i want to add a alter if the user is not connected to the internet and clicks on a webview link.
-(void)webView:(UIWebView *)webView didFailLoadWithError:(NSError *)error {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error" message:#"Can't connect. Please check your internet Connection" delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
[alert release];
}
Problem is here:
Void (-) gives error:(!)Invalid argument type 'void' to unary expression
Very possibly the problem does not lie with the -(void)webView:didFailLoadWithError method itself; rather, it seems you are using it in an incorrect way, i.e.. within an expression that requires a unary operator (e.g., negation, increment, etc.).
In other words, it seems you are trying to use the method's return value somewhere, but there is no return value from that method.
Check the code where you call -(void)webView:didFailLoadWithError...
This is very simple you dont have to code in any delegate method for check weather the user is connected to internet,for example the there is a login page for you and the user logs in but network is not connectd ,so we have to give an alert to user that the network is not connectd right?just simply add the
if(responce == nil)ie,responce from the url
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error" message:#"Can't connect. Please check your internet Connection" delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
[alert release];
} else you code
Related
For the first time I am playing with APNS, I tried to run a proof of concept, with an iOS 5.0.1 device, and the didFailToRegisterForRemoteNotificationsWithError is fired. I know it has been fired because I show an UIAlertView to notify the error:
- (void)application:(UIApplication*)application
didFailToRegisterForRemoteNotificationsWithError:(NSError*)error
{
// Inform the user that registration failed
NSString* failureMessage = #"There was an error while trying to \
register for push notifications.";
UIAlertView* failureAlert = [[UIAlertView alloc] initWithTitle:#"Error"
message:failureMessage
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[failureAlert show];
[failureAlert release];
}
How can I get more info about the error?
Try doing something like NSLog(#"%#", error.userInfo");, that should output some info into the terminal.
I ended up with this code, which works and lets me progress a bit:
NSString* failureMessage = error.localizedDescription;
UIAlertView* failureAlert = [[UIAlertView alloc] initWithTitle:#"Error"
message:failureMessage
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[failureAlert show];
Sorry, iObjectiveC noob here.
Looking for some help again...
I've currently got 2 sections of my app that need internet connection, 1 is a photo gallery through Flickr and the other a Twitter Feed, I was wondering if this is the correct code for the UIAlertView... I can get it working from a button but thats all!
{
-(void)didTap_roundedRectButton1:(id)sender forEvent:(UIEvent *)event {
UIAlertView *alertView = [[UIAlertView alloc] init];
alertView.title = #"You are not connected to the Internet!";
alertView.message = #"Please check your connection and try again...";
[alertView addButtonWithTitle:#"Ok"];
[alertView show];
[alertView release];
}
i think you need to use this example as i have used it to check is there any network is available and device is connected to any one of the network it is alos available on the apple's developer example site
example link is this
You should try this:
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:#"You are not connected to the Internet!"
message:#"Please check your connection and try again..."
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles: nil];
[alertView show];
[alertView release];
and can you post the code how do you create the UIButton?
I am showing alertViews when Location manager unable to find current location. I did it like this
- (void)locationManager:(CLLocationManager *)manager didFailWithError:(NSError *)error {
[manager stopUpdatingLocation];
switch([error code])
{
case kCLErrorNetwork: // general, network-related error
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error" message:#"Please check your network connection or that you are not in airplane mode" delegate:self cancelButtonTitle:#"Ok" otherButtonTitles:nil, nil];
[alert show];
[alert release];
}
break;
case kCLErrorDenied:{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error" message:#"User has denied to use current Location " delegate:self cancelButtonTitle:#"Ok" otherButtonTitles:nil, nil];
[alert show];
[alert release];
}
break;
default:
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error" message:#"Unknown network error" delegate:self cancelButtonTitle:#"Ok" otherButtonTitles:nil, nil];
[alert show];
[alert release];
}
break;
}
}
My problem is locationManager didFailWithError method get called repeatedly. So my alertviews repeatedly display.
How can I solve this issue?
Apple documentation states:
If the location service is unable to retrieve a location right away,
it reports a kCLErrorLocationUnknown error and keeps trying. In such a
situation, you can simply ignore the error and wait for a new event.
If the user denies your application’s use of the location service,
this method reports a kCLErrorDenied error. Upon receiving such an
error, you should stop the location service.
So you might skip some cases where you stop updating and show the alert, especially the default case.
A good start for error messages that can be triggered by an ongoing background process - like the location manager - is to store the reference to the UIAlertView. When the delegate receives alertView:clickedButtonAtIndex:, reset this reference to nil. Before displaying new errors, check if one is already visible.
Even better, don't display modal error messages from background processes. Just walking around, you'll occasionally lose reception, and it's tedious to have to dismiss an error when that happens. If your app has a configuration or help screen, include a space there for the most recent error message from the Location Manager (or Game Center, or iCloud, or anything else that loses connectivity occasionally.)
When you first try to access a user's ALAssetsLibrary, the OS will present them with a dialog asking for permission. If they do not allow this, a failureBlock will be called and will always be called in the future. Is there a way to force a prompt of this authorization request again?
I notice in the Maps app, that they inform the user to go to the Settings app to turn on location services with a button. However, there is no way that I know of to programmatically open the Settings app. Should I just display directions as to how to turn on the location services?
You can't open up the settings app in an Apple approved manner.
The best you can hope for is to trap the error and then display a UIAlertView or other view with instructions on how to do this. Take a look at the latest v. of the Dropbox app for an idea on how they instruct the user.
When you try to access the Library from your code, you can use the error handler to catch the error and display an alert specifying to the user what to do.
Example
failureBlock:^(NSError *error) {
// error handling
if (error.code == ALAssetsLibraryAccessGloballyDeniedError) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error!"
message:#"Error loading image... \nEnable Location Services in 'Settings -> Location Services'."
delegate:self cancelButtonTitle:#"OK"
otherButtonTitles:nil, nil];
[alert show];
} else if (error.code == ALAssetsLibraryAccessUserDeniedError) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error!"
message:[NSString stringWithFormat:#"Error loading image... \nEnable Location Services in 'Settings -> Location Services' for %#.", [[[NSBundle mainBundle] infoDictionary] objectForKey:#"CFBundleDisplayName"]]
delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil, nil];
[alert show];
} else {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error!" message:#"Error loading image..." delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil, nil];
[alert show];
}
}
I'm reading some content from database using SQLite.
It then will be shown in a UIAlertView.
The content contains some new line symbol "\n".
However, it doesn't create a new line in the alert. Instead, the "\n" is shown.
Following is portion of my code:
description = [[NSString alloc] initWithUTF8String:(char *)sqlite3_column_text(selectStatementE, 0)];
UIAlertView *alert = [[UIAlertView alloc]initWithTitle:#"something" message:description delegate:nil cancelButtonTitle:#"Cancel" otherButtonTitles:nil];
[alert show];
Is there anything I can do to make it recognisable?
Thanks in advance!
string with new line character will work without any spl implementation
example
UIAlertView *alert=[[UIAlertView alloc]initWithTitle:#"Print " message:#"line1\nline2\nline3\nline4" delegate:nil cancelButtonTitle:#"Ok" otherButtonTitles:nil];
[alert show];
[alert release];
just Print and check whether your description belongs to following format