UISearchBar: how can I stop it resizing when clicked? - iphone

I have a UISearchBar (with UISearchDisplayController) as title view of UINavigationBar. There are also two buttons on either side of the searchbar within the navbar.
When clicking on UISearchBar, it becomes wider and covers the button on the right of it.
How can I stop it from becoming wider?
Things tried but didn't work -->
The widened search bar then becomes the original size if the device is rotated.
So, tried calling [searchBar setNeedsLayout] in -searchBarTextDidBeginEditing
All different auto-resizing mask options in IB
Edit: Didn't mention, but this is on iPhone (as we can put searchbar inside toolbar in iPad..)

Actually, taking hint from this answer if the search bar is put in UIView of desired size then this is set as title view of NavBar, it doesn't go wider !
But... Since you can't make cancel button to show/not show as you wish, I realized it's not so useful.
(As seen in this question/answer etc)

Related

hidden view blocking (and not responding to) gestureRecognizer

I'm trying to dismiss a UITextField using a UITapGestureRecognizer connected to the background image of the view.
#IBAction func dismissKeyboard(sender: UITapGestureRecognizer)
{self.view.endEditing(true)}
When tapping in most places on the background it dismisses just fine, but the problem is, I have a hidden UILabel (which displays a small red "item already added!" on the side if the text in the box matches a previous instance) that seems to get in the way of tapping part of the UIImageView. Adding the Label to the "Referencing Outlet Collections" doesn't help either, because the Label is hidden. I've tested when the label is unhidden and it works fine... Understandably when hidden, the Label doesn't respond to taps, but why does it block the taps of the image beneath it? Any way to make the Label "tapically" hidden as well.
I could make alpha = 0 instead of using hidden, but the method I'm currently using is much more efficient and I can't imagine changing would be the only way to work around this problem.
Any help would be greatly appreciated

How to change UIActionSheet view?

As I observed that UIActionSheet is always appearing from down side in iPhone,
but in some app, as I saw in AlarmClock, then two button became visible, one from upside and second from downside of iPhone,
What is that exactly, I can't understand, as far as I feel, it looks UIActionSheet,
I want such appearance for one of my app....
Help!
Yes just like Ole said, you can't customize UIActionSheet . But since it is just a simple subview you can create your personal "action sheet" by subviewing and animating. So if you want a button to appear on the top and one on the button, then create two UIViews resize them to the right size for your button, add your action sheet style background or any other background, add your button, connect your IBActions to the buttons and your IBOutlets to the views. Then when you want the buttons to appear animate them onto the screen (using sone CGRect, animation time and finally [UIView commitAnimations])
Probably just one or two custom views with a custom animation. UIActionSheet is not customizable so if you want something else than the default behavior you have to write it yourself. It's not that difficult.

iPhone Keyboard Adjust In View

I've been searching, but haven't quite found a complete answer, and the Apple docs aren't much help.
I have an application with a UIView that has a lot of text fields on it, ranging from the top of the view to the bottom. When the user clicks the first UITextField the keyboard pops up. The keyboard has three buttons above it, previous, next, and done on a toolbar InputAccessoryView.
Basically, let's say there are 6 UITextField boxes that space from the top of the view to the bottom. When the user gets past the third text field, the keyboard blocks the bottom three. How do I have the view adjust up when putting text in the bottom three text fields?
You need to place your textfields into a UIScrollView, and either translate the view above the keyboard when it is active and away when it is down, or another solution such as always having the keyboard up on that page, which'll save you the setFrame calls on your UIView/UIScrollView depending on what the keyboard is doing.
This will further help:
How to adjust the view position when the keyboard opens in iPhone?

UIButton disabled when covered (or semi covered) by a view

I have a view that holds some UIButtons. Another view covers and hides the buttons. When the top view slides off to reveal the buttons (with an animation).. the UI draws the buttons grayed out until the top view no longer covers or overlaps the buttons at all.. causing an undesirable flicker from gray to the normal button color (white).
is there a way to keep the UIButton from rendering itself disabled while covered or semi covered by another view?
I dont think that its correct that a button is disabled while covered. What is happening is that when its covered, touch events are prevented from getting to the button, so the button cant get pressed. If the button is only partially covered, touch events to that part that are not covered can be received by the button and the button can be depressed. If you really wanted the button to work while it was covered (maybe you can relayer your views so the button is in front of the view instead of behind it?) you could hack your view and void its hit testing so it doesnt capture the touches.
Well, in lieu of actually finding the correct answer, I simply swapped out the buttons with UIImageViews and attached UITapGestureRecognizers to them... this solved the problem.

iPhone UIActionSheet with UISwitch and UITextField

I'm just looking for advice with this as I have no idea where to start but I think a UIActionSheet is probably best.
What I'd like to have is a pop up window (in my head I picture it as being translucent and dark gray). It will not take up the whole screen and the view underneath will still be visible.
In the pop up section there will be a textfield (with several lines) and underneath this there will be a number of UISwitches.
The pop up will be scrollable and will end with OK/Cancel buttons at the bottom.
Like I said, I really have no idea where to start with this but any advice is more than welcome!
A UIActionSheet is probably not what you are after in this case (although you may want a similar look and feel). Think of an action sheet as a traditional modal OK/cancel/Yes/No type dialog box:
Use the UIActionSheet class to present the user with a set of alternatives for how to proceed with a given task.
From the sound it of it, you need to create a UIView in InterfaceBuilder with a semi-transparent background and various child controls (UISwitches and UITextFields). You create your view using the XIB you have configured and add it as a subview of your UIViewController's view. If you want to mimic the animation you get from an action sheet, you can do that with an AnimationBlock.