Blackberry Simulator Error 102 - eclipse

I'm having some issue launching a blackberry application with an
"Error 102 Reload Software Invalid code in filesystem"
popping up on the simulator. I've cleaned and deleted all the required files from all the simulators in the RIM simulator folders (run clean.bat) and in the eclipse folders. I've also cleaned it through the clean option through the eclipse environment. However even after all this I still get the error. I've been researching online and for the most part all the solutions seem to say "run clean.bat, and restart your simulator" or "delete .dmp files". This however does not work for me. I can't say whether this is due to the code since I did not code the first portion, it was left for me to continue off. I was able to run the simulator with the application showing a few times but all of a sudden it stopped (and I hadn't coded anything yet). Does anyone perhaps know any methods on how to get it to work or what is causing this?

Deleted .dmp files on the simulator folder
Cleaned the simulator using eclipse
Cleaned the proyect
Then I run it and worked again.
Hope that this help

Run clean.bat inside the simulator folder and remove any .dmp files also. Finally in the simulator window go to File > Reset to Factory Defaults. Done!

Related

Error launching remote program: No such file or directory

Anyone have an idea about this
Error launching remote program: No such file or directory (/Users/muself/Library/Developer/Xcode/DerivedData/myproject-hlelojuljidnnagbdqzliazpdgmn/Build/Products/Debug-iphoneos/myproject.app/myproject).
The project was working fine with the previous Xcode versions. I have just updated the Xcode to Version 4.3.2 (4E2002), & the error start coming.
I have search on the web, and tried a lot of the options like
Quit Xcode, clear the Derived Data folder, restart the Xcode.
Rename the project,
Reset the device,etc
I also tried this on another machine but did not work, the same problem occurs.
But one thing i have some other projects as well and they are working fine.
Thanks for at least reading this.
First try restarting Xcode. If it doesn't work, then try hard reset of your device. This happens to me when I change the bundle identifier of my app.
This solution,I found of the above problem its working fine for me.:)
have you tried to "validate settings" (button on the bottom of project settings)? Do you use some static libs in your app? – Vov4yk
Check your deployment target. I am running Xcode 4.5, and it gave me that cryptic message, while the reason was that my iPad is running version 5.1.1, and my app was set with deployment target of 6.0.
I also get same problem. This below solution works for me.
Thats really annoying. This error happens in a number of different situations. Sometime restarting the Xcode, fixes the problem. If not, follow these steps:
Disconnect your device.
Delete the app from your device.
Quit xcode (Don't just simply close the window, quit it)
Delete derived data folder (~/Library/Developer/Xcode/DerivedData/APPNAME -gbrvhlvwmpiobxdujegtghggrffp - or something like that)
Now start Xcode, connect device and run the project. It should work fine.
Source: http://dhilipsiva.com/2012/07/24/xcode-could-not-launch-app-no-such-file-or-directory-error.html
Hard reset of the device fixed it for me. i.e. power off and back on.
Quitting Xcode, disconnecting, reconnecting the device etc didn't.
The error occurred just after I had created a new project with the a duplicate Bundle Identifier to another. Both apps coexist OK on the device/ in Xcode, but this does seem to cause the above issue.
I saw this when I let the build configuration set up as ad-hoc. After I put it back to Debug it worked fine.

Issue while launching project in device

I am facing a weird issue while running my project on the device. I see below error even though the app file is present in the mentioned path. Also the project gets copied in the device & I need to tap on app icon to launch it but it fails while launching from XCODe. Any clue - is this because of spaces in my schema name?:
error: failed to launch '/Users/abhi/Library/Developer/Xcode/DerivedData/MyProject-atlkwwnwccqaopgembmyzeecthfx/Build/Products/QA - Debug - Production-iphoneos/MyProject.app/MyProject' -- No such file or directory (/Users/abhi/Library/Developer/Xcode/DerivedData/MyProject-atlkwwnwccqaopgembmyzeecthfx/Build/Products/QA - Debug - Production-iphoneos/MyProject.app/MyProject)
Delete app from your device, switch OFF and ON your device, clean your code and then run it on device, it will install..
If not Restart your Xcode...
I have tried this when i have faced same problem and this one worked for me
Tried advice by Sree Charan with no success for XCode 4.3.3. Ultimately (and I'm not sure this is what fixed it), I went to Validate Settings on the Editor Menu and it updated settings from GDB to LLDB and then it worked.
I'm only providing the info above in hopes it might help someone else. I have no way to verify that is what fixed this problem (and I spent 2 hours looking for a solution).

Error : failed to launch, when running on ipad

After much frustration I've finally got an application to run on an iPad without errors. However it doesn't run. It gives the following error. My application does run on the simulator but doesn't run on an iPad and gives the below error. I'm really not sure why. I went to the described folder the structure of the folder is as follows.
Products
.DS_Store
Debug-iphoneos
.DS_Store
sampleproject.app
sampleproject.app.dSYM
Debug-iphonesimulator
.DS_Store
sampleproject.app
sampleproject.app.dSYM
error: failed to launch '/Users/x/Library/Developer/Xcode/DerivedData/sampleproject/Build/Products/Debug-iphoneos/sampleproject.app/myProject' -- No such file or directory (/Users/x/Library/Developer/Xcode/DerivedData/sampleproject/Build/Products/Debug-iphoneos/sampleproject.app/myProject)
Just had the same error on Xcode 4.3.2, with target iPad3 5.1, but was able to build and run on my device after these steps:
Deleted my DerivedData directory (emptied trash too)
Quit XCode
Disconnected iPad USB
Rebooted Mac
Rebooted iPad (power down and back up)
Reconnected iPad USB.
Restarted Xcode with project
Confirmed build for debug on device selected.
Clicked Run
I've no idea whether all these steps are mandatory. This is a crummy answer, since it neither explains the problem, nor offers a sure fix. I expect better of Apple; I've looked for a better answer, but found nothing.
Rebooting to solve problems is no solution! OTOH, it let me proceed on with my work, so...a small blessing.
Deleting the DerivedData directory and restarting Xcode worked for me. Simple restart of xcode did not.
Following Tarryn's suggestion to delete DerriveData leads to another problem "No Code Sign found", which brings my attention to the Code Sign section in my Build Setting. The Code Sign for Debug is set to "Don't Allow". Changing it back to my iOS developer profile solves the issue.
If anyone gets this problem and follow the path Tarryn suggested, there is one more step you can try to work this out.
Very frustrating, but in the end a simple exit XCode and restart XCode seemed to clear the issue.
Firstly quite the Xcode and restart, it'll run finely..
restarting the Mac fixes for me.
under /DerivedData: rm -r sampleproject
-> disconnect ipad -> reboot ipad -> reconnect ipad
-> quit & relaunch XCode
it worked for me, hope it helps!!!
Restart Xcode and it works again.
Another cause of this problem
Selecting the wrong mobileprovisioning profile. For example you can have a Distribution profile selected in Debug mode, Xcode will then not allow the app to start in debug mode.
To fix this
Select your project file in Xcode
Choose "Build Settings"
Search for "code signing"
Confirm that a Development profile is selected for "Develop" builds
It sounds like the target is not necessarily set up correctly. What is the name of the Target? I see "Virgin Atlantic" there, but the project root is "sample project"?
It happened to me using Xcode 7.1.1 with OSX Yosemite.
Followed all steps of #tarryn (the accepted answer) but did not restart my mac. Restarting the mac eventually solved the problem for me.
Disconnecting the iPad and reconnecting it just worked for me.

Error in Xcode getting debugging info from 5.0.1 iphone

I´ve found a strange issue with latest XCode 4.2 when trying to deploy my app to an iphone that just upgraded to 5.0.1.
It starts copying the debug info and the progress moves until the end, although it does not move beyond 'copying file 2 of 9'.
After it's done I get the message:
Xcode has encountered an unexpected error (0xC002)
No such file or directory, at ‘/SourceCache/DTDeviceKit/DTDeviceKit-867/DTDeviceKit/DTDeviceKit_Utilities.m:864’
in the organizer window. Any similar experience and clue on how to get over it?
Needless to say every party involved has been restarted dutifully, including myself.
Thanks for all your help
I found the following post helpful, although it is kind of dated:
https://stackoverflow.com/a/9944892/1031623
The only thing that I had to change is the following:
Close Xcode
Go to: "~/Library/Developer/Xcode/iOS DeviceSupport/5.0.1(9A405)/Symbols/System/Library/Caches/com.apple.dyld/"
Note: if you
don't have this folder, run Xcode, connect your device, and wait
until the error 0xC002 appears in Organizer - the folder should be
created by that time.
Create 3 empty files there called:
.copied_dyld_shared_cache_armv7 <== not 6
.processed_dyld_shared_cache_armv7 <== not 6
dyld_shared_cache_armv7 <== not 6
Run Xcode and enjoy the light next to your device eventually go
green:)
I have found a potential fix. I tracked the issue down to some files not copying into the ~/Library/Developer/XCode/iOS DeviceSupport/5.0.1(9A405)/ folder. I borrowed a friend's iPad with the 5.0.1 update, and attempted to use his device for development. It worked fine, and I noticed my iOS DeviceSupport/5.0.1(9A405) folder suddenly had many, many more files. I then connected my problematic iPad and bam, it just worked.
I attempted restoring, recovering, etc. and I could not fix the issue with these methods. I did the OTA update, and so did my friend, so our iPads were updated in exactly the same way. I do not have any explanation of the issue, but at least I have found a workaround.
If you don't have access to another device with the files, here's a zip file of them:
http://www.enemyhideout.com/ios/5.0.1%20(9A405).zip
Delete the ~/Library/Developer/XCode/iOS DeviceSupport/5.0.1(9A405)/ folder.
Then connect your device and go to the Organizer.
Xcode should recreate that folder and fill it up with informations from your device.
Thank you #Chris Hill, I was running into this on Xcode 4.3.1, but instead of
.../DTDeviceKit-867/... I was getting .../DTDeviceKit-1197/...
At first I replaced all the files mv -f ~/library/... and started up Xcode again, I deleted all the files I placed there from your pkg, So I tried with Xcode open, iPhone plugged in; and it worked perfect!
Thanks again

App won't launch on device or simulator

So... this is beyond strange.
I had an app that was running perfectly fine in simulator and on device. I've actually already submitted the app and it is for sale in the App Store.
Today I went back in and made a few changes for an update.
The app now will not load on my device and it won't load in the simulator.
In the simulator it says "Attaching to app_name" (it lists the actual app name) and it stays on this process of "Attaching" indefinitely, while the Simulator screen is entirely black.
When running the app on the device it says "Build Succeeded", then "Finished running app_name" without anything ever showing up on the device.
I restarted XCode and tried restarting my computer, but still no luck...
Other apps do work, but not this one.
Any ideas?
EDIT: I just started a brand new project, copied over all the assets and code, tried running and STILL the same thing happened. I thought for sure creating the project anew would work...
FINAL EDIT: After running "Clean", deleting the DerivedData folder, and restarting my computer a SECOND time, the new project (with all assets copied over) is now working. The original project still does not work. So I am not sure what caused the issue and what fixed the issue, but for me at least I can now move on. What do I do with this thread? Can it just be deleted? Thanks everyone who chimed in to try and help!
Tried above options but didn't work for me.
Finally, Just Resetting Simulator did the trick.
In the options move the DerivedData into your project directory. Whenever I have problems with xcode4 I just quit it and delete this directory. It contains the builds and caches of the background compiles that xcode4 does.
Deleting this folder usually fixes all problems I get.
Try cleaning your project. In Xcode 4: Product menu >> Clean.
Why don't you try this one.you can quit the simulator and run the project again.This works for me
There are a lot of different solutions people suggest for this:
Do a clean
Reset simulator
Do a 'clean build folder' (hold down option key when selecting clean)
Remove ~/Library/Developer Tools/Xcode/Derived Data/YourProject*
Remove your 'xcuserdata' directory inside your .xcodeproj directory
I just spent an hour trying different combinations of the items above, doing all of them, ... nothing worked. My app would either 1) Immediately start and quit before launch screen would show up, or 2) Hang at launch screen. The simulator took forever to reset, sometimes wouldn't respond to a Quit, ... Just really odd stuff going on.
This solved my problem: Reboot machine.
(It blows my mind this had to be done on Mac OS, but it worked. This may have something to do with upgrading to XCode 4.6 and not rebooting since then, I'm not sure... But I'm back running again)
Tried all posts here without success. Then I found something that worked for me:
I had a ~3000 resources folder in my Xcode Project.
At first I had them as "folder reference", which made XCode unable to launch the app.
When I switched them to be a "group" in the project, the error was gone.
I still needed to restart Xcode and the Simulator and rebuild, but it worked.