iPhone SDK: Memory leak in assiging property values? - iphone

I have a leakage in my connectionDidFinishLoading class how can fix this?
#property (nonatomic,retain) NSMutableData *responseXMLData;
#property (nonatomic,copy) NSMutableData *lastLoadedResponseXMLData;
-(void)dealloc {
[responseXMLData release] ;
responseXMLData=nil;
[lastLoadedResponseXMLData release];
lastLoadedResponseXMLData=nil;
[super dealloc];
}

#property (nonatomic,copy) NSMutableData *lastLoadedResponseXMLData;
Since you are working with a mutable object that you are going to be setting and changing, you should use RETAIN:
#property (nonatomic,retain) NSMutableData *lastLoadedResponseXMLData;
retain - "Specifies that retain should be invoked on the object upon assignment. ... The previous value is sent a release message." So you can imagine assigning an NSString instance (which is an object and which you probably want to retain).
copy - "Specifies that a copy of the object should be used for assignment. ... The previous value is sent a release message." Basically same as retain, but sending -copy rather than -retain.
Here is some good reading on the various get/set methods you can instruct #property/#synthesize to create for you: http://cocoawithlove.com/2010/06/assign-retain-copy-pitfalls-in-obj-c.html

you did not tell us where you are creating the object for responseXMLData? where ever you are initializing that object should release that
self.responseXMLData = [[NSMutuableData alloc]init]autorelease];
and in your dealloc method you could have just say
-(void)dealloc {
self.responseXMLData = nil; //which is equivalent to [responseXMLData release]; responseXMLData=nil;
}
and

Just a thought, in your:
self.lastLoadedResponseXMLData = nil;
self.lastLoadedResponseXMLData = self.responseXMLData;
Before one release happens at dealloc, could there be a possible where your just set to nil and copy next responseXMLData to lastLoadedResponseXMLData without releasing any previous copies?

Related

Avoid Memory Leak When Property Assigning Twice

Let say i have an class named as MyTestClass.h.
Class structure is look like
#interface MyTestClass : NSObject {
NSString *testString;
}
#property (nonatomic, retain)NSString * testString;
#end
.m file
#implementation MyTestClass
#synthesize testString;
-(id) init{
[self setTestString:#""];
return self;
}
-(void)dealloc{
[self.testString release];
testString = nil;
[super dealloc];
}
#end
Now i created an object of MyTestClass and assigned testString twice
MyTestClass * myTestClass = [[MyTestClass alloc] init];
[myTestClass setTestString:#"Hi"];
[myTestClass setTestString:#"Hello"];
Now i think, two times my testStrings memory is leaked!! (one through init() and another one through my first setTestString method)
Am i correct? or will #property (nonatomic, retain) handle/release previous allocated memory?
or ,in this kind of cases ,will i need to override the setTestString() in MyTestClass.m like below code
-(void)setTestString:(NSString *)tempString{
[testString release];
testString = nil;
testString = [tempString retain];
}
Any help on this question is appreciated.
Thanks.
Any help on this question is appreciated.
I'll take this as a licence to make sone observations not necessarily directly related to your question.
Firstly, if you declare a retain property (as you have done) and synthesize it, the automatically generated getters and setters handle memory management correctly for you.
If you manually create setter (which you are allowed to do even with an #synthesize existing), you have to do the memory management yourself. Use either of trojanfoe's examples.
The setter in your question contains a bug in that if testString == tempString i.e. you assign the value of the property to itself, you could end up with assigning a dangling pointer to the property because you effectively release tempString and then retain it.
This is an implementation detail that you an safely ignore, but string literals e.g. #"blah" are compiled into the executable and will never be deallocated no matter how many times they are released. So, with your example, even if the setter did not do correct memory management, there will be no leak.
By the way, the normal pattern for an init method is
-(id) init
{
self = [super init];
if (self != nil)
{
// init stuff
}
return self;
}
or logical equivalent.
You should get into the habit of using it because you need to call the super class's init method and it is allowed to change the value of self, even to nil.
Also, while it is very good practice normally to set the object reference to nil after releasing it, in both cases when you do it, it is unnecessary. the first time, the variable is about to go out of scope and the second time you immediately assign it from some other object.
It's not a leak. Synthesized variable are correctly handled.
A synthesized method is implemented in this way (for a retain keyword)
#property (nonatomic, retain) NSString *string;
//backed by variable NSString *_string;
- (void)setString:(NSString*)newString
{
if (newString != _string) {
[_string release];
_string = [newString retain];
}
}
Of course this is a leak:
- (void)aMethod //of my class with string property
{
NSString *aString = [[NSString alloc] initWithString:#"hello"];
self.string = aString; //retain count of 2
self.string = #"hello2"; //retain count of 1 for aString
//now I don't release aString.... leak
}
If you use the auto-generated setter (in your case, setTestString:, which is also called by self.testString = ...;), the previous value of a retain property is released before being set. So no, there is no leak in the code you posted above.
The synthesized setter method should do the right thing. Here's an example of it's implementation:
- (void)setTestString:(NSString *)tempString
{
[tempString retain];
[testString release];
testString = tempString;
}
or:
- (void)setTestString:(NSString *)tempString
{
if (tempString != testString)
{
[testString release];
[tempString retain];
testString = tempString;
}
}
the dealloc is only called when the instance is destructed.
if you do :
[myTestClass setTestString:#"Hi"];
[myTestClass setTestString:#"Hello"];
in the same block, you're juste calling twice the setter. there is no memory leak.
When you use #synthesize on a property that specifies retain, the setter that's generated will handle the retain/release correctly for multiple assignments. As long as you use self. rather than going directly to the backing variable and do a final release in dealloc you should be fine.

Autorelease and properties

I have few questions to ask about the following class
#import <Cocoa/Cocoa.h>
#interface SomeObject {
NSString *title;
}
#property (retain) NSString *title;
#end
implementation SomeObject
#synthesize title;
-(id)init {
if (self=[super init])
{
self.title=[NSString stringWithFormat:#"allyouneed"];
}
return self;
}
-(void)testMethod{
self.title=[[NSString alloc] init] ;
}
-(void)dealloc {
self.title=nil;
[super dealloc];
}
In the .h file do we need to declare the title and sub when we add the property. is it not enough to add the #property (retain) NSString *title; line.
2.Do i need to autorelease both assignment to title in the init and testMethod. if So why?
Can some one explain these things to me.
1-
You don't need to declare the iVar in the header. You might also use
#synthesize myVar = _myVar;
if you want to go for a different iVar name
2-
Declaring a property "retain" means that every time you assign the property with a new object, it automatically releases the previous object and retain the new one.
Therefore, if you use a convenience method like stringwithFormat, the property will retain that object for you.
If you want to use alloc-init, for me the best way to do is:
NSString *str = [NSString alloc] init];
self.title = str;
[str release];
Besides, it is right to assign nil to the property in the dealloc because the property will release the object it has, and it calls retain on nil which doesn't do anything
1.No need to declare title in .h, declaring property is enough.
2.when you are using self.title in init, you do not have to autorelease it.But when you initialize it in testMethod, you need to autorelease it because you have declare the property as retain.And do not forget to release title in dealloc.
you don't need to add as it is done automatically (Since Xcode 4 I guess).
in init- you don't as it already returns an autoreleased object..
where as in testMethod you need to since you are allocating it..
you always have to release any object which you create using alloc , copy or new .... AMEN.. :)
Be aware it is not considered a good practice to use accessor methods in initializer methods and dealloc method. Do check out this answer: Why shouldn't I use Objective C 2.0 accessors in init/dealloc?
Also in Apple's memory management guide: https://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/MemoryMgmt/Articles/mmPractical.html

#property #synthesize #dynamic difference in xcode

So what i want to ask is below
Here is my header file
NSString *myString;
In the m. file
-(void)someMethod{
myString = [NSString stringWithString = #"Hello"];
NSLog(#"%#",myString);
}
-(void)dealloc{
[myString release];
}
-(void)viewDidUnload{
[myString release];
myString=nil;
}
Ok now the other situation
In my header file
NSString *myString;
#property (nonatomic,retain) NSString *myString;
In the m. file
#synthesize myString;
-(void)someMethod{
NSString *tempString = [[NSString alloc] initWithString:#"Hello"];
self.myString = tempString;
[tempString release];
NSLog(#"%#",myString);
}
-(void)dealloc{
[myString release];
}
-(void)viewDidUnload{
[myString release];
self.myString=nil;
}
I really need an idiot guide for this cause I do not understant it yet. Both works. Also am i using the release in dealloc and viewDidUnload correct?? Thank you in advance
Info about properties, not a definitive guide:
One advantage of #property is that with #synthesize they create setters and getters that handle the retain and releases (as applicable) and work the with or without ARC (with minor modifications).
properties no longer need their associated ivars to be declared, they will be automatically generated.
properties can be placed in the header file (.h) for public use or in the implementation file (.m) in a class extension for private use in the class.
#property and #synthesize statements have nothing to do with allowing "dot notation". "dot notation" can be viewed as a substitution for the bracket form of accessing a setters and getters (actually use is more general but use is best restricted to getter/setters).
[self myIvar] is equivalent to self.myIvar and [self setMyIvar:myValue] is equivalent to self.myIvar = myValue.
dot notation can be used on non-properties such as NSStrings: myString.length works fine and is reasonably acceptable usage.
dot notation has nothing to do with properties however Xcode will only offer auto completions for properties.
#property and #synthesize provides the getter and setter (accessors) methods rather than you having to write it out yourself. The declaration is made with #property and it is implemented with #synthesize.
So in the main program when you create a new class object (Assuming your class is called MyClass with MyClass.m, MyClass.h), you are able to access your string variable myString using the dot operator. If your object is called NewObject, then you can access the string inside the main program with NewObject.MyString.
You can also use this to set a value for string (i.e. NewObject.MyString = OtherString). Very handy and time-saving. They both work because you are accessing the variables from within the class and so you wouldn't need to set the accessors.
For the -(void)dealloc you also need [super dealloc] inside there to release the variables of the superclass. You don't need to release MyString in viewDidUnload as you have done it in the -(void)dealloc method.
When you allocate memory in -(void)viewDidLoad, then you would need to release it in -(void)viewDidUnload, but you haven't here so it isn't needed.

When to release and how to use these instance variables to avoid memory leaks?

I'm new in iPhone development and after reading Apple documentation and several posts here I still have some doubts about memory management. Please, supouse this basic class:
//MyClass.h
#interface MyClass : NSObject {
NSString *varA;
OtherClass *varB;
NSString *varC;
NSString *varD;
}
#property (nonatomic, copy) NSString *varA;
#property (nonatomic, retain) OtherClass *varB;
#property (nonatomic, copy) NSString *varC;
#property (nonatomic, copy) NSString *varD;
+ (id) initClass:(NSString *)desc;
- (void) method1:(NSString *)desc;
#end
With this implementation:
//MyClass.m
#implementation MyClass
#synthesize varA;
#synthesize varB;
#synthesize varC;
#synthesize varD;
+ (id) initClass:(NSString *)desc{
self = [super init];
if( self ){
self.varA = [NSString stringWithString:desc];
self.varB = [OtherClass initClassWithAutorelease:#"a description"]; //this class return an autoreleased object
[varB aMethod:#"something"];
}
return self;
}
- (void) dealloc{
[varB aMethod:#"something"];
[varA release];
[varB release];
[super dealloc];
}
- (void) method1:(NSString *)aString{
self.varC = aString;
self.varA = [NSString stringWithString:#"new value"];
[varB aMethod:#"something"];
}
#end
At this point what I have in mind is that the instance variables with #property have to be use without self. in the init method of the class and release them without self. in the dealloc, in other methods it is convinient to use self. for all cases. So here are my doubts:
First, I suppose that if I use self.varA= in the init method the retain counter increase so I have to release it in the dealloc method, even if the object has not been created with alloc, copy or new. Or I can use only varA= in the init and I will not need to do a release. For other class methods it's better to use the setter/getter so I can use self.varA=, ... appendString:self.varA ... or ...=self.varA without problem. Is all this correct?
Second doubt, what is best in terms of memory management and simplicity, to assign to an instance variable an object in the init method with or without autorelease? If I assign to it one without autorelease I will have to dealloc it but if I use autorelease the variable could be released before I want (like the autoreleased self.varB = [OtherClass... that will be used in the dealloc method whenever the MyClass is released).
Third, do I have to dealloc all my instance variables even if I don't use them in the init method but I could use them (read/write) in other methods of the same class? (Like varC in method1 or varD that is not used).
Fourth, do I need to take care of varA after assigning the new value in method1 if I did it well in the initClass and dealloc methods? In other words, will this generate memory leaks?
Fifth, if I declare with autorelease this class like an instance variable in a ViewController (MyClass *c; ... c = [[[MyClass alloc] initClass:#"description"] autorelease];) and I set the #property, do I have to do a release if I use it with c=... instead of self.c=...? As far as I know the behavior is the same than in my example so I should use the setter/get method in the viewDidLoad or viewWillAppear and released it in the dealloc without self..
Sixth and last one, for a instance variable is varA the same that self->varA?
Thanks...
At this point what I have in mind is that the instance variables with #property have to be use without self in the init method of the class and release them without self in the dealloc
This is completely the opposite of what is true. #property just makes the variable public outside of the class. If you have another class call that object, it will look in the header file (.h file), if it doesn't see a variable by that name, it will throw a warning during compile, and an error during runtime. When using properties with synthesize (btw, your synthesize can be all on one line, doesn't really matter though, ex: #synthesize varA, varB, varC;), using self automatically retains and keeps a retain count.
- (id) initClass:(NSString *)desc{ //Note the "-" instead of the "+" here, this is an instance method, not a class method
self = [super init];
if( self ){
[self setVarA:[NSString stringWithString:desc]];
[self setVarB:[OtherClass initClassWithAutorelease:#"a description"]];
[varB aMethod:#"something"];
}
return self;
}
in other methods it is convinient to use self for all cases.
Very untrue as well. If anything, this adds another call to the call stack and makes the execution slower (by one operation, but still, one more than needed). Consider this example:
[[self varA] doStuff:#"OMG"];
versus
[varA doStuff:#"OMG"];
The 2nd one will only access one pointer, where as the first one will have to access 2 pointers to get to the same result.
First, I suppose that if I use self.varA= in the init method the retain counter increase so I have to release it in the dealloc method, even if the object has not been created with alloc, copy or new.
Untrue. The class handles the first retain, and because of this, it handles a release as well. When your class is released, it sends a release to everything it has a retain on. If you do a release in your dealloc, this will actually decrease its retain count to -1 and create a memory error. If you set the property with self.varA = someObject, then it will give it a release when your class is dealloced. If you did self.varA = [someObject retain], then you would have to do a release in the dealloc.
Or I can use only varA= in the init and I will not need to do a release.
Kinda true, you would not need to do a release because you did not do a retain. But if something else lowers the retain count to 0 on this object, there is nothing in your class that forces the object to stay alive, and it will be freed, and if you reference it, memory error.
For other class methods it's better to use the setter/getter so I can use self.varA=, ... appendString:self.varA ... or ...=self.varA without problem. Is all this correct?
No, see why above. Only use [self setVarA:newValue] if you are changing the instance of the object, the synthesize will handle the rest. Otherwise just use [varA value] to get what ever data you need.
Second doubt, what is best in terms of memory management and simplicity, to assign to an instance variable an object in the init method with or without autorelease? If I assign to it one without autorelease I will have to dealloc it but if I use autorelease the variable could be released before I want (like the autoreleased self.varB = [OtherClass... that will be used in the dealloc method whenever the MyClass is released).
If you are creating a new object in init, autorelease it. You will have to release it in your dealloc if you do just a regular alloc init. The variable will not be released before you want it because of the retain you do on it through the property. EX
-(id) init {
self = [super init];
if(self) {
[self setVarA:[[[NSString alloc] init] autorelease]]; //Sets a new instance of NSString, autoreleased
}
return self;
}
This is correct, you do not need to do anything in your dealloc. You are creating an object with a retain count of 2 (one for the alloc you did here, and 1 for the retain you do when the synthesize sets the value in your class). Now, if it autoreleases, its retain will only go down by 1, and you will still have the retain from your property, so it will not release before your class releases
-(id) init {
self = [super init];
if(self) {
[self setVarA:[[NSString alloc] init]]; //Sets a new instance of NSString
}
return self;
}
Again, you create an object with a retain count of 2. You will need to do a [varA release] in the dealloc to knock the retain count down enough for it to be released when your class is released.
Third, do I have to dealloc all my instance variables even if I don't use them in the init method but I could use them (read/write) in other methods of the same class? (Like varC in method1 or varD that is not used).
No, you do not want to send releases to freed objects. You really should never use a dealloc in my opinion, but if you decide you want to for sure, then the worst case is to check to see if the object is null, and if its not, then release it
if(varD != null)
[[self varD] release];
Fourth, do I need to take care of varA after assigning the new value in method1 if I did it well in the initClass and dealloc methods? In other words, will this generate memory leaks?
No memory leaks from NSString. This method returns an autoreleased object. When you assign a new value to [self varA], it will release the old object, and retain the new object.
Fifth, if I declare with autorelease this class like an instance variable in a ViewController (MyClass *c; ... c = [[[MyClass alloc] initClass:#"description"] autorelease];) and I set the #property, do I have to do a release if I use it with c=... instead of self.c=...? As far as I know the behavior is the same than in my example so I should use the setter/get method in the viewDidLoad or viewWillAppear and released it in the dealloc without self..
You don't need a release in either scenario. The alloc increases the release count by 1, the autorelease will decrease it to 0. If you did self.c, that would increase it to 2, and decrease to 0 (one decrease from autorelease, and one from the property) when your class is released. You do not need to do ANYTHING in dealloc.
Sixth and last one, for a instance variable is varA the same that self->varA?
Yes, they point to the same location in memory.
when ever you write "alloc, retain, copy, new" you are responsible for releasing them in the dealloc method. ex
.h file
NSString * string;
#property (nonatomic, retain)NString * string;
.m file
#synthesize string;
-(void)dealloc{
[string release];
}
hope that helps :D

NSMutableString appendString generates a SIGABRT

This makes no sense to me. Maybe someone here can explain why this happens.
I've got an NSMutableString that I alloc at the top of my iPhone app, then append to later in the process. It results in a SIGABRT, which doesn't add up to me. Here's the code:
Header File (simplified):
#interface MyAppDelegate : NSObject <UIApplicationDelegate> {
UIWindow *window;
NSMutableString *locationErrorMessage;
}
#property (nonatomic, retain) IBOutlet UIWindow *window;
#property (nonatomic, copy) NSMutableString *locationErrorMessage;
#end
And the relevant parts of the Main:
#implementation MyAppDelegate
#synthesize window;
#synthesize locationErrorMessage;
- (void)applicationDidFinishLaunching:(UIApplication *)application {
self.locationErrorMessage = [[NSMutableString alloc] init];
}
- (void)anotherFunction {
[self.locationErrorMessage appendString: #"Blah Blah Blah"];
}
This all seems simple enough. What am I missing?
I would call this a bug in how property setters are generated, but the answer is pretty simple:
You declared the property as (nonatomic, copy). This means that whenever the locationErrorMessage property is set, it's going to invoke copy on the new value and use that copy as the property value.
Unfortunately, invoking copy on an NSMutableString does not result in an NSMutableString, it results in an NSString (which cannot be mutated using something like appendString:).
So the simple fix would be to change the property declaration from copy to retain.
(I would say that the bug would be: If you declare a property for a mutable object as copy, then the copy setter should actually use mutableCopy and not copy) => rdar://8416047
Your property is copying the passed in string. A copy always is immutable, so you’re trying to send appendString: to an immutable NSString. Declare your property as retain and it will work or write a custom setter that copies the string using mutableCopy.
You also have a memory leak, you should use [NSMutableString string] instead of the alloc-init sequence.
Btw, you have a leak there,
self.locationErrorMessage = [[NSMutableString alloc] init];
you're copying the value, but you never release the actual first allocated NSMutableString.