I am building a .NET website with MonoDevelop on OSX Lion that is targeted for mobile devices.
On my desktop's browser, I am able to access the site via http://127.0.0.1:8080, but I would like to view it on my physical iPhone (I don't want to use the XCode simulator).
My iPhone and Mac are on the same network and I have enabled Web Sharing. I can actually get to the default Apache index.html (http://192.168.1.104:80) page, but I am not able to get to my site (http://192.168.1.104:8080).
I'm newer to the Mac and even less familiar with network management, so I hope I'm missing something very simple.
You may as well turn off web-sharing because web-sharing only operates the built-in Apache web-server.
What is happening is that the web-server that MonoDevelop is hosting your pages on has been set up to only allow connections coming from localhost. If this is the problem, entering in the lan IP of the OS X machine on the OS X machine will likely also not work (if the IP filtering work like it does on Apache).
You need to find the config files for the MonoDevelop server and allow access from addresses other than 127.0.0.1
Related
With device manual proxy to my Charles IP address, not seeing any traffic or prompt to allow traffic in Charles Proxy. S10 device appears to load all traffic when navigating to various URLs.
Even charlesproxy.com/ssl loads website but doesn't initiate a certificate to download.
All other android devices tested on same setup works fine. Issue seems specific to Samsung S10
So what seemed to have worked for me just now, with my mac (I assume it would be something similar for Windows) I just opened a regular browser, went to chls.pro/ssl and download the certificate file.
From there I sent it to my S10+ and opened it, which then installed it properly.
If you're trying to hook up to Android devices then beware that Google introduced security measures to not allow proxy monitoring in I believe Android 6 or 7. If the other devices you had worked fine on Android then it's probably because you were using an earlier version of Android, or, you had a debug build that allowed for proxy monitoring. I know there's a SO post somewhere that talks about this "pinning" and I know our company does this as well with debug apk's. If neither of those solutions work then it's probably a matter of getting the Charles certificate installed correctly on that phone but without more information it is hard to diagnose. Hope this helps you
I can request a web service running on IIS Express/Parallels from Mac OS with...
http://windows:57239/api/hello
This works fine from the iPhone simulator, but not from an iPhone device connected via USB, when debugging in XCode.
Is it possible to make this work? I would like to debug my API with in-app purchases.
I switched my Parallels instance to Bridged networking mode and let the Wifi's DHCP assign an IP address to it. Then I used this IP address from the iPhone app.
Not entirely satisfying because the IP will vary, but its very cool having an iPhone trigger a break point in Visual Studio running on a virtual instance of Windows.
I'm trying to run some local testing on iDevices but I must be missing something in the setup. I did that before when it all worked, so maybe someone can helpout:
I'm using Fiddler on a windows machine, have all devices set up via proxies and yes it also captures the traffic of the iphone and ipad.
I've got a few localhost vhosts set up, so running
http://mydomain.local
this works swimmingly on the windows phone via proxy to fiddler. but the iphone and ipad just says the server stopped responding.
The firewall is completely turned off and I can see all other traffic from the iDevices, so what could be the issue? Why does the iphone not read the hosts file but the windows phone does?
Almost a year late, but I had the same problem and can confirm that iOS does reserve ".local" to identify Bonjour-accessible devices
If possible just change your domain extension to something else like ".lan" and your requests will go through the Fiddler proxy as expected.
I'm researching remote control testing for an app that'll be installed on the new iPod Touch and can't tell for certain from everything that I've read whether or not an installed app can or can't open any ports for remote test instructions (that's a mouthful : ) We created something like this for the Android using adb port forwarding and telnet, and it worked really well. Is there any chance something similar could be done on an iPhone or iPod without jailbreaking??
Sure, you have access to the traditional Unix networking layer and a Cocoa layer built on top of that as well.
I developed an application for Mac 10.5 desktop which communicates with iPhone over wifi using Bonjour service, and it is working fine on Mac 10.5 and able to do required syncing with iPhone over wifi using bonjour.
But same desktop app (although I recompiled for ppc 10.4 and there were some changes in coding like #property needed to be removed, etc.) doesn't work on ppc running 10.4.
I tried in both scenario:
1. Let Desktop be the server and iPhone will find service, published by desktop
2. Let iPhone be the server and desktop will find service, published by iPhone
but in both case I don't get success, either desktop not able to publish service or not able to find service.
Please let me know, if you also faced this type of bug and found some solution in this.
Also if you need more explanation, just ask me.
Thanks,
Sanniv
Bonjour does work in 10.4, even PPC, so it seems like you have a Tiger-specific bug in your code.