How can I do continuous build/unit testing in Coffeescript? - coffeescript

I'm writing a (ever larger) set of unit tests using Coffeescript and node.js. I build the files using the coffee "watch" option (-w)
coffee -w -b -c -o web/ src/
My problem is that running the unit tests takes 20 secs (I'm assuming for the compile to .js).
If possible, I'd like automatically run the unit tests on a (compiled .js) file change, which would eliminate the long wait for the results.
My current Cakefile:
fs = require 'fs'
{print} = require 'sys'
{spawn, exec} = require 'child_process'
build = (watch, callback) ->
if typeof watch is 'function'
callback = watch
watch = false
options = ['-c', '-b', '-o', 'web', 'src']
options.unshift '-w' if watch
coffee = spawn 'coffee', options
coffee.stdout.on 'data', (data) -> print data.toString()
coffee.stderr.on 'data', (data) -> print data.toString()
coffee.on 'exit', (status) -> callback?() if status is 0
task 'test', 'Run the test suite', ->
build ->
require.paths.unshift __dirname + "/lib"
{reporters} = require 'nodeunit'
process.chdir __dirname
reporters.default.run ['test']

Take a look at the Cakefile for my connect-assets project: https://github.com/adunkman/connect-assets/blob/master/Cakefile
It's a bit more complex than sstephenson's (which I assume your example is derived from), but it shows how you can watch a directory of files for changes and respond to those changes by re-running tests.

Related

pytest-dependency is not working in my test

There are 2 files, the code in the first one is:
import pytest
class TestXdist2():
#pytest.mark.dependency(name="aa")
def test_t1(self):
print("\ntest_1")
assert True
the code in the second file is:
import pytest
import sys, os
sys.path.append(os.getcwd())
from testcases.test_xdist_2 import TestXdist2
class TestXdist1():
def setup_class(self):
self.x = TestXdist2()
#pytest.mark.dependency(depends=["aa"], scope="module")
def test_t2(self):
print("\ntest_t2")
assert 1==1
if __name__ == "__main__":
pytest.main(["-s", "-v", f"{os.path.abspath('testcases')}/test_xdist_1.py"])
when I run the senond file, I thought test case "test_t1" should be ran firstly, then "test_t2" ran secondly, but the result is like this, "test_t2" is skipped, I don'y know why,
PS D:\gitProjects\selenium_pytest_demo> & D:/Python38/python.exe d:/gitProjects/selenium_pytest_demo/testcases/test_xdist_1.py
Test session starts (platform: win32, Python 3.8.7, pytest 6.2.2, pytest-sugar 0.9.4)
cachedir: .pytest_cache
metadata: {'Python': '3.8.7rc1', 'Platform': 'Windows-10-10.0.18362-SP0', 'Packages': {'pytest': '6.2.2', 'py': '1.10.0', 'pluggy': '0.13.1'}, 'Plugins': {'allure-pytest': '2.8.35', 'dependency': '0.5.1', 'forked': '1.3.0', 'html': '3.1.1', 'metadata': '1.11.0', 'rerunfailures': '9.1.1', 'sugar': '0.9.4', 'xdist': '2.2.1'}, 'JAVA_HOME': 'D:\\Java\\jdk-15.0.1'}
rootdir: D:\gitProjects\selenium_pytest_demo, configfile: pytest.ini
plugins: allure-pytest-2.8.35, dependency-0.5.1, forked-1.3.0, html-3.1.1, metadata-1.11.0, rerunfailures-9.1.1, sugar-0.9.4, xdist-2.2.1
collecting ...
testcases\test_xdist_1.py::TestXdist1.test_t2 s 50% █████
test_1
testcases\test_xdist_2.py::TestXdist2.test_t1 ✓ 100% ██████████
Results (0.04s):
1 passed
1 skipped
This is the expected behavior - pytest-dependency does not order testcases, it only skips testcases if the testcase they depend on is skipped or failed. There exists a PR that would change that, but is not merged
Until that, you can use pytest-order. If you just want the ordering, you can use relative markers. If you also want to skip tests if the test they depend on failed, you can use pytest-dependency as before, but use the pytest-order option --order-dependencies to order the tests additionally.
Disclaimer:
I'm the author of pytest-order (which is a fork of pytest-ordering).

Within a gimp python-fu plug-in can one create/invoke a modal dialog (and/or register a procedure that is ONLY to be added as a temp procedure?)

I am trying to add a procedure to pop-up a modal dialog inside a plug-in.
Its purpose is to query a response at designated steps within the control-flow of the plug-in (not just acquire parameters at its start).
I have tried using gtk - I get a dialog but it is asynchronous - the plugin continues execution. It needs to operate as a synchronous function.
I have tried registering a plugin in order to take advantage of the gimpfu start-up dialogue for same. By itself, it works; it shows up in the procedural db when queried. But I never seem to be able to actually invoke it from within another plug-in - its either an execution error or wrong number of arguments no matter how many permutations I try.
[Reason behind all of this nonsense: I have written a lot of extension Python scripts for PaintShopPro. I have written a App package (with App.Do, App.Constants, Environment and the like that lets me begin to port those scripts to GIMP -- yes it is perverse, and yes sometimes the code just has to be rewritten, but for a lot of what I actual use in the PSP.API it is sufficient.
However, debugging and writing the module rhymes with witch. So. I am trying to add emulation of psp's "SetExecutionMode" (ie interactive). If
set, the intended behavior is that the App.Do() method will "pause" after/before it runs the applicable psp emulation code by popping up a simple message dialog.]
A simple modal dialogue within a gimp python-fu plug-in can be implemented via gtk's Dialog interface, specifically gtk.MessageDialog.
A generic dialog can be created via
queryDialogue = gtk.MessageDialog(None, gtk.DIALOG_DESTROY_WITH_PARENT \
gtk.MESSAGE_QUESTION, \
gtk.BUTTONS_OK_CANCEL, "")
Once the dialog has been shown,
a synchronous response may be obtained from it
queryDialogue.show()
response = queryDialogue.run()
queryDialogue.hide()
The above assumes that the dialog is not created and thence destroyed after each use.
In the use case (mentioned in the question) of a modal dialog to manage single stepping through a pspScript in gimp via an App emulator package, the dialogue message contents need to be customized for each use. [Hence, the "" for the message argument in the Constructor. [more below]]
In addition, the emulator must be able to accept a [cancel] response to 'get out of Dodge' - ie quit the entire plug-in (gracefully). I could not find a gimpfu interface for the latter, (and do not want to kill the app entirely via gimp.exit()). Hence, this is accomplished by raising a custom Exception class [appTerminate] within the App pkg and catching the exception in the outer-most scope of the plugin. When caught, then, the plug-in returns (exits).[App.Do() can not return a value to indicate continue/exit/etc, because the pspScripts are to be included verbatim.]
The following is an abbreviated skeleton of the solution -
a plug-in incorporating (in part) a pspScript
the App.py pkg supplying the environment and App.Do() to support the pspScript
a Map.py pkg supporting how pspScripts use dot-notation for parameters
App.py demonstrates creation, customization and use of a modal dialog - App.doContinue() displays the dialogue illustrating how it can be customized on each use.
App._parse() parses the pspScript (excerpt showing how it determines to start/stop single-step via the dialogue)
App._exec() implements the pspScript commands (excerpt showing how it creates the dialogue, identifies the message widget for later customization, and starts/stops its use)
# App.py (abbreviated)
#
import gimp
import gtk
import Map # see https://stackoverflow.com/questions/2352181/how-to- use-a-dot-to-access-members-of-dictionary
from Map import *
pdb = gimp.pdb
isDialogueAvailable = False
queryDialogue = None
queryMessage = None
Environment = Map({'executionMode' : 1 })
_AutoActionMode = Map({'Match' : 0})
_ExecutionMode = Map({'Default' : 0}, Silent=1, Interactive=2)
Constants = Map({'AutoActionMode' : _AutoActionMode}, ExecutionMode=_ExecutionMode ) # etc...
class appTerminate(Exception): pass
def Do(eNvironment, procedureName, options = {}):
global appTerminate
img = gimp.image_list()[0]
lyr = pdb.gimp_image_get_active_layer(img)
parsed = _parse(img, lyr, procedureName, options)
if eNvironment.executionMode == Constants.ExecutionMode.Interactive:
resp = doContinue(procedureName, parsed.detail)
if resp == -5: # OK
print procedureName # log to stdout
if parsed.valid:
if parsed.isvalid:
_exec(img, lyr, procedureName, options, parsed, eNvironment)
else:
print "invalid args"
else:
print "invalid procedure"
elif resp == -6: # CANCEL
raise appTerminate, "script cancelled"
pass # terminate plugin
else:
print procedureName + " skipped"
pass # skip execution, continue
else:
_exec(img, lyr, procedureName, options, parsed, eNvironment)
return
def doContinue(procedureName, details):
global queryMessage, querySkip, queryDialogue
# - customize the dialog -
if details == "":
msg = "About to execute procedure \n "+procedureName+ "\n\nContinue?"
else:
msg = "About to execute procedure \n "+procedureName+ "\n\nDetails - \n" + details +"\n\nContinue?"
queryMessage.set_text(msg)
queryDialogue.show()
resp = queryDialogue.run() # get modal response
queryDialogue.hide()
return resp
def _parse(img, lyr, procedureName, options):
# validate and interpret App.Do options' semantics vz gimp
if procedureName == "Selection":
isValid=True
# ...
# parsed = Map({'valid' : True}, isvalid=True, start=Start, width=Width, height=Height, channelOP=ChannelOP ...
# /Selection
# ...
elif procedureName == "SetExecutionMode":
generalOptions = options['GeneralSettings']
newMode = generalOptions['ExecutionMode']
if newMode == Constants.ExecutionMode.Interactive:
msg = "set mode interactive/single-step"
else:
msg = "set mode silent/run"
parsed = Map({'valid' : True}, isvalid=True, detail=msg, mode=newMode)
# /SetExecutionMode
else:
parsed = Map({'valid' : False})
return parsed
def _exec(img, lyr, procedureName, options, o, eNvironment):
global isDialogueAvailable, queryMessage, queryDialogue
#
try:
# -------------------------------------------------------------------------------------------------------------------
if procedureName == "Selection":
# pdb.gimp_rect_select(img, o.start[0], o.start[1], o.width, o.height, o.channelOP, ...
# /Selection
# ...
elif procedureName == "SetExecutionMode":
generalOptions = options['GeneralSettings']
eNvironment.executionMode = generalOptions['ExecutionMode']
if eNvironment.executionMode == Constants.ExecutionMode.Interactive:
if isDialogueAvailable:
queryDialogue.destroy() # then clean-up and refresh
isDialogueAvailable = True
queryDialogue = gtk.MessageDialog(None, gtk.DIALOG_DESTROY_WITH_PARENT, gtk.MESSAGE_QUESTION, gtk.BUTTONS_OK_CANCEL, "")
queryDialogue.set_title("psp/APP.Do Emulator")
queryDialogue.set_size_request(450, 180)
aqdContent = queryDialogue.children()[0]
aqdHeader = aqdContent.children()[0]
aqdMsgBox = aqdHeader.children()[1]
aqdMessage = aqdMsgBox.children()[0]
queryMessage = aqdMessage
else:
if isDialogueAvailable:
queryDialogue.destroy()
isDialogueAvailable = False
# /SetExecutionMode
else: # should not get here (should have been screened by parse)
raise AssertionError, "unimplemented PSP procedure: " + procedureName
except:
raise AssertionError, "App.Do("+procedureName+") generated an exception:\n" + sys.exc_info()
return
A skeleton of the plug-in itself. This illustrates incorporating a pspScript which includes a request for single-step/interactive execution mode, and thus the dialogues. It catches the terminate exception raised via the dialogue, and then terminates.
def generateWebImageSet(dasImage, dasLayer, title, mode):
try:
img = dasImage.duplicate()
# ...
bkg = img.layers[-1]
frameWidth = 52
start = bkg.offsets
end = (start[0]+bkg.width, start[1]+frameWidth)
# pspScript: (snippet included verbatim)
# SetExecutionMode / begin interactive single-step through pspScript
App.Do( Environment, 'SetExecutionMode', {
'GeneralSettings': {
'ExecutionMode': App.Constants.ExecutionMode.Interactive
}
})
# Selection
App.Do( Environment, 'Selection', {
'General' : {
'Mode' : 'Replace',
'Antialias' : False,
'Feather' : 0
},
'Start': start,
'End': end
})
# Promote
App.Do( Environment, 'SelectPromote' )
# und_so_weiter ...
except App.appTerminate:
raise AssertionError, "script cancelled"
# /generateWebImageSet
# _generateFloatingCanvasSetWeb.register -----------------------------------------
#
def generateFloatingCanvasSetWeb(dasImage, dasLayer, title):
mode="FCSW"
generateWebImageSet(dasImage, dasLayer, title, mode)
register(
"generateFloatingCanvasSetWeb",
"Generate Floating- Frame GW Canvas Image Set for Web Page",
"Generate Floating- Frame GW Canvas Image Set for Web Page",
"C G",
"C G",
"2019",
"<Image>/Image/Generate Web Imagesets/Floating-Frame Gallery-Wrapped Canvas Imageset...",
"*",
[
( PF_STRING, "title", "title", "")
],
[],
generateFloatingCanvasSetWeb)
main()
I realize that this may seem like a lot of work just to be able to include some pspScripts in a gimp plug-in, and to be able to single-step through the emulation. But we are talking about maybe 10K lines of scripts (and multiple scripts).
However, if any of this helps anyone else with dialogues inside plug-ins, etc., so much the better.

Examples of using SCons with knitr

Are there minimal, or even larger, working examples of using SCons and knitr to generate reports from .Rmd files?
kniting an cleaning_session.Rmd file from the command line (bash shell) to derive an .html file, may be done via:
Rscript -e "library(knitr); knit('cleaning_session.Rmd')".
In this example, Rscript and instructions are fed to a Makefile:
RMDFILE=test
html :
Rscript -e "require(knitr); require(markdown); knit('$(RMDFILE).rmd', '$(RMDFILE).md'); markdownToHTML('$(RMDFILE).md', '$(RMDFILE).html', options=c('use_xhtml', 'base64_images')); browseURL(paste('file://', file.path(getwd(),'$(RMDFILE).html'), sep=''
In this answer https://stackoverflow.com/a/10945832/1172302, there is reportedly a solution using SCons. Yet, I did not test enough to make it work for me. Essentially, it would be awesome to have something like the example presented at https://tex.stackexchange.com/a/26573/8272.
[Updated] One working example is an Sconstruct file:
import os
environment = Environment(ENV=os.environ)
# define a `knitr` builder
builder = Builder(action = '/usr/local/bin/knit $SOURCE -o $TARGET',
src_suffix='Rmd')
# add builders as "Knit", "RMD"
environment.Append( BUILDERS = {'Knit' : builder} )
# define an `rmarkdown::render()` builder
builder = Builder(action = '/usr/bin/Rscript -e "rmarkdown::render(input=\'$SOURCE\', output_file=\'$TARGET\')"',
src_suffix='Rmd')
environment.Append( BUILDERS = {'RMD' : builder} )
# define source (and target files -- currently useless, since not defined above!)
# main cleaning session code
environment.RMD(source='cleaning_session.Rmd', target='cleaning_session.html')
# documentation of the Cleaning Process
environment.Knit(source='Cleaning_Process.Rmd', target='Cleaning_Process.html')
# documentation of data
environment.Knit(source='Code_Book.Rmd', target='Code_Book.html')
The first builder calls the custom script called knit. Which, in turn, takes care of the target file/extension, here being cleaning_session.html. Likely the suffix parameter is not needed altogether, in this very example.
The second builder added is Rscript -e "rmarkdown::render(\'$SOURCE\')"'.
The existence of $TARGETs (as in the example at Command wrapper) ensures SCons won't repeat work if a target file already exists.
The custom script (whose source I can't retrieve currently) is:
#!/usr/bin/env Rscript
local({
p = commandArgs(TRUE)
if (length(p) == 0L || any(c('-h', '--help') %in% p)) {
message('usage: knit input [input2 input3] [-n] [-o output output2 output3]
-h, --help to print help messages
-n, --no-convert do not convert tex to pdf, markdown to html, etc
-o output filename(s) for knit()')
q('no')
}
library(knitr)
o = match('-o', p)
if (is.na(o)) output = NA else {
output = tail(p, length(p) - o)
p = head(p, o - 1L)
}
nc = c('-n', '--no-convert')
knit_fun = if (any(nc %in% p)) {
p = setdiff(p, nc)
knit
} else {
if (length(p) == 0L) stop('no input file provided')
if (grepl('\\.(R|S)(nw|tex)$', p[1])) {
function(x, ...) knit2pdf(x, ..., clean = TRUE)
} else {
if (grepl('\\.R(md|markdown)$', p[1])) knit2html else knit
}
}
mapply(knit_fun, p, output = output, MoreArgs = list(envir = globalenv()))
})
The only thing, now, necessary is to run scons.

grunt.util.spawn doesn't give output

Grunt.util.spawn is not calling the done function. Here is the code. when the command gets executed from command prompt it is failing and throws an error message which is not captured in gruntjs..what is happening
module.exports = (grunt)->
grunt.initConfig
concurrent:
dev: ['watch']
slim:
dev:
expand: true
src: 'views'
dest: 'views/'
watch:
slim:
files: 'views/**.slim'
tasks:['slim']
grunt.registerMultiTask 'slim', 'Server Slim Compiler', ->
console.log 'In the slim'
options = {}
options.cmd = 'dirld'
options.grunt = true
console.log options
grunt.util.spawn options, (err,res,cod)->
console.log 'in the spawn'
if err
grunt.log.error err
else
grunt.log.oklns 'success'
grunt.log.writeln res
grunt.loadNpmTasks 'grunt-contrib-watch'
grunt.loadNpmTasks 'grunt-concurrent'
grunt.registerTask 'default', ['concurrent:dev']
grunt.util.spawn is asynchronous so you need to make your slim task async. See: http://gruntjs.com/frequently-asked-questions#why-doesn-t-my-asynchronous-task-complete
grunt.registerMultiTask 'slim', 'Server Slim Compiler', ->
done = #async()
grunt.util.spawn options, (err,res,cod) ->
done() # Im done, continue onto the next task

CoffeeScript and Cake Error

I try to get the cake example from http://arcturo.github.io/library/coffeescript/05_compiling.html to run. But that leads to a strange error:
events.js:72
throw er; // Unhandled 'error' event
^
Error: spawn ENOENT
at errnoException (child_process.js:980:11)
at Process.ChildProcess._handle.onexit (child_process.js:771:34)
This is my Cakefile (just copied from "Little book on CoffeeSCript")
fs = require 'fs'
{print} = require 'sys'
{spawn} = require 'child_process'
build = (callback) ->
coffee = spawn 'coffee', ['-c', '-o', 'lib', 'src']
coffee.stderr.on 'data', (data) ->
process.stderr.write data.toString()
coffee.stdout.on 'data', (data) ->
print data.toString()
coffee.on 'exit', (code) ->
callback?() if code is 0
task 'build', 'Build lib/ from src/', ->
build()
I'm using Coffee 1.6.3 and node 0.10.20.
Does anyone know what I'm doing wrong?
Thanks!
ENOENT typically means "I looked for the thing you told me to find and I didn't find it". From the example page:
For example, create a file called Cakefile, and two directories, lib and src.
Do you have both of those?
I've found an explanation for what is happening here:
Using nodejs's spawn causes "unknown option -- " and "[Error: spawn ENOENT]" errors
The solution was to use exec instead of spawn
On Windows, spawn doesn't handle '.cmd' or '.bat' without file extension.
repalce
coffee = spawn 'coffee', ['-c', '-o', 'lib', 'src']
with
coffee = spwan 'coffee.cmd', ['-c','-o','lib','src']