Is it possible to communicate with a viewcontroller after a segue switched to another viewcontroller?
I want to know, because I need data from a viewcontroller passed on to the next viewcontroller,
but I just can't figure out how to get data from one viewcontroller to another, as they have no unique names or something which I can use to communicate with.
So can someone tell me:
If it is possible to communicate between viewcontrollers, and if possible, how?
Usually you do it the other way around, pushing values from the source to the destination. If you implement prepareForSegue in the view controller that is going to be segue'd out, you can use
[segue destinationViewController]
to get a reference to the destination view controller.
Then you can set any values in that controller that are needed using properties on that controller before it segues in.
I have searched for tutorials about making a MVC based iPhone app, but without success
Goto ITunesU and look for Paul Hegartys "iPad and iPhone Application DEvelopment" from stanford university
very good!
try the views presentingViewController property.
A typical OOP pattern is to create yet another object, a Model object (MVC paradigm), connect all the view controllers that need to communicate with this Model object, and pass any shared state or variables by setting and getting properties in this Model object. A common shortcut for very small apps is to use the App Delegate as a Model object, as any other controller can get a reference to the app delegate. But this shortcut is not very extensible to larger or reusable code.
Related
I have a general working knowledge of object-oriented programming and I'm currently trying to create an interactive novel program in Objective C using Xcode 4.2 with storyboarding.
I have a storyController class that instantiates the page objects and a viewController class that needs to display the pages. My fundamental question is the best approach for my storyController to tell the viewController to update it's text to display that of the new page object. My instinct tells me that my storyController needs to call a method on the viewController and pass it a page object. However, I'm not sure how to reference the view controller since it seems to be automatically created and linked by the storyboard (I don't see the viewController instantiated in the appDelegate).
I've read this post: http://www.iphonedevsdk.com/forum/iphone-sdk-development/54859-sharing-data-between-view-controllers-other-objects.html and it seems to address the issue. I could make a shared object on my appDelegate and use KVN or NSNotification to tell the view controller to check it.
I've also been reading about delegates and protocols as possible solutions.
So considering these potentially different approaches, which would be best to tell my viewController to update itself and pass it an object that contains the updates?
I would suggest looking at the UIPageViewController class, which probably will do a lot of the heavy lifting work for you, depending on the specifics of your app. This class is essentially a controller class that contains multiple viewControllers. Each managed viewController becomes essentially a "page" in your book.
Here is a tutorial using UIPageViewController.
If this approach won't work for your app, I'd still suggest using a separate viewController instance for each "page" of your book and handle the transition between the pages with segues.
Now,I gonna Develop an App ,which wants to switch from many different Views irregularly,also the views need to load large resources,AKA,it's hard to manage memory.Are there any good solustion?
PS:I created a ViewController as RootViewController,and When a button was Touch,run the code as
"ViewController=newController"
.The problem came,The new View loaded wrong way,it rotate so that couldn't show in a correct way.
I google for the solution,some one said ,I should replace the rootViewController,just like that,
[UIApplication sharedApplication].delegate.window.rootViewController=newController;
But I can't get/set the rootViewController in other class though it's a singleton.
Why not having a class that handles all the view switches ?
This article describes an architecture that might be helpfull: http://www.mikeziray.com/2010/01/27/handling-your-initial-view-controllers-for-iphone/comment-page-1/#comment-607
I've recently started developing for the iPhone and so far I'm doing pretty good but there's this basic pattern I really don't seem to get.
Say, I have a TabBar with two views and a custom delegate protocol, thus my structure is the following:
AppDelegate.h/.m
myDelegateProtocol.h
FirstViewController.h/.m
SecondViewController.h/.m
MainView.xib
FirstView.xib
SecondView.xib
Now I want to achieve the following: I placed a button in the FirstView.xib and I'd like the IBAction which it invokes (inside FirstViewController ofc.) to send a message to the SecondViewController ([self.delegate tellSecondViewContrToSayHi]) and invoke another method which simply prints a log into the console saying "hi I'm here."
So far I know what I need to do in theory:
Specify the protocol.
Implement the protocol in the SecondViewController.
Create an id< myDelegateProtocol > delegate inside my FirstViewController,...AND last but not least:
Set the self.delegate = secondViewControllerObject.
Now, nr.4 is where the problem's at. How on earth do I link the delegate to the other viewController? I mean I'm not the one instantiating the views as the tabBar kinda does that for me,... any advise? Or am I just way too tired to notice a really stupid thing I did somewhere?
Theoretically the same question also applies to the target:action: thing,... I mean, how do I define the target?
Thanks a lot,
wasabi
You have the right idea, assuming that you want relatively tight coupling between these controllers via that delegate protocol.
Since neither controller knows about the other until that delegate property is set you need to have some object which has a reference to both of them wire up that relationship. In your case that's probably the application delegate which can create both controllers, set one as the delegate of the other, and pass both along to your tab bar controller.
What you might actually want is to have the app delegate give both controllers a reference to some shared model object. Your FirstViewController can update that model when you tap a button and your SecondViewController can observe changes to the model to update it's display (or just update its view when it appears based on the current model state). That way your controllers don't need to know anything about each other.
Dear All, I am trying to build a navigation based iPhone application where I want to use Core Data modal at 3rd level view of navigation. The 1st and 2nd level view of this application are just simple tableViews. I have looked at the Apple CoreDataBooks application but there it used the methods for Core Data in the AppDelegate and RootViewController while I want to use these methods somewhere else. It is possible? Can somebody refer me to some tutorial for that?
Thank you very much.
You can
Have your view controller create the Core Data stack.
Use [[UIApplication sharedApplication] delegate] to find the app delegate from anywhere, and ask it for a context.
Pass your context as an argument down through the view controllers.
It's a choice only you can make, based on the ways you expect your application to change in the future.
I am developing an iPhone app for some sweet undergrad research I've been working on. Sadly, my school doesn't offer software engineering / design classes so when it comes to questions of best practices in OO Design, I do a lot of reading.
My Dilemma:
My application loads a view (v1) where, upon user's button click, v1's controller class executes an action method. This action method should fill an array with objects. After that, the user will either execute the action again or click a different tab to load another view. Other views in the application will use the array that v1 populated.
So, where should this shared array be declared? Right now, it's in the AppDelegate class from when I was testing features without a GUI. Should I grab the AppDelegate singleton and add items to it in the v1ViewController? Should it be declared as static?
Thanks for the help!
^Buffalo
EDIT:
Follow-up Question: When interacting with a singleton, which is the better way to talk to it:
[[MyAwesomeSingleton sharedInstance] gimmeSomePizza];
or
MySingleton *s = [MySingleton sharedInstance];
[s gimmeSomePizza];
I guess what I'm wondering is, do you make the sharedInstance method call every time or do you define a pointer to the sharedInstance and then reference the pointer?
Using the app delegate to store data that's shared between views and view controllers is reasonable and appropriate.
In my apps, I view the app delegate as the controller part of MVC, with UIViews and view controllers all being part of the "view". I prefer to use a variant of MVC called Passive View that keeps the model and view parts of my app strictly segregated with only the controller connecting them.
I'm assuming that the array of objects you're storing is your app's model, so storing them on your app delegate makes sense. As Daniel D said, there's no need to make it static.
The app delegate is really the heart of your program. You create and initialize your model and views in your -applicationDidFinishLaunching: method and save your model data and view state in -applicationWillTerminate:. When your view controllers receive events that changes your model, you can call methods on your app delegate to make those changes.
You could store it in an ivar in the app delegate. You don't need to make it static since the app delegate is a singleton anyways (there's never more than 1 instance).
If the app delegate is getting a bit complicated, you can factor out the data storage into a separate model object or perhaps use Core Data.