Trying to use the restkit framework into my xcode project, and they have an "installation guide" at their github page (https://github.com/RestKit/RestKit, scroll down to xcode 4.2)
OK, so being a 2-weeks objective-c coming in from the Java world, please excuse me:
This guide is 10 steps, half of it i don't even understand what it is... Is it just me, or is this extremely complex, just to be able to use a third-party api?
If something goes wrong, i'll stand as much chance as a snowman in hell to understand whats going on let alone fixing it...
have you tried the visual guide? Installing-RestKit-in-Xcode-4.x
Follow the instructions under "Xcode 4.x (Git Submodule)"
https://github.com/RestKit/RestKit
Seems to be the simpler of the two to follow from a new user perspective. Although I'm not sure what's not to get in the top one? Perhaps explain where it is you're having trouble. i.e. which step of the 10/12 steps do you need assistance with?
in their documentation recommended to use cocoapods for installation: https://github.com/RestKit/RestKit/wiki/Installing-RestKit-v0.20.x-via-CocoaPods
Related
I don't know whats wrong with my GoogleCast API. When i imported GGCast into my project it was OK. Everythin good. but it had problem when i built it.
My error dialog
I think that's an integration issue. From my point of view, the best solution would be to use CocoaPods and to integrate google-cast-sdk with it.
If you're not familiar with CocoaPods, please take some time to look at this introduction.
It will not take you more than an hour to understand how CocoaPods works, and to integrate it. But it will save you lots of time in the future.
Anyone please let me know what is this all about? I am stuck since a week on this and no help from searching. I posted my query to the developer of Alamofire but still no response. Please help! I am totally confused what is wrong in the integration of Alamofire. I have followed every step and this issue is coming with XCode 6.3 as before it was running properly.
When I am adding the Framework under "Copy Frameworks", it is adding the Framework twice showing different paths but when I am Going to there location, it is taking me to the same location. Here is the screen shot.
I have also created the video for that issue. May be that can help in a better way. Please see HERE
Moreover, latest SDK contains framework for MAC OS as well but I didn't add that. I hope all the above information will help you in helping me. Thanks!
This is going to be incredibly difficult to debug without a sample project that is set up in the same manner as your actual one. If you had imported Alamofire project into your project, you wouldn't see two versions of Alamofire appear when you add it to the Copy Frameworks build phase. If you truly want to resolve this quickly, you have two options.
Option 1
Push up a sample project to Github and link it here. We can then take a look at the project and pretty quickly access what the issue is. The main reason it's so difficult here is that there are roughly 10 different things that could be the cause of the issue. Therefore, it's much faster for you to create a sample project than for us to go round-and-round (which we've already started with #Masterfego).
Option 2
Take the leap and try out CocoaPods. It is a fantastic dependency management system that will forever alleviate these annoying types of project management issues. CocoaPods itself has fantastic documentation. Also, the Alamofire README breaks down in detail how to add Alamofire to your project using CocoaPods.
Recommendation
I would highly encourage you to choose Option 2. That is definitely the fastest way forward and you won't regret moving to a more robust dependency management system. It makes managing library updates and new installations extremely simple.
If you do end up going with Option 1, then I'll take a look at your sample project and revise my answer.
I actually work on iphone project, and i want to use OAuthConsumer for the authentification.
The developer guide say
"In order to use the framework, you must first get a copy from the svn repository and compile it. Compiling the framework will automatically run all of the unit tests."
I get the svn repository but i don't understand how to compile this...
can you help me please ?
(sorry for my english...)
Thanks
ps: link to the installation guide http://code.google.com/p/oauthconsumer/wiki/UsingOAuthConsumer
you might have probably sorted this out already but in case it helps someone else...
http://code.google.com/p/oauthconsumer-iphone/
This project contains a makefile which will extract the Objective-C component of OAuthConsumer so that it is amenable for iPhone app development.
:)
I would like to know is there any tutorial to use xcode build and anylyse tool...
pls provide me links which points on it.
Thanks for any help
Check this apple link,
http://developer.apple.com/library/ios/#documentation/DeveloperTools/Conceptual/XcodeProjectManagement/220-Analyzing_Code/static_analysis.html#//apple_ref/doc/uid/TP40006917-CH4-SW2
It will tell how to do this
Jayahari V's link now seems to be broken, partly replaced by http://developer.apple.com/library/ios/#documentation/ToolsLanguages/Conceptual/Xcode4UserGuide/Debugging/Debugging.html%23//apple_ref/doc/uid/TP40010215-CH3-SW1. If you still have the Xcode 3.2 documentation installed locally, searching for “Static Analysis in Xcode 3.2” gives a longer, though older, explanation. The technical documentation is being worked on: http://lists.cs.uiuc.edu/pipermail/cfe-dev/2011-March/013659.html. In the meantime, use the source, e.g., https://llvm.org/viewvc/llvm-project/cfe/trunk/lib/StaticAnalyzer/Checkers/Checkers.td?view=co for a list of checkers and their help text.
I have recently downloaded the most recent build of this awesome tool WSDL2OBJC from google code here: http://code.google.com/p/wsdl2objc/
After a bit of tweaking and downloading the latest version of the trunk from the svn repo I got a version that created the code for a WSDL I am using and compiles great and actually installs on my phone!
However, I'm not doing anything with it yet, because I am not really sure how to. There is very little in the way of sample code on the site, and there is a sample file in the project if you download it, but again it is very complicated and there are no real bits of documentation.
Has anyone managed to successfully use this stuff? It seems SOOO powerful and useful but from a look around the Internet, no one knows how to use it. We (all) would love someone who has figured it out to post a simple project or detailed walk-through of implementing this so we can put the code that lots of people have worked hard on to good use.
If anyone has found a blog entry or has this information it would be great to see!
I am totally stuck... with no errors. I would love to know how to use this now that it's all compiled successfully!
I wrote a short tutorial: http://brismith66.blogspot.com/2010/05/iphone-development-accesing-soap.html I hope it's helpful.