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Am in iOS development. Currently am working for commercial iOS apps for iPhone and iPad. Now, i want to develop game apps for iPhone. But, i just struggling where i need to start with? And what are the skills i need to have for game development? Could you please suggest me any your great ideas on this?
You can check out cocos2d, it's a nice free open-source framework for game development that has plenty of tutorials (e.g. here) and books written about. I've used it for some time now and I'm very satisfied with it.
This site has many game development tutorials for beginners.
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Does anyone know where to find a seed project written in Swift that I can use for learning?
So far, I have not been successful building or deploying any swift projects.
Any help will be appreciated.
If you mean deploy as in the App Store, you still can not do that since Xcode 6 and Swift are still in beta. However, if you want to see an app running in swift, you will need to follow a tutorial on the web. A good one is from Ray Wenderlich, and lets you program a game like candy crush all in swift, its a great way to see all the new code work. Hope this helps.
Edit #1
If you are looking for something a bit easier you might want to take a look at Apple's book about swift. It shows how to write the code and gives you samples and experiments to try. Here is a link to the book. And here is a link to a website that posted all the answers to Apple's experiments in the book.
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I know nothing about Game development. I mean.. nothing.
But I have developed couple of good ruby web applications. I have also developed a simple iPhone app and its in the app store.
I'm interested in iPhone (specifically in that screen size) game development. How do I get started? What are the books I should read? Please guide me.
you have several options, but this are my personal recommendations:
First a very good book about iPhone programming, from the code master Aaron Hillegas:
ios_programming_the_big_nerd_ranch_guide
then you can advance in more advanced stuff like learn the awesome Cocos 2D framework with this book:
Learn-iPhone-iPad-cocos2d-Development
This asumming that you have already a good base in C and Objective-C programming languages, if not i will recommend you this book:
The C Programming Language
The Objective-C Programming Language
With this books you will have a good amount of fun, cheers.
While I'd agree that the book is the best way to go, if you want a starting point, this tutorial will walk you through starting your first game.
The key skill that will make a difference is not more Obj C or iOS coding knowledge, but learning game design, what makes a fun or compelling game experience. Books on the art and psychology of game design might be a good starting place.
Definately the best book you can get for game making on the iphone
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I have simple question. I have HTML5 app and I want it to be installable as an ordinary native app. I know there is Titanium Developer and others, but they seem too complicated for this simple task. Is there some simple tool for this problem ?
use phonegap, very very easy,
look at http://www.phonegap.com/start/
you will be given "assets" folder for HTML,CSS,Javascript . Just use those and run.
I'm just beginning to look at www.phonegap.com and it's very straightforward...
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I was going through the Google API for the iPhone but couldn't quite understand the use of YouTube API in iPhone apps. Neither could I find any good tutorials.
Can someone please point to documentation/samples which explain how to use the YouTube API in an iPhone app.
Thanks.
this may help http://apiblog.youtube.com/2009/02/youtube-apis-iphone-cool-mobile-apps.html
Try out this link
http://gdata.youtube.com/feeds/api/videos?q=%#&start-index=21&max-results=20&v=2
replace the %# with the text that you are searching it will return you xml parse it and get the data displayed in your controller
Hope this helps
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I need to build a couple of pages that will only be ever viewed from either an iPhone or an iTouch.
Are there guidelines or tutorials for building such pages?
Try checking out the Design4Mobile wiki.
This is the starting point you want:
http://developer.apple.com/safari/
If you are targeting only those platforms, you have a greatly expanded set of abilities you can take advantage of.
Also, there is a WWDC video or two covering exactly this - those are a little expensive though (you have to buy the whole set for around $300 I believe). You want sessions 201, 202, 204 and 206 which are all related to web development on the iPhone. You can learn more about that here:
http://developer.apple.com/products/videos.html