Get Group details from Facebook using Appcelerator - facebook

I am developing an iOS app using Appcelerator. In this app I need to get information from a Facebook Group.
Using the URL directly works fine. I get a complete data set of all groups docs.
https://graph.facebook.com/2389876494501676/docs?access_token=TOKEN HERE
But using the Appcelerator Facebook module just returns an empty data set.
Titanium.Facebook.requestWithGraphPath('2389876494501676/docs', {}, 'GET', function(e) {
Ti.API.info(e);
});
What is wrong?

I don't see you passing token via your function. That might be the problem

Nope, the token is handle by the module already.
Try Ti.API.info(e.result) you should be able to see the result.

Related

Is there a way to get a users Bitmoji using Access tokens from Snapkit login web api?

I am attempting to use the snapkit login web api for a hybrid application. I have successfully been able to intercept the access token in the redirectURL. I was wondering if there was a way to get the users Bitmoji using this access_token and either the functions found in login.js or an http get call?
Api docs: https://docs.snapchat.com/docs/login-kit/#web
currently I have the access_token in a deeplinking function on my app.component.ts . I have attempted to push to a new page with the navController and passing in the access_token as a parameter, but this doesn't help when attempting to get the users information.
Thanks in advance for your help.
Here is the Deeplinking where I intercept the access_token using myapp://settings-set/ as the URL redirect and attempt to push a new page with the matching url.
platform.ready().then(() => {
// Okay, so the platform is ready and our plugins are available.
// Here you can do any higher level native things you might need.
statusBar.styleDefault();
splashScreen.hide();
this.deeplinks.routeWithNavController(this.nav,{
'/settings-set/:token': SettingsSetPage
}).subscribe((match) => {
// match.$route - the route we matched, which is the matched entry from the arguments to route()
// match.$args - the args passed in the link
// match.$link - the full link data
this.nav.push(SettingsSetPage, {
args: match
});
console.log('Successfully matched route', match.$args);
},
(nomatch) => {
// nomatch.$link - the full link data
console.error('Got a deeplink that didn\'t match', nomatch);
});
});
}
In the setting-set page I recieve the parameter using:
this.args = navParams.get('args');
console.log("this is args", JSON.stringify(this.args));
but don't know how to use the information to get the users information
The Bitmoji API can be very confusing at times. I suggest using Passport, a Node JS tool for OAuth, along with the Ionic framework. Snapchat has a guide that explains how to grab specific fields, such as user name and Bitmoji avatar, from a user's Snapchat profile using passport. You can follow this tutorial to learn how to integrate Node JS into your existing ionic app.
So in conclusion, try following these steps:
Integrate Node JS into your existing ionic app
Install Passport and follow Snapchat's guide for obtaining specific fields from the user's profile
Yes, like Mora said you can use passport which will make your life easier. We also have a sample passport app running here:
From the context you provided it seems like you have generated the code and not the access_token. After you get the code from the redirect url, you need to use the code to generate the access token. Check section 2.5 here.
Once you have the access token you can use that to request information. The crux of this lies in setting the "scope" correctly. To get the Bitmoji avatar make sure you set your scope to this at the very least:
var scope = ['https://auth.snapchat.com/oauth2/api/user.bitmoji.avatar'];
Hope this helps!

Generate access token Instagram API, without having to log in?

So I am building a restaurant app and one of the features I want is to allow a user of the app to see photos from a particular restaurant's Instagram account.
And I want a user to be able to see this without having to login to their Instagram account, so they shouldn't even need an Instagram account for this to work.
So I have read this answer How can I get a user's media from Instagram without authenticating as a user?
And I tried what it said and used the client_id(which I recieved when I registered my app using my personal Instagram account), but I still get an error back saying :
{
meta: {
error_type: "OAuthAccessTokenException",
code: 400,
error_message: "The access_token provided is invalid."
}
}
The endpoint I am trying to hit is :
https://api.instagram.com/v1/users/search?q=[USERNAME]&client_id=[CLIENT ID]
So do I absolutely need an access token for this to work(and thus have to enforce a user to log in) ?
If I do, then is there way to generate an access token somehow without forcing the user log in?
I believe there is a way around this, as the popular dating app Tinder has this desired functionality I am looking for, as it allows you to see photos from people's Instagram account without having to log in! (I have just verified this 5 minutes ago!)
Any help on this would be much appreciated.
Thanks.
Edit April 2018: After facebook privacy case this endpoint is immediately put out of service. It seems we need to parse the JSON embedded in <script> tag directly within the profile page:
<script type="text/javascript">window._sharedData = {"activity_counts":...
Any better ideas are welcome.
You can use the most recent link
GET https://www.instagram.com/{username}/?__a=1
to get latest 20 posts in JSON format. Hope you put this to good use.
edit: other ways aren't valid anymore:
https://www.instagram.com/{username}/media/
Instagram used to allow most API requests with just client_id and without access_token, the apps registered back in the day still work with way, thats how some apps are able to show instagram photos without user login.
Instagram has changes the API specification, so new apps will have to get access_token, older apps will have to change before June 2016.
One way you can work around this is by using access_token generated by your account to access photos. Login locally and get access_token, use this for all API calls, it should not change, unless u change password,if it expires, regenerate and update in your server.
Since the endpoints don't exist anymore I switched to a PHP library -
https://github.com/pgrimaud/instagram-user-feed
Installed this lib with composer:
composer require pgrimaud/instagram-user-feed "^4.0"
To get a feed object -
$cache = new Instagram\Storage\CacheManager();
$api = new Instagram\Api($cache);
$api->setUserName('myvetbox');
$feed = $api->getFeed();
Example of how to use that object -
foreach ($feed->medias as $key => $value) {
echo '<li><img src="'.$value->thumbnailSrc.'"></li>';
}

Facebook login - what on earth am I doing wrong

I'm tearing my hair out here.
We've got a web app that is hosted on a bunch of different domains and we have a facebook login on the page. This works just peachy. Most of them run of our root domain eg newsite.ourplatform.com and we reuse the same facebook app and add a new domain in.
We've had a request to set up a new site on a different url. In the past, this hasn't really been a problem. We set up a new facebook app, add the appid to out config and voila, facebook login working. (we don't do this so often, so I've potentially broken it)
This time around. I've set up a new app id and plugged it in, but whenever I call the facebook login, it authenticates me, but I get a useless response from facebook.
eg. On a working site I call
FB.api("/me/", function(response){console.log(JSON.stringify(response));});
and get response
"{id":"12345678910","email":"my#email.com","first_name":"My Name","gender":"male","last_name":"Myname","link":"https://www.facebook.com/app_scoped_user_id/12345678910/","locale":"en_GB","name":"My Name","timezone":10,"updated_time":"2014-01-19T10:44:20+0000","verified":true}
but on the broken site I do the same call and get a response
{"name":"MyName","id":"12345678910"}
Which is sort of good, but I need their email. As far as I can tell, I'm not asking for any permissions beyond email,public_profile and user_friends
Because of the way the app setup works, we have different apps running 2.1, 2.2 and 2.4 and this new one on 2.4 doesn't work. I'm not sure if that's a red herring or if I've got a misconfigured facebook app.
(edit - removed the sites affected to protect the innocent)
As #CBroe said you really need to checkout the v2.4 changelog for the API. In version 2.4 of the API Facebook introduced 'declarative fields'. This means that when you make a base request, like to /me you will only get a small amount of info back, e.g. 'name' and 'id'.
You have two options to get more fields:
Option One
FB.api('/me?fields=first_name,last_name,gender', function(response) {
console.log(response)
});
Option Two
FB.api('/me', function(response) {
console.log(response)
}, {'fields': 'first_name, last_name, gender'})
This will return a response that looks like the following:
{"first_name":"First", "last_name":"Last", "gender":"gender", "id":"ID"}
The key in the request above is specifying the fields URL parameter in your request and is documented in the link #CBroe linked and I have linked above.

Facebook API checkins not working?

Wondering if anybody has had any problems using the facebook graph api to get checkins.
https://graph.facebook.com/me/checkins?access_token=2227470867|2.SOgfV3_Dc6iX_IzJctERXA__.3600.1292436000-666790342|UPcbXaafo7G5rd2I_7d9_LpeZFo
returns
{
"data": [
]
}
and any other ids insted of "me" return the same.
Anyone have any ideas?
Turns out you can't access the fb places api outside the US
Allright fellows,
after some tries I can shed a light to this topic, here comes the description of the solution.
You can make such requests only by authorized apps.
I implemented the flow on Android and works like a charm,
here is an example call grabbed from logs:
https://graph.facebook.com/me/checkins?format=json&sdk=android&access_token=<access_token>
important note: access token MUST have been retrieved by your application, which has permissions for
"user_checkins", "friends_checkins"
getting access token is straight forward flow, explained well in all SDKs (p.s. I'm using Facebook-AndroidSDK)

Facebook API: FB.Connect.requireSession issues

I have a Facebook app that is built as an iFrame. I am using the JavaScript client API loaded via:
http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php
In my initialization code, I use the requireLogin method to ensure that the user has authorized the app. I have found this to be necessary to be able to gather the user's name, avatar, etc. for the scoreboard. Here's a representative code snippet:
FB_RequireFeatures(["Connect","Api"], function() {
FB.Facebook.init("...API_KEY_HERE...", "xd_receiver.htm");
var api = FB.Facebook.apiClient;
api.requireLogin(function() {
api.users_getInfo(
FB.Connect.get_loggedInUser(),
["name", "pic_square", "profile_url"],
function(users, ex) {
/* use the data here */
});
});
});
This causes the iframe to redirect causing the Facebook authorization screen to load within my app's iFrame. This looks junky and is somewhat confusing to the user, e.g. there are two Facebook bars, etc.
Question 1: is there anything I can do to clean this up while still implementing as an iFrame, and still using the JavaScript APIs?
According to the FB API documentation:
FB.ApiClient.requireLogin
This method is deprecated - use
FB.Connect.requireSession instead.
My experience though when I replace api.requireLogin with FB.Connect.requireSession it never gets invoked. I'd prefer the recommended way of doing it but I struggled and was not able to find a way to get it to work. I tried adding various arguments for the other two parameters as well with seemingly no effect. My expectation is that this method will load in a dialog box inside my app iFrame with a similar authorization message.
Question 2: what am I missing with getting FB.Connect.requireSession to properly prompt the user for authorization?
Finally, at the end of the game, the app prompts the user for the ability to publish their score to their stream via FB.Connect.streamPublish. Which leads me to...
Question 3: am I loading the correct features? Do I need both "Api" and "Connect"? Am I missing any others?
Here is a summary of the changes I needed to make to clean up the authorization process. It appears that iFrames must fully redirect to properly authorize. I tried using the FBConnect authorization but it was a strange experience of popup windows and FBConnect buttons.
Ultimately this game me the expected experience that I've seen with other FB apps:
FB_RequireFeatures(["Connect","Api"], function() {
var apiKey = "...",
canvasUrl = "http://apps.facebook.com/...";
function authRedirect() {
// need to break out of iFrame
window.top.location.href = "http://www.facebook.com/login.php?v=1.0&api_key="+encodeURIComponent(apiKey)+"&next="+encodeURIComponent(canvasUrl)+"&canvas=";
}
FB.Facebook.init(apiKey, "xd_receiver.htm");
FB.ensureInit(function() {
FB.Connect.ifUserConnected(
function() {
var uid = FB.Connect.get_loggedInUser();
if (!uid) {
authRedirect();
return;
}
FB.Facebook.apiClient.users_getInfo(
uid,
["name", "pic_square", "profile_url"],
function(users, ex) {
/* user the data here */
});
},
authRedirect);
});
For iFrames, the solution was ultimately to redirect to the login URL which becomes the authorization URL if they are not already logged in.
I think that FB.requireSession only works from a FB connect site outside of
Facebook. If you're using an app hosted on apps.facebook.com use the php api
call instead,
$facebook = new Facebook($appapikey, $appsecret);
$facebook->require_login();
or link to the login page.
Of these methods to login
* Using the PHP client library
* Directing users to login.php
* Including the requirelogin attribute in a link or form
* Using FBML
only the first 2 are available to iframe apps hosted on apps.facebook.com
I think requirelogin and fbml only work with fbml canvas apps.
see
http://wiki.developers.facebook.com/index.php/Authorization_and_Authentication_for_Canvas_Page_Applications_on_Facebook
Question 1: is there anything I can do
to clean this up while still
implementing as an iFrame, and still
using the JavaScript APIs?
Question 2: what am I missing with
getting FB.Connect.requireSession to
properly prompt the user for
authorization?
Please have a look at this. This article discusses correct use of require session and provides links on how to implement that. And yes, you are right, the requireLogin has been deprecated and won't help any more.
Question 3: am I loading the correct
features? Do I need both "Api" and
"Connect"? Am I missing any others?
As far as I know, you can use both API and Connect together, basically you access Facebook's API with the help of JavaScript.
For iframe apps however, there is no great help and minimum support of API with some handful functionality available. See this for more info.
This causes the iframe to redirect
causing the Facebook authorization
screen to load within my app's iFrame.
This looks junky and is somewhat
confusing to the user, e.g. there are
two Facebook bars, etc.
Finally and personally I have not seen any iframe app requiring user to add the app first. This will create the problem of two bars you mentioned as quoted above.
The link I posted at the beginning of my answer has some useful links to get you started and decide the next-steps or possibly making changes to your apps.