A have a iOS-project that I send to my iPad. But when I'm trying to run&debug it on the device, I take error
"The executable was signed with invalid entitlements.
The entitlements specified in your application’s Code Signing Entitlements file do not match those specified in your provisioning profile."
In my Entitlements.plist key "Can be Debugged" in state 'YES'. When I change it to 'NO' - I can send application to iPad, but I take error
Error Starting Executable '$APPLICATION_NAME'
Error launching remote program: failed to get the task for process $PROCESS_NUMBER.
How can I resolve this problem?
P.S. I read similar question, but answers don't help me … (In most of question answer say to create Entitlements.plist file)
P.P.S. XCode 4.0, iOS 4.3
UPD: Problem was solved.I created new provision file in certificate-development tab, revoke previous certificate and request one new. As result I have taken new certificate in what is written all provision files and two provision files - one for distribution and one for development.
Problem was solved.
I created new provision file in certificate-development tab, revoke previous certificate and request one new. As result I have taken new certificate in what is written all provision files and two provision files - one for distribution and one for development.
Related
I'm developing a game for Mac App Store from Unity in which I have a plugin created in Xcode as .bundle file. I am able to codesign and package my game via terminal but problem appears when I try to submit package via Application Loader. I will try to explain everything thoroughly:
Package gets uploaded on iTunes Connect but at the end I get following warning:
WARNING ITMS-90239: "Invalid
Signature. A sealed resource is
missing or invalid. The binary at path
[Panda Commander Air
Combat.app/Contents/Plugins/InAppPurchase.bundle/Contents/MacOS/InAppPurchase]
contains an invalid signature. Make
sure you have signed your application
with a distribution certificate, not
an ad hoc certificate or a development
certificate. Verify that the code
signing settings in Xcode are correct
at the target level (which override
any values at the project level). If
you are certain your code signing
settings are correct, choose "Clean
All" in Xcode, delete the "build"
directory in the Finder, and rebuild
your release target."
I can click on "Next" and finish my submit, but this warning must be resolved because I get mail from iTunes Connect with issues that must be corrected:
UNABLE TO SIGN - This package doesn't
meet the current code signing
requirements. For more information,
see the Code Signing and Application
Sandboxing Guide [1] and Technical
Note 2206 [2].
Specifically, codesign generated the
following error:
webelinx.appstore.panda.pkg/Payload/Panda
Commander Air
Combat.app/Contents/Plugins/InAppPurchase.bundle:
unsealed contents present in the
bundle root
Once these issues have been
corrected, you can then redeliver the
corrected binary.
[1]
http://developer.apple.com/library/mac/#documentation/Security/Conceptual/CodeSigningGuide/AboutCS/AboutCS.html
[2]
https://developer.apple.com/library/mac/technotes/tn2206/_index.html
My plugin actually IS signed in Xcode, I've created new bundle ID and distribution provisioning profile for Mac App Store specifically for this plugin and setup everything in Code Signing tab. Code signing identity is 3rd Party Mac Developer Application and appropriate provisioning profile is selected. When I build this bundle it asks me to allow codesigning, and afterwards when I check it with "codesign -dvvv" command in terminal I can see codesign details. If I don't codesign it, I get another warning when I upload my package which says that bundle is not signed at all. I even tried to do a "Clean all", delete "build" directory and rebuild bundle as suggested in warning, but it has no effect, warning appears again.
How can resolve this warning? Am I missing something important or trying to fix things in wrong way?
Any help will be appreciated because I am out of options at the moment.
Thanks in advance!
OK, I solved my problem. I was missing few things and I found solution here: http://forum.unity3d.com/threads/signing-mac-app-on-os-x-mavericks.206762/.
The thing I still had to do was to manually codesign every file in Contents/Frameworks and Contents/Plugins directories inside .app file and to delete all .meta files inside my plugin. After I did these steps, I codesigned once more whole .app file and created a package which I uploaded on iTunes Connect without warning mentioned above.
So I've inherited development work for another users iOS application, and am doing my best to be able to make a working IPA file for it. I've been trying for the better part of 7 hours fighting with provisioning profiles, Entitlements errors, etc trying to get my .ipa file to install correctly, but have yet to do so. Recently I was able to get the application on my physical device by just pressing run and allowing it to deploy that way (this means that the provisioning profile and the device are all set up to work for the application, right?). Whenever I build the archive file and and distribute it as an .ipa file and try to install this .ipa through either itunes or the Iphone Configuration Utility, however, I continue to get the "The executable was signed with invalid entitlements" error. Is something wrong with my schemes or...? I think if I can't get it working soon I'm going to reinstall xcode, and clear out all my certificates, devices, provisions and just restart from square one.
This is an older project so it still had an Entitlements.plist file with it, which I've read is now longer used in xcode 4.x. I've made sure that the filepath for it isn't referenced, but should I just delete it?
I apologize if this issue has come up before, but this seems like an error message that gets spit out for a variety of reasons.
In my case, using correct provisioning profile(including device UDID), but Build Configuration was set to "Release".
So, after setting to "Build", it works.
EDIT: After trying many, many things over and over again I've decided to upgrade to xCode 4 and problems stopped. I don't know what was wrong so unfortunately this is my advice to the rest of you who are lost with the problem I had.
PS thank you all for your suggestions :)
Hi everyone,
I don't know why, but my app stopped compiling on my device after trying to enable push notifications. In debug mode with developer certificate it was running ok, but I was getting push notification related error in the console. After reading about this problem I realized I'll have to sign the code with Distribution certificate in order to really test the push notification. After "playing" with these things my app could not be deployed on the testing device anymore…
I am getting 2 errors over and over again:
1. The executable was signed with invalid entitlements
and when I solve this problem by changing the "code signing identity" to another developer certificate (admin) I get another one:
2. A valid provisioning profile for this executable was not found.
I tried all of the following:
- I logged with my team admin's pass and deleted /revoked certificates and profiles, recreated them and installed them on my computer. In keychain everything seems ok (certificates with keys) and in xCode Organiser (new profiles) also.
I cleaned targets several times
created Entitlements.plist with custom value "get-task-allow" unchecked
In Entitlements.plist I put my bundle identifier
I removed profiles from iphone device and tried again. It installs right provisioning profile
I restarted computer/xcode, iPhone several times
Then, when I saw that I'm going crazy I've decided to try to start another application just to see if this one can be run.
Guess what… It can't. I get the same two errors as above.
I'll explain how I recreated things in developer portal step by step so that you can see If I'm missing something. Just have in mind that we are using 2 developer tools accounts (team admin (A), team member (B)). I'm saying this because I might have done something wrong while recreating certificates and profiles…
REMOVING OLD SETTINGS
1 deleted certificates (dev and distribution) and private keys from keychain.
2 removed all provisioning profiles from xCode Organiser.
3 In developer portal (as Admin) I revoked its Development certificate and then removed Distribution certificate
4 In devices I removed my iPhone device
5 I removed all Development provisioning profiles. The Distribution ones cannot be removed???
6 Then I logged into Team Member's account and revoked development Certificate
CREATING NEW CERTIFICATE; PROFILE...
1 In keychain assistant I created new CSR and uploaded it, admin approved it and I downloaded it along with WWDR intermediate certificate. Drag and dropped them into keychain - login / category - certificates
2 I added my device name/identifier
3 In PROVISIONING/DEVELOPMENT I created new provisioning profile. I added my developer, all devices, and app ID.
4 Then from my team member account I downloaded it, double clicked it and that was it.
5 In xCode Project info I set code sign to developer certificate, and I ran and built with Device / Debug. I get build succeeded and error: The executable was signed with invalid entitlements
TAPPING IN THE DARK:
//I create enitlements.plist and run and I get: Error from debugger: The program being debugged is not being run.
//Then I add get-task-allow = false and I get the: The executable was signed with invalid entitlements.
//If I change it to true then I get: Error from debugger
//Then I add my app Id to Entitlements as a pure string. Nothing changes here :( - either
Thank you very, very much for even reading my post.
Hope I'll solve this before going nuts…
Best regards,
Luka
For that you have import private key(.p12) of mac of your team leader then it will work.I face the same problem it works then only if you will have private of that mac from where the certificate made.Hope so that it will help.
I just spent a few hours with this exact error, the steps i took to resolve it were:
check that app ID has push enabled
create a new provisioning profile
delete all other profiles in xcode and on the device and use new profile
(building and installing on device without error)
create entitlements.plist and add in get-task-allow, change type to boolean, set to true
(now getting entitlement error)
So after much googling i found a blog post about how images can affect this so i checked and noticed we were in the middle of changing the app icon and currently didn't have one set. So I threw in a older app icon and it just started building like magic and giving me the device token.
I've been trying from last 2 days,tried every solution available online,but all of them failed..
The executable was signed with invalid entitlements.
The entitlements specified in your application’s Code Signing Entitlements file do not match those specified in your provisioning profile.
(0xE8008016).
I'm fed up guyz..i've to deploy my App on Ipad(ver3.2). please note that i dun't want to distribute it,so i think i dun need any entitlements.plist files.
Secondly, i've tried deleting all the profiles from my xcode as well as device, download the new provision profile and then tried,still getting the same error.
i've even tried deploying an empty project on Ipad,but still getting the error.
its making me insane.. :#, please help me out, I've to complete my project... :((
Delete all the provisioning profile from system as well device, also delete from the download folder delete the development certificate from the key chain. Start again from the scratch. I had also faced the same problem. May be this can help
I have restarted this process about 4 times over the past 3 weeks. I have not succeeded in submitting my app to the store. Please help me! I just started over again tonight, I did it in this order:
Deleted everything referring to the IPhone in my Keychain,
Redownloaded the Distribution Certificate
Created a new app id called: com.myapp
Downloaded the Provision Profile and installed it into XCode.
Please note: I did not install an Entitlements.plist because I was told I didn't need one. Everything is looking good at this point.
Duplicated my "Release" Configuration and renamed "Distribution"
Under the Configuration of "Distribution", Code Signing Identity, I can see my Provision Profile it actually says: IPhone Distribution: My Name (for Application Identifiers: com.myapp)
So at this point at the bottom of the Project Info Window I see this:
The name (“common name”) of a valid code-signing certificate in a keychain within your keychain path. A missing or invalid certificate will cause a build error. [CODE_SIGN_IDENTITY]
So I realize I haven't altered my bundle name for my app, I change it to com.myapp, warning still doesn't go away. I tried adding in my prefix into the Bundle Identifier like this:
5JSF8843kJJ.com.myapp (for example)
But the error still doesn't go away!
After all this I try to Build and Run on my device anyway thinking it may go away. But I get this error:
The iPod “myIpod” doesn’t have the provisioning profile with which the application was signed.
Click “Install and Run” to install the provisioning profile “myprofile” on “myIpod” and continue running “myappname.app”.
Please Help! I need to get this to work!
Thank you for your time.
UPDATE: I have fully tested the app and I am ready to distribute, I am trying to get a successful Build so that I can zip up my .app file and submit it using Application Loader.
You can't run an app using the Distribution certificate or Distribution Build.
You shouldn't duplicate your Release Build until after you get it running and configured exactly as needed, except for the choice of code signing certificate.