I am not able to fire the edge.create event in the Like box. However, it works with a normal like button. Is there a restriction?
Here is my coding:
<html>
<head>
</head>
<body>
<div id="fb-root"></div>
<script src="http://connect.facebook.net/en_US/all.js"></script>
<script>
FB.init({
appId : 'ID12456',
status : true, // check login status
cookie : true, // enable cookies to allow the server to access the session
xfbml : true // parse XFBML
});
</script>
<p>Like Box:</p>
<script src="http://connect.facebook.net/en_US/all.js#xfbml=1"></script>
<fb:like-box href="http://www.facebook.com/apps/application.php?id=163685566990893" stream="false"></fb:like-box>
<br/><br/>
<script>
FB.Event.subscribe('edge.create', function(response) {
alert("Ok");
});
</script>
</body>
</html>
Mabe because you're linking your Facebook JavaScript code (all.js) two times.
I tried that code on FB Rell, and it's working.
<h1>Platform like-box Plugin with Defaults</h1>
<fb:like-box name="platform"></fb:like-box>
<script>
FB.Event.subscribe('edge.create',
function(response) {
alert('You liked the URL: ' + response);
}
);
</script>
Yes this is a known FB bug. See http://developers.facebook.com/bugs/378710432185222/
It seems to work sometimes in some situations and not in others. One solution is to swap in the regular like button instead. If you use the Facebook JS API and an FQL call, you can get access to all the info you need (page name, url, square pic) to recreate a similar looking widget. Not ideal, but it works...
Related
I have an option to invite facebook friends on my website and I use the code given below. But problem is that it opens in a pop up and chrome and firefox do block the pop up. How can I make it appear in a new tab or window ? Or is there any way so that my pop up won't get blocked ?
<html>
<head>
<title>my website</title>
</head>
<body>
<div id="fb-root"></div>
<script src="http://connect.facebook.net/en_US/all.js">
</script>
<script>
FB.init({
appId:'xxxxxxxxxxxxxxx', cookie:true,
status:true, xfbml:true
});
FB.ui({ method: 'apprequests',
message: 'Take a look at this new website.'});
</script>
</body>
</html>
You basically have 2 options;
Open the popup on a mouseclick event (since these are not blocked by the browser), or
Don't use a real popup, but instead use some cool DHTML widget like http://thickbox.net/
I'm trying to get the registration flow for Facebook login working. Here's a bare-bones example:
<html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml">
<head>
<title>My Facebook Login Page</title>
</head>
<body>
<script type="text/javascript" src="http://connect.facebook.net/en_US/all.js"></script>
<div id="fb-root"></div>
<script type="text/javascript">
FB.init({
appId:'xxxxxxxxxxx',
cookie:true,
status:true,
xfbml:true,
channelUrl : 'http://<myWebSite>/channel.html',
oauth:true
});
</script>
<fb:login-button registration-url="http://<myWebSite>/register"/>
</body>
</html>
(The only things I've replaced above are the website and the appID)
If I try it like this, the login button shows up, but clicking it causes FireBug to report 'Unknown status: undefined' in the browser log. If I remove the 'oauth=true' line though, it works. I'm trying to adhere to the new oauth 2.0 standard, so I'd like to leave it in. Has anyone else run into this? Seems like if this was a bug, it would have been caught pretty early on.
the 'registration-url' parameter is no longer supported by , take a look in the documentation of it. http://developers.facebook.com/docs/reference/plugins/login/
Just check if the user is logged in via the JS-SDK
I am using the facebook connect to login into my website.
In my html page i writen the code:
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Test JOpenID </title>
</head>
<body>
<div id="fb-root"></div>
<script src="http://connect.facebook.net/en_US/all.js"></script>
<script>
FB.init({
appId:'180065668680582',
cookie:true,
status: true,
xfbml:true
});
</script>
<fb:login-button perms="email,user_checkins">
Login with Facebook
</fb:login-button>
</body>
</html>
So when i click on Login with Facebook button a window pop up and ask to fill the username and password. Till this time everything works properly. Problem persist when i click allow button to enter into the destination web-site. A pop up window appear and disappear also. The till of the window was XD proxy and at the url it is ::
http://static.ak.fbcdn.net/connect/xd_proxy.php#cb=f183a80ac008141&origin=http%3A%2F%2F174.129.214.219%2Fff715e2f856e19&relation=opener&transport=flash&frame=f1d4f8afdf94ebe&result=%7B%22perms%22%3A%22email%2Cuser_checkins%22%2C%22selected_profiles%22%3A100001492618815%2C%22session%22%3A%22%7B%5C%22session_key%5C%22%3A%5C%222.pRXlnxq8Ig6QwZyJsG732w__.3600.1294326000-100001492618815%5C%22%2C%5C%22uid%5C%22%3A%5C%22100001492618815%5C%22%2C%5C%22expires%5C%22%3A1294326000%2C%5C%22secret%5C%22%3A%5C%225pe7qxMU_7DitJucmcyftA__%5C%22%2C%5C%22access_token%5C%22%3A%5C%22180065668680582%7C2.pRXlnxq8Ig6QwZyJsG732w__.3600.1294326000-100001492618815%7C_QjDI7eTUD32QVvapbsqxn-r4DE%5C%22%2C%5C%22sig%5C%22%3A%5C%22aa66a1d8b234ebe863e386bb8a6520e7%5C%22%7D%22%7D
As per my requirement is concerned i need after allow the facebook is should allow me to enter to the destination site which i already registered. But it only onen a window and disappear in a second.
What is the issue and how to solve tell me in details...
Thanks
don't use
FB.init({ apiKey: 'API_KEY' });
and use
FB.init({ appId: 'APP_ID', status: true, cookie: true, xfbml: true });
To fix it in Opera, just att the following after FB.init():
if($.browser.opera ) // it uses jQuery library here!
{
FB.XD._transport="postmessage";
FB.XD.PostMessage.init();
}
I've been experiencing the same issue in IE9, and it seemed to stem from upgrading to Flash Player 10. I'd lost hope in trying to fix it since finding an open bug at Facebook covering it. But Henson has posted an answer that fixed it for me. In the JavaScript in my site master I removed the lines
FB.UIServer.setLoadedNode = function (a, b) {
//HACK: http://bugs.developers.facebook.net/show_bug.cgi?id=20168
FB.UIServer._loadedNodes[a.id] = b;
};
and now it works. (N.B. I have not checked to see if the IE8 issue those lines were intended to overcome returns.)
I'm trying to use Facebook's fb:friend-selector FBML tag, but my application is running in an iframe. Is it possible to use this tag in an iframe? If so does anyone have any examples?
Yes, this is definitely possible, but you have to use Facebook Connect and XFBML. Specifically, you want to use the fb:serverfbml tag to get fb:friend-selector working. I have an iframe app whereby I use all of this and the fb:friend-selector in the standard "invite friends to your app" context, and it works great.
Here is the body of my template file, which gets output inside the body of my iframe:
<fb:serverfbml style="width: 650px;">
<script type="text/fbml">
<fb:fbml>
<fb:request-form
action="http://example.com/invite/sent"
method="POST"
invite="true"
type="My App"
content="Try out my app!
<fb:req-choice url='http://your-facebook-canvas-url'
label='<?php echo htmlspecialchars("Accept button text",ENT_QUOTES); ?>'
/>
" >
<fb:multi-friend-selector
showborder="false"
actiontext="Invite your friends to try My App."
exclude_ids="<?php echo $excludeIds; ?>"
rows="3"
/>
</fb:request-form>
</fb:fbml>
</script>
</fb:serverfbml>
In the footer of the page, I have the standard Facebook Connect code, which will load and render the fb:serverfbml contents:
<script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script>
<script type="text/javascript">
FB_RequireFeatures(
["CanvasUtil"],
function(){
FB.XdComm.Server.init('/xd_receiver.html');
FB.CanvasClient.startTimerToSizeToContent();
}
);
</script>
<script type="text/javascript">
FB_RequireFeatures(["XFBML"], function(){ FB.Facebook.init("Your Facebook API Key", "/xd_receiver.html"); });
</script>
That should be all you need (fill in your own options where applicable, of course). You'll have to set up Facebook Connect to work with a cross-domain receiver file. I suggest following the rendering XFBML steps.
The question in this thread is still relevant but the answer is out of date. You should use the new javascript SDK. This should replace the second code snippet posted by zombat
<script src="http://connect.facebook.net/en_US/all.js"></script>
<script type="text/javascript">
FB.init({appId: 'your app id',
status: true,
cookie: true,
xfbml: true});
FB.Event.subscribe('auth.sessionChange', function(response) {
if (response.session) {
// A user has logged in, and a new cookie has been saved
} else {
// The user has logged out
}
});
</script>
more info here: http://www.clickonchris.com/2010/11/facebook-javascript-sdks/
Since that are a lot of questions about the friend-selector within an iframe.
Guys the correct sintax now is <fb:serverfbml width="650px">
one MAJOR and IMPORTANT point that gets missed is that many of you (including me) stick in scripts just about anywhere... but the "FB" load.js file needs to be loaded IMMEDIATELY after the body tag.
at least this is what I found to make everything work and humm accordingly. I found it on a post on some other site (wasn't sure if I should post it here or not...) but it came after spending countless hours, doing the above aforementioned - as well as following every other 1,2, 3 step punch into getting the iframe to size properly...
and now i've gotten it to work :)
I am developing a facebook application using IFrame. how to add share option in my application.
You need to use XFBML in an Iframe application.
This should work. Put your Facebook application's API Key in and reference your cross-domain receiver file (xd_receiver)
<fb:share-button href="http://apps.facebook.com/your_app" type="box_count"></fb:share-button>
<script src="http://static.ak.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script>
<script type="text/javascript">
FB_RequireFeatures(["XFBML"], function() {
FB.init("api key goes here", "path to your xd_receiver file goes here");
});
</script>