Any iPhone SIP/VOIP Application that can be called from other iPhone App? - iphone

Is there any VOIP app for iPhone/iPad that can accept call request from another custom iPhone application?
I have a custom iPhone application written with C# and MonoTouch. I need to make VOIP calls (and conference call with multiple phones) from my iphone application. But developing a VOIP app from ground up is not worth the time (and I dont know Obective-C either). So I was looking for an SDK or App that can accept call request from other apps. For example my app could construct and call a URL like (app-protocol:call?18002221111&18003331112&18001322244)... an installed VOIP in iPhone will listen to the protocol and place conference call to all three numbers. (Something like this is possible with skype but skype does not support conferencing in IOS... although works fine in Mac or Windows).
Thanks
Thanks for your answer Paul. Do you know if gvconnect url scheme will support bulk call (multiple numbers at the same time? For single number I can have skype installed (Free), I tested the skype: url scheme and that works fine. The problem is it does not work with semicolon delimited phone numbers in iOS ... which works fine in skype for Windows Desktop version.

I think GV Connect - Google Voice Connect can do this for you. It supports gvconnect:// url handler scheme. You can find a list of apps which use custom URL handlers here http://handleopenurl.com

I haven't tested this one but it could be also helpful:
Siphon, an open source iPhone app.

Related

Phonegap: Can iPhone web app access/check for wifi connections

I have tried looking for some answers but could not get anything concrete from the other questions in here.
I am looking for an answer to these two questions:
Using PhoneGap, if I create an iPhone web app, can I use it as
plain web app (i.e. without using iTunes to deploy it)? Just via a
web url?
Using PhoneGap, can an iPhone web app check for wifi
connectivity? i.e. If wifi/3g is available, if wifi is available,
can it scan for ssids.
Thanks for any help in advance.
You can create host the web app on your own server (or local). Then it is accessible via web url. If you want to use it as a normal app (there are differences - phonegap uses few native plugins for better experience), then you must have a developer license from apple and then deploy it to your device. Otherwise you can only use the simulator. You can also use Safari + USB to debug your app using the browser.
It is possible but limited. Only certain functionalities are available. Check out the following plugin for cordova (phonegap):
cordova-plugin-wifi
Good luck!

How to initiate/send SMS from a HTML5 webpage using devices native functions?

I am wondering how can I open the send SMS application by using a web control of a HTML5 page on Android and iPhone. I want to use the device native SMS sending app, with a prepopulated value from the web.
Further to other answers I can confirm that smsto:555:bodytext does not work on an iPhone running iOS5.
What does work (and I've tested it) on Android is the format:
sms:444?body=hello
Example:
Tap to say hello!
On iPhone the ?body=hello will prevent it working at all, and you should use just sms:555 instead.
sms:555
Example
Tap to text us!
I have tested the below and it works:
Using HTML Anchor tag:
Subscribe
Using JavaScript:
window.open('sms:111?body=SUBSCRIBE', '_self');
With Android 3.0 SDK Google has started exposing API in HTML5 for device access. An example is listed here. It may not be enough for what you seek to do.
I dont know enough about iphone to advise either way.

Create a mobile app that listens to incoming phone call events

As the title suggests, I would like to create a mobile app that runs in the background and catches "incoming call" events. Moreover I would like to use a Cross-Platform Development Tool to do this.
I looked at three tools: PhoneGap, Rhomobile and Appcelerator. But I couldn't find any documentation or examples that suggest they support such events.
It seems like the iPhone (correct me if I'm wrong) does not support this but Android and Blackberry do.
Did I miss something when I looked at the above mentioned tools and platforms?
Are there any other well established Cross-Platform Mobile Tools that could solve my problem?
Keeping the cross-platform support in mind, what approach would you follow to develop such an app?
On the iPhone, there's nothing you can do to "catch" or even register incoming calls. The only thing you could do is create an app that protocols the time at which it has been sent to the background or became inactive, because you'r appdelegate will be notified - but that will happen on many occasions, not only when a phone call is received. It won't work while the app is in the background (on multitasking enabled devices) alltogether. So, an app like this would be totally useless...
Sorry, no help there!

Using another one application in one Iphone Application?

anytutorial to use good reader application in iphone sdk?
can I use Good reader application in my Iphone APplication?
To launch another application you have to find out if they have published a protocol to use and then 'open' that URL. See example, but not sure if GoodReader has published a protocol or how to find out if they have. You could always contact the developer directly.
You can't access another applications Sandbox or start another application via code, otherwise Apple will reject the app. I stand corrected to the answer about URL schemes to launch another app. You learn something new everyday.
You [can also] build the PDF functionality into your own app (i.e. use a UIWebView to do that for you).

Develop a website for an iPhone without having iPhone/Mac

I need to develop a website which will be used exclusively on iPhone and iPad. I don't have those devices, neither do I have a Mac.
What are the possible free solutions for me to be able to test the website during development?
The most obvious one would be to use an iPhone SDK, but since it costs $100/year but since it is available only for Mac, it is not a solution in my case.
Download Safari 5 for Windows, enable the Developer Menu features and change the User Agent to Mobile Safari iPad or Mobile Safari iPhone. This will let you see how your website looks when an iPad or iPhone renders it. Just make the window smaller to get the full experience.
If analyst predictions are right, there will soon likely be an abundance of iPhone 3G devices on eBay as lots of people are eligible to upgrade to iPhone 4 tomorrow. Picking up a cheap 3G may be the best solution to your testing requirements.
Or you can test it out at an Apple Store if your website is accessible over the internet or available on a laptop with an ad-hoc WiFi connection.
You can test your website in any browser, but yes, mobile browser probably behave different at some points.
If you cannot find a mobile web browser simulator for iPhone than the "cheapest" alternative would probably be an iPod touch.
Update:
You might want to have a look at iBBDemo:
iBBDemo2 - Cross Platform iPad and iPhone Simulator
You could try using something like:
www.testiphone.com/
Recommend you use jsconsole
Remotely debug a mobile web app
jsconsole.com is a simple JavaScript command line tool. However, it also provides the ability to bridge across to other browser windows to remotely control and debug that window - be it in another browser or another device altogether.
In fact, mobile web app debugging is so damn tricky, that I gave up, and decided to build this very tool instead. See the videos examples if you'd rather see this in action now.
Creating a session
To create a new session, in the jsconsole prompt, simply run:
:listen
This will yield a unique key along the lines of FAE031CD-74A0-46D3-AE36-757BAB262BEA. Now using this unique key, include a anywhere in the web app that you wish to debug:
<script src="http://jsconsole.com/remote.js?FAE031CD-74A0-46D3-AE36-757BAB262BEA"></script>
Now any calls to console.log from your web app will display the result in the jsconsole session that is listening to your key. Equally, if you run a command in the jsconsole session, the code will injected in to your web app and the result returned to jsconsole.
In addition to generating a new code with :listen, you can also ask jsconsole to listen to a predefined code (but for your own security, try to chose something unique that only you know):
:listen FAE031CD-74A0-46D3-AE36-757BAB262BEA
Now I can use the same remote key in my web app to avoid having to regenerate a new code each time. Note that only the last remote client (i.e. your web app) to connect to jsconsole will recieve remote debug calls - previous windows will be ignored.
To know when the web app has connected, jsconsole will notify you by showing your the userAgent string for the device:
:listen FAE031CD-74A0-46D3-AE36-757BAB262BEA
Creating connection...
Connected to "FAE031CD-74A0-46D3-AE36-757BAB262BEA"
Connection established with Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10.6; en-GB; rv:1.9.2.8) Gecko/20100722 Firefox/3.6.8
A word of warning
Note that this technique is also injecting code directly in to your web app - this tool should only be used for debugging. I can't take respibility for how you use this tool, basically: take care!
Current known support
Remote debugging has been developed to work on all platforms, even if the technology isn't supported. However, jsconsole remote debugging has specifically tested and working on the follow mobile devices (feel free to add to this list):
iOS 4.2.x - iPad, iPhone 4
Andriod 2.2.2 - Nexus One
webOS - Palm Pre
There are some Video examples too
More detailed information please see this links:
http://jsconsole.com/remote-debugging.html
There are some obvious things here:
1)Work very hard to make your site work on all major browsers - including Safari and any other mobile devices other than iPad... this will let you make sure it works on smaller screens well.
2)Read up on known glitches in these browsers and see if you can avoid them.
3)Whenever you are with friends showing off their iPad, or who have an iPhone, ask to test your site on it.
I need to develop a website which will be used exclusively on iPhone and iPad
This seems a bad idea. if it's only used on iPad/iPhone, surely you should write an App and get all the benefits of UI, etc.
Websites should not be tied to specific devices.
This is not 1998 : Best viewed in I.E. In fact your suggestion is worse than that.
If you really want a website that only works on those devices then you'll need to check the user-agent string, but otherwise html is html and unlike what Apple may want you to believe, works just as well on Symbian, Blackberry, Android, S40, Windows, Windows Mobile, etc etc..
(In fact, it works better on Symbian as Symbian actually supports Flash.)