anybody know how to resize the dimmed black overly, once you clicked the search bar ?
i having problem when i clicked cancelled the tableview will expend then animated to disappear.
i using this to resize my result tableview.
-(void)searchDisplayController:(UISearchDisplayController *)controller didShowSearchResultsTableView:(UITableView *)tableView {
tableView.frame =fTableView.frame;//CGRectMake(26, 100, 280, 310); //fTableView.frame;
tableView.backgroundColor = [UIColor colorWithRed:243.0/255.0 green:236.0/255.0 blue:212.0/255.0 alpha:1];
}
when clicked on the search bar, gray overlay are full instead of my defined size.
when clicked cancel button, the view will expend back.
I combined several answers in order to move the dimmed overlay frame.
1: override UISearchDisplayController class
#interface MySearchController : UISearchDisplayController
2: override setActive function
- (void)setActive:(BOOL)visible animated:(BOOL)animated
{
[super setActive: visible animated: animated];
//move the dimming part down
for (UIView *subview in self.searchContentsController.view.subviews) {
//NSLog(#"%#", NSStringFromClass([subview class]));
if ([subview isKindOfClass:NSClassFromString(#"UISearchDisplayControllerContainerView")])
{
CGRect frame = subview.frame;
frame.origin.y += 10;
subview.frame = frame;
}
}
}
3: change the xib/storyboard Search Display Controller from UISearchDisplayController to
MySearchController
I thought the searchDisplayController owned a seperate tableview, so my guess is that you would need to resize that one.
Something along the lines of: <yourSearchViewController>.view.frame =self.tableView.frame;
or if you don't have it as class variable, in a method which receives it as argument, eg:
-(void)searchDisplayController:(UISearchDisplayController *)controller didShowSearchResultsTableView:(UITableView *)tableView {
controller.view.frame = self.tableView.frame;
tableView.backgroundColor = [UIColor colorWithRed:243.0/255.0 green:236.0/255.0 blue:212.0/255.0 alpha:1];
}
Alternativily you might want to subclass it and override its view properties locally.
Hope this helps!
The UISearchDisplayController does owns its own tableview which not as easy to tame.
I came across something like this and am still looking for a better solution.
-(void)searchDisplayControllerWillBeginSearch:(UISearchDisplayController *)controller
{
[controller.searchResultsTableView setDelegate:self];
CGFloat gr = 12.0;
controller.searchResultsTableView.backgroundColor = [UIColor colorWithRed:gr green:gr blue:gr alpha:0.0];
[controller.searchResultsTableView setSeparatorStyle:UITableViewCellSelectionStyleNone];
CGRect searchTableFrame = CGRectMake(7, 105, 305, 292);
[controller.searchResultsTableView setFrame:searchTableFrame];
}
The above code does sets the background to transparent but seems to silently ignore the frame size.
EDIT:SOLVED
I found the robust solution to this here.
This saved my life.
Related
I used UITableviewcellEditingstyleDelete to show button for user click on it to show delete button (it's the same way you can see on email app, when user click edit and then click on button to show the delete button). It's work fine in ios6 but when I build my app on device which have ios 7, the delete button is disappear, but when you tap in the delete button's area it's also can delete. The prolem is user cannot see the delete button (The button which have red color provide by OS).
My code is:
- (UITableViewCellEditingStyle)tableView:(UITableView *)aTableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath
{
// Detemine if it's in editing mode
if (self.editing)
{
return UITableViewCellEditingStyleDelete;
}
return UITableViewCellEditingStyleNone;
}
please help me to find the solution, I'm not know much with iOS7 enviroment.Thanks!
Thanks all for your advice, and this solution can solved it, I make it into custom cell
UIImageView* backgroundImage;
//Variable for animation delete button
// Keep the ContactView in normal state
BOOL bFirstEditingCell;
BOOL bShownRedMinus;
BOOL bShownDeleteButton;
CGRect frameOfContactViewInNormal;
CGPoint centerOfCellInNormal;
UITableViewCellAccessoryType accessoryTypeInNormal;
//
- (id)initWithCoder:(NSCoder *)decoder
{
if (self = [super initWithCoder:decoder])
{
super.backgroundColor = [UIColor clearColor];
self.selectionStyle = UITableViewCellSelectionStyleNone;
backgroundImage = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"row_gradient" ]];
self.backgroundView = backgroundImage;
bShownDeleteButton = false;
bShownRedMinus = false;
bFirstEditingCell = true;
accessoryTypeInNormal = UITableViewCellAccessoryNone;
}
return self;
}
- (void)willTransitionToState:(UITableViewCellStateMask)state {
[super willTransitionToState:state];
if (!isOS7()) {
return;
}
for (UIView *subview in self.subviews) {
//Keep normal value of contact view and cell
if (bFirstEditingCell ) {
frameOfContactViewInNormal = self->contactView.frame;
frameOfContactViewInNormal.size.width = kContactViewWidth;
centerOfCellInNormal = subview.center;
bFirstEditingCell = false;
}
if (state == UITableViewCellStateDefaultMask) {
self.backgroundView = backgroundImage;
subview.center = centerOfCellInNormal;
//Set for position of speed dial image
CGRect f = frameOfContactViewInNormal;
if (bShownRedMinus) {
f.size.width -= kRedMinusButtonWidth;
}
self->contactView.frame = f;
bShownDeleteButton = false;
self.accessoryType = accessoryTypeInNormal;
}
else if (state == UITableViewCellStateShowingDeleteConfirmationMask)
{
float sectionIndexWidth = 0.0;
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
sectionIndexWidth = 30.0;
}
else {
sectionIndexWidth = 15.0;
}
CGPoint center = centerOfCellInNormal;
subview.center = CGPointMake(center.x - sectionIndexWidth, center.y);
self.backgroundView = nil;
//Set width of contact name
UIView* view = [subview.subviews objectAtIndex: 0];
CGRect f = view.frame;
f.origin.x = (kDeleteButtonWidth + sectionIndexWidth);
view.frame = f;
f = frameOfContactViewInNormal;
f.size.width = self.frame.size.width - (kDeleteButtonWidth + sectionIndexWidth);
self->contactView.frame = f;
bShownDeleteButton = true;
bShownRedMinus = false;
accessoryTypeInNormal = self.accessoryType;
self.accessoryType = UITableViewCellAccessoryNone;
}
else if (state == UITableViewCellStateShowingEditControlMask) {
CGRect f = frameOfContactViewInNormal;
f.size.width -= 5;
self->contactView.frame = f;
bShownRedMinus = true;
}
else if (state == 3) { //State for clicking red minus button
CGRect f = frameOfContactViewInNormal;
f.size.width += kRedMinusButtonWidth;
self->contactView.frame = f;
self.backgroundView = nil;
}
}
}
It looks like one of the Bug from iOS 7. For some reason the backgroundView is moved by iOS over the delete button. You can work-around this by sub classing your backgroundView and implementing the setFrame function of your derived view like this :
UITableViewCell delete button gets covered up.
It may also happen when the accesoryView is specified and the editingAccessoryView is nil. Detailed explanation of this issue and solution is mentioned here :
UITableViewCell content overlaps delete button when in editing mode in iOS7.
You do not need to check if the tableView is being edited...just implement:
- (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath
{
return UITableViewCellEditingStyleDelete;
}
Best way to remove this problem is that add an image in cell and set it in Backside.
UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"bgImg.png"]];
imageView.frame = CGRectMake(0, 0, 320, yourCustomCell.frame.size.height);
[yourCustomCell addSubview:imageView];
[yourCustomCell sendSubviewToBack:imageView];
If your text would overlap the delete button then implement Autolayout. It'll manage it in better way.
One more case can be generate that is cellSelectionStyle would highlight with default color. You can set highlight color as follows
yourCustomCell.selectionStyle = UITableViewCellSelectionStyleNone;
Set your table cell's selection style to UITableViewCellSelectionStyleNone. This will remove the blue background highlighting or other. Then, to make the text label or contentview highlighting work the way you want, use this method in yourCustomCell.m class.
- (void)setHighlighted:(BOOL)highlighted animated:(BOOL)animated
{
if (highlighted)
self.contentView.backgroundColor = [UIColor greenColor];
else
self.contentView.backgroundColor = [UIColor clearColor];
}
I hope it will help you to understand.
Simpler Workaround
Assuming an iOS7 only app, with a technique similar to that linked in the post by Vin above, I believe the approach here: https://stackoverflow.com/a/19416870/535054 is going to be cleaner.
In this approach, you don't need to subclass your backgroundView, which could be different for different cells.
Place the code in the answer I've linked to above, in the root of your custom table cell hierarchy, and all of your table cells (that inherit from it), get the fix whenever they use the backgroundView or selectedBackgroundView properties.
Copy the solution from this gist: https://gist.github.com/idStar/7018104
An easy way to solve this problem is to make the delete confirmation button view as a front view. It can be done by implementing the delegate method layoutSubviews in customtableviewcell.m file.
In my case I solved it by just adding the following code into customtableviewcell.m file. It may be little different according to how the views are placed in your cell. But surely it will give you an idea about how to solve the problem.
- (void)layoutSubviews // called when a interface orientation occur ie. in our case when the '-' button clicks
{
[super layoutSubviews];
for (UIView *subview in self.subviews) { // Loop through all the main views of cell
// Check the view is DeleteConfirmationView or not, if yes bring it into the front
if ([NSStringFromClass([subview class]) isEqualToString:#"UITableViewCellDeleteConfirmationView"]) {
[self bringSubviewToFront:subview];// code for bring the view into the front of all subviews
}
}
}
I have a photo gallery in my app. where i can select multiple photos and can delete them. All is going on very well.
I just need to implement apple's default selection behavior as we can see in camera roll.
Right now my selection is like this
I have implemented didSelectItemAtIndexPath method as follows -
- (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"Delegate cell %# : SELECTED", [self formatIndexPath:indexPath]);
MyCustomCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:cellIdentifier forIndexPath:indexPath];
cell.label.backgroundColor=[UIColor greenColor];
}
- (NSString *)formatIndexPath:(NSIndexPath *)indexPath
{
return [NSString stringWithFormat:#"%ld", (long)indexPath.row+1];
}
And In MyCustomCell.m, I set the frame of label as rectangle as shown in fig (green).
And method setSelected looks like following:
- (void)setSelected:(BOOL)selected
{
UIView *blurView=[[UIView alloc] initWithFrame:CGRectMake(0, 0, 60, 70)];
blurView.backgroundColor=[UIColor whiteColor];
blurView.alpha=0.5;
blurView.opaque=YES;
if (selected) {
self.label.backgroundColor = [UIColor greenColor];
[self.imageThumb addSubview:blurView];
}
}
So, Is it possible to have apple's default selection behavior ??
Any help will be appreciated. Thanks in advance.
In setSelected: of your cell, if selected is YES then add a white UIView with an alpha of 0.5 (or tweak the value to an opacity that looks good to you); if NO, remove that overlay view. Then when you add your checkmark image, make sure to layer it on top of the overlay view with [self.contentView bringSubviewToFront:checkmarkImageView].
Just add an UIView with the desired gray color over the UIImageView.
Set alpha to f.e. 0.5 and hidden = YES;
_blurView.hidden = YES;
_blurView.alpha = 0.5;
Then set hidden = NO if selected.
_blurView.hidden = NO;
You can add the UIView with InterfaceBuilder.
To make it look even better you might use an UIImageView with a nice texture image.
Stuck on something and i'm not sure if it's even possible. Is there a way to set the background of a UITableView as a custom image, but NOT let that background apply to the tableHeaderView. I have a header on my table that needs to remain transparent, because I have a parallax type effect (like the path 2 app) implemented with an image behind the transparent table header & the top 1/3rd of the tableview... but i need to get a custom image behind the rest of the table.
I can successfully get close to the background style im looking for that fills in behind each cell, with:
- (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath
However, this is not quite what Im looking for because I would like a radial gradient background view behind the entire tableview on the screen, minus the transparent header... not just the same image for each cell. Also, this approach really hits my tableview's scrolling performance loading a new BG image with each cell.
I know you can use:
UIImageView *tempImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"image.png"]];
[tempImageView setFrame:self.tableView.frame];
self.tableView.backgroundView = tempImageView;
to set the BG image for the tableview, and it is really close to what I'm trying to do, but I neeeeeed that header transparent. Is there any way to use this, but also tell the tableHeaderView to ignore it and be transparent?
Thanks everyone, & happy Halloween!
Yes, you can. I implemented a solution for the parallax effect for a grouped UITableView. You could use the same approach except instead of a black background (example below) you could use your image. Essentially, you have two views behind the tableview (which is clear, header view background clear as well as the table view background itself). These two views you move based on scrolling (UIScrollViewDelegate). Your tableview background image you'll "scroll" 1 for 1 with the table, while your parallax image will "scroll" at a different rate of course. In the below example i think my "_secondParaView" would be your background image for the table.
Firstly, in viewDidLoad, create a view to partially hide your image for the parallax effect, should be the same color as the background you want the tableview to be, in my case blackColor. I placed the view at a fixed offset based on the size of my image, you want the top of this view to line up with the top of the end of 'section 0' header view. It will then "scroll" just as the tableview scrolls. Insert this view below the tableview.
_secondParaView = [[UIView alloc] initWithFrame: CGRectMake(0.0, kTableViewOffset, self.view.frame.size.width, 200.0)];
_secondParaView.backgroundColor = [UIColor colorWithRed: 0.0 green: 0.0 blue: 0.0 alpha: 1.0];
[self.view insertSubview: _secondParaView belowSubview: _tableView];
_headerImageYOffset = -40.0;
_headerImageView = [[UIImageView alloc] initWithImage: [UIImage imageNamed: #"SpaceRedPlanet640x480.png"]];
CGRect headerImageFrame = _headerImageView.frame;
headerImageFrame.origin.y = _headerImageYOffset;
_headerImageView.frame = headerImageFrame;
[self.view insertSubview: _headerImageView belowSubview: _secondParaView];
_tableView.backgroundColor = [UIColor clearColor];
Then implement the two grouped tableview methods for the header view / header view size:
- (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section {
if (section == 0) {
UIView * tableHeaderView = [[UIView alloc] initWithFrame: CGRectMake(0.0, 0.0, self.view.frame.size.width, kTableViewOffset)];
tableHeaderView.backgroundColor = [UIColor clearColor];
return tableHeaderView;
} else
return nil;
}
- (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section {
if (section == 0) {
return kTableViewOffset;
} else
return 2;
}
Just like in the "normal" tableview parallax implementation, make your VC a UIScrollViewDelegate and implement this scrollViewDidScroll like so:
#pragma mark -
#pragma mark UIScrollViewDelegate methods
- (void)scrollViewDidScroll:(UIScrollView *)scrollView {
CGFloat scrollOffset = scrollView.contentOffset.y;
CGRect headerImageFrame = _headerImageView.frame;
CGRect underParaFrame = _secondParaView.frame;
if (scrollOffset < 0) {
// Adjust top image proportionally
headerImageFrame.origin.y = _headerImageYOffset - ((scrollOffset / 3));
} else {
// We're scrolling up, return to normal behavior
headerImageFrame.origin.y = _headerImageYOffset - scrollOffset;
}
underParaFrame.origin.y = kTableViewOffset - scrollOffset;
_headerImageView.frame = headerImageFrame;
_secondParaView.frame = underParaFrame;
}
Hope this helps, or at the very least helps someone implement the parallax effect for a grouped tableview. I could find no solution for it.
Is there a reason why you cannot have the tableHeaderView be a container for the image you wish to have the parallax-type effect?
Create a UIView and stick it as the tableHeaderView of the UITableView, and then add your UIImageView (or whatever) to that tableHeaderView. With UIScrollView's delegate methods, you will be able to reposition this UIView however you please within it's parent view in reaction to user scrolling.
See this open source project for a Path inspired parallax UITableView: RBParallaxTableViewController
I have a UITextView inside of a UIScrollView that is configured offscreen when the code below runs in my ViewController's viewDidLoad. Unfortunately, if the "eventDetails" text is particularly long nothing is displayed inside the UITextView until I interact with it (e.g click inside and drag for example).
My question: How to have it so the text is displayed in the UITextView WITHOUT forcing the user to interact with the UITextView first?
Here is the code:
UITextView *txtDetails = [[UITextView alloc] initWithFrame:CGRectMake(-4, yOffset, page3ScrollView.frame.size.width, 0)];
[txtDetails setEditable:NO];
[txtDetails setScrollEnabled:NO];
[txtDetails setFont:[UIFont systemFontOfSize:12]];
[txtDetails resizeAndSetTextWithMaxSize:CGSizeMake(txtDetails.frame.size.width, 999999999) forText:eventDetails withAdditionalHeightOf:16.f];
[page3ScrollView addSubview:txtDetails];
CGRect frame = txtDetails.frame;
frame.size.height = [txtDetails contentSize].height;
txtDetails.frame = frame;
[page3ScrollView setContentSize:CGSizeMake(page3ScrollView.frame.size.width, txtDetails.frame.origin.y + txtDetails.frame.size.height)];
Thanks
I was able to get this working by setting the UITextView's text ONLY when needed (e.g. is about to come on screen). Below is the relevant code:
- (void)scrollViewDidEndDecelerating:(UIScrollView *)sv
{
if (sv == scrollView) [self updatePagedView];
}
- (void)updatePagedView
{
int currentPage = pageControl.currentPage;
// *** loadDetailsPage3 is where I set the text ***
if (currentPage == 2) {
[self loadDetailsPage3];
}
}
If anyone has a better solution or needs more explanation just hit me up in the comments.
I've had the same issue and it's taken me several hours to find a suitable fix for it... Here's what I came up with...
-(void)DidBecomeActive {
if (!DidUpdateBounds) {
DidUpdateBounds = true; // instance variable set to false on load
NSString *oldtext = uiTextView.text;
//The trick is (1) removing it from it's superview
// (2) resetting it's 'text' property
// (3) re-adding it to the view WHILE it's on-screen.
[uiTextView removeFromSuperview];
uiTextView.text = oldtext;
[self.view addSubview:uiTextView];
[self.view setNeedsDisplay];
}
}
I'm using CoreAnimation to switch to this view. So right before I execute that code, I call this
//The 0,-300,480,300 is bounds of the UIView my offscreen UITextview is on
[self.view.layer setBounds:CGRectMake(0, -300, 480, 300)];
// SetNeedsDisplay, then call my method above to
//FORCIBILY redrew the UITextView while it's effectively on-screen
[self.view setNeedsDisplay];
[TextLogVC DidBecomeActive];
//CoreAnimation then goes here
This solves the issue. After setting the layer.bounds it redraws the control(UITextView) and it thinks it's onscreen. Then CoreAnimation takes care of animating from my current UIView to the new UIView and all of the text in the uiTextView is displayed throughout the animation.
Looks like the views that you are setting up are not refreshed.
And when you interact with the views then they are refreshed and your changes are rendered to the display...
Try adding [txtDetails setNeedsDisplay]; [page3ScrollView setNeedsDisplay]; after your code in viewDidLoad.
If it will help then maybe we'll find some more elegant solution...
Been searching for this for quite a while, and I still haven't found a way to do it.
I'd like to reproduce the section headers of the iPhone's Spotlight into a UITableView.
"Regular" table view headers stay visible at the top of a section when you scroll, as we all know. But there is one kind of header that I've never seen elsewhere than in the Spotlight page of Springboard: there, the headers span the whole height of the section and are not stuck on the top of the section, but on the left side.
How the heck is that achieved?
Good question. I made a little experiment. It almost looks like the view from spotlight. But it's lacking one import feature. The lower "image" doesn't push the upper image to the top if they collide.
I doubt that there is a built in solution without the use of private frameworks.
I achieved this:
As you can see the two header images at the top overlap. They don't push each other like normal headers to. And I had to deactivate the cell separators. If I would use them they would appear at the whole cell. So you have to draw them yourself. Not a big deal.
But I have no idea how I could fix the overlapping.
Here is the code that made this happen:
- (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section {
return 1;
}
- (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section {
UIView *contentView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, self.tableView.bounds.size.width, 44)];
contentView.backgroundColor = [UIColor lightGrayColor];
UIImageView *imageView = [[[UIImageView alloc] initWithFrame:CGRectMake(5, 5, 34, 34)] autorelease];
imageView.image = [UIImage imageNamed:[NSString stringWithFormat:#"%d", section]];;
[contentView addSubview:imageView];
return [contentView autorelease];
}
Okay I have done something similar to what the music app and spotlight search does.
I have not subclassed UITableView, I have just tracked the sections through it's scrollViewDidScroll method, and added the header views to the left of the tableView (so you will have to put the tableview to the right in your viewController's view, which means you can't use UITableViewController).
this method should be called in the scrollViewDidScroll, ViewDidLoad, and in didRotateFromInterfaceOrientation: (if you support rotation)
keep in mind that you will have to make space in the left equal to the size of the headers in any interface orientation that you support.
-(void)updateHeadersLocation
{
for (int sectionNumber = 0; sectionNumber != [self numberOfSectionsInTableView:self.tableView]; sectionNumber++)
{
// get the rect of the section from the tableview, and convert it to it's superview's coordinates
CGRect rect = [self.tableView convertRect:[self.tableView rectForSection:sectionNumber] toView:[self.tableView superview]];
// get the intersection between the section's rect and the view's rect, this will help in knowing what portion of the section is showing
CGRect intersection = CGRectIntersection(rect, self.tableView.frame);
CGRect viewFrame = CGRectZero; // we will start off with zero
viewFrame.size = [self headerSize]; // let's set the size
viewFrame.origin.x = [self headerXOrigin];
/*
three cases:
1. the section's origin is still showing -> header view will follow the origin
2. the section's origin isn't showing but some part of the section still shows -> header view will stick to the top
3. the part of the section that's showing is not sufficient for the view's height -> will move the header view up
*/
if (rect.origin.y >= self.tableView.frame.origin.y)
{
// case 1
viewFrame.origin.y = rect.origin.y;
}
else
{
if (intersection.size.height >= viewFrame.size.height)
{
// case 2
viewFrame.origin.y = self.tableView.frame.origin.y;
}
else
{
// case 3
viewFrame.origin.y = self.tableView.frame.origin.y + intersection.size.height - viewFrame.size.height;
}
}
UIView* view = [self.headerViewsDictionary objectForKey:[NSString stringWithFormat:#"%i", sectionNumber]];
// check if the header view is needed
if (intersection.size.height == 0)
{
// not needed, remove it
if (view)
{
[view removeFromSuperview];
[self.headerViewsDictionary removeObjectForKey:[NSString stringWithFormat:#"%i", sectionNumber]];
view = nil;
}
}
else if(!view)
{
// needed, but not available, create it and add it as a subview
view = [self headerViewForSection:sectionNumber];
if (!self.headerViewsDictionary && view)
self.headerViewsDictionary = [NSMutableDictionary dictionary];
if (view)
{
[self.headerViewsDictionary setValue:view forKey:[NSString stringWithFormat:#"%i", sectionNumber]];
[self.view addSubview:view];
}
}
[view setFrame:viewFrame];
}
}
also we need to declare a property that would keep the views that are visible:
#property (nonatomic, strong) NSMutableDictionary* headerViewsDictionary;
these methods return the size and X axis offset of the header views:
-(CGSize)headerSize
{
return CGSizeMake(44.0f, 44.0f);
}
-(CGFloat)headerXOrigin
{
return 10.0f;
}
I have Built the code so that any header view that's not needed gets removed, so we need a method that would return the view whenever needed:
-(UIView*)headerViewForSection:(NSInteger)index
{
UIImageView* view = [[UIImageView alloc] init];
if (index % 2)
{
[view setImage:[UIImage imageNamed:#"call"]];
}
else
{
[view setImage:[UIImage imageNamed:#"mail"]];
}
return view;
}
here's how it will look :
How it will look in lanscape, I have used contraints to give 44px in the left of the tableView
hope this helps :).
Good news: See answer of How to achieve an advanced table view header
result http://i.minus.com/jyea3I5qbUdoQ.png