UIPopoverController in application window - iphone

I am creating a UIPopoverController from the application delegate and I want to center it on the window, how ca I do that?

You can specify the rectangle that it is anchored to when you display it. Just specify an rectangle and direction that guarantees it will be displayed in the position you want.
It does sound like you may be doing something that would be best done by presenting a custom UIView as a new subview instead of using a popover. The popover will always have the little arrow coming off the side.

Related

Adding a UIToolBar above a UITabBar - Logic Issue

I need to know the logic of how to write this code.
This is my problem.
When a user taps a button, I need to show a UIToolBar (with a few buttons on it) on the view. This toolBar should appear ONLY above the UITabBarcontroller.
The view is a UIScrollView, so if I hardcode the position of the UIToolBar, it will be displayed in the wrong position each time the user scrolls (Hope you understand what I am saying).
I did the following. I hard coded the position of the UIToolBar (so it will place above the tab bar), and added it to the Window. This sounds like a good solution as the windows size will not change at all instance.
But, I don't want to add this to a Window. So is there any other way I could solve this problem?
I would add an additional UIView to the window so that it acts as a container for both the UIScrollView and UIToolbar. Then resize the scrollview so that it falls short of the toolbar.
You should be thinking of this as layers of views

iPhone Fall Down button (Animation)

Is it possible do something like this ?
When I click on the button I need the following animation: button to set some alpha filter and starts to fall down as indicated by the arrow, it will disappear on tab.
Can you tell me how to do this ? Thanks a lot ...
Here is image url: http://img534.imageshack.us/img534/8149/screenqx.jpg
It's definitely possible, but there are some issues you have to overcome. One is that UIBarButtonItem isn't a UIView. One way is to loop through the subviews of the UIToolbar or UINavigationBar. Another way is to figure out the position of the button. Another is to get the view using private api if you're not submitting to the AppStore.
Once you have the view, you can move it to the superview of the UIToolbar or UINavigationBar or you can create a view on top of that (and hide the real UIBarButtonItem since you're done with that). The latter is more difficult because mimicking the look of the default bordered UIBarButtonItem isn't easy.
Now you need to get the center of the UITabBarItem somehow. You can either use private api or you can loop through the subviews.
Create a CGPath using Quartz functions or using UIBezierPath. The start point will be the center of the button and the end point will be the center of the UITabBarItem.
Create a CAKeyFrameAnimation and attach said CGPath.
Create a CABasicAnimation to animate the opacity.
Add both to a CAAnimationGroup.
Attach the animation group to your button view's CALayer.
Make sure to also set the position and the alpha in order to prevent the view from jumping back to its original position after the animation.
Once you attach the animation group, the animation should start, so make sure you're doing all of this in the button's selector method.
You can't really move it from view to view, as your views could clip and then you'd get frames with only a partial image. Probably the best thing to do is to create a view on the fly which covers the whole screen, copy the button image into the view at the original point, remove the button from the original view, then animate that image to where you want it to go, then add the button to the final destination.

Display 2 images at the same time in UIScrollView

I'm quite new to iPhone development, and now dealing with a remote control app. Currently I can receive desktop image and perform simple mouse operations. But I still want to show a mouse pointer on my iPhone screen.
The desktop (very big, 1280X800) is in a image view which is the subview of a scroll view. Is there any way I can add a pointer image on top of the desktop image, and set it to any place I want? The pointer image do not receive any user interaction, it would be just floating on the desktop image.
Thank you very much for help.
Yes, just create a new UIImageView (or any other UIView subclass) with a frame based on where you want it to appear and add it to the scroll view's view using the addSubview: method. By default subviews you add later will appear above subviews you add earlier, but you can explicitly control which view appears on 'top' using 'bringSubviewToFront:'.

Adding a viewController as subView programmatically

I am building an Iphone app.
I need to display a settings Menu to the user when a button is clicked. The menu will NOT be covering the whole screen and there is a specific location I want it to appear. How should I do that?
I understand how to set the hidden property of a subview to give the illusion that the subview is not onScreen. However, I need a view controller for this subview ( meaning .m and .h files as well). So How can I add this subview programmatically at a specific location.
Thank you very much
What you are describing is very much the behavior of a UIPopoverController. Unfortunately, that is only available for use on iPad's and not iPhone's or iPod Touches. So if you want to develop this you will need to develop this from scratch.
It's not a UI pattern you see much on the iPhone due to the screen size, but I imagine you will need to build up a custom UIView and add it the main window view with a specific size (smaller than screen size) and with the view's frame.origin set to a value other than (0,0).
Just make sure that what you are trying to achieve falls within Apple's Human Interface Guidelines.
[myView addSubview:myViewController.view];
myViewController.view.frame=...

Programmatically center icons in a TabBarItem in a UITabBarController

I'm programmatically generating a UITabBarController (instantiating view controllers and assigning them to my UITabBarController's viewControllers array). I don't want titles for my TabBarItems. However, the TabBarItems by default make space for a title, so my icon images are centered 5 pixels higher than they should be. Is there a programmatic way to "center" i.e. shift or give offsets to the TabBarItem's image?
You can use the imageInsets property to move the frame of the icon.
Unfortunately, there isn't a way to do this (and even if you managed to cheat and find a way to shift this stuff down it would no doubt be denied by Apple during the approval process).