Removing shine effect from the buttons in a UINavigationBar - iphone

How can I remove the gloss/shine effect from the buttons on navigation bars?
If I customize the navigation bar by using a custom image the buttons are not affected, can I remove the effect from them (the line and glossing), or define a hex color code for the whole button, or even a custom image for them too?

I just went through the process of figuring this out. Basically, you need to create custom stretchable images and use them as the button's background to get rid of the shine. Replacing the back buttons in a UINavigationController is a bit tougher. For that I used a UINavigationControllerDelegate to replace the default back button with my custom button.
Here's some code:
Create a category on UIBarButtonItem that creates your custom button. Here's mine. I use this category to customize both regular bar buttons and back buttons:
#interface UIBarButtonItem (UIBarButtonItem_customBackground)
+ (id) customBarButtonWithTitle:(NSString *)title target:(id)target selector:(SEL)selector;
+ (id) customBackButtonWithTitle:(NSString *)title target:(id)target selector:(SEL)selector;
#end
#implementation UIBarButtonItem (UIBarButtonItem_customBackground)
+ (id) customButtonWithImageNamed:(NSString *)imageName selectedImageNamed:(NSString *)selectedImageName leftCapWidth:(CGFloat)leftCapWidth edgeInsets:(UIEdgeInsets)edgeInsets title:(NSString *)title target:(id)target selector:(SEL)selector {
UIButton* customButton = [UIButton buttonWithType:UIButtonTypeCustom];
[customButton addTarget:target action:selector forControlEvents:UIControlEventTouchUpInside];
customButton.titleLabel.font = [UIFont boldSystemFontOfSize:12.0f];
customButton.titleLabel.shadowColor = [UIColor colorWithRed:0.0f/255.0f green:0.0f/255.0f blue:0.0f/255.0f alpha:0.25f];
customButton.titleLabel.shadowOffset = CGSizeMake(0.0f, -1.0f);
customButton.titleLabel.lineBreakMode = UILineBreakModeTailTruncation;
customButton.titleEdgeInsets = edgeInsets;
UIImage* navButtonBackgroundImage = [[UIImage imageNamed:imageName] stretchableImageWithLeftCapWidth:leftCapWidth topCapHeight:0.0f];
UIImage* navButtonPressedBackgroundImage = [[UIImage imageNamed:selectedImageName] stretchableImageWithLeftCapWidth:leftCapWidth topCapHeight:0.0f];
[customButton setBackgroundImage:navButtonBackgroundImage forState:UIControlStateNormal];
[customButton setTitle:title forState:UIControlStateNormal];
[customButton setBackgroundImage:navButtonPressedBackgroundImage forState:UIControlStateHighlighted];
[customButton setBackgroundImage:navButtonPressedBackgroundImage forState:UIControlStateSelected];
CGSize size = CGSizeMake(30.0f, 30.0f);
if (title != nil) {
size = [[NSString stringWithString:title] sizeWithFont:customButton.titleLabel.font];
}
customButton.frame = CGRectMake(0.0f, 0.0f, size.width + 20.0f, 30.0f);
customButton.layer.shouldRasterize = YES;
customButton.layer.rasterizationScale = [[UIScreen mainScreen] scale];
return [[[UIBarButtonItem alloc] initWithCustomView:customButton] autorelease];
}
+ (id) customBarButtonWithTitle:(NSString *)title target:(id)target selector:(SEL)selector {
return [self customButtonWithImageNamed:#"navButtonBG.png"
selectedImageNamed:#"navButtonPressedBG.png"
leftCapWidth:6.0f
edgeInsets:UIEdgeInsetsMake(0.0f, 5.0f, 0.0f, 5.0f)
title:title
target:target
selector:selector];
}
+ (id) customBackButtonWithTitle:(NSString *)title target:(id)target selector:(SEL)selector {
return [self customButtonWithImageNamed:#"backButtonBG.png"
selectedImageNamed:#"backButtonPressedBG.png"
leftCapWidth:12.0f
edgeInsets:UIEdgeInsetsMake(0.0f, 11.0f, 0.0f, 5.0f)
title:title
target:target
selector:selector];
}
#end
Add the button to your UINavigationBar
UIBarButtonItem* logoutButton = [UIBarButtonItem customBarButtonWithTitle:#"Logout" target:self selector:#selector(logout)];
self.navigationItem.rightBarButtonItem = logoutButton;
If you also want to replace the UINavigationController's back buttons, setup a UINavigationControllerDelegate and implement the willShowViewController method like so:
- (void)navigationController:(UINavigationController *)navigationController willShowViewController:(UIViewController *)viewController animated:(BOOL)animated {
if([navigationController.viewControllers count ] > 1) {
UIViewController* backViewController = [navigationController.viewControllers objectAtIndex:(navigationController.viewControllers.count - 2)];
NSString* backText = backViewController.title;
UIBarButtonItem* newBackButton = [UIBarButtonItem customBackButtonWithTitle:backText target:navigationController selector:#selector(popViewControllerAnimated:)];
viewController.navigationItem.leftBarButtonItem = newBackButton;
viewController.navigationItem.hidesBackButton = YES;
}
}
Here are the stretchable images I'm using:
Back button: Pressed:
Regular button: Pressed:

For changing the back button it is not necessary to implement the delegate method uinavigationcontroller.
You only need set the hidesBAckButton property to YES after setting the desired backbutton as #Justin Gallacher explained perfectly.
self.navigationItem.leftBarButtonItem = [UIBarButtonItem customBackButtonWithTitle:#"Back" target:self.navigationController selector:#selector(popViewControllerAnimated:)];
self.navigationItem.hidesBackButton = YES;

you have to use the custom button with images without any gloss effect on the images by which you can get rid of the gloos effect of the button from navbar.

Related

changing default icon color in iOS Toolbar

I need custom icons in toolbar (black icons on yellow toolbar background).
I tried UIBarButtonItem initWithImage constructor, but it this case
is icon displayed using alpha values, and it seems that there is no way
to change basic white icon color. I ended up using UIButton, but it will be much better,
to just change default icon color, is it possible?
UIImage *buttonImage = [UIImage imageNamed:iconName];
UIBarButtonItem *bi = [[UIBarButtonItem alloc] initWithImage:buttonImage style:UIBarButtonItemStylePlain target:nil action:nil];
You can make the toolbar yellow by setting the tint:
toolbar.tintColor = [UIColor colorWithRed:0.83 green:0.43 blue:0.57 alpha:0.5];
If you want custom UIBarButtonItem with custom image, colors etc... like you get in UIButton, one option is to create a class which encapsulates UIButton as the custom view in UIBarButtonItem. Here's my custom class - hope it helps:
#interface ENBarButtonImageItem : UIBarButtonItem
{
UIButton *_button;
}
#implementation ENBarButtonImageItem
- (id)initWithFrame:(CGRect)frame
image:(UIImage*)image
backgroundImage:(UIImage*)bgImage
{
_button = [UIButton buttonWithType:UIButtonTypeCustom];
[_button setFrame:frame];
self = [super initWithCustomView:_button];
if (self)
{
if (image)
[_button setImage:image forState:UIControlStateNormal];
if (bgImage)
[_button setBackgroundImage:bgImage forState:UIControlStateNormal];
}
return self;
}
- (id)initWithFrame:(CGRect)frame
image:(UIImage*)image
backgroundImage:(UIImage*)bgImage
target:(id)target
action:(SEL)selector
{
self = [self initWithFrame:frame image:image backgroundImage:bgImage];
if (self)
{
[_button addTarget:target action:selector forControlEvents:UIControlEventTouchUpInside];
}
return self;
}
- (void)dealloc
{
[super dealloc];
[_button release];
}
- (void)addTarget:(id)target action:(SEL)selector forControlEvents:(UIControlEvents)controlEvents
{
[_button addTarget:target action:selector forControlEvents:controlEvents];
}
- (void)setImage:(UIImage *)image forState:(UIControlState)state
{
[_button setImage:image forState:state];
}
- (void)setBackgroundImage:(UIImage *)image forState:(UIControlState)state
{
[_button setImage:image forState:state];
}
Read description of parameters of initWithImage:style:target:action:
image
The item’s image. If nil an image is not displayed.
The images displayed on the bar are derived from this image. If this image is too large to fit on the bar, it is scaled to fit. Typically, the size of a toolbar and navigation bar image is 20 x 20 points. The alpha values in the source image are used to create the images—opaque values are ignored.
Everything except alpha is ignored. Toolbar is black and white.
Subclass or use other UI frameworks, like three20 if you really need colors there.

Customization of UINavigationBar and the back button

I followed the tutorial below to customize the UINavigationBar.
http://foobarpig.com/iphone/uinavigationbar-with-solid-color-or-image-background.html
I applied a background image in the UINavigationBar, however, I do not know how to customize the back button. At the moment, the default back button does not suits the look & feel of the customized UINavigationBar.
Please teach me how to change the background color or image of the default back button. Thank you.
I've written the following categories to customize the back button:
UIBarButtonItem+StyledButton.h
#interface UIBarButtonItem (StyledButton)
+ (UIBarButtonItem *)styledBackBarButtonItemWithTarget:(id)target selector:(SEL)selector;
+ (UIBarButtonItem *)styledCancelBarButtonItemWithTarget:(id)target selector:(SEL)selector;
+ (UIBarButtonItem *)styledSubmitBarButtonItemWithTitle:(NSString *)title target:(id)target selector:(SEL)selector;
#end
UIBarButtonItem+StyledButton.m
#implementation UIBarButtonItem (StyledButton)
+ (UIBarButtonItem *)styledBackBarButtonItemWithTarget:(id)target selector:(SEL)selector;
{
UIImage *image = [UIImage imageNamed:#"button_back"];
image = [image stretchableImageWithLeftCapWidth:20.0f topCapHeight:20.0f];
NSString *title = NSLocalizedString(#"Back", nil);
UIFont *font = [UIFont boldSystemFontOfSize:12.0f];
UIButton *button = [UIButton styledButtonWithBackgroundImage:image font:font title:title target:target selector:selector];
button.titleLabel.textColor = [UIColor blackColor];
CGSize textSize = [title sizeWithFont:font];
CGFloat margin = (button.frame.size.height - textSize.height) / 2;
CGFloat marginRight = 7.0f;
CGFloat marginLeft = button.frame.size.width - textSize.width - marginRight;
[button setTitleEdgeInsets:UIEdgeInsetsMake(margin, marginLeft, margin, marginRight)];
[button setTitleColor:[UIColor colorWithRed:53.0f/255.0f green:77.0f/255.0f blue:99.0f/255.0f alpha:1.0f] forState:UIControlStateNormal];
return [[[UIBarButtonItem alloc] initWithCustomView:button] autorelease];
}
+ (UIBarButtonItem *)styledCancelBarButtonItemWithTarget:(id)target selector:(SEL)selector;
{
UIImage *image = [UIImage imageNamed:#"button_square"];
image = [image stretchableImageWithLeftCapWidth:20.0f topCapHeight:20.0f];
NSString *title = NSLocalizedString(#"Cancel", nil);
UIFont *font = [UIFont boldSystemFontOfSize:12.0f];
UIButton *button = [UIButton styledButtonWithBackgroundImage:image font:font title:title target:target selector:selector];
button.titleLabel.textColor = [UIColor blackColor];
[button setTitleColor:[UIColor colorWithRed:53.0f/255.0f green:77.0f/255.0f blue:99.0f/255.0f alpha:1.0f] forState:UIControlStateNormal];
return [[[UIBarButtonItem alloc] initWithCustomView:button] autorelease];
}
+ (UIBarButtonItem *)styledSubmitBarButtonItemWithTitle:(NSString *)title target:(id)target selector:(SEL)selector;
{
UIImage *image = [UIImage imageNamed:#"button_submit"];
image = [image stretchableImageWithLeftCapWidth:20.0f topCapHeight:20.0f];
UIFont *font = [UIFont boldSystemFontOfSize:12.0f];
UIButton *button = [UIButton styledButtonWithBackgroundImage:image font:font title:title target:target selector:selector];
button.titleLabel.textColor = [UIColor whiteColor];
[button setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
return [[[UIBarButtonItem alloc] initWithCustomView:button] autorelease];
}
UIButton+StyledButton.h
#interface UIButton (UIButton_StyledButton)
+ (UIButton *)styledButtonWithBackgroundImage:(UIImage *)image font:(UIFont *)font title:(NSString *)title target:(id)target selector:(SEL)selector;
#end
UIButton+StyledButton.m
#implementation UIButton (UIButton_StyledButton)
+ (UIButton *)styledButtonWithBackgroundImage:(UIImage *)image font:(UIFont *)font title:(NSString *)title target:(id)target selector:(SEL)selector
{
CGSize textSize = [title sizeWithFont:font];
CGSize buttonSize = CGSizeMake(textSize.width + 20.0f, image.size.width);
UIButton *button = [[[UIButton alloc] initWithFrame:CGRectMake(0.0f, 0.0f, buttonSize.width, buttonSize.height)] autorelease];
[button addTarget:target action:selector forControlEvents:UIControlEventTouchUpInside];
[button setBackgroundImage:image forState:UIControlStateNormal];
[button setTitle:title forState:UIControlStateNormal];
[button.titleLabel setFont:font];
return button;
}
#end
It's easy to use, e.g.:
- (void)viewDidLoad
{
[super viewDidLoad];
self.navigationItem.leftBarButtonItem = [UIBarButtonItem styledBackBarButtonItemWithTarget:self selector:#selector(dismissModalViewController)];
self.navigationItem.rightBarButtonItem = [UIBarButtonItem styledSubmitBarButtonItemWithTitle:NSLocalizedString(#"Done", nil) target:self selector:#selector(doneButtonTouched:)];
}
The above code is from a project that's still work-in-progress, so it could be cleaned up a bit, but it works as supposed to. Use images without text as buttons and make sure they're stretchable (i.e. don't make the images too small and be careful with gradients). The image of the back button in the following example is only 31 x 30 pixels, but it's stretched to make the text fit.
Some examples of the results:
Back button
Cancel / Done buttons
I have used this code a few times:
- (void)viewDidLoad {
[super viewDidLoad];
// Set the custom back button
UIImage *buttonImage = [UIImage imageNamed:#"back_button.png"];
//create the button and assign the image
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
[button setImage:buttonImage forState:UIControlStateNormal];
//set the frame of the button to the size of the image (see note below)
button.frame = CGRectMake(0, 0, buttonImage.size.width, buttonImage.size.height);
[button addTarget:self action:#selector(back) forControlEvents:UIControlEventTouchUpInside];
//create a UIBarButtonItem with the button as a custom view
UIBarButtonItem *customBarItem = [[UIBarButtonItem alloc] initWithCustomView:button];
self.navigationItem.leftBarButtonItem = customBarItem;
// Cleanup
[customBarItem release];
}
-(void)back {
// Tell the controller to go back
[self.navigationController popViewControllerAnimated:YES];
}
From this website.
Hope it helps!
You have to build a custom UIButton and pass it to UIBarButton initWithCustomView.
Here is what you do.
1) Add custom buttons to your navigation item in the Interface Builder:
2) In the code do the following:
#define IS_IOS7 ([[[UIDevice currentDevice] systemVersion] compare:#"7.0" options:NSNumericSearch] != NSOrderedAscending)
- (void)viewDidLayoutSubviews {
[super viewDidLayoutSubviews];
if (IS_IOS7) {
[self shiftView:self.navigationItem.leftBarButtonItem.customView horizontallyBy:-11];
[self shiftView:self.navigationItem.rightBarButtonItem.customView horizontallyBy:11];
}
}
- (void)shiftView:(UIView*)view horizontallyBy:(int)offset {
CGRect frame = view.frame;
frame.origin.y += offset;
view.frame = frame;
}

Custom back button disappears after setting navigation bar background image

I'm using the following categories code to change
the background image of the navigation bar
#import <Foundation/Foundation.h>
#interface UINavigationBar (CustomImage)
- (void) setBackgroundImage:(UIImage*)image;
- (void) clearBackgroundImage;
#end
#import "UINavigationBar+CustomImage.h"
#implementation UINavigationBar (CustomImage)
- (void) setBackgroundImage:(UIImage*)image {
if (image == NULL) return;
UIImageView *imageView = [[UIImageView alloc] initWithImage:image];
imageView.frame = CGRectMake(0, 0, self.frame.size.width, self.frame.size.height);
[self insertSubview:imageView atIndex:0];
[imageView release];
}
- (void) clearBackgroundImage {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSArray *mySubviews = [self subviews];
for (int i = [mySubviews count] - 1; i >= 0; i--)
{
if ([[mySubviews objectAtIndex:i] isMemberOfClass:[UIImageView class]])
{
[[mySubviews objectAtIndex:i] removeFromSuperview];
return;
}
}
[pool release];
}
#end
And i'm using the following code to generate the custom back button
in my view
UIButton *btnBack = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, 40, 40)];
[btnBack addTarget:self action:#selector(goBack) forControlEvents:UIControlEventTouchUpInside];
[btnBack setImage:[UIImage imageNamed:#"back.png"] forState:UIControlStateNormal];
UIBarButtonItem *barBtnBack = [[UIBarButtonItem alloc] initWithCustomView:btnBack];
self.navigationItem.leftBarButtonItem = barBtnBack;
[btnBack release];
[barBtnBack release];
But the button most of the time is hidden under the bg image
and some times it randomly appears.
Why is this happening? I'm not sure what's the problem the image is inserted at index 0
so as I understand it is supposed to be behind all the time.
Please help.
Try the following code to change background of the navigation bar in the class where you are loading the navigation bar.
#interface UINavigationBar (MyCustomNavBar)
#end
#implementation UINavigationBar (MyCustomNavBar)
- (void) drawRect:(CGRect)rect
{
UIImage *barImage = [UIImage imageNamed:#"image.png" ];
[barImage drawInRect:rect];
}
#end
Using the method Praveen S suggested you could have a global variable for the next background image name and set it in your viewDidLoad method, then in your draw rect method use the imageName stored in the variable rather than hardcoding it in the draw rect.
You should try creating the button after adding the image.

UIButton border and background image

What I Want: A border indicating if a UIButton is selected or not.
Background: I've got some UIButtons using transparent images, not text. These are toggle buttons (i.e. can be on or off).
Problem: The UIButton class gives users no indication of whether a button is selected or not unless you change something else about the button. Since the image doesn't change with the state, I'd need two of every image, one normal, one selected and set one for each state of the button. This is annoying. I thought instead I'd change the background image, but this removes the pretty border on the button, I just get a rectangle of my background image, yuck.
Possible solutions I don't like:
1) Create a background that matches the UIButton border and use that for selected. I don't like this because they wont match perfectly and I'm picky.
2) Create two images for each button, essentially identical but with a different background. This seems like unnecessary work, and since this problem is coming up repeatedly, I want a solution for the future as well.
I hope somebody's figured out a decent solution to this by now. Thanks in advance.
Since UIButton has two image layers, an image and a background image, I think you could accomplish what you want by using just two background images for all your buttons. One image shows a border and the other does not. Swap the backgrounds out when the control state changed.
//
// TabBarSingleton.h
#import <Foundation/Foundation.h>
#interface TabBarSingleton : UITabBarController <UITabBarControllerDelegate>{
NSRecursiveLock *barLock;
UIButton *Button;
UIButton *favoriteButton;
}
#property(nonatomic, retain) UIButton *Button;
#property(nonatomic, retain) UIButton *favoriteButton;
- (void) ButtonPressed;
- (void) favoriteButtonPressed;
#end
///////////////////////////////////
If you want the the borders only, then you have only one choice of using two images for the two states otherwise if your purpose is to differentiate between two states then you can do it by changing alpha a little bit of the selected button this will give the effect like toggle buttons, you can also disable the selected button and enable it again when the other button is pressed.
Hope this will give you a fair idea.
//
// TabBarSingleton.m
// Created by ArunDhwaj on 9/7/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import "TabBarSingleton.h"
#implementation TabBarSingleton
#synthesize Button, favoriteButton;
- (id) init
{
if (self = [super initWithNibName: nil bundle: nil])
{
barLock = [[NSRecursiveLock alloc] init];
}
self.delegate = self;
return self;
}
+ (TabBarSingleton *) defaultBar
{
}
- (void)viewDidLoad
{
NSLog(#"TabBarSingleton: viewDidLoad");
//Hiding TabBar
self.tabBar.hidden = YES;
//Creating a UIView, its frame is same as tabBar frme
CGRect tabbarFrame = self.tabBar.frame;
UIView* customTabbarView = [[UIView alloc] initWithFrame:tabbarFrame];
UIImageView *newsFeedImg = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"newsfeeds_normal.png"]];
newsFeedImg.frame = CGRectOffset(newsFeedImg.frame, 0, 1);
Button = [UIButton buttonWithType:UIButtonTypeCustom];
[Button setFrame:newsFeedImg.frame];
[Button setBackgroundImage:newsFeedImg.image forState:UIControlStateNormal];
[Button setBackgroundImage:[UIImage imageNamed:#"newsfeeds_active.png"] forState:UIControlStateHighlighted];
[Button addTarget:self action:#selector(newsFeedsButtonPressed) forControlEvents:UIControlEventTouchUpInside];
[customTabbarView addSubview:Button];
//[newsFeedImg release];
CGRect newsFeedFrame = newsFeedImg.frame;
UIImageView *favoriteImg = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"favorites_normal.png"]];
favoriteImg.frame = CGRectMake(newsFeedFrame.size.width, newsFeedFrame.origin.y, newsFeedFrame.size.width, newsFeedFrame.size.height);
favoriteButton = [UIButton buttonWithType:UIButtonTypeCustom];
[favoriteButton setFrame:favoriteImg.frame];
[favoriteButton setBackgroundImage:favoriteImg.image forState:UIControlStateNormal];
[favoriteButton setBackgroundImage:[UIImage imageNamed:#"favorites_active.png"] forState:UIControlStateHighlighted];
[favoriteButton addTarget:self action:#selector(favoriteButtonPressed) forControlEvents:UIControlEventTouchUpInside];
[customTabbarView addSubview: favoriteButton];
//[favoriteImg release];
[self.view addSubview:customTabbarView ];
[self newsFeedsButtonPressed];
}
- (void) newsFeedsButtonPressed
{
NSLog(#"TabBarSingleton: newsFeedsButtonPressed");
self.selectedIndex = 0;
//Keeping Highlighted newsFeed tab
UIImageView *newsFeedImg = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"newsfeeds_active.png"]];
[Button setImage: newsFeedImg.image forState:UIControlStateNormal];
//Keeping normal others tab icons
UIImageView *favoriteImg = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"favorites_normal.png"]];
[favoriteButton setImage: favoriteImg.image forState:UIControlStateNormal];
}
- (void) favoriteButtonPressed
{
NSLog(#"TabBarSingleton: favoriteButtonPressed");
self.selectedIndex = 1;
//Keeping Highlighted newsFeed tab
UIImageView *newsFeedImg = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"newsfeeds_normal.png"]];
[Button setImage: newsFeedImg.image forState:UIControlStateNormal];
//Keeping normal others tab icons
UIImageView *favoriteImg = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"favorites_active.png"]];
[favoriteButton setImage: favoriteImg.image forState:UIControlStateNormal];
#pragma mark UITabBarControllerDelegate
- (BOOL)tabBarController:(UITabBarController *)tabBarController shouldSelectViewController:(UIViewController *)viewController
{
NSLog(#"TabBarSingleton: shouldSelectViewController");
return YES;
}
- (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController
{
NSLog(#"TabBarSingleton: didSelectViewController");
}
- (void) dealloc
{
//[barLock release];
[super dealloc];
}
#end

UIToolbar UIBarButtonItem with both image and title has very dim text

My iPhone view adds some custom buttons to its toolbar. Each button has both an image and textual title, and is created like this:
UIBarButtonItem *fooButton = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:#"foo.png"] style:UIBarButtonItemStylePlain target:self action:#selector(fooButtonPressed:)];
fooButton.title=#"Foo";
The title's text displays very dim; it looks like it has an alpha of about 0.5. If I use the default UIToolBar barStyle, I can't read the text at all. When using UIBarStyleBlack I can read the text but it still looks very dim.
I also tried initWithTitle, and then set the image property; the results are identical.
Is there a way to brighten up the text? I am hoping for a look similar to a UITabBar whose items have both an image and title.
Thanks for the help!
I was trying to use the UIBarButtonItem to display both an image and a button, but I'm pretty sure it's locked down to display one or the other. Using the basic idea from this thread I came up with a solution using a UIButton and a background image. The biggest flaw of what I've done is that when the title text varies in size a lot, the background image stretches causing the rounded corners to look a little off.
CustomBarButtonItem.h
#import <UIKit/UIKit.h>
#interface CustomBarButtonItem : UIBarButtonItem {}
- (id) initWithImage:(UIImage *)image title:(NSString *)title target:(id)target action:(SEL)action;
#end
#interface UIBarButtonItem (CustomBarButtonItem)
+ (UIBarButtonItem *) barButtonItemWithImage:(UIImage *)image title:(NSString *)title target:(id)target action:(SEL)action;
#end
CustomBarButtonItem.m
#import "CustomBarButtonItem.h"
#implementation CustomBarButtonItem
- (id) initWithImage:(UIImage *)image title:(NSString *)title target:(id)target action:(SEL)action {
UIButton *barButton = [UIButton buttonWithType:UIButtonTypeCustom];
UIFont *font = [UIFont boldSystemFontOfSize:13];
barButton.titleLabel.font = font;
barButton.titleLabel.shadowOffset = CGSizeMake(0, -1);
barButton.titleEdgeInsets = UIEdgeInsetsMake(0, 10, 0, 5);
[barButton setImage:image forState:UIControlStateNormal];
[barButton setTitle:title forState:UIControlStateNormal];
[barButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
[barButton setTitleColor:[UIColor lightGrayColor] forState:UIControlStateHighlighted];
[barButton setTitleShadowColor:[[UIColor blackColor] colorWithAlphaComponent:0.5] forState:UIControlStateNormal];
[barButton setBackgroundImage:[UIImage imageNamed:#"bar-button-item-background.png"] forState:UIControlStateNormal];
barButton.frame = CGRectMake(0, 0, image.size.width + 15 + [title sizeWithFont:font].width, 30);
if (self = [super initWithCustomView:barButton]) {
self.target = target;
self.action = action;
}
return self;
}
#end
#implementation UIBarButtonItem (CustomBarButtonItem)
+ (UIBarButtonItem *) barButtonItemWithImage:(UIImage *)image title:(NSString *)title target:(id)target action:(SEL)action {
return [[[CustomBarButtonItem alloc] initWithImage:image title:title target:target action:action] autorelease];
}
#end
Sample usage:
UIBarButtonItem *customButtonItem = [UIBarButtonItem barButtonItemWithImage:[UIImage imageNamed:#"calendar.png"] title:#"Add to calendar" target:self action:#selector(addToCalendar)];
My background image for the button is:
Johnus's solution is pretty useful.
But I've tried it and a little problem occured: the action was not sent to the bar button item, so I've modified the initializer a little :
- (id) initWithImage:(UIImage *)image title:(NSString *)title target:(id)target action:(SEL)action {
UIButton *barButton = [UIButton buttonWithType:UIButtonTypeCustom];
UIFont *font = [UIFont boldSystemFontOfSize:13];
barButton.titleLabel.font = font;
barButton.titleLabel.shadowOffset = CGSizeMake(0, -1);
barButton.titleEdgeInsets = UIEdgeInsetsMake(0, 10, 0, 5);
[barButton setImage:image forState:UIControlStateNormal];
[barButton setTitle:title forState:UIControlStateNormal];
[barButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
[barButton setTitleColor:[UIColor lightGrayColor] forState:UIControlStateHighlighted];
[barButton setTitleShadowColor:[[UIColor blackColor] colorWithAlphaComponent:0.5] forState:UIControlStateNormal];
[barButton setBackgroundImage:[UIImage imageNamed:#"bar-button-item-background.png"] forState:UIControlStateNormal];
barButton.frame = CGRectMake(0, 0, image.size.width + 15 + [title sizeWithFont:font].width, 30);
if (self = [super initWithCustomView:barButton]) {
self.target = target;
self.action = action;
// I've added just one line of code here
[barButton addTarget:target
action:action
forControlEvents:UIControlEventTouchUpInside];
}
return self;
}
The answers here are nice, however its often a little easier to use composition rather than inheritance with UIKit classes.
Create a bar item like so:
_accountBarItem =
[[UIBarButtonItem alloc] initWithCustomView:[CustomerBarView buttonWithImage:
[UIImage imageNamed:#"Account.png"] text:#"Account"]];
[_accountBarItem setTarget:self];
[_accountBarItem setAction:#selector(accountButtonPressed)];
Implementation of Custom View with Image and Label
#implementation CustomBarView
+ (instancetype)buttonWithImage:(UIImage*)image text:(NSString*)text
{
CustomBarView* button = [[CustomBarView alloc] initWithFrame:CGRectMake(0, 0, 44, 44)];
[button setText:text];
[button setImage:image];
return button;
}
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
_uiButton = [UIButton buttonWithType:UIButtonTypeCustom];
[self addSubview:_uiButton];
_label = [[UILabel alloc] initWithFrame:CGRectZero];
[_label setTextColor:[UIColor whiteColor]];
[_label setFont:[UIFont boldApplicationFontOfSize:9]];
[_label setBackgroundColor:[UIColor clearColor]];
[_label setTextAlignment:NSTextAlignmentCenter];
[self addSubview:_label];
}
return self;
}
- (void)setText:(NSString*)text
{
[_label setText:text];
}
- (void)setImage:(UIImage*)image
{
[_uiButton setImage:image forState:UIControlStateNormal];
}
- (void)layoutSubviews
{
[super layoutSubviews];
[_uiButton setFrame:self.bounds];
[_label setFrame:CGRectMake(2, self.height - 13, self.width - 4, 15)];
}
#end