iTunes

Was wondering if you can distribute your App to other developers in your team through iTunes. I guess you would upload the App as a beta version through iTunes Connect and anyone with a provisioned iPhone would receive the update. I didn't think it was possible but someone told me they were sure you could.
If this is not possible are there any other benefits of a company standard enrollment besides being able to add other people so they can get the same resources?
If your other team members don't have access to Xcode then you can do this through ad-hoc distribution.
First you need to get the device ID's (GUID) for all the involved members and generate a provisioning profile containing the ID's.
Then once you have built your executable application just zip this together with the provisioning profile.
The team members can install the application (including the provisioning profile) by dropping the application into iTunes and syncing with the iPhone.
If the developers are in your team, meaning the team as defined on the developer portal, far better for them to sync to the source (i.e. latest or specific label) you want to test and to build and install it themselves since they cal all have their own provisioning profiles. It would be possible for one developer to have all devices on one provisioning profile and to do all the build and install tasks for everyone, or it would be possible to use the ad-hoc distribution, but you need to sign up and pay for that method of course. I do not think there are any other ways to do this.