TableView is not loading data? - iphone

In my Map application I have segment controller on main screen and using that I have Map View & tableview(both are UIView). I have tried everything but my data is not loading in my tableview. Here is my tableview code. Here marker is attribute in my xml file which contain Showroom name and Iam able to parse this.
.h file
#interface HViewController : UIViewController<UITableViewDataSource, UITableViewDelegate> {
UITableView *_tableView;
}
#property (nonatomic, retain) IBOutlet UITableView *_tableView;
#end
.m file
Edited = with ViewWillAppear,viewDieLoad, segement action method
#synthesize tableView;
- (void)viewDidLoad {
appDelegate = (HAppDelegate *)[[UIApplication sharedApplication] delegate];
[segmentedControl addTarget:self action:#selector(segmentAction:)
forControlEvents:UIControlEventValueChanged];
}
- (void)viewWillAppear:(BOOL)animated
{
self._tableView.rowHeight = 80.0;
[_tableView reloadData];
}
-(void)segmentAction:(id)sender;{
UISegmentedControl* segCtl = sender ;
if( [segCtl selectedSegmentIndex] == 0 )
{
NSLog(#"segmentAction mapView");
mapView.hidden = NO;
_tableView.hidden = YES;
//[ self.view addSubview:mapView] ; // adding view to segmentindex 0
}
if( [segCtl selectedSegmentIndex] == 1 )
{
NSLog(#"segmentAction _tableview");
_tableView.hidden = NO;
mapView.hidden = YES;
//[ self.view addSubview:_tableview] ;
}
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
// Customize the number of rows in the table view.
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
NSLog(#"appDelegate.markers _tableview");
return [appDelegate.markers count];
}
//method to print row(showroom count on Header)
- (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection: (NSInteger)section {
if(section == 0)
return [NSString stringWithFormat:NSLocalizedString(#"ShowRooms[%d]", #"Showroom format"), [appDelegate.markers count]];
}
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath: (NSIndexPath *)indexPath {
static NSUInteger const kShowroomNameLabelTag = 2;
UILabel *ShowroomNameLabel = nil;
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
cell.selectionStyle = UITableViewCellSelectionStyleGray;
ShowroomNameLabel = [[[UILabel alloc] initWithFrame:CGRectMake(50, 1, 300, 20)] autorelease];
ShowroomNameLabel.tag = kShowroomNameLabelTag;
ShowroomNameLabel.font = [UIFont boldSystemFontOfSize:18];
[cell.contentView addSubview:ShowroomNameLabel];
NSLog(#"UITableViewCell.markers _tableview");
}
else
{
ShowroomNameLabel = (UILabel *)[cell.contentView viewWithTag:kShowroomNameLabelTag];
}
marker *aMarker = [appDelegate.markers objectAtIndex:indexPath.row];
//ShowroomNameLabel.text = aMarker.name;
ShowroomNameLabel.text= [NSString stringWithFormat:#"ShowroomName= %#", aMarker.name];
return cell;
}
In my tableview Header it shows data count correctly but not showing data.
I have connected delegate,datasource,_tableview to fileOwner of the HViewController in which I have put above code. Plz suggest something where I am wrong. I am parsing XML file and getting data in console alos I can show it on Map. But I am not able to load data in my tableview.

Try moving [_tableView reloadData] to viewWillAppear.
UITableViewController reloads the table view's data in viewWillAppear, not viewDidLoad. I can't tell you the exact reason for which this would make a difference, though I can think of several. Anyway, it's worth a try.
EDIT:
RESPONSE TO COMMENTS
If titleForHeaderInSection: is being called, then there is a data source connected to a table view. So, the problem is not a lack of a data source connection.
I am guessing you have 2 table views in your .xib file: a large one & a short one below it. The large table view is not connected to the data source, so it just displays blank lines. The short table view is connected to the data source. But, it is just tall enough for a header and has no space left to display any cells. Thus, titleForHeaderInSection: is called, but cellForRowAtIndexPath: is not because there is no space to display any cells.
Note that this is just a guess, but it is the only scenario I can think of that would cause the behavior you described. The code you posted looks ok, although a bit more complicated than necessary.
There is no question that reloadData should be in viewWillAppear. That's where the Apple engineers put it when they created the UITableViewController class. So, to put it elsewhere, you have to believe you know better than they do.

Related

How do I retrieve UITableView row number of a UISwitch?

I have tried several approaches posted here, but I cannot get my table full of switches to return an index value for the cell of the changed switch. I am creating the view containing the table programmatically (no xib).
TableSandboxAppDelegate.m I instantiate the view controller in didFinishLaunchingWithOptions: with:
...
TableSandboxViewController *sandboxViewController = [[TableSandboxViewController alloc]
init];
[[self window] setRootViewController:sandboxViewController];
...
TableViewController.h file reads:
#interface TableSandboxViewController : UITableViewController
{
NSMutableArray *_questionOrder;
NSMutableArray *switchStates;
}
#end
TableViewController.m cellForRowAtIndexPath: reads:
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"MainCell"];
UISwitch *theSwitch = nil;
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:#"MainCell"];
theSwitch = [[UISwitch alloc] initWithFrame:CGRectZero];
theSwitch.tag = 100;
[theSwitch addTarget:self action:#selector(switchChanged:)
forControlEvents:UIControlEventValueChanged];
[cell.contentView addSubview:theSwitch];
} else {
theSwitch = [cell.contentView viewWithTag:100];
}
if ([[switchStates objectAtIndex:indexPath.row] isEqualToString:#"ON"]) {
theSwitch.on = YES;
} else {
theSwitch.on = NO;
}
return cell;
TableViewController.m -(IBAction)switchChanged:(UISwitch *)sender reads:
UITableViewCell *theParentCell = [[sender superview] superview];
NSIndexPath *indexPathOfSwitch = [self.tableView indexPathForCell:theParentCell];
NSLog(#"Switch changed at index: %d", indexPathOfSwitch.row);
My log result is always "Switch changed at index: 0". I feel like the problem is in that CGPoint line where I've tried combinations of replacements for "sender" ([sender superview], [[sender superview]superview], etc). I don't feel like that line is pointing to the view that displays the table.
What am I doing wrong?
Note added 10/9, 9:15 EDT: my goal is to be able to handle about 100 yes/no questions in the table, so reuse is a key. I want to scroll and have the table the state of each switch, as well as be able to retrieve them when leaving the view.
Tags is an okay solution, but a little clumsy because the cells - and therefore their subviews - are continually being reused, changing their rows - and therefore the tags they need.
Instead, I generally keep one of these around:
- (NSIndexPath *)indexPathWithSubview:(UIView *)subview {
while (![subview isKindOfClass:[UITableViewCell self]] && subview) {
subview = subview.superview;
}
return [self.tableView indexPathForCell:(UITableViewCell *)subview];
}
Then when I get an IBAction:
- (IBAction)someSubviewAction:(id)sender {
NSIndexPath *indexPath = [self indexPathWithSubview:(UIView *)sender];
// carry on from here
}
You may set switch view tag to row index. Instead of theSwitch.tag = 100;
do
-(UITableViewCell*)tableView:table cellForRowAtIndexPath:indexPth
{
UISwitch *theSwitch = nil;
if (cell == nil) {
...
// as per your example
[cell.contentView addSubview:theSwitch];
} else {
theSwitch = subviewWithClass(cell.contentView, [UISwitch class]);
}
theSwitch.tag = indexPath.row;
...
}
Add this helper function to replace viewWithTag: call
UIView *subviewWithClass(UIView *contentview, Class klass)
{
for (UIView *view in contentview.subviews)
if ([view isKindOfClass:klass])
return view;
return nil;
}
Then retrieve tag, that is a row index now, in your switchChanged function
-(IBAction)switchChanged:(UISwitch *)sender {
NSLog(#"Selected Switch - %d", sender.tag);
...
}
If you use something block-based (like https://github.com/brightsoftdev/iOS-Block-Based-Bindings/blob/master/UISwitch%2BBindings.m), you don't need to worry about getting the row, because you can reference the indexPath that is passed into tableView:cellForRowAtIndexPath: in your block.
Similar to #danh, I've come up with this solution using an extention which I've used multiple times.
#interface UIView (Find)
- (id)findSuperviewOfClass:(Class)class;
- (NSIndexPath *)findIndexPath;
#end
#implementation UIView (Find)
- (id)findSuperviewOfClass:(Class)class
{
return [self isKindOfClass:class] ? self : [self.superview findSuperviewOfClass:class];
}
- (NSIndexPath *)findIndexPath
{
UITableView *tableView = [self findSuperviewOfClass:[UITableView class]];
return [tableView indexPathForCell:[self findSuperviewOfClass:[UITableViewCell class]]];
}
#end
for iOS6+ you could maintain a NSMutableArray queuedSwitches
in -tableView:cellForrowAtIndexPath: you would take a switch, if not empty and places it on the custom cell and assign it to a property. If empty you create a new one.
in -tableView:didEndDisplayingCell:forRowAtIndexPath: you would add it to quededSwitches and remove it from it cell.
This will just allocate enough switches for visible cells and reuse them.
the switches are all wired up to one action.
-(void)switchAction:(UISwitch *)switch
{
NSIndexPath *indexPath = [self.tableView indexPathForCell:[switch superView]];
//…
}
You could create a subclass of UISwitch and add an indexPath property, then just set the indexPath in cellForRowAtIndexPath:
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
SwitchCell *returnCell = [tableView dequeueReusableCellWithIdentifier:#"SwitchCell" forIndexPath:indexPath];
returnCell.switch.indexPath = indexPath;
return returnCell;
}

CellForRowAtIndexPath is not invoked

I'm writing an app hat has many views and I used sliding views library (ECSlidingViews). The problem is when I fill an array with objects and fill the table with the objects in tableView:cellForRowIndexPath: method, it does present the data in the table, but when I go to other view and come back the data disappears because tableView:cellForRowIndexPath: is not called. Here is the code:
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"begin of cellForRowAtIndexPath");
SchedualeCell *cell = (SchedualeCell *)[tableView dequeueReusableCellWithIdentifier:#"Cell"];
Course *temp = [array objectAtIndex:indexPath.row];
cell.nameLb.text = temp.name;
cell.hourLb.text = [NSString stringWithFormat:#"%d",temp.hour];
cell.startTimeLb.text = temp.startTime;
cell.endTimeLb.text = temp.endTime;
NSLog(#"End of cellForRowAtIndexPath");
return cell;
}
tableView:numberOfRowsInSection: and numberOfSectionsInTableView: is invoked when I come back to the view that has the table view.
P.S.: The view is UIViewController that has table view inside of it, and I searched all StackOverflow before posting my problem.
EDIT : this is where I set the delegate and datasource
- (void)viewDidLoad
{
[super viewDidLoad];
NSLog(#"Did Appear");
// Do any additional setup after loading the view.
self.view.layer.shadowOpacity = 0.75f;
self.view.layer.shadowRadius = 10.0f;
self.view.layer.shadowColor= [UIColor blackColor].CGColor;
if (![self.slidingViewController.underLeftViewController isKindOfClass:[MenuViewController class]])
{
self.slidingViewController.underLeftViewController = [self.storyboard instantiateViewControllerWithIdentifier:#"Menu"];
}
[self.view addGestureRecognizer:self.slidingViewController.panGesture];
if (array == nil)
{
array = [[NSMutableArray alloc]init];
}
table.delegate = self;
table.dataSource = self;
[table reloadData];
}
and I did included The delegate and datasource in the header
#interface MainViewController : UIViewController<UITableViewDataSource , UITableViewDelegate,addDelegate>
First of all , it's not numberOfRowsAtSection and numberOfTableView. It's numberOfSectionsInTableView and numberOfRowsInSection.
Things you can do :
1) NSLog your numberOfRowsInSection. Note that , If it's "0" then your cellForRowAtIndexPath is never going to be called.
2) If you are using your UITableView inside some UIView then you should add :
[self.view addSubview:table];
3) Don't Forget to include :
#interface yourViewController : UIViewController<UITableViewDataSource,UITableViewDelegate>
Once check that you reframed the tableview in ViewWillAppear.
Some times if we set out of frame, CellForRowAtIndexPath will not call.

iPhone didSelectRowAtIndexPath not invoke for cells number 10, 20,30

here is the thing. I have a tableview with a variable number of rows. When you tap one of them, a detail view is shown.
Everything is ok if you tapped rows from 0 to 9, 11 to 19, 21 to 29 etc... But it doesn't work for rows number 10, 20, 30 etc... Even a long tap is detected on this rows, so an alert is shown, in order to delete the row if necessary (and I can remove it without problems), but didselectrowatindexpath is Never called.
I think is something involved that the tableview only keeps 10 rows at the same time. But in cellForRowAtIndex everything loads ok, for all rows. I keep all the data in some NSMutableArray, to access the data I need with [indexPath row].
I have already spend some time looking for similar post, but don't find anything like this.
any help will be appreciate. Thanks!
Some code:
// in .h
#import <UIKit/UIKit.h>
#import "PullRefreshTableViewController.h"
#import "DetalleMailViewController.h"
#interface MensajesTableViewController : PullRefreshTableViewController <DetalleMailViewControllerDelegate>
#property (nonatomic, strong) NSMutableArray *mailAuthors;
#property (nonatomic) int row_tabla_delete;
- (IBAction)presentMenu:(id)sender;
#end
//in .m make the synthesize of mailAuthors and some relevant code:
- (void)viewDidLoad
{
[super viewDidLoad];
self.tableView.allowsSelection = YES;
//This gesture works fine
UILongPressGestureRecognizer *lpgr = [[UILongPressGestureRecognizer alloc]
initWithTarget:self action:#selector(presentMenu:)];
lpgr.minimumPressDuration = 0.5; //seconds
lpgr.numberOfTouchesRequired =1;
lpgr.delegate = self;
[self.tableView addGestureRecognizer:lpgr];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *idCell = #"mailTableCell";
MailCell *celda = [tableView dequeueReusableCellWithIdentifier:idCell];
if(celda == nil){
celda = [[MailCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:idCell];
}
celda.mailAuthor.text = [self.mailAuthors objectAtIndex:[indexPath row]];
return celda;
}
-(void) viewWillAppear:(BOOL)animated{
[[self tableView] reloadData];
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
//I really use a segue here, but for the sake of simplicity, I just put a trace, never called for rows 10, 20, 30... The segue works fine the rest of the time...
NSLog(#"tapped %d", [indexPath row]);
}
- (IBAction)presentMenu:(id)sender {
if ([sender state] == UIGestureRecognizerStateBegan){
CGPoint p = [sender locationInView:self.tableView];
NSIndexPath * indexPath = [self.tableView indexPathForRowAtPoint:p];
if (indexPath != nil){
self.row_tabla_delete = [indexPath row];
}
//some code to delete the row
}
}
In MailCell.hI have theUILabelfor mailAuthor as a property, and linked in the storyboard with the UILabel inside theUITableViewCell. In the storyboard, I have aTableViewController linked to my own class "MensajeTableViewController", theUITableViewCellto my "MailCell`".
If there is some need to add some other relevant code, or something else, please Help me.

Iphone programming: Multiple UITableViews reading from the same source?

This question is related to UITableView issue when using separate delegate/dataSource, though I have a different problem. I'm just starting to learn iPhone programming.
Basically I have one main view with a table. On the event of a cell click, a sub view with another table is shown.
The datasource and delegate for the main view's table are set as files' owner, and I have added the necessary code in there to handle the table data and everything is fine.
But, when the second table in the sub-view seems to crash the application, I did the same thing, set the datasource and delegate to the file's owner and repeated the same procedure as for the main view's table. I have no idea why this is happening.
The sub-view has its only nib/xib file and its own outlet. If i do not attach any datasource to the subview's table, it takes the data from the main view's table; I don't understand why that is, since I have set the datasource to be the file's owner.
For example: the FirstView controller has a table FirstTable, the datasource and delegate are set to the owner of Files. I added the following in FirstView.m:
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return 4;
}
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"LibraryListingCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier] autorelease];
}
cell.textLabel.text =#"Table Cell";
return cell;
}
Everything works perfectly.
The moment I repeat this with a second table and a second view, the application crashes saying
reason: '-[UISectionRowData tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x69188d0'
I have done exactly the same for second table: implemented numberOfRowsInSection and cellForRowAtIndexPatch inside secondview.m and set the second table's delegate and datasource to the file's owner. If I remove the delegate and datasource for the second table, the application doesn't crash but has an empty table in the second view.
Any suggestions? or am I missing some key concept here ?
You can use same datasource and delegate methods for multiple tables.
You have to mention in which table you are doing operations.
For example:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
if ([tableView isEqual:TableView1])
{
//do work for tableview1
}
else if([tableView isEqual:TableView2])
{
//do operations for tableview2
}
}
This is the main View controller .h file.
#import <UIKit/UIKit.h>
#import "SubView.h"
#interface StackOverTableSubViewViewController : UIViewController <UITableViewDelegate,UITableViewDataSource>
{
UIView *contentView;
UITableView *tblVw;
NSMutableArray *array;
SubView *SubViewObj;
}
#property(nonatomic,retain) UIView *contentView;
#property(nonatomic,retain) UITableView *tblVw;
#property(nonatomic,retain) NSMutableArray *array;
#property(nonatomic,retain) SubView *SubViewObj;
#end
This is the main View controller .m file.
#import "StackOverTableSubViewViewController.h"
#implementation StackOverTableSubViewViewController
#synthesize contentView,tblVw,array,SubViewObj;
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView
{
contentView=[[UIView alloc]initWithFrame:[[UIScreen mainScreen]bounds]];
contentView.autoresizingMask=(UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight);
contentView.autoresizesSubviews=YES;
contentView.backgroundColor=[UIColor whiteColor];
tblVw=[[UITableView alloc]initWithFrame:[[UIScreen mainScreen]bounds] style:UITableViewStylePlain];
tblVw.dataSource=self;
tblVw.delegate=self;
tblVw.scrollEnabled=YES;
array=[[NSMutableArray alloc]init];
[array addObject:#"Row1"];
[array addObject:#"Row2"];
[array addObject:#"Row3"];
[array addObject:#"Row4"];
[array addObject:#"Row5"];
[array addObject:#"Row6"];
[array addObject:#"Row7"];
[array addObject:#"Row8"];
[array addObject:#"Row9"];
[array addObject:#"Row10"];
[array addObject:#"Row11"];
[array addObject:#"Row12"];
[contentView addSubview:tblVw];
self.view=contentView;
}
- (NSInteger)tableView:(UITableView *)table numberOfRowsInSection:(NSInteger)section
{
return [array count];
}
// Row display. Implementers should *always* try to reuse cells by setting each cell's reuseIdentifier and querying for available reusable cells with dequeueReusableCellWithIdentifier:
// Cell gets various attributes set automatically based on table (separators) and data source (accessory views, editing controls)
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"CellIdentifier";
// Dequeue or create a cell of the appropriate type.
// UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell.accessoryType = UITableViewCellAccessoryNone;
cell.textLabel.lineBreakMode = UILineBreakModeWordWrap;
cell.textLabel.numberOfLines = 0;
[cell.textLabel sizeToFit];
}
cell.textLabel.text=[array objectAtIndex:indexPath.row];
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
SubViewObj=[[SubView alloc]init];
[self.view addSubview:SubViewObj.view];
}
/*
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
}
*/
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return YES;
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[contentView release];
[SubViewObj release];
[tblVw release];
[array release];
[super dealloc];
}
#end
Add a view controller called subview. Here's subview.h:
#import <UIKit/UIKit.h>
#interface SubView : UIViewController <UITableViewDelegate,UITableViewDataSource>
{
UIView *contentView;
UITableView *tblVw;
NSMutableArray *array;
}
#property(nonatomic,retain) UIView *contentView;
#property(nonatomic,retain) UITableView *tblVw;
#property(nonatomic,retain) NSMutableArray *array;
#end
And subview.m:
#import "SubView.h"
#import
#implementation SubView
#synthesize contentView,tblVw,array;
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView {
contentView=[[UIView alloc]initWithFrame:CGRectMake(200, 10, 300, 600)];
contentView.autoresizingMask=(UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight);
contentView.autoresizesSubviews=YES;
contentView.backgroundColor=[UIColor whiteColor];
tblVw=[[UITableView alloc]initWithFrame:CGRectMake(200, 10, 300, 600) style:UITableViewStylePlain];
tblVw.dataSource=self;
tblVw.delegate=self;
tblVw.scrollEnabled=YES;
tblVw.layer.borderWidth=4.0;
tblVw.layer.borderColor=[[UIColor redColor]CGColor];
array=[[NSMutableArray alloc]init];
[array addObject:#"Data1"];
[array addObject:#"Data2"];
[array addObject:#"Data3"];
[array addObject:#"Data4"];
[array addObject:#"Data5"];
[array addObject:#"Data6"];
[array addObject:#"Data7"];
[array addObject:#"Data8"];
[array addObject:#"Data9"];
[array addObject:#"Data10"];
[array addObject:#"Data11"];
[array addObject:#"Data12"];
[contentView addSubview:tblVw];
self.view=contentView;
}
/*
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
}
*/
- (NSInteger)tableView:(UITableView *)table numberOfRowsInSection:(NSInteger)section
{
return [array count];
}
// Row display. Implementers should *always* try to reuse cells by setting each cell's reuseIdentifier and querying for available reusable cells with dequeueReusableCellWithIdentifier:
// Cell gets various attributes set automatically based on table (separators) and data source (accessory views, editing controls)
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"CellIdentifier";
// Dequeue or create a cell of the appropriate type.
// UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell.accessoryType = UITableViewCellAccessoryNone;
cell.textLabel.lineBreakMode = UILineBreakModeWordWrap;
cell.textLabel.numberOfLines = 0;
[cell.textLabel sizeToFit];
}
cell.textLabel.text=[array objectAtIndex:indexPath.row];
return cell;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Overriden to allow any orientation.
return YES;
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[super dealloc];
}
#end
Try this code. This app was done for the iPad. Change the dimensions as needed for the iPhone.
I had the EXACT same issue and fixed it by deleting my connection from the table view's datasource to the files owner. Then I pasted in the code below replacing the existing cellForRowAtIndexPath. I had to change the array name to match my array and then reconnect the datasource to the files owner, and it started working. Must have been a snafu in my function code somewhere.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"CellIdentifier";
// Dequeue or create a cell of the appropriate type.
// UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell.accessoryType = UITableViewCellAccessoryNone;
cell.textLabel.lineBreakMode = UILineBreakModeWordWrap;
cell.textLabel.numberOfLines = 0;
[cell.textLabel sizeToFit];
}
cell.textLabel.text=[array objectAtIndex:indexPath.row];
return cell;
}

Reusable TableView header views

For performance sake it is usual to reuse UITableView' cells.
Is there a way to do the same thing with TableView header' views?
I am talking about the ones that are returned with delegate's method:
- (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section
I tried to do the following which doesn't seem to be working as expected:
- (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section
{
static NSString *CellIdentifier = #"Header";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier: CellIdentifier];
if (cell == nil) {
cell = [self getHeaderContentView: CellIdentifier];
}
return cell;
}
Is there a way to reuse header' views?
The reason Apple built in the ability to reuse tableview cells is because while the tableview may have many rows, only a handful are displayed on screen. Instead of allocating memory for each cell, applications can reuse already existing cells and reconfigure them as necessary.
First off, header views are just UIViews, and while UITableViewCell is a subclass of UIView, they are not intended to be placed as the view of a section header.
Further, since you generally will have far fewer section headers than total rows, there's little reason to build a reusability mechanism and in fact Apple has not implemented one for generic UIViews.
Note that if you are just setting a label to the header, you can use -(NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section instead.
For something more custom, such as a label with red text (or a button, image, etc), you can do something like this:
- (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section {
UIView *headerView = [[[UIView alloc] initWithFrame:CGRectMake(0,0, 320, 44)] autorelease];
UILabel *label = [[[UILabel alloc] initWithFrame:headerView.frame] autorelease];
label.textColor = [UIColor redColor];
label.text = [NSString stringWithFormat:#"Section %i", section];
[headerView addSubview:label];
return headerView;
}
You can implement that by creating UITableViewHeaderFooterView class
it is subclass of UIView
You also need to create an individual XIB as it will not be created automatically with UITableViewHeaderFooterView creation.
Register Nib with tableview
[self.tblCart registerNib:[UINib nibWithNibName:#"CartHeaderView" bundle:nil] forHeaderFooterViewReuseIdentifier:#"CartHeader"];
Now You can Access that in viewForHeaderInSection
-(UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section
{
CartHeaderView *sectionHeader=[tableView dequeueReusableHeaderFooterViewWithIdentifier:#"CartHeader"];
return sectionHeader;
}
Note :
To set background color you will need to create a subview with same frame as section header and set color for that view.
you can follow
Changing the background color on a UITableViewHeaderFooterView loaded from a xib says to use contentView.backgroundColor instead
A simple yet effective solution:
#interface SectionedTableViewController ()
#property (nonatomic, strong) UINib* sectionHeaderNib;
#property (nonatomic, strong) NSMutableArray* sectionHeaders;
#end
#implementation SectionedTableViewController
#synthesize sectionHeaderNib = sectionHeaderNib_;
#synthesize sectionHeaders = sectionHeaders_;
- (void) viewDidUnload
{
self.sectionHeaders = nil;
[super viewDidUnload];
}
- (NSMutableArray*) sectionHeaders
{
if (!sectionHeaders_)
self.sectionHeaders = [NSMutableArray array];
return sectionHeaders_;
}
- (UINib*) sectionHeaderNib
{
if (!sectionHeaderNib_)
self.sectionHeaderNib = [UINib nibWithNibName: NSStringFromClass(YourHeaderView.class) bundle: nil];
return sectionHeaderNib_;
}
- (YourHeaderView*) dequeueHeader
{
return [self.sectionHeaders firstObjectPassingTest: ^(id obj) { return (BOOL) ([obj superview] == nil); }];
}
- (NSString*) sectionHeaderTitleForSection: (NSInteger) section
{
return nil;
}
- (UIView*) tableView: (UITableView*) tableView viewForHeaderInSection: (NSInteger) section
{
YourHeaderView* headerView = [self dequeueHeader];
if (!headerView)
{
headerView = [YourHeaderView instanceFromNib: self.sectionHeaderNib];
[self.sectionHeaders addObject: headerView];
}
return headerView;
}
#end