Sharing a file on an overloaded machine - windows-xp

I have a computer that is running Windows XP that I am using to process a great deal of data, update monitors, and bank data. Generally it is pretty loaded with work.
One particular file that has real time data is useful to a number of users. We have two programs that need this file, one that displays the numerical data and one that plots the numerical data. Any user can run an instance of either program on their machine. These programs search for the real time data file which is updated every second. They are both written in Perl and I was asked not to change either program.
Because of the large load on the computer, I am currently running the program that does calculations and creates the real time data file on a separate computer. This program simply writes the real time file onto the overloaded computer. Because Windows doesn't have an atomic write, I created a method that writes to a different extension, deletes the old real time file, and then moves the new one to the correct name. Unfortunately, as the user load on the computer increases, the writes take longer (which isn't ideal but is live-able) but more annoyingly, the time between deleting the old real time file and moving the new file to the correct name increases a great deal, causing errors with the Perl programs. Both programs check to see if the file modify time has changed (neither check for file locks). If the file goes missing they get angry and output error messages.
I imagine a first course of action would be to move this whole process away from the overloaded computer. My other thought was to create a number of copies of the files on different machines and have different users read the file from different places (this would be a real hack though).
I am new to the world networking and file sharing but I know there is a better way to do this. Frankly this whole method is a little hacked but that's how it was when I came here.
Lastly, it's worth mentioning that this same process runs on a UNIX machine and has none of these problems. For this reason I feel the blame falls on a need for an atomic write. I have been searching the internet for any work around to this problem and have tried a number of different methods (eg my current extension switching method).
Can anyone point me in the right direction so I can solve this problem?
My code is written in Python.

os.rename() says:
os.rename(src, dst)
Rename the file or directory src to dst. If dst is a directory,
OSError will be raised. On Unix, if dst exists and is a file,
it will be replaced silently if the user has permission. The
operation may fail on some Unix flavors if src and dst are on
different filesystems. If successful, the renaming will be an
atomic operation (this is a POSIX requirement). On Windows, if
dst already exists, OSError will be raised even if it is a file;
there may be no way to implement an atomic rename when dst names
an existing file.
Given that on Windows you are forced to delete the old file before renaming the new one to it, and you are prohibited from modifying the reading scripts to tolerate the missing file for a configurable timeout (the correct solution) or do proper resource locking with the producer (another correct solution), your only workaround may be to play with the process scheduler to make the {delete, rename} operation appear atomic. Write a C program that does nothing but look for the new file, delete the old, and rename the new. Run that "pseudo-atomic rename" process at high priority and pray that it doesn't get task-switched between the delete and the rename.

Related

Will the depth of a file within a filesystem change the time taken to copy it?

I am trying to figure out if whether or not the depth of a file in a filesystem will change the amount of time it takes to execute a "cp" bash command with that file.
By depth I mean how many parent directories its contained in.
I tried running a few tests, but my results are pretty inconclusive, and when I try to logically answer, I can think of reasons of why it would be either way.
What is the purpose of this?
Provided nothing is cached, the deeper the directory tree the more data has to be read from storage to get to the file - you have to find the name of the second dir, then the third within the second and so on. On the other hand if the file is big, the time needed to do this can be negligible in comparison.
Also mere startup of a command like cp is not without its cost.
If you are interested in how file systems work read this free book: http://www.nobius.org/~dbg/practical-file-system-design.pdf
Performance is a complicated subject, especially so when hard media is involved. Without proper understanding of how this works and proper understanding of statistics, you can't perform a correct test.

Verify .mat file exists and is not Corrupt - Matlab

I have 2 independent Matlab workers, with FIRST getting/saving data and SECOND reading it (and doing some calculations etc).
FIRST saves data as .mat file on the hard-disk while SECOND reads it from there. It takes ~20 seconds to SAVE this data as .mat and 8millisec to DELETE it. Before SAVING data, FIRST deletes the old file and then saves a newer version.
How can the SECOND verify that data exists and is not corrupt? I can use exists but that doesn't tell me if the data is corrupt or not. For eg, if SECOND tries to read data exactly when FIRST is saving it, exists passes but LOAD gives you an error saying - Data Corrupt etc.
Thanks.
You can't, without some synchronization mechanism - by the time SECOND completes its check and starts to read the file, FIRST might have started writing it again. You need some sort of lock or mutex.
Two options for base Matlab.
If this is on a local filesystem, you could use a separate lock file sitting next to the data file to manage concurrent access to the data file. Use Java's NIO FileChannel and FileLock objects from within Matlab to lock the first byte of the lock file and use that as a semaphore to control access to the data file, so the reader waits until the writer is finished and vice versa. (If this is on a network filesystem, don't try this - file locking may seem to work but usually is not officially supported and in my experience is unreliable.)
Or you could just put a try/catch around your load() call and have it pause a few seconds and retry if you get a corrupt file error. The .mat file format is such that you won't get a partial read if the writer is still writing it; you'll get that corrupt file error. So you could use this as a lazy sort of collision detection and backoff. This is what I usually do.
To reduce the window of contention, consider having FIRST write to a temporary file in the same directory, and then use a rename to move it to its final destination. That way the file is only unavailable during a quick filesystem move operation, not the 20 seconds of data writing. If you have multiple writers, stick the PID and hostname in the temp file name to avoid collisions.
Sounds like a classic resource sharing problem between 2 threads (R-W)
In short, you should find a method of inter-workers safe communication. Check this out.
Also, try to type
showdemo('paralleldemo_communic_prof')
in Matlab

Do any common OS file systems use hashes to avoid storing the same content data more than once?

Many file storage systems use hashes to avoid duplication of the same file content data (among other reasons), e.g., Git and Dropbox both use SHA256. The file names and dates can be different, but as long as the content gets the same hash generated, it never gets stored more than once.
It seems this would be a sensible thing to do in a OS file system in order to save space. Are there any file systems for Windows or *nix that do this, or is there a good reason why none of them do?
This would, for the most part, eliminate the need for duplicate file finder utilities, because at that point the only space you would be saving would be for the file entry in the file system, which for most users is not enough to matter.
Edit: Arguably this could go on serverfault, but I feel developers are more likely to understand the issues and trade-offs involved.
ZFS supports deduplication since last month: http://blogs.oracle.com/bonwick/en_US/entry/zfs_dedup
Though I wouldn't call this a "common" filesystem (afaik, it is currently only supported by *BSD), it is definitely one worth looking at.
It would save space, but the time cost is prohibitive. The products you mention are already io bound, so the computational cost of hashing is not a bottleneck. If you hashed at the filesystem level, all io operations which are already slow will get worse.
NTFS has single instance storage.
NetApp has supported deduplication (that's what its called in the storage industry) in the WAFL filesystem (yeah, not your common filesystem) for a few years now. This is one of the most important features found in the enterprise filesystems today (and NetApp stands out because they support this on their primary storage also as compared to other similar products which support it only on their backup or secondary storage; they are too slow for primary storage).
The amount of data which is duplicate in a large enterprise with thousands of users is staggering. A lot of those users store the same documents, source code, etc. across their home directories. Reports of 50-70% data deduplicated have been seen often, saving lots of space and tons of money for large enterprises.
All of this means that if you create any common filesystem on a LUN exported by a NetApp filer, then you get deduplication for free, no matter what the filesystem created in that LUN. Cheers. Find out how it works here and here.
btrfs supports online de-duplication of data at the block level. I'd recommend duperemove as an external tool is needed.
It would require a fair amount of work to make this work in a file system. First of all, a user might be creating a copy of a file, planning to edit one copy, while the other remains intact -- so when you eliminate the duplication, the hard link you created that way would have to give COW semantics.
Second, the permissions on a file are often based on the directory into which that file's name is placed. You'd have to ensure that when you create your hidden hard link, that the permissions were correctly applied based on the link, not just the location of the actual content.
Third, users are likely to be upset if they make (say) three copies of a file on physically separate media to ensure against data loss from hardware failure, then find out that there was really only one copy of the file, so when that hardware failed, all three copies disappeared.
This strikes me as a bit like a second-system effect -- a solution to a problem long after the problem ceased to exist (or at least matter). With hard drives current running less than $100US/terabyte, I find it hard to believe that this would save most people a whole dollar worth of hard drive space. At that point, it's hard to imagine most people caring much.
There are file systems that do deduplication, which is sort of like this, but still noticeably different. In particular, deduplication is typically done on a basis of relatively small blocks of a file, not on complete files. Under such a system, a "file" basically just becomes a collection of pointers to de-duplicated blocks. Along with the data, each block will typically have some metadata for the block itself, that's separate from the metadata for the file(s) that refer to that block (e.g., it'll typically include at least a reference count). Any block that has a reference count greater than 1 will be treated as copy on write. That is, any attempt at writing to that block will typically create a copy, write to the copy, then store the copy of the block to the pool (so if the result comes out the same as some other block, deduplication will coalesce it with the existing block with the same content).
Many of the same considerations still apply though--most people don't have enough duplication to start with for deduplication to help a lot.
At the same time, especially on servers, deduplication at a block level can serve a real purpose. One really common case is dealing with multiple VM images, each running one of only a few choices of operating systems. If we look at the VM image as a whole, each is usually unique, so file-level deduplication would do no good. But they still frequently have a large chunk of data devoted to storing the operating system for that VM, and it's pretty common to have many VMs running only a few operating systems. With block-level deduplication, we can eliminate most of that redundancy. For a cloud server system like AWS or Azure, this can produce really serious savings.

How can I write a program that can recover files in FAT32

How can I write a program that can recover files in FAT32?
This is pretty complex, but FAT32 is very good documented:
I wrote a tool for direct FAT32 access once using only those ressources:
http://en.wikipedia.org/wiki/File_Allocation_Table
http://support.microsoft.com/kb/154997/
http://www.microsoft.com/whdc/system/platform/firmware/fatgen.mspx
But I've never actually tried to recover files. If you will successfully recover a file depends on several factors:
The file must still "exist" physically on the hard disk
You must know where the file starts
You must know what you are looking for (Headers..)
It depends on what happened to the files you're trying to recover. The data may still be on the partition, or it could be overwritten by now. There are a lot of pre-written solutions. A simple google search should give you a plethora of software that can try to recover the data, but it's not 100% sure to get them back. If you really want to recover them yourself, you'll need to write something the read the raw partition and ignore missing file markers.
here is a program (written by Thomas Tempelman. This guy is great.) that might help you out. You can make a copy of the partition, ignoring corrupt bits, then operate on the copy so you don't mess anything up, and you may also be able to recover the data directly with it.
I think you are referring to data carving, that is, reading the physical device and reconstructing previously unlinked files based on some knowledge (e.g. when you find two letters, PK, it's highly probable than a zip archive is following, same for JFIF for JPEG).
In this case, I suggest you to study the source code of PhotoRec a great (in my opinion, the best) Open Source tool for data carving.

How do you deal with lots of small files?

A product that I am working on collects several thousand readings a day and stores them as 64k binary files on a NTFS partition (Windows XP). After a year in production there is over 300000 files in a single directory and the number keeps growing. This has made accessing the parent/ancestor directories from windows explorer very time consuming.
I have tried turning off the indexing service but that made no difference. I have also contemplated moving the file content into a database/zip files/tarballs but it is beneficial for us to access the files individually; basically, the files are still needed for research purposes and the researchers are not willing to deal with anything else.
Is there a way to optimize NTFS or Windows so that it can work with all these small files?
NTFS actually will perform fine with many more than 10,000 files in a directory as long as you tell it to stop creating alternative file names compatible with 16 bit Windows platforms. By default NTFS automatically creates an '8 dot 3' file name for every file that is created. This becomes a problem when there are many files in a directory because Windows looks at the files in the directory to make sure the name they are creating isn't already in use. You can disable '8 dot 3' naming by setting the NtfsDisable8dot3NameCreation registry value to 1. The value is found in the HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\FileSystem registry path. It is safe to make this change as '8 dot 3' name files are only required by programs written for very old versions of Windows.
A reboot is required before this setting will take effect.
NTFS performance severely degrades after 10,000 files in a directory. What you do is create an additional level in the directory hierarchy, with each subdirectory having 10,000 files.
For what it's worth, this is the approach that the SVN folks took in version 1.5. They used 1,000 files as the default threshold.
The performance issue is being caused by the huge amount of files in a single directory: once you eliminate that, you should be fine. This isn't a NTFS-specific problem: in fact, it's commonly encountered with user home/mail files on large UNIX systems.
One obvious way to resolve this issue, is moving the files to folders with a name based on the file name. Assuming all your files have file names of similar length, e.g. ABCDEFGHI.db, ABCEFGHIJ.db, etc, create a directory structure like this:
ABC\
DEF\
ABCDEFGHI.db
EFG\
ABCEFGHIJ.db
Using this structure, you can quickly locate a file based on its name. If the file names have variable lengths, pick a maximum length, and prepend zeroes (or any other character) in order to determine the directory the file belongs in.
I have seen vast improvements in the past from splitting the files up into a nested hierarchy of directories by, e.g., first then second letter of filename; then each directory does not contain an excessive number of files. Manipulating the whole database is still slow, however.
I have run into this problem lots of times in the past. We tried storing by date, zipping files below the date so you don't have lots of small files, etc. All of them were bandaids to the real problem of storing the data as lots of small files on NTFS.
You can go to ZFS or some other file system that handles small files better, but still stop and ask if you NEED to store the small files.
In our case we eventually went to a system were all of the small files for a certain date were appended in a TAR type of fashion with simple delimiters to parse them. The disk files went from 1.2 million to under a few thousand. They actually loaded faster because NTFS can't handle the small files very well, and the drive was better able to cache a 1MB file anyway. In our case the access and parse time to find the right part of the file was minimal compared to the actual storage and maintenance of stored files.
You could try using something like Solid File System.
This gives you a virtual file system that applications can mount as if it were a physical disk. Your application sees lots of small files, but just one file sits on your hard drive.
http://www.eldos.com/solfsdrv/
If you can calculate names of files, you might be able to sort them into folders by date, so that each folder only have files for a particular date. You might also want to create month and year hierarchies.
Also, could you move files older than say, a year, to a different (but still accessible) location?
Finally, and again, this requires you to be able to calculate names, you'll find that directly accessing a file is much faster than trying to open it via explorer. For example, saying
notepad.exe "P:\ath\to\your\filen.ame"
from the command line should actually be pretty quick, assuming you know the path of the file you need without having to get a directory listing.
One common trick is to simply create a handful of subdirectories and divvy up the files.
For instance, Doxygen, an automated code documentation program which can produce tons of html pages, has an option for creating a two-level deep directory hierarchy. The files are then evenly distributed across the bottom directories.
Aside from placing the files in sub-directories..
Personally, I would develop an application that keeps the interface to that folder the same, ie all files are displayed as being individual files. Then in the application background actually takes these files and combine them into a larger files(and since the sizes are always 64k getting the data you need should be relatively easy) To get rid of the mess you have.
So you can still make it easy for them to access the files they want, but also lets you have more control how everything is structured.
Having hundreds of thousands of files in a single directory will indeed cripple NTFS, and there is not really much you can do about that. You should reconsider storing the data in a more practical format, like one big tarball or in a database.
If you really need a separate file for each reading, you should sort them into several sub directories instead of having all of them in the same directory. You can do this by creating a hierarchy of directories and put the files in different ones depending on the file name. This way you can still store and load your files knowing just the file name.
The method we use is to take the last few letters of the file name, reversing them, and creating one letter directories from that. Consider the following files for example:
1.xml
24.xml
12331.xml
2304252.xml
you can sort them into directories like so:
data/1.xml
data/24.xml
data/1/3/3/12331.xml
data/2/5/2/4/0/2304252.xml
This scheme will ensure that you will never have more than 100 files in each directory.
Consider pushing them to another server that uses a filesystem friendlier to massive quantities of small files (Solaris w/ZFS for example)?
If there are any meaningful, categorical, aspects of the data you could nest them in a directory tree. I believe the slowdown is due to the number of files in one directory, not the sheer number of files itself.
The most obvious, general grouping is by date, and gives you a three-tiered nesting structure (year, month, day) with a relatively safe bound on the number of files in each leaf directory (1-3k).
Even if you are able to improve the filesystem/file browser performance, it sounds like this is a problem you will run into in another 2 years, or 3 years... just looking at a list of 0.3-1mil files is going to incur a cost, so it may be better in the long-term to find ways to only look at smaller subsets of the files.
Using tools like 'find' (under cygwin, or mingw) can make the presence of the subdirectory tree a non-issue when browsing files.
Rename the folder each day with a time stamp.
If the application is saving the files into c:\Readings, then set up a scheduled task to rename Reading at midnight and create a new empty folder.
Then you will get one folder for each day, each containing several thousand files.
You can extend the method further to group by month. For example, C:\Reading become c:\Archive\September\22.
You have to be careful with your timing to ensure you are not trying to rename the folder while the product is saving to it.
To create a folder structure that will scale to a large unknown number of files, I like the following system:
Split the filename into fixed length pieces, and then create nested folders for each piece except the last.
The advantage of this system is that the depth of the folder structure only grows as deep as the length of the filename. So if your files are automatically generated in a numeric sequence, the structure is only is deep is it needs to be.
12.jpg -> 12.jpg
123.jpg -> 12\123.jpg
123456.jpg -> 12\34\123456.jpg
This approach does mean that folders contain files and sub-folders, but I think it's a reasonable trade off.
And here's a beautiful PowerShell one-liner to get you going!
$s = '123456'
-join (( $s -replace '(..)(?!$)', '$1\' -replace '[^\\]*$','' ), $s )