I have a lot of pin annotations on the MKMapView in my app, the iPhone gets very slow and unresponsive when a lot of them are in view on the map. I would like the user to be able to zoom, but not out past a certain level, such as 2km squared or something.
Here's what I've got:
-(void)viewWillAppear:(BOOL)animated{
[super viewWillAppear:YES];
[[BicycleLDNService sharedService] requestLocationForClient:self];
CLLocationCoordinate2D zoomLocation;
CLLocation *deviceLocation = [[BicycleLDNService sharedService] deviceLocation];
zoomLocation.latitude = deviceLocation.coordinate.latitude;
zoomLocation.longitude = deviceLocation.coordinate.longitude;
MKCoordinateRegion viewRegion = MKCoordinateRegionMakeWithDistance(zoomLocation, 0.5*kMetresPerKilometre, 0.5*kMetresPerKilometre);
MKCoordinateRegion adjustedRegion = [self.mapView regionThatFits:viewRegion];
[self.mapView setRegion:adjustedRegion animated:YES];
self.mapView.zoomEnabled = YES;
}
Is there some sort of property or delegate method I can employ? Couldn't find anything useful on google or here!
Thanks in advance!
The span defines how much of the map at the given point should be visible and is also how you set the zoom level.
You can access this by using
region.span.latitute=0.5;
region.span.longitude=0.6;
Check the zoom level of the map and then set the zoomEnabled Property NO.
mapView.zoomEnabled=NO;
Related
I want to know is it possible to show only specific region on map not the full world map using Map Kit.
Like if i want to show Asia map in my application then map kit hides remaining part of the map.
To handle the "map kit hides remaining part of the map" requirement, one thing you can do is create a black polygon overlay that covers the whole world with a cutout over Asia (or wherever you like).
For example, where you initialize the map (eg. in viewDidLoad):
CLLocationCoordinate2D asiaCoords[4]
= { {55,60}, {55,150}, {0,150}, {0,60} };
//change or add coordinates (and update count below) as needed
self.asiaOverlay = [MKPolygon polygonWithCoordinates:asiaCoords count:4];
CLLocationCoordinate2D worldCoords[4]
= { {90,-180}, {90,180}, {-90,180}, {-90,-180} };
MKPolygon *worldOverlay
= [MKPolygon polygonWithCoordinates:worldCoords
count:4
interiorPolygons:[NSArray arrayWithObject:asiaOverlay]];
//the array can have more than one "cutout" if needed
[myMapView addOverlay:worldOverlay];
and implement the viewForOverlay delegate method:
-(MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id<MKOverlay>)overlay
{
if ([overlay isKindOfClass:[MKPolygon class]])
{
MKPolygonView *pv = [[[MKPolygonView alloc] initWithPolygon:overlay] autorelease];
pv.fillColor = [UIColor blackColor];
pv.alpha = 1.0;
return pv;
}
return nil;
}
This looks like this:
If you also want to restrict the user from scrolling beyond Asia or zooming too far out, then you'll need to do that manually as well. One possible way is described in Restrict MKMapView scrolling. Replace theOverlay in that answer with asiaOverlay.
You can specify the region as an MKCoordinateRegion and then tell an MKMapView instance to only show that region using the setRegion and regionThatFits message.
Alternatively you could use the visibleMapRect property instead of the region. This might better fit your needs.
In short read the MKMapView Class Reference document from Apple.
Lifting from some code I've done in the past that assumes a mapView and a given location called locationToShow I used an MKCoordinateRegion.
- (void) goToLocation {
MKCoordinateRegion region;
MKCoordinateSpan span;
span.latitudeDelta=0.01;
span.longitudeDelta=0.01;
region.span=span;
region.center=locationToShow;
[mapView setRegion:region animated:TRUE];
[mapView regionThatFits:region];
}
I have one application that shows maps. I need to show current position of user and manage to do that with
[mapView setShowsLocation:YES];
But when I zoom In or zoom Out map it needs a lot of time to show me that blue pin again.
Is it normal or I need to put something else to keep that blue pin on screen all time???
Thanks.
[self setCurrentLocation:self._mapView.userLocation.location.coordinate withZoom:1.0];
self._mapView.showsUserLocation = YES;
- (void)setCurrentLocation:(CLLocationCoordinate2D)coord withZoom:(float)zoomLevel {
MKCoordinateRegion region = self._mapView.region;
region.span.latitudeDelta = self.defaultSpanLevel.latitudeDelta*zoomLevel;
region.span.longitudeDelta = self.defaultSpanLevel.longitudeDelta*zoomLevel;
region.center = coord;
[self._mapView setRegion:region animated:YES];
}
You can use this in view will appear Method
Then You can use mapview delegate methods....
region did change animated:YES { and set map's region here.... take
current user location as region centre.. }
This will solve your problem
}
friends,
i am new to iphone development and just implement google map in iphone application.
now i am facing a problem with following description
i have list of latitude and longitude values when display them on map those pins are displayed on different locations.
now i want to set zoom level so that all pins are displayed on the screen.
any help would be appreciated.
If you're using an MKMapView you can use the setRegion:animated: method to change the region displayed. I would use annotationsInMapRect: to determine which annotations are being shown. Since annotationsInMapRect: returns an NSSet you could make an NSSet of all your annotations, and zoom out the MKMapView until the NSSet returned from annotationsInMapRect: matches your NSSet of all annotations.
The values 3.0 and 2.0 are only examples you can increase or decrease the values according to your requirement(how much you have to zoom) ,map is my mkmapview object
MKCoordinateSpan span;
span.latitudeDelta = 3.0;
span.longitudeDelta = 2.0;
MKCoordinateRegion region;
region.span = span;
[map setRegion:region animated:YES];
[map regionThatFits:region];
I am not really too sure how to word this into google, so I will attempt to ask it here. I am attempting to use the MapKit to display different routes on a map for only one city. Is there a way to limit the amount of the World Map that can be used in the API?
Any suggestions are appreciated.
if you add this to viewDidLoad:
MKCoordinateRegion region={{0.0,0.0,},{0,0.0}};
region.center.latitude = 30.44;
region.center.longitude = -84.31;
region.span.latitudeDelta=0.03;
region.span.longitudeDelta=0.03;
[mapView setRegion:region animated:YES];
[mapView setMapType:MKMapTypeStandard];
[mapView setZoomEnabled:YES];
[mapView setScrollEnabled:NO];
[mapView setDelegate:self];
it will center around the lat and long, with the magnification specified by the latDelta and longDelta. The lower those values are, the closer you will be zoomed.
MKMapView will notify its delegate whenever the map is scrolled (via delegate methods -mapView:regionWillChangeAnimated: and
– mapView:regionDidChangeAnimated:). Perhaps you could write some code in those methods to check and see whether the user has scrolled outside of the city, and if so, use setRegion:animated: to move the map back into the correct bounds.
I want to set a region on my MKMapView and then find the coordinates corresponding to the NE and SW corner of the map.
This code works just fine to do that:
//Recenter and zoom map in on search location
MKCoordinateRegion region = {{0.0f, 0.0f}, {0.0f, 0.0f}};
region.center = mySearchLocation.searchLocation.coordinate;
region.span.longitudeDelta = 0.01f;
region.span.latitudeDelta = 0.01f;
[self.mapView setRegion:region animated:NO]; //When this is set to YES it seems to break the coordinate calculation because the map is in motion
//After the new search location has been added to the map, and the map zoomed, we need to update the search bounds
//First we need to calculate the corners of the map so we get the points
CGPoint nePoint = CGPointMake(self.mapView.bounds.origin.x + mapView.bounds.size.width, mapView.bounds.origin.y);
CGPoint swPoint = CGPointMake((self.mapView.bounds.origin.x), (mapView.bounds.origin.y + mapView.bounds.size.height));
//Then transform those point into lat,lng values
CLLocationCoordinate2D neCoord;
neCoord = [mapView convertPoint:nePoint toCoordinateFromView:mapView];
CLLocation *neLocation = [[CLLocation alloc] initWithLatitude:neCoord.latitude longitude:neCoord.longitude];
CLLocationCoordinate2D swCoord;
swCoord = [mapView convertPoint:swPoint toCoordinateFromView:mapView];
CLLocation *swLocation = [[CLLocation alloc] initWithLatitude:swCoord.latitude longitude:swCoord.longitude];
The problem is I would like the map zoom to be animated. However, when I set the setRegion:animated to YES, I end up getting the coordinates from the map when it's zoomed way out (i.e., before the animation is completed). Is there any way to get a signal that the animation is done?
Never used mapkit but the MKMapViewDelegate has a method mapView:regionDidChangeAnimated: that looks to be what you're looking for.
Be aware that mapView:regionDidChangeAnimated: will get called every time there's a change, such as when the user moves the map.
I know this is super old, but just in case anyone else comes by looking for an answer, here's an alternative.
The nice thing about this version is that you can run a completion animation at the exact moment the first one is complete instead of guessing/hardcoding it in the callback method since that one is called right away.
[MKMapView animateWithDuration:1.0 animations:^{
[mapView setRegion:mapRegion animated:YES];
} completion:^(BOOL finished) {
[UIView animateWithDuration:1.0 animations:^{
self.mapDotsImageView.alpha = 1.0;
}];
}];
or just
// zoom in...
let km3:CLLocationDistance = 3000
let crTight = MKCoordinateRegionMakeWithDistance(location.coordinate, km3, km3)
MKMapView.animate(withDuration: 1.0, animations: { self.theMap.region = crTight })