I have a UITabBarController and want a button seen only on one of the tabs, not the rest. So in my method to handle when tab bar is pressed, I add the button like this:
#pragma mark - UITabBarController delegate
- (void) tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController
{
// check for what type of class you are based on the tab pressed
...
NSMutableArray *barItems = [[self.MainToolbar items] mutableCopy];
UIBarButtonItem *sortBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:#"Sort" style:UIBarButtonItemStyleBordered target:self action:#selector(SortButtonPressed:)];
[barItems insertObject:sortBarButtonItem atIndex:0];
[self.MainToolbar setItems:barItems];
Now how do I remove it when in the other views when the tabBarController is pressed without disturbing their buttons in the UIToolBar they already have that were added in IB.
This is simply achieved the same way you added the button, simply make it an ivar, which gets instanciated only once when you detect the particular view controller the first time.
// in .h
UIBarButtonItem *extraButton;
// in .m
-(void)tabBarController:(UITabBarController *)tabBarController
didSelectViewController:(UIViewController *)viewController {
// if it is the view controller you want {
NSMutableArray *barItems = [[self.MainToolbar items] mutableCopy];
if(!extraButton) {
extraButton = [[UIBarButtonItem alloc]
initWithTitle:#"Sort"
style:UIBarButtonItemStyleBordered
target:self
action:#selector(SortButtonPressed:)];
}
[barItems insertObject:sortBarButtonItem atIndex:0];
[self.MainToolbar setItems:barItems];
// else
// just remove the button
NSMutableArray *barItems = [[self.MainToolbar items] mutableCopy];
[barItems removeObjectAtIndex:0];
[self.MainToolbar setItems:barItems];
}
Don't forget to release the button later when you don't need it anymore, and it should ok.
Related
I am new at iOS Development.I Have UINavigationController as rootviewcontroller for UIWindow.In the subclass i added UITabbarController programatically.I given default Tabbarcontroller selection as first controller. Here i am trying to add 3 buttons to the navigationbar .
Can any send me the corrent code.
Thanks In advance
To add more than one button on the left or the right side you have to call one of the following methods:
- (void)setRightBarButtonItems:(NSArray *)items animated:(BOOL)animated
- (void)setLeftBarButtonItems:(NSArray *)items animated:(BOOL)animated
The array items contains instances of the UIBarButtonItem class. You can instantiate them like this
UIBarButtonItem *FirstButton = [[UIBarButtonItem alloc]
initWithTitle:#"Title"
style:UIBarButtonItemStyleBordered
target:self
action:#selector(buttonTapped:)];
Then you have to implement the selector buttonTapped: which is called when the button has been tapped.
-(void)buttonTapped:(UIBarButtonItem *)button
{
// do the things that should happen when the button is pressed
}
If you don't want to get them on the left or right side it is also possible to create a UIView by yourself containing the buttons and set the view to be the titleView of the UINavigationItem. This effect is similar to the buttons in the Facebook App
[self.navigationItem setTitleView:yourView];
Here is simple code for add UIButton on UINavigationBar
In Following code you can add Button With FlexibleSpace
NSMutableArray *barItems = [[NSMutableArray alloc] init];
UIBarButtonItem *flexSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:nil];
[barItems addObject:flexSpace];
[flexSpace release];
UIBarButtonItem *btnFirst = [[UIBarButtonItem alloc] initWithTitle:#"First" style:UIBarButtonItemStyleBordered target:self action:#selector(FirstTapped:)];
[barItems addObject: btnFirst];
UIBarButtonItem *btnSecond = [[UIBarButtonItem alloc] initWithTitle:#"Second" style:UIBarButtonItemStyleBordered target:self action:#selector(SecondTapped:)];
[barItems addObject:btnSecond];
UIBarButtonItem *btnThird = [[UIBarButtonItem alloc] initWithTitle:#"Third" style:UIBarButtonItemStyleBordered target:self action:#selector(ThirdTapped:)];
[barItems addObject: btnThird];
self.navigationItem.rightBarButtonItems = barItems;
Button Related Methods
-(void) FirstTapped:(UIBarButtonItem *)sender{
//perform your action
}
-(void) SecondTapped:(UIBarButtonItem *)sender{
//perform your action
}
-(void) ThirdTapped:(UIBarButtonItem *)sender{
//perform your action
}
NOTE : self.navigationItem.rightBarButtonItems Works only in iOS 5 or Latter.
UIButton *customButton = [UIButton buttonWithType:UIButtonTypeCustom];
// here is custom button setup //
UIBarButtonItem *item = [[UIBarButtonItem alloc] initWithCustomView:customButton];
[self.navigationItem setLeftBarButtonItem:item animated:YES];
-(void)reloadView{
NSLog(#"IN RELOAD VIEW ");
[[self tableView] reloadData];
}
- (void)viewDidLoad {
UIBarButtonItem * barButton = [[UIBarButtonItem alloc] initWithCustomView:activityIndicator];
[self navigationItem].rightBarButtonItem = barButton;
[activityIndicator startAnimating];
[self callStudentsWebService];
[super viewDidLoad];
self.clearsSelectionOnViewWillAppear = NO;
self.contentSizeForViewInPopover = CGSizeMake(320.0, 600.0);
[self setTitle:#"Students"];
self.navigationController.toolbarHidden = NO;
self.navigationController.toolbar.barStyle = UIBarStyleBlack;
UIBarButtonItem *add = [[UIBarButtonItem alloc] initWithTitle:#"Add Student" style:UIBarButtonItemStyleBordered target:self action:#selector(addStudent)];
UIBarButtonItem *flexible = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:nil];
UIBarButtonItem *import = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemOrganize target:self action:#selector(addStudent)];
NSArray* toolbarItems = [NSArray arrayWithObjects:add,flexible,import, nil];
self.toolbarItems = toolbarItems;
}
Above is my Code in a Class which is a subclass of UITableViewController.
Now my problem is when I come onto the screen First Time it get the records from web service from the method [self callStudentsWebService] . Now i have a button in uitoolbar in the same view which updates the list . I am calling the reloadView method to refresh the List but it calls the numberOfRowsInSection and viewDidLoad method but does not call cellForRowAtIndexPath method. But when i goto other screen and come back again it does refresh my List from start.
What could be the reason ?? Please help i am new in iPad Development. And i m doing all this in iPad.
Thanks alot
EDITED
#interface StudentsList : UITableViewController {
DetailViewController *detailViewController;
UIToolbar *toolbar;
UIActivityIndicatorView *activityIndicator;
}
May be your data.count is 0? If there is some data it should call cellForRowAtIndexPath after [[self tableView] reloadData];
Do the refresh code in another separate method -(void)refreshData then call this whenever you want such as in -viewDidLoad or on a button tap...
Try to call -(void)reloadView from
-(void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
[self reloadView];
}
I have a UITableView with an Add cell... row and would like to have a keyboard pop up with a view above it like in the "Messages" application, where the user can type the name of the new cell.
I realize that there are several other ways to get user data, and several ways to implement the functionality that I am trying to achieve.
For example, the iPod application presents a popup when a new playlist should be created.
Right now, I have a hidden text field that is set to be the first responder when the Add cell... row is pressed, and I assign the view containing the input field and confirmation button as the inputAccessoryView for this hidden field. Alternatively, I could add this view as a subview of the table and position it using keyboard notifications.
I would just like to know if there is a cleaner way to accomplish what I am trying to do (such as setting the inputAccessoryView of the input textField to be displayed to be the textField's superview). I have tried several approaches, but I cannot seem to be able to dismiss the keyboard using resignFirstResponder when the view should close. I can get the inputAccessoryView to disappear, but the keyboard remains resolutely open, taking up necessary screen real estate. Also, when the nib's view is a UITableView with a UITableViewController as the File's Owner rather than a UIView with a UIViewController as the File's Owner, I get a very odd error: "setting the first responder view of the table but we don't know its type (cell/header/footer)"
Thanks in advance,
Julian Ceipek
You are on the right track with the setInputAccessoryView on the UITextView/UITextField classes' This method allows you to add any view you want to the top of a keyboard.
The view you create would then use a delegation method to tell the main view controller to resignFirstResponder.
So, to get you started:
#protocol TextFieldAccessoryViewDelegate
#required
- (void)keyboardShouldDismiss;
#end
#interface TextFieldAccessoryView : UIView
#property (nonatomic, retain) id<TextFieldAccessoryViewDelegate> delegate;
- (id)initWithFrame:(CGRect)frame withDelegate (id<TextFieldAccessoryViewDelegate>)aDelegate;
#end
The implementation might look a little like (only posting the code that makes the view):
#pragma mark - Private methods
- (void)doneButtonTapped:(id)sender
{
[delegate keyboardShouldDismiss];
}
- (void)setUpChildrenView
{
UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithTitle:#"Done" style:UIBarButtonItemStyleDone target:self action:#selector(doneButtonTapped:)];
UINavigationItem *navigationItem = [[UINavigationItem alloc] initWithTitle:#""];
[navigationItem setRightBarButtonItem:doneButton];
[navigationItem setHidesBackButton:YES];
UINavigationBar *navigationBar = [[[UINavigationBar alloc] initWithFrame:CGRectMake(0, 0, self.width, 44.0f)] autorelease];
[navigationBar pushNavigationItem:navigationItem animated:NO];
[self addSubview:navigationBar];
}
I have used a standard NavigationBar looking view, but you could put in anything you like and include buttons, textfields, images of robot unicorns, the works
If you don't get everything thats going on in the above code you might need to brush up on Delegation and creating views programmatically.
- (void)viewDidLoad
{
[self createAccessoryView];
[textField setDelegate:self];
[textField setKeyboardType:UIKeyboardTypeDefault];
[textField setInputAccessoryView:fieldAccessoryView];
}
- (void)createAccessoryView
{
CGRect frame = CGRectMake(0.0, self.view.bounds.size.height, self.view.bounds.size.width, 44.0);
fieldAccessoryView = [[UIToolbar alloc] initWithFrame:frame];
fieldAccessoryView.barStyle = UIBarStyleBlackOpaque;
fieldAccessoryView.tag = 200;
[fieldAccessoryView setBarStyle:UIBarStyleBlack];
UIBarButtonItem *spaceButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil];
UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:#selector(done:)];
UISegmentedControl* segmentedControl = [[UISegmentedControl alloc] initWithItems:[NSArray arrayWithObjects:NSLocalizedString(#"Previous", #""), NSLocalizedString(#"Next", #""), nil]];
[segmentedControl addTarget:self action:#selector(segmentAction:) forControlEvents:UIControlEventValueChanged];
segmentedControl.segmentedControlStyle = UISegmentedControlStyleBar;
[segmentedControl setMomentary:YES];
UIBarButtonItem *segmentButton = [[UIBarButtonItem alloc] initWithCustomView:segmentedControl];
[fieldAccessoryView setItems:[NSArray arrayWithObjects:segmentButton, spaceButton, doneButton, nil] animated:NO];
[segmentButton release];
[spaceButton release];
[doneButton release];
[segmentedControl release];
}
How to set action to the backButtonItem on the navigation bar? I have a navigation bar, when I'm pressing the back button, I need to alert some message to the user, and only after user's reaction - return to the previous view. How can I do it? Thanx!
- (void)viewDidLoad
{
[super viewDidLoad];
//no one field don't changed yet
isDirty = FALSE;
//edited user
//set default values
newData = [data copy];
//setting navigation controller rigth button
UIBarButtonItem *rightButton = [[UIBarButtonItem alloc] initWithTitle:#"Save"
style:UIBarButtonSystemItemDone
target: self
action: #selector(saveBtnUserClick)];
self.navigationItem.rightBarButtonItem = rightButton;
[rightButton release];
UIBarButtonItem *leftButton = [[UIBarButtonItem alloc] initWithTitle:#"Back"
style:UIBarButtonSystemItemDone
target: self
action: #selector(backBtnUserClick)];
self.navigationItem.backBarButtonItem = leftButton;
[leftButton release];
}
//and my method for reaction
-(IBAction) backBtnUserClick
{
NSLog(#"\n Back pressed");
//back to previous view
[self.navigationController popViewControllerAnimated: TRUE];
}
Add the < UINavigationControllerDelegate > in the header file and use this in the .m
- (BOOL)navigationBar:(UINavigationBar *)navigationBar shouldPopItem:(UINavigationItem *)item
{
//insert your back button handling logic here
// let the pop happen
return YES;
}
This sounds like a job for UIAlertView. Instead of calling popViewControllerAnimated: in your IBAction methods, alloc/init a UIAlertView and present it. Then, when the user taps a button on the UIAlertView, dismiss the UIAlertView and call popViewControllerAnimated:.
- (IBAction)backBtnUserClicked:(id)object {
UIAlertView *av = [[[UIAlertView alloc] initWithMessage:#"Wait!"
delegate:self
cancelButtonTitle:#"Ok"
otherButtonTitles:nil] autorelease];
[av show];
}
In your UIAlertViewDelegate methods call popViewControllerAnimated:.
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex {
[[self navigationController] popViewControllerAnimated:YES];
}
To set the action on the back button:
[[[self navigationController] leftBarButtonItem] setTarget:self];
[[[self navigationController] leftBarButtonItem] setAction:#selector(backBtnUserClicked:)];
Dear all I have implemented two buttons in the navigation bar on the right side on top of a text view as;
UIToolbar* toolbar = [[UIToolbar alloc]
initWithFrame:CGRectMake(0, 0, 112, 44.5)];
// toolbar style is the default style
// create an array for the buttons
NSMutableArray* buttons = [[NSMutableArray alloc] initWithCapacity:3];
// create a button to run the job
UIBarButtonItem *runButton = [[UIBarButtonItem alloc]
initWithTitle:#"RUN"
style:UIBarButtonItemStyleBordered
target:self
action:#selector(runAs:)];
// Button style is the default style
[buttons addObject:runButton];
[runButton release];
// create a spacer between the buttons
UIBarButtonItem *spacer = [[UIBarButtonItem alloc]
initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace
target:nil
action:nil];
[buttons addObject:spacer];
[spacer release];
// create a standard Edit/Done button with custom titles Edit/Save
self.editButtonItem.possibleTitles = [NSSet setWithObjects:#"Edit", #"Save", nil];
self.editButtonItem.title = #"Edit";
UIBarButtonItem *editButton = self.editButtonItem;
[buttons addObject:editButton];
[editButton release];
// put the buttons in the toolbar and release them
[toolbar setItems:buttons animated:YES];
[buttons release];
// place the toolbar into the navigation bar as Right Button item
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc]
initWithCustomView:toolbar];
[toolbar release];
Now in Edit mode I want to hide the RUN button and when the RUN button is in action I want the Edit button to be hidden. Can someone suggest me a way to do that without redefining the buttons in edit mode (like there is for the back/left button item setHidesBackButton:(BOOL) animated:(BOOL)) or any alternate method? Thanks a lot.
Try this:
UIToolbar *toolbar = (UIToolbar *) self.navigationItem.rightBarButtonItem.customView;
UIBarButtonItem *runButton = (UIBarButtonItem *) [toolbar.items objectAtIndex: 0];
runButton.customView.hidden = YES;
I needed to show/hide one of two buttons exclusively. I created a category on NSMutableArray, removed both buttons if they're in the array, then added each if necessary. You'll probably need to have the buttons as properties on your ViewController.
NSMutableArray+Extensions
#implementation NSMutableArray (Extensions)
-(bool)removeItemIfExists:(id)item {
bool wasRemoved=false;
for (int i=self.count-1;i>0;i--) {
if([self objectAtIndex:i] == item){
[self removeObjectAtIndex:i];
wasRemoved = true;
}
}
return wasRemoved;
}
#end
Call it using:
NSMutableArray *newLeftItems = [self.navigationItem.leftBarButtonItems mutableCopy];
[newLeftItems removeItemIfExists:btnOne];
[newLeftItems removeItemIfExists:btnTwo];
if(someCondition) {
[newLeftItems insertObject:btnOne atIndex:1];
} else {
[newLeftItems insertObject:btnTwo atIndex:1];
}
[self.navigationItem setLeftBarButtonItems:newLeftItems animated:true];
Try this..
-(void) changeBarButtonVisibility:(UIBarButtonItem*) barButtonItem visibility:(BOOL) shouldShow {
UIColor *tintColor = shouldShow == NO ? [UIColor clearColor] : nil;
[barButtonItem setEnabled:shouldShow];
[barButtonItem setTintColor:tintColor];
}
and call the above method and pass the bar button you want to hide
[self changeBarButtonVisibility:self.navigationItem.rightBarButtonItems[0] visibility:NO];
[self changeBarButtonVisibility:self.navigationItem.rightBarButtonItems[1] visibility:YES];