Searching issue-iphone sdk - iphone

I have a tableview that contains cell images and names as text. At the top i have added a searchbar. And when I search i am able to do the search for names, but the images are still the same. How can change the images also, as per the changes in names when search?
this code in the tableview delegate, and i'm using some search delegate methods also. I haven't done anything to arrange the images with respect to the names. I need help to implement that.
if(searching)
cell.textLabel.text = [copyListOfItems objectAtIndex:indexPath.row];
else {
[cell.imageView setImageWithURL:[NSURL URLWithString:[imageArray objectAtIndex:indexPath.row]]
placeholderImage:[UIImage imageNamed:#"defaultPerson.png"]];
cell.textLabel.text = [friendsList objectAtIndex:indexPath.row];
}
Here is few more code:
- (void) searchTableView {
NSString *searchText = searchBar.text;
NSMutableArray *searchArray = [[NSMutableArray alloc] init];
for (NSString *sTemp in friendsList)
{
NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch];
if (titleResultsRange.length > 0)
[copyListOfItems addObject:sTemp];
}
[searchArray release];
searchArray = nil;
}
Thanks.

It seems to me that you are not updating your cells correctly.
A simple [myTableView reloadData]; might help, but you might also want to consider looking into the way you are adding the imageViews to you cells. You might not have removed(/released/nilled) the imageViews you place on top of your cells correctly. You have to do this everytime you update your cells as well since the imageViews won't do this themselves unless you specifically told them so.
When you updated your question with some helpful code I can be more specific about this concerning your problem.
Now that you did edit your post with some (although very little amount of) code I can see from this snippet that you are not updating your cell.imageViews to the new list of objects.
You updated your uitableview with the new "copyListOfItems" but you didn't do that same thing for your images resulting in the display of the old content which are the images from "imageArray"
You need to make a similar array for your images as you did with the text.
if(searching)
{
cell.textLabel.text = [copyListOfItems objectAtIndex:indexPath.row];
[cell.imageView setImageWithURL:[NSURL URLWithString:[searchedArrayOfImages objectAtIndex:indexPath.row]];
}
else {
[cell.imageView setImageWithURL:[NSURL URLWithString:[imageArray objectAtIndex:indexPath.row]]
placeholderImage:[UIImage imageNamed:#"defaultPerson.png"]];
cell.textLabel.text = [friendsList objectAtIndex:indexPath.row];
}
A better way (i.m.o.) to save images to names is making a NSDictionary for them so when you pick a record your name always fits your image.
In regards of the comments below:
At the moment you search, mostlikely in the textDidChange delegate method, you mostlikely pick the indexrows of all your search matches. At the moment you pick the index of a hit from "friendlist" and put it into "copyListOfItems" you also need to use the very same index and take the image from "imageArray" and put them into "searchedArrayOfImages". This way you build both your text- and image array the same way. Then when you reload your tableview you can take the same index from "copyListOfItems" and from "searchedArrayOfImages" and populate your cell properly.
It would look something like this:
- (void) searchTableView
{
NSString *searchText = searchBar.text;
NSMutableArray *searchArray = [[NSMutableArray alloc] init];
int indexCount = 0; //keeps track of which index you are at.
for (NSString *sTemp in friendsList)
{
NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch];
if (titleResultsRange.length > 0)
{
[copyListOfItems addObject:sTemp]; //this is your name result
[searchedArrayOfImages addObject:[imageArray objectAtIndex:indexCount]]; //adds image that fits with the nameresult to array of searched images
}
indexCount++;
}
[searchArray release];
searchArray = nil;
}
When you are done searching the cells will be updated like this (according to your snippet)
if(searching)
{
cell.textLabel.text = [copyListOfItems objectAtIndex:indexPath.row];
[cell.imageView setImageWithURL:[NSURL URLWithString:[searchedArrayOfImages objectAtIndex:indexPath.row]];
}
else
{
[cell.imageView setImageWithURL:[NSURL URLWithString:[imageArray objectAtIndex:indexPath.row]]
placeholderImage:[UIImage imageNamed:#"defaultPerson.png"]];
cell.textLabel.text = [friendsList objectAtIndex:indexPath.row];
}
This should suffice^^ good luck.

Related

UITableView not reversing

I'm working on information retrieval where in the latest information in on top of UITableView. The code goes like this.
-(UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
LoanModel* loan = _feed.products[indexPath.row];
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell" ];
if (cell == nil) {
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:#"Cell"];
}
NSString *myString = [NSString stringWithFormat:#"%#",[loan name]];
NSArray *myWords = [myString componentsSeparatedByString:#","];
NSMutableArray *reversed = [NSMutableArray arrayWithCapacity:[myWords count]];
NSEnumerator *enumerator = [myWords reverseObjectEnumerator];
for (id element in enumerator) {
[reversed addObject:element];
}
NSMutableString *reverseString = [reversed componentsJoinedByString:#","];
cell.textLabel.text = reverseString;
return cell;
}
I'm getting the JSON object which contain two fields cid and name respectively. I'm showing only the name is tableview. But I want to show it in reverse i,e last update should show at first. But above code showing the content in reverse. IF "hello" is the content, then it shows "olleh". Please suggest me how to get the UITableView in reverse list. I'm a newbie to iOS.
If you want to have the reversed order of cells / objects they represent, you have to change
LoanModel* loan = _feed.products[indexPath.row];
to
LoanModel* loan = _feed.products[_feed.products.count - 1 - indexPath.row];
assuming that _feed.products is an NSArray.
The array you are using to display the the data in tableView, you'll need to reverse that and then display the data in tableView
NSArray* reversed = [[myArray reverseObjectEnumerator] allObjects];
you can use this to make your array objects order in reverse.
Try This:
NSArray* reversedArray = [[myWords reverseObjectEnumerator] allObjects];

UISwitch untoggling on scroll of a UITableView

I have a UITableView with a UISwitch as the accessoryView. My problem is that if I toggle one of the switches then scroll so the switch it out of view it returns to its previous state.
Please see video.
Does anyone know why this might be and how to solve it?
Here is the code that adds the switch view and deals with its action.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *CellIdentifier = #"POICell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier ];
//set the cell text to the
cell.textLabel.text = [self.catNames objectAtIndex:[indexPath row]];
NSString *toggle = [self.toggleArray objectAtIndex:[indexPath row]];
//add switch
cell.selectionStyle = UITableViewCellSelectionStyleNone;
//create an instance of the database oject
DataBase * dataBase = [[DataBase alloc] init];
//open the database connection
[dataBase openDB];
NSString *imageName = [dataBase getPinImageNameFromCatID:[self.catIDs objectAtIndex:[indexPath row]]];
//get the root file path for the images
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *filePath = [NSString stringWithFormat:#"%#/pinImages/%#",documentsDirectory, imageName];
//add image
NSURL *imageURL = [NSURL fileURLWithPath:filePath];
NSData *imageData = [NSData dataWithContentsOfURL:imageURL];
UIImage *image = [UIImage imageWithData:imageData];
cell.imageView.image = image;
NSLog(#"%#",[self.catIDs objectAtIndex:[indexPath row]]);
UISwitch *switchView = [[UISwitch alloc] initWithFrame:CGRectZero];
cell.accessoryView = switchView;
[switchView addTarget:self action:#selector(switchChanged: ) forControlEvents:UIControlEventValueChanged];
if ([toggle isEqualToString: #"OFF"]) {
[switchView setOn:NO animated:NO];
}else{
[switchView setOn:YES animated:NO];
}
return cell;
}
- (void) switchChanged:(id)sender {
//get the switch that it was sent from
UISwitch *switchInCell = (UISwitch *)sender;
//get the cell it was sent from
UITableViewCell * cell = (UITableViewCell *) switchInCell.superview;
//get the row it was sent from
NSIndexPath * indexpath = [self.inputTableView indexPathForCell:cell];
//cast the indexpath to int
NSInteger variable = indexpath.row;
//set the filter as off in the user defualts.
[self.filterDic setValue:switchInCell.on ? #"ON" : #"OFF" forKey:[self.catIDs objectAtIndex:variable]];
//store the newdic in the user defualts
NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults];
//save the dic to user defaults
[prefs setObject:self.filterDic forKey:#"pinFilters"];
}
Thanks for any help.
There are two issues with your code (at least :)
Let me start with the one that is confusing you.
You set the status of each witch based on toggle. And the value of toggle is tanken from an array self.toggleArray.
Fine so far.
But when a value changes and the action switchChanged is called then you update self.filterDic but you do not update self.toggleView.
And this causes the problem:
Next time when a cell becomes visible cellForRowAtIndexPath is called again and will set the value based on toggle wich is based on self.toggleArray. And that still has the old values in it ... you see?
You are making this mistake probably because you have not yet fully understood the cell recycle mechanism. And that is probably what causes the second issue that I identified. Let me try to explain.
iOS or cocoa respectively tries to allocate as view cell objects as nessessary. That means that a cell wich scrolls off the creen is added to a pool from which it can be re-used the next time when a (similar) sell is required. So each time when there is a need for a new cell (one that becomes visible) cellForRowAtIndexPath is called. Wihin that you fetch a cell using dequeueReusableCellWithIdentifier. If there is a cell in that pool that was initialized with the same re-use identfier then that one (or one of those) is returned to the caller.
In recent iOS (respectively SDK versions) versions a new cell will be allocated and returned if none of these cells exists. (And that is why Murali's suggestion would not work perfectly either)
In older versions you had to check cell for nil and alloc/init a new on in those cases.
After that you freely allocate new subview objects regardless whether the cell was re-cycled and already has those subviews or not. Then you add and add and add the same subviews again and again.
How can you solve this? There are, as usual, several ways of dealing with that:
First - Check whether the cell was re-used or not. Just check if the Switch is already there or not. For doing that you could tag it with some value different from 0 and fetch the subview with this tag. If you dont't get it then the cell is new and you have to create all the additional subvies.
Second - You could always erase all subviews from the cell right after fetching the cell with dequeueReusableCellWithIdentifier. That is the easiest solultion because you do not have to change mutch to your existing code. It is not the most performant solution though.
Third - The most elegant solution is probably to subclass UITableViewCell every time when you want to add custom elements to a cell. In that case its init method would be called only once upon creation (and not upon re-usage) and there you can programmatically add all the custom subviews. You can, of course, design the cell and add all subviews in IB as you can with every UIView object. Witin cellForRowAtIndexPath you would only have to care for setting the appropriate values.
Perhaps your cells are being recycled.
Have a look at the accepted answer here:
iphone : uitableview : contents of a cell change on scrolling
Please use this method..
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *CellIdentifier = #"POICell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
UISwitch *switchView;
if (cell == nil)
{
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier ];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
switchView = [[UISwitch alloc] initWithFrame:CGRectMake(0, 0, 100, 30)];//Change the frame
cell.accessoryView = switchView;
}
//set the cell text to the
cell.textLabel.text = [self.catNames objectAtIndex:[indexPath row]];
NSString *toggle = [self.toggleArray objectAtIndex:[indexPath row]];
//add switch
//create an instance of the database oject
DataBase * dataBase = [[DataBase alloc] init];
//open the database connection
[dataBase openDB];
NSString *imageName = [dataBase getPinImageNameFromCatID:[self.catIDs objectAtIndex:[indexPath row]]];
//get the root file path for the images
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *filePath = [NSString stringWithFormat:#"%#/pinImages/%#",documentsDirectory, imageName];
//add image
NSURL *imageURL = [NSURL fileURLWithPath:filePath];
NSData *imageData = [NSData dataWithContentsOfURL:imageURL];
UIImage *image = [UIImage imageWithData:imageData];
cell.imageView.image = image;
NSLog(#"%#",[self.catIDs objectAtIndex:[indexPath row]]);
[switchView addTarget:self action:#selector(switchChanged: ) forControlEvents:UIControlEventValueChanged];
if ([toggle isEqualToString: #"OFF"]) {
[switchView setOn:NO animated:NO];
}else{
[switchView setOn:YES animated:NO];
}
return cell;
}

Save and Load UISwitch state in TableView

I want to save the switch state. I created custom cell class witch print one Switch on label but there is problem that if i search some text then Table View reload and my selected switch State is going to change, Is it possible to Maintain that state ?
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
....
selectionStyle = UITableViewCellSelectionStyleNone;
CfResultFatch *temp = [result objectAtIndex:indexPath.row];
NSLog(#"%#",temp.complanName);
//[cell.switchOnOff setOn:NO];
[cell.switchOnOff setTag:indexPath.row];
[cell.switchOnOff addTarget:self action:#selector(selectUser:)forControlEvents:UIControlEventValueChanged];
[cell.switchOnOff setTag:indexPath.row];
cell.lblUserName.text = temp.complanName;
cell.textFld.text = temp.cipd;
return cell;
}
//selectUser which is call when switch state change
-(IBAction)selectUser:(UISwitch*)sender{
if(sender.on)
{
[selectedpet addObject:[result objectAtIndex:sender.tag]];
}else{
NSLog(#"%#",sender);
for(int j=0;j<[selectedpet count]; j++)
{
CfResultFatch *temp = [result objectAtIndex:sender.tag];
CfResultFatch *temp1= [selectedpet objectAtIndex:j];
if([(temp.complanName)isEqualToString:(temp1.complanName)]) {
[selectedpet removeObjectAtIndex:j];
}
}
}
}
//and Search in searchBar this methode is call when search some text and the data is change from data base problem is here is i select 0 and 1 index switch on and then search some text, the new data in table view come with 0 and 1 index ON,how to maintain it and how to get my previous state of Switch
- (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText{
NSString *weburl = [NSString stringWithFormat:#"%#%#", #"http://192.168.1.196/ravi/searchUser.php?mname=",searchText];
NSURL *url = [NSURL URLWithString:weburl];
NSData *data =[NSData dataWithContentsOfURL:url];
[self getData:data];
[temptab reloadData];
}
And ya. sorry for my poor english
You should store the state of the UISwitch when it is changed. It might not be the best way to do this, but you could store the states in a dictionary like this:
NSMutableDictionary *states = [NSMutableDictionary alloc] init];
[states setObject:[NSNumber numberWithBool:sender.on] forKey:[NSNumber numberWithInt:sender.tag]]
Then, when showing the UITableViewCell:
if ([states objectForKey:[NSNumber numberWithInt:indexPath.row]] != nil)
cell.switchOnOff.on = [[states objectForKey:[NSNumber numberWithInt:indexPath.row]] boolValue]
else
cell.switchOnOff.on = NO;

NSMutableArray, pList, Tableview muddle and meltdown

I have a preferences view which shows a different table view depending on which Segmented Control is clicked.
I hard coded some NSMutableArrays to test basic principles:
prefsIssuesList = [[NSMutableArray alloc] init];
[prefsIssuesList addObject:#"Governance"];
[prefsIssuesList addObject:#"Innovation and technology"];
...etc
prefsIndustriesList = [[NSMutableArray alloc] init];
[prefsIndustriesList addObject:#"Aerospace and defence"];
... etc
prefsServicesList = [[NSMutableArray alloc] init];
[prefsServicesList addObject:#"Audit and assurance"];
...etc
currentArray = [[NSMutableArray alloc] init];
currentArray = self.prefsIssuesList;
Then reload the tableview with currentArray, adding a UITableViewCellAccessoryCheckmark.
Everything works fine.
But now I want to store wether the checkmark is on or off in a pList file, and read this back in.
Ideally want to a plist like this
Root Dictionary
Issues Dictionary
Governance Number 1
Innovation and technology Number 0
etc
I've got as far as working this out
// Designate plist file
NSString *path = [[NSBundle mainBundle] pathForResource: #"issues" ofType:#"plist"];
// Load the file into a Dictionary
NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:path];
self.allNames= dict;
[dict release];
NSLog(#"Dict is %#", allNames); // All the data in the pList file
NSMutableArray *issueSection = [allNames objectForKey:#"Issues"];
NSLog(#"Issues is %#", issueSection); // The data is the Issues Section
NSString *issueVal = [issueSection objectForKey:#"Governance"];
NSLog(#"Governance is %#", issueVal); //The value of the Governance key
But what I really want to do is loop through the Issues Dictionary and get the key/value pairs so
key = cell.textLabel.text
value = UITableViewCellAccessoryCheckmark / UITableViewCellAccessoryNone
depending wether it's 1 or 0
I'm assuming that I can still assign one of the three NSMutableArrays to currentArray as I did in the hardcoded version, and use currentArray to reload the tableview.
Then amend this code to build the tableview
NSUInteger section = [indexPath section];
NSUInteger row = [indexPath row];
NSString *key = [keys objectAtIndex:section];
NSArray *nameSection = [names objectForKey:key];
static NSString *CellIdentifier = #"Cell";
//UITableViewCell *cell = [self.prefsTableView dequeueReusableCellWithIdentifier:SectionsTableIdentifier];
UITableViewCell *cell = [self.prefsTableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil) {
cell=[[[UITableViewCell alloc]
initWithFrame:CGRectZero
reuseIdentifier: CellIdentifier] autorelease];
}
cell.textLabel.text = [nameSection objectAtIndex:row];
return cell;
But my brain has melted, I've spent about six hours today reading up on pLists, NSArrays, NSMutableDisctionaries, standardUserDefaults to little avail.
I've managed to UITableViews inside UINavigationViews, use SegmentedControls, download asynchronous XML, but now I'm finally stuck, or fried, or both. Over what should be fairly simple key/value pairs.
Anyone care to give me some idiot pointers?
Typing it out led to another post with that one little word I needed to get me back on track :)
Use key/value pairs in a pList to stipulate the name of the cell and wether it was selected or not by the user.
plist is based on a structure like this
Root Dictionary
Services Dictionary
Peaches String 1
Pumpkin String 0
Here's how I grabbed three Dictionary arrays from a pList and used the key/value pairs to reload a tableview depending on which segmentControl was touched:
- (void)viewDidLoad {
[super viewDidLoad];
// Designate plist file
NSString *path = [[NSBundle mainBundle] pathForResource: #"issues" ofType:#"plist"];
// Load the file into a Dictionary
NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:path];
self.allNames= dict;
[dict release];
// Create the Named Dictionaries from Dictionary in pLIst
NSMutableDictionary *allIssues = [self.allNames objectForKey:#"Issues"];
self.prefsIssuesList = allIssues;
[allIssues release];
NSMutableDictionary *allIndustries = [self.allNames objectForKey:#"Industries"];
self.prefsIndustriesList = allIndustries;
[allIndustries release];
NSMutableDictionary *allServices = [self.allNames objectForKey:#"Services"];
self.prefsServicesList = allServices;
[allServices release];
// Assign the current Dictionary to out placeholder Dictionary
currentDict = [[NSMutableDictionary alloc] init];
currentDict = self.prefsIssuesList;
}
Then styling the table cells
- (UITableViewCell *)tableView:(UITableView *)prefsTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSUInteger row = [indexPath row];
NSArray *keysArray = [self.currentDict allKeys];
NSString *theKey = [keysArray objectAtIndex:row];
NSString *theValue = [self.currentDict objectForKey: [keysArray objectAtIndex:row]];
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [self.prefsTableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil) {
cell=[[[UITableViewCell alloc]
initWithFrame:CGRectZero
reuseIdentifier: CellIdentifier] autorelease];
}
cell.textLabel.text = theKey;
if (theValue == #"0") {
cell.accessoryType = UITableViewCellAccessoryNone;
}else {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
}
return cell;
}
The if clause at the end doesn't seem to be working, I'll post that as a new question (unless anyone comments quickly!)
Finally the segmentControls assign the different dictionaries to the placeholder array and reload the tableview
This took me a very long day to figure out (as a noobie) so I hope it helps someone
-(IBAction) segmentedControlIndexChanged{
switch (self.segmentedControl.selectedSegmentIndex) {
case 0:
//currentArray = self.prefsIssuesList;
currentDict = self.prefsIssuesList;
break;
case 1:
//currentArray = self.prefsIndustriesList;
currentDict = self.prefsIndustriesList;
break;
case 2:
//currentArray = self.prefsServicesList;
currentDict = self.prefsServicesList;
break;
default:
//currentArray = self.prefsIssuesList;
currentDict = self.prefsIssuesList;
break;
}
[prefsTableView reloadData];
}
Shout if there's a neater or better way of d

Dealing with editable items in a filtered UITable with an NSMutableArray copy

I have a UITable with a datasource that is set to a 'copy' of the original data. I use this copy to displayed filtered results (either 'All' or only those that are 'checked' with a UISwitch in each row). My logic for doing the filtering is here:
-(void)filterItems {
[tableData removeAllObjects];
if (checkedOrNotSwitch.selectedSegmentIndex == 0) {
[tableData addObjectsFromArray:self.defaultChecklistItemsArray];
} else {
for (NSMutableDictionary *sectionDict in self.defaultChecklistItemsArray) {
NSMutableArray *newItemsArray = [[NSMutableArray alloc] init];
[newItemsArray removeAllObjects];
for (NSMutableDictionary *itemDict in [sectionDict objectForKey:#"categoryItems"]) {
if ([[itemDict objectForKey:#"isComplete"] boolValue]) {
[newItemsArray addObject:itemDict];
}
}
if ([newItemsArray count] > 0) {
NSMutableDictionary *newSectionDict = [[NSMutableDictionary alloc] initWithDictionary:sectionDict];
[newSectionDict setObject:newItemsArray forKey:#"categoryItems"];
[tableData addObject:newSectionDict];
[newSectionDict release];
}
}
}
[checklistTable reloadData];
}
The filtering itself now works correctly. In my custom cell, each row has a UISwitch. The switch runs this function when its changed:
-(IBAction) switchValueChanged{
NSIndexPath *indexPath = [(UITableView *)self.superview indexPathForCell: self];
[self.parentController updateCompletedStatusAtIndexPath:indexPath toStatus:isCompleted.on];
}
The function above is in the class for the tableviewcell itself. The function I call in the superview is this:
-(void)updateCompletedStatusAtIndexPath:(NSIndexPath *)indexPath toStatus:(BOOL)status{
NSUInteger section = [indexPath section];
NSUInteger row = [indexPath row];
NSMutableDictionary *currentsection = [[NSMutableDictionary alloc] initWithDictionary:[tableData objectAtIndex:section]];
NSMutableArray *itemsArray = [[NSMutableArray alloc] initWithArray:[currentsection objectForKey:#"categoryItems"] copyItems:YES];
NSMutableDictionary *tempDict = [[NSMutableDictionary alloc] initWithDictionary:[itemsArray objectAtIndex:row]];
NSLog(#"BOOL = %#\n", (status ? #"YES" : #"NO"));
[tempDict setValue:[NSNumber numberWithBool:status] forKey:#"isComplete"];
[itemsArray replaceObjectAtIndex:row withObject:tempDict];
[currentsection setValue:itemsArray forKey:#"categoryItems"];
[tableData replaceObjectAtIndex:section withObject:currentsection];
[tempDict release];
[itemsArray release];
[currentsection release];
[checklistTable reloadData];
}
Before I implemented the filtering and used the logic above on self.defaultChecklistItemsArray directly, it worked and saved the data when the switch was flipped.
Now when I first enter the app, it loads the array of data from nsuserdefaults. I navigate to the view with the table and it displays the data correctly there with the UISwitches all in the correct position given the data (some on, some off). When I tap one of the switches, then click the segmentedcontrol that does the filtering, the data reverts back to the state it was loaded in, implying that the flipping of the switch did not actually effect the data at all (even though I don't think I did a deep copy anywhere here so I figured it should be doing the right thing). Any suggestions?