I'm unable to run simulator for testing iPhone3GS below version of 4.0. I have built my app with xcode4 and now, I want to test it how it works in iPhone3GS. I have read that I should install previous version of xcode, so I have installed xcode3. My IPHONEOS_DEPLOYMENT_TARGET is set to 3.1 in projects settings (xcode3). But still I can't see any iphone versions below 4.0 in simulator select list. What am I missing?
Well first of, the latest version of Xcode 3 only comes with the iOS 4.* SDK so there is no iOS 3 simulator.
You will need to installe a version of Xcode 3 with iOS 3.* SDK to get the 3.* simulator, but you can only get them in de bundle version of Xcode.
What I do is test my apps on a device running iOS 3.1.2 with Xcode 4 and dropping support for iOS 3.* in new projects (94% of my user have switch to iOS 4).
in this case you have to click the target section of the xcode and thre you have to chage the setting >build>latest ios.
You can make and add hoc build and install it on an real device that run the desired os version.
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The OS version of my phone is 7.0.2 (11A501). I am using XCode 4.6.3. The IDE Xcode is not detecting my iPhone. When i go to organizer it tells me the following
The version of iOS on “Joe iPhone” is not supported by this
installation of the iOS SDK. Please restore the device to a version of
the OS listed below, or update to the latest version of the iOS SDK;
which is available here.
However, i have read in various forums that if i download xCode 5 i will not be able to build for ios 5 or 6 applications. What should i do ? Help/
It sometimes suffices to copy the device support files from a newer Xcode version to an older one. Try copying
Xcode5.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/7.0 (11A465)
to your Xcode 4 installation, but name it "7.0.2 (11A501)"
There is a neat trick to install the app on and iOS 7 device with Xcode 4.6
First download from the developer center Xcode 5 and install it manually in a separate folder in your Applications folder (I did add it in an Xcode foler, inside Applications).
So now you have both Xcode 4.6 and Xcode 5 on your Mac.
Now, run your code on Xcode 5 and install it on your phone (press the debug button on your iOS device). Once this is done, you can quit Xcode 5, open Xcode 4.6 and it will be able to debug the app on your iOS7 device just fine!
You will be able to run iOS 6 apps easily from xCode 5 - no problem.
Updating xCode is only way to work with iOS 7 devices - you have no choice.
Yes, you have to update your xcode, or create an IPA and install it on your device with iOS 7.0.2 by iTunes.
First of all, definitely you have to install XCode5.
Initially you can build application only against IOS7, but you can manually add IOS6 SDK.
XCode SDK's are placed on this location:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/
You can copy IOS6 SDK from this location of XCode4.6 and paste it into same location in XCode5.
This way you can choose will you build your application against IOS6 or IOS7.
Run your code in Xcode5 the again run in Xcode4.6 will solve problem.
if you want to debug your Apps in xcode with ios 7 then, Updating xCode to version xcode 5 is only way to work with new ios (ios 7.0.2) and xcode 5 requirement is MAC os 10.8.4 , you have to update your OS ,if you right now using older version of operating system
Thanks
I have upgraded my iPhone to iOS 6, however I am currently on Xcode 4.2 (on Snow Leopard). Now I am getting this error message:
The version of iOS on “xxx xxx” does not match any of the versions of
iOS supported for development with this installation of the iOS SDK.
Please restore the device to a version of the iOS listed below, or
update to the latest version of the iOS.
Is it possible to restore my iPhone to older version say 5.1 or some how make my Xcode to support/recognize iOS6?
I followed the following steps, to resolve my issue by making Xcode to support iOS 6:
1.First download Xcode 4.5 .dmg file from Here (You would need developer account).
2.Then mount this image and use "Show Package Contents" from context menu.
3.Then copy the following folder
Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/6.1
(10A403)
to your mac's following folder (This path may differ from mac to mac based on its version. On Snow Leopard you may find the Developer folder in Finder under PLACES section, and probably on Lion, you have to right click the Xcode.app and have to use Show Package Contents):
Developer/Platforms/iPhoneOS.platform/DeviceSupport
4.Similarly copy the iOS 6 SDK folder from following directory:
Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.0.sdk
to your mac's following folder
Developer/Platforms/iPhoneOS.platform/Developer/SDKs
5.Also copy version.plist from Contents/Developer/Platforms/iPhoneOS.platform folder to your mac's Developer/Platforms/iPhoneOS.platform folder.
6.Re-start Xcode and re-connect the device(s).
Bingo !! now Xcode supports recognizes iOS6 device(s) and even I am able to run and debug my app (built for older SDKs) on my iPhone with iOS6 (I am not sure about iPhone 6.0 simulator though).
However, answer to How to restore iPhone to older version say 5.1 is still pending.
You cant debug iO6 device in Xcode 4.2. iO6 device debugs only in Xcode 4.5 (latest one). And most importent for installing Xcode 4.5, in your machine must have at least Lion Operating System.For efficiently debugging of iOS device, You must upgrade your OS.
I had the exactly same problem !
Downgrading iOS 6 in your iPhone is not officially supported by Apple anymore :
https://discussions.apple.com/thread/4533316?start=0&tstart=0
What works for me was to install Lion in an external HD USB, upgrade Xcode to the latest version and upgrade the Provisioning Profiles in my Apple Developer account for this environment.
Upgrade to Xcode 4.5 (and OSX mountain lion). No previous version of Xcode supports iOS 6. You can also check if you can restore your phone using a previous version of iOS by getting the .ipsw file and option-clicking on "restore" button when selecting your device on iTunes.
Is there a way? I just need to run my app on my iPod which is 5.1 and my current version won't let me...?
This is very simple. I came across the same problem over the weekend when I upgraded my iPad and iPhone to the latest iOS 5.1. The version of Xcode I had installed at that time was not able to run applications for my devices after the upgrade.
After doing a few things I was able to successfully run applications on my upgraded devices. Below I present a few simple steps for you to follow:
1) Download the latest version of Xcode which currently is 4.3.2 which includes SDKs for Mac OS X 10.7 Lion and iOS 5.1 suitable do install your application onto your iOS device
http://itunes.apple.com/us/app/xcode/id497799835?ls=1&mt=12
2) During installation the installation window will ask you whether you would like to remove the previous version. Remove the previous version of Xcode and let it install the new version.
3) Once you have the latest version of Xcode installed you can run the Xcode application and open up your recent project.
4) Once you have your project opened, you may need to and certainly in my case I had to, code sign and point your project to the right development profile settings in the build settings.
5) Once all code signing is correct, on the top left you can select what you want to build to, make sure you have your iOS device connected and the button where it says iPhone simulator 5.1 to yourname's iphone
6) and then Xcode will build successfully onto your device
Download it from the app store.
http://itunes.apple.com/us/app/xcode/id497799835?ls=1&mt=12
I installed Xcode 4.2 and it only has iOS SDK version 5 under /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk. However, my iOS Deployment Target is specified as iOS 4.0. The problem is that I cannot launch my app in the iOS Simulator if the version of the Simulator is lower than 5.0. That is, the program crashes under those:
iPhone 4.0 Simulator
iPhone 4.1 Simulator
iPhone 4.2 Simulator
iPhone 4.3 Simulator
Before I had Xcode 4.0 and everything worked correctly under all of the above simulators. Now the only working version is iPhone 5.0 Simulator.
Am I doing something wrong? How do I test my app on older iOS versions? Is it even possible with Xcode 4.2?
UPDATE: It all started working after I changed the compiler from LLVM GCC 4.2 to Apple LLVM compiler 3.0. But I'm still interested if anyone knows how to fix the stuff with the old compiler.
You must download in Components : iOS 4.0 and 4.1 Debugging Support and iOS Simulator for 4.x
You can update Deployment Target to iOS 5 because it's a later version of SDK that "knows" all about 4-version. Keep in mind that if no debug build if SDK < OS.
Yes it is possible you can install the older version of IOS SDK
Download xcode_3.2.6_and_ios_sdk_4.3.dmg
Mount the .dmg file Inside the disk image there is an invisible "Packages" folder.
To open it select "Go to folder..." command from Finder menu bar and digit the path "/Volumes/Xcode and iOS SDK/Packages/"
Now double-click "iPhoneSimulatorSDK4_2.pkg"
Click into the destination disk and a button "Select folder..." will be revealed
Click the above button and select your "Developer" folder
Install and Restart Xcode.
This will install the Simulator 4.2 SDK (both iPad and iPhone) inside the folder "/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/"
Now inside XCode 4.2 you can select this simulator from the menu.
I got this from following link and it works for me..
https://apple.stackexchange.com/questions/31412/how-can-i-install-iphone-simulator-4-2-on-xcode-4-2
I installed the iOS 4 SDK yesterday. I previously had the 3.1.2, 3.1.3 and 3.2 SDKs installed. Since installing the iOS 4 SDK, I only have 3.2 and 4.0 available in Xcode. When I load an Xcode project that was targeting an older version (say 3.1.2), it says "Base SDK Missing" in the toolbar.
I've been able to reset the project to target iOS 4 instead - and have successfully built. However, I need to do some ad hoc builds for users who may not have iOS 4 installed on their devices yet. If I give them a build that was done for iOS 4 (not using any iOS 4 features - it's the same code I used to build with 3.1.2), will this execute on their device ok?
Unfortunately I don't have any non-upgraded devices to test this on myself!
Thanks,
John
To target older iPhone OS's with the new iOS 4 SDK, Select your XCode project -> Get Info, and then select "iPhone Device 4.0" as the Base SDK, and then select the lowest iPhone OS version from iPhone OS Deployment Target that you need to support with your ad hoc app.
You needed to install XCode beta to an alternative folder /DeveloperBeta (for example) and use the stable xcode for older SDK builds.
You can still do that actually.