I use the following code to handle failed requests.
- (void)requestFailed:(ASIHTTPRequest *)request {
[self.alertView dismissWithClickedButtonIndex:0 animated:YES];
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Request failed." message:requestFailMessage delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
[self.navigationController popViewControllerAnimated:YES];
}
To simulate, I turn on "Airplane Mode." I try the request, and it fails. After I press the "OK" button, I am greeted with this error:
2012-03-28 02:23:56.048 Obfuscated[40835:207] Finishing up a navigation transition in an unexpected state. Navigation Bar subview tree might get corrupted.
Basically, I just want the navigationController to go back to the previous view controller when the request fails. However, this does not seem to work.
What can I do to fix this?
I think you use popViewControllerAnimated twice once below the alert code and once in you delegate for alert method.
Sice your navigation stack not having view to pop so it gives you this problem.
Do like this
- (void)requestFailed:(ASIHTTPRequest *)request {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Request failed." message:requestFailMessage delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
}
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex{
[self.navigationController popViewControllerAnimated:YES];
}
Related
I have a very simple process running where after each round of a simple game the scores are calculated, labels updated and all the normal, very simple stuff. I have a UIAlertView that informs the player of how s/he performed. I use a UIAlertViewDelegate to postpone all the updates, resetting of controls etc. till after the UIAlertView is dismissed. The methods are [startNewRound],[startOver] and [updateLabels]. It's fairly obvious what they all do. Anyway, when the user hits round ten, I've made another UIAlertView that informs the player that the game has ended and shows the overall score. Again, I hoped to use a delegate to postpone the resets till after the AlertView is dismissed. The only problem is, with the endGame AlertView, it seems to be using the first AlertView's delegate method causing the game to continue with a new round and not start from the beginning. I hope this makes sense. Anyway, here are snippets of my code.
if (round == 10){
UIAlertView *endGame = [[UIAlertView alloc]
initWithTitle: #"End of Game"
message: endMessage
delegate:self
cancelButtonTitle:#"New Game"
otherButtonTitles:nil];
[endGame show];
}
else {
UIAlertView *alertView = [[UIAlertView alloc]
initWithTitle: title
message: message
delegate:self
cancelButtonTitle:#"Next"
otherButtonTitles:nil];
[alertView show];
}
And then the delegate methods:
- (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex
{
[self startNewRound];
[self updateLabels];
}
- (void)endGame:(UIAlertView *)endGame didDismissWithButtonIndex:(NSInteger)buttonIndex
{
[self startOver];
}
So there it is. As I mentioned, the endGame AlertView appears to be using alertView's delegate, thus not activating the [self startOver] method. All the methods are working, it's just the AlertView is using the incorrect delegate method. Regards, Mike
Change your code like this,
if (round == 10){
UIAlertView *endGame = [[UIAlertView alloc]
initWithTitle: #"End of Game"
message: endMessage
delegate:self
cancelButtonTitle:#"New Game"
otherButtonTitles:nil];
endGame.tag = 111;
[endGame show];
}
else {
UIAlertView *alertView = [[UIAlertView alloc]
initWithTitle: title
message: message
delegate:self
cancelButtonTitle:#"Next"
otherButtonTitles:nil];
alertView.tag = 222;
[alertView show];
}
and delegate method as,
- (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex
{
if(alertView.tag == 111)
{
[self startNewRound];
[self updateLabels];
}
else if(alertView.tag == 222)
{
[self startOver];
}
}
You cant have two delegate method for dismisswithbuttonindex, you need to handle this situation with tag.
Give both alert view a different tag and check it on delegate object. Thus you can differentiat the both alert view.
I need help on dismissing a UIAlertView programmatically. Currently I have this
UIAlertView *alert1 = [[UIAlertView alloc]initWithTitle:#"title" message:#"message" delegate:nil cancelButtonTitle:nil otherButtonTitles:nil];
then later on I call this
[alert1 dismissWithClickedButtonIndex:0 animated:NO];
but nothing happens.
You need to set two things.
1. include your .h file : <UIAlertViewDelegate>
2. please follow below implementation...
UIAlertView *alert1 = [[UIAlertView alloc]initWithTitle:#"title" message:#"message" delegate:nil cancelButtonTitle:nil otherButtonTitles:nil];
[alert1 show];
[self performSelector:#selector(dismiss:) withObject:alert1 afterDelay:1.0];
the dismiss method will be...
-(void)dismiss:(UIAlertView*)alert
{
[alert dismissWithClickedButtonIndex:0 animated:YES];
}
I hope this will help you.
I encountered this problem too.
In my case, for some reason calling:
[alert dismissWithClickedButtonIndex:0 animated:NO];
didn't work always (yes, even calling it on UI thread and yes, alert != nil), instead simply setting the animated flag to YES it worked:
[alert dismissWithClickedButtonIndex:0 animated:YES];
Maybe it's an Apple bug...
you should display it first:
UIAlertView *alert1 = [[UIAlertView alloc]initWithTitle:#"title" message:#"message" delegate:self cancelButtonTitle:#"Cancel" otherButtonTitles:nil];
[alert1 show];
then in delegate method
- (void)alertView:(UIAlertView *)alertView willDismissWithButtonIndex:(NSInteger)buttonIndex{
if(buttonIndex==0){
// do something
}
}
The methods you called is correct.
I guess the alert1 is nil when your call the method dismissWithClickedButtonIndex:animated:
Try to check your variable alert1.
You can use the delegate method -alertView:didDismissWithButtonIndex: instead—it gets called once the alert view’s been removed from the screen, OR better approach is , use a background thread, e.g. with -performSelectorInBackground:withObject:, to handle whatever processing you need to do.
Hello and good afternoon, I'm having some issues here, and to be honest, I don't understand
I have to create different alertViews for the same screen with different messages, most of these alerts only have 1 button, but there's this one to delete that needs 2 buttons, the thing is that, since the others have only 1 button, when I created the 2 button screenview and I added the (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex method, I have some problems
some code here
- (IBAction)saveInfo{
if (med.text.length ==0) {
UIAlertView *alertViewError = [[UIAlertView alloc] initWithTitle:NSLocalizedString(#"ERROR",#"")
message:NSLocalizedString(#"EMPTY1",#"")
delegate:self
cancelButtonTitle:#"OK"
otherButtonTitles: nil];
[alertViewError show];
[alertViewError release];
}
else if(medicamento.text.length >= 41){
[self lenghtError:40:NSLocalizedString(#"TF_MED",#"")];
}
else if (med.text.length ==0 || descripcion.text.length == 0) {
UIAlertView *alertViewError = [[UIAlertView alloc] initWithTitle:NSLocalizedString(#"ERROR",#"")
message:NSLocalizedString(#"EMPTY2",#"")
delegate:self
cancelButtonTitle:#"OK"
otherButtonTitles: nil];
[alertViewError show];
[alertViewError release];
}
else if (descripcion.text.length >= 41){
[self lenghtError:40:NSLocalizedString(#"TF_DESCRIPCION",#"")];
}
else{
[self insertDictionary];
UIAlertView *alertViewAcept = [[UIAlertView alloc] initWithTitle:#""
message: NSLocalizedString(#"ACCEPT_MSG",#"")
delegate:self
cancelButtonTitle:#"OK"
otherButtonTitles: nil];
[alertViewAcept show];
[alertViewAcept release];
[self.navigationController popViewControllerAnimated:YES];
}
}
- (IBAction)cancelData{
UIAlertView *alertViewCancel =
[[UIAlertView alloc] initWithTitle: NSLocalizedString(#"BT_DELETE_MED",#"")
message: NSLocalizedString(#"MSG_DELETE_MED",#"")
delegate:self
cancelButtonTitle:#"OK"
otherButtonTitles: #"Cancel", nil];
[alertViewCancel setTag:999];
[alertViewCancel show];
[alertViewCancel release];
}
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex
{
if (alertView.tag == 999) {
if(buttonIndex==0){
[self.Bayer_DB_obj deleteRowWithKeyValue:[NSString stringWithFormat:#"%d",IdMed] onKeyName:#"id_ctl_med" onTable:#"ctl_med"];
// code to delete here
[self.navigationController popViewControllerAnimated:YES];
}
}
}
So, in the first part, I created some alerts to indicate the user that he/she is making a mistake, in the second part, I need a confirmation before deletion, but here, I need 2 buttons, then, in the 3rd part, I have the method that is been called, I added a tag to my alert to avoid doing this comparison in all the alerts, the problem is that, when you show alertViewAcept, it takes you to the previous view controller, and after you click the ok button (that actually is the cancelbuttontitle) the app crashes without any "error message"
so I'm not sure what I'm doing wrong, please help
My guess the problem is that you set the delegate for the alertViewAcept, and right after you showed the alert, you pop the viewController and so your delegate will get released, which will then give you an error once a button on the alert view is clicked.
You should do this:
UIAlertView *alertViewAcept = [[UIAlertView alloc] initWithTitle:#""
message: NSLocalizedString(#"ACCEPT_MSG",#"")
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles: nil];
Even better, all your alerts which only have the OK button, do not need a delegate. And in that case you do not even need the tag.
I am getting this warning sometimes " wait_fences: failed to receive reply: 10004003 ", do not know why this is coming,
I do not have viewdidiappear method in my code, i have a UIAlert in my view, the code is
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Start" message:[NSString stringWithFormat:#"Hi %#,",[user objectAtIndex:0] ] delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
[alert release];
this is due to UI actions on a view controller on which you are not currently,i.e. the screen of which you are accessing UI, not visible currently.
if you read my answer in the comment you would understand, but what you need to do is add the above code in the -viewDidAppear method and make sure you add [super viewDidAppear:YES]; and if you want to keep it in your init method you'll have to add a delay like so
[self performSelector:#selector(next) withObject:nil afterDelay:0.5];
I have a problem with alerts. When I'm adding following to my program it shows error:
UIAlertView *alert=[[UIAlertView alloc]initWithTitle:#"That's it" message:#"THANKS FOR USING" delegate:self cancelButtonTitle:#"bye" otherButtonTitles:nil];
[alert show];
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex
{
NSLog(#"Button %d pressed", buttonIndex);
[ alertView release ];
}
This shows errors----alertView undeclared and expected ; before:
Please help me solve my problem. I want to perform some actions when I click the button on an alert.
In which line are you getting the error and what is the exact error? Have you added the UIAlertViewDelegate protocol in the interface declaration? It seems that you have not.
And you don't need to release alertView in delegate method. You can just release it after showing.
UIAlertView *alert = [[UIAlertView alloc]initWithTitle:#"That's it" message:#"THANKS FOR USING" delegate:self cancelButtonTitle:#"bye" otherButtonTitles:nil];
[alert show];
[alert release];