redirect after video is finished - redirect

I'm new to mediaelements.js
at the end of my video, I wish that the user is redirected to another page
I have tried something like
<script>
$(function(){
$('audio,video').mediaelementplayer({
success: function(player, node) {
window.location = "http://google.com";
});
}
});
});
</script>
but I have not been successfull at all, maybe someone would have an idea

This worked for me. 'player1' is the id of the video
<script>
new MediaElement('player1', {
success: function (mediaElement, domObject) {
// add event listener
mediaElement.addEventListener('ended', function(e) {
//Do Stuff here
//alert("sometext");
window.location = "http://google.com";
}, false);
},
});
</script>
The code I posted was for the media element player. I looks like you're using the video.js player in the link you posted. I'm not sure how that would work but I did find this... help.videojs.com/discussions/questions/26-redirect-to-url-once-video-has-ended

Related

Jquery-ias breaking clickable row

I am using jQuery 2.1.1, and have been using it to add 'clickable' to rows returned from a database using this:
<script type="text/javascript">
jQuery( function($) {
$('tbody tr[data-href]').addClass('clickable').click( function() {
window.location = $(this).attr('data-href');
});
});
</script>
That has been working fine. I have now added jquery-ias (2.1.2), and only the first page of returned results has clickable rows.
My jquery-ias code is as follows:
<script type="text/javascript">
$(document).ready(function() {
// Infinite Ajax Scroll configuration
jQuery.ias({
container : '.wrap', // main container where data goes to append
item: '.item', // single items
pagination: '.nav', // page navigation
next: '.nav a', // next page selector
negativeMargin: 250,
});
});
</script>
Jquery-ias is working fine, the pages are loading as needed, but the resultant rows are not clickable.
Inspecting the page in Chrome shows that the subsequently loaded rows have not had the clickable attribute added.
The relevant row in the php is this:
<tr class='resultsrow item' <?php echo "data-href='carddetail.php?setabbrv={$row['setcode']}&number={$row['number']}&id={$row[1]}'"; ?>>
All works fine if I use either, but how do I get them to play nicely together?
EDIT.....
OK, I have worked around it using the jquery-ias built-in pageChange event.
jQuery.ias().on('pageChange', function(pageNum, scrollOffset, url) {
var delay=1000;
setTimeout(function(){
jQuery( function($) {
$('tbody tr[data-href]').addClass('clickable').click( function() {
window.location = $(this).attr('data-href');
});
});
},delay);
});
This way when ias finds a page change, it waits a second for the page structure to load, and then applies the clickable class.
I can't see this working if it's waiting for images though... doesn't have to for this instance, but there's got to be a better way to do this.
Any pointers?
the better way would be to use the rendered event, for example:
jQuery.ias().on('rendered', function(item) {
var $items = jQuery(items);
$items.each(function() {
jQuery('tr[data-href]', $this).addClass('clickable').click(function() {
window.location = $(this).attr('data-href');
});
});
});

How do I trigger tinymce 4.x focus and blur events

I realize that this question has been asked and answered several times, but I still can't make many of the solutions work. It seems like most of the discussions are older and maybe not compatible with 4.x.
My goal: be able fire some javascript functions upon focus or blur. Here's the base code:
$('.tiny-mce').tinymce({
script_url : '/xm_js/tinymce4/tinymce.min.js',
});
I tried examples like:
$('.tiny-mce').tinymce({
script_url : '/xm_js/tinymce4/tinymce.min.js',
setup : function(ed) {
ed.onInit.add(function(ed, evt) {
var dom = ed.dom;
var doc = ed.getDoc();
tinymce.dom.Event.add(doc, 'blur', function(e) {
alert('blur!!!');
});
});
}
});
returns:"Uncaught TypeError: Cannot call method 'add' of undefined"
$('.tiny-mce').tinymce({
script_url : '/xm_js/tinymce4/tinymce.min.js',
});
tinymce.activeEditor.on('focus', function(e) {
console.log(e.blurredEditor);
});
returns: "Uncaught TypeError: Cannot call method 'on' of undefined"
(but not sure if I have it in the right place)
$('.tiny-mce').tinymce({
script_url : '/xm_js/tinymce4/tinymce.min.js',
setup: function(editor) {
editor.on('focus', function(e) {
console.log('focus event', e);
});
}
});
returns: "Uncaught SyntaxError: Unexpected identifier"
This works but only when initiating the editor. Other things I've tried but haven't gotten to work:
tinymce.FocusManager
tinymce.activeEditor
What am I missing? Thanks.
UPDATE: found a solution that worked beautifully: Why TinyMCE get focus and blur event, when user jump from other input field?
see the fiddle at http://fiddle.tinymce.com/8Xeaab/1
tinymce.init({
selector: "#editme",
inline: true,
setup: function(editor) {
editor.on('focus', function(e) {
console.log("focus");
});
editor.on('blur', function(e) {
console.log("blur");
});
}
});
Your cuestion title its about TRIGGERING focus and blur events, but you really are asking about HANDLING those events.
If anybody is still looking for triggering the events, the solution should by:
tinymce.init({
selector: "#textarea_123",
...
});
then, to set focus:
var inst = tinyMCE.EditorManager.get('textarea_123');
inst.focus();
I recently ran into this issue and although I am doing this in angularjs I was able to implement a fix for it by creating a directive that registers when you click off of it and then clears the activeElement in the html body. I will add the directive below. You just call it on the object by adding click-off like you would an ng-cloak to a tag.
(function () {
'user strict';
angular.module('app.directives').directive('clickOff', ClickOff);
function ClickOff($parse, $document) {
var directive = {
link: link
};
return directive;
function link(scope, $element, attr) {
var fn = $parse(attr["clickOff"]);
$element.bind('click', function (event) {
event.stopPropagation();
});
angular.element($document[0].body).bind("click", function (event) {
scope.$apply(function () {
$document[0].activeElement.blur();
fn(scope, { $event: event });
});
});
}
}
})();

Closing only particular FancyBox when having multiple Fancybox

In a given page, I have multiple instances of Fancybox items that will show up an video when clicked on a link.
Apart from those, I have a function running every 5 seconds to get data from a URL and display another fancybox based on the return value.
The problem is that, as the setInterval function runs always, even if the actual video is played, it closes that video as I use $.fancybox.close().
All I wanted is to close only the fanybox identified by myModal.
This is the jQuery that I use.
$(document).ready(function() {
function myplugin() {
$.getJSON("get-status.php", function (data) {
$.each(data, function (key, status) {
if(status > 0) {
$("#myModal").fancybox().click();
}else{
$.fancybox.close(); // Works. But closes other open Fancybox if any
//$("#myModal").fancybox().close(); // Does not work
}
});
});
};
$(function() {
setInterval(function() { myplugin() }, 5000);
});
});
Well, I am not completely sure I understood your question, however since it's not very easy to know if #myModal is currently opened in fancybox (outside of the fancybox function itself), I would create a flag or switch that would be enabled from within a fancybox callback IF #myModal is the current element opened.
Then, from myplugin() I would validate if the switch is true (#myModal is the current element) and if so, close fancybox.
The script would look something like this (not tested because I don't really know what myplugin() does) :
// declare a switch to set if #myModal is open in fancybox
var myModal = false;
$(document).ready(function () {
function myplugin() {
$.getJSON("get-status.php", function (data) {
$.each(data, function (key, status) {
if (status > 0) {
$("#myModal").fancybox({
// use a callback to set the switch = true
afterShow: function () {
$(this.element).attr("id") == "myModal" ? myModal = true : myModal = false;
}
}).click();
} else {
// close fancybox if myModal == true
if (myModal) {
$.fancybox().close();
myModal = false; // reset switch ?
}
}
});
});
};
// you don't need $(function(){ }); since you have declaread .ready() above
setInterval(function () {
myplugin()
}, 5000);
});
I tried this below one and it worked.
$("#myModal").parents("div .fancybox-skin").hide();
Please advice if there any other better way to do this.

Convert an image to a Base64 string on iOS using Phonegap

I am developing an application on iOS. I am using Phonegap and jQuery Mobile for my application. Currently I am retrieving an image's URI when the user clicks an image or selects it from a gallery using Phonegap and saving the URI locally. I need to submit these images on a server by converting them in a Base64 string. In order to convert them into Base64 I am using the Phonegap-provided example.
<!DOCTYPE html>
<html>
<head>
<title>FileReader Example</title>
<script type="text/javascript" charset="utf-8" src="cordova-1.7.0.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for Cordova to load
//
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
// Cordova is ready
//
function onDeviceReady() {
window.requestFileSystem(LocalFileSystem.PERSISTENT, 0, gotFS, fail);
}
function gotFS(fileSystem) {
fileSystem.root.getFile("readme.txt", null, gotFileEntry, fail);
}
function gotFileEntry(fileEntry) {
fileEntry.file(gotFile, fail);
}
function gotFile(file){
readDataUrl(file);
readAsText(file);
}
function readDataUrl(file) {
var reader = new FileReader();
reader.onloadend = function(evt) {
console.log("Read as data URL");
console.log(evt.target.result);
};
reader.readAsDataURL(file);
}
function readAsText(file) {
var reader = new FileReader();
reader.onloadend = function(evt) {
console.log("Read as text");
console.log(evt.target.result);
};
reader.readAsText(file);
}
function fail(evt) {
console.log(evt.target.error.code);
}
</script>
</head>
<body>
<h1>Example</h1>
<p>Read File</p>
</body>
</html>
In the example, instead of "readme.txt" I am passing a local image URI for testing on the simulator fileSystem.root.getFile("image.png", null, gotFileEntry, fail);. However I get the following error:
Error in error callback : File2 = TypeError:'undefined' is not an object.
I also tried the absolute path for the image but got the same error. I do not understand what can go wrong? Am I missing anything ? I need to crack this ASAP.
Any help is highly appreciated.
Thanks.
I think that your file must be created first, if you're sure that this is the case, you can get access to it by specifying the second argument of getFile methode like this:
fileSystem.root.getFile("image.png", {'create' : false}, gotFileEntry, fail);
The {'create': false} will tell phonegap to not create the file, which is the default case I think.

Tumblr Audio Player not loading with Infinite Scroll

I implemented infinite scroll along with masonry on this tumblr: [check revision for link]
The audio player does not appear in posts loaded through infinite scroll, instead it displays the text "[Flash 9 is required to listen to audio.]"
The Inspire Well tumblr theme (I can't post another hyperlink but you can easily google it) seems to have solved this problem through this code:
if(InspireWell.infiniteScrolling && InspireWell.indexPage){
$masonedColumn.infinitescroll({
navSelector : 'ul.page_nav', // selector for the paged navigation
nextSelector : 'ul.page_nav li.page_next a', // selector for the NEXT link (to page 2)
itemSelector : '.post', // selector for all items you'll retrieve
loadingImg : '',
donetext : 'No more pages to load.',
errorCallback: function() {
// fade out the error message after 2 seconds
//$('#infscr-loading').animate({opacity: .8},2000).fadeOut('normal');
}
},
// call masonry as a callback
function( newElements ) {
$(newElements).css({ visibility: 'hidden' });
$(newElements).each(function() {
if($(this).hasClass("audio")){
var audioID = $(this).attr("id");
var $audioPost = $(this);
$audioPost.find(".player span").css({ visibility: 'hidden' });
var script=document.createElement('script');
script.type='text/javascript';
script.src="http://assets.tumblr.com/javascript/tumblelog.js?16";
$("body").append(script);
$.ajax({
url: "http://thetestinggrounds.tumblr.com/api/read/json?id=" + audioID,
dataType: "jsonp",
timeout: 5000,
success: function(data){
$audioPost.find(".player span").css({ visibility: 'visible' });
$audioPost.find("span:first").append('<script type="text/javascript">replaceIfFlash(9,"audio_player_' + audioID + '",\'\x3cdiv class=\x22audio_player\x22\x3e' + data.posts[0]['audio-player'] +'\x3c/div\x3e\')</script>');
}
});
}
});
I tried to adapt this for my tumblr (with placeholder text to see if it was finding the correct element):
$(window).load(function(){
$('#allposts').masonry({
singleMode: true,
itemSelector: '.box'
});
$('#allposts').infinitescroll({
navSelector : "div.navigation",
nextSelector : "div.navigation a:first",
itemSelector : ".box",
debug : true
},
function( newElements ) {
$(this).masonry({ appendedContent: $( newElements ) });
$(newElements).each(function(){
if($(this).hasClass("audio")){
var audioID = $(this).attr("id");
var $audioPost = $(this);
$audioPost.find(".audio span");
var script=document.createElement('script');
script.type='text/javascript';
script.src="http://assets.tumblr.com/javascript/tumblelog.js?16";
$("body").append(script);
$.ajax({
url: "http://fuckyeahempathy.tumblr.com/api/read/json?id=" + audioID,
dataType: "jsonp",
timeout: 5000,
success: function(data){
$audioPost.find(".audio span");
$audioPost.find("span:first").append("<p>audio player not working</p>");
}
});
}
});
}
);
});
But there is no sign of the text. Any help would be greatly appreciated.
Here is a solution I came up with when I needed to implement the same functionality in the template I was creating.
In your HTML, include your AudioPlayer Tumblr tag between comments. This is to prevent loaded scripts from being called. Also add a class "unloaded" to keep track whether or not we've loaded the audio player for this post or not.
...
{block:AudioPlayer}
<div class="audio-player unloaded">
<!--{AudioPlayerBlack}-->
</div>
{/block:AudioPlayer}
...
If you look at the commented code after the page is loaded, you will notice an embed tag being passed to one of the Tumblr javascript functions. Since we commented it, it will not execute. Instead we will want to extract this string and replace the div contents with it.
Create a javascript function which will do this. This can be done with regular javascript, but to save time I will do it with jQuery since this is how I did it for my template:
function loadAudioPosts() {
// For each div with classes "audio-player" and "unloaded"
$(".audio-player.unloaded").each(function() {
// Extract the <embed> element from the commented {AudioPlayer...} tag.
var new_html = $(this).html().substring(
$(this).html().indexOf("<e"), // Start at "<e", for "<embed ..."
$(this).html().indexOf("d>")+2 // End at "d>", for "...</embed>"
);
// Replace the commented HTML with our new HTML
$(this).html(new_html);
// Remove the "unloaded" class, to avoid reprocessing
$(this).removeClass("unloaded");
});
}
Call loadAudioPosts() once on page load, then every time your infinite scrolling loads additional posts.
html
<div class="audio" id="{postID}">{AudioPlayerBlack}</div>
css
.audio {
height:30px;
overflow-y: hidden;
}
.audio span {
display:none;
}
java
setTimeout(function() {
$wall.masonry({ appendedContent: $(newElements) });
/* repair audio players*/
$('.audio').each(function(){
var audioID = $(this).attr("id");
var $audioPost = $(this);
$.ajax({
url: 'http://yoolk.tumblr.com/api/read/json?id=' + audioID,
dataType: 'jsonp',
timeout: 50000,
success: function(data){
$audioPost.append('\x3cdiv style=\x22background-color:white;height:30px\x22 class=\x22audio_player\x22\x3e' + data.posts[0]['audio-player'] +'\x3c/div\x3e');
}
});
});
}, 2000);