I am currently in the middle of developing a card game using cocos2d. I will need to add a tableview (CCtableview) containing the image of the card and the corresponding statistics of them. Examples on the internet are proving to be scarce - does anyone have a good example i can follow? Any help would be much appreciated - many thanks
Take a look at this implementation, it uses a standard table view.
https://github.com/sapusmedia/Sapus-Tongue/blob/master/Classes/HiScoresNode.m
probably not the cleanest solution but cctableview had a number of bugs and so i just wrote my own implementation
Related
I'm writing an app with a view that has a grid of images (3x3) and it needs to have infinite scroll per row and per column with snap to position, very similar to the 'Design Museum Collection' app. How would I go about implementing this view? Is there a library that already supports this? I would like to implement this natively in IOS. Can I use UIScrollView or do I need to create this bidirectional scroll view from scratch. Here is a video of the 'Design Museum Collection' app (http://vimeo.com/39260302).
Thanks in advance!
It's been quite a while since your question but as I've been struggling with the same thing I'm gonna answer it for future reference...
Sadly I could not find a good solution anywhere so after a lot of hours of experimenting I came up with this: https://github.com/AlvinNutbeij/DWGridController
It's still a work in progress but very usable for your purpose I'd say!
See the tutorial How To Make An Interface With Horizontal Tables Like The Pulse News App. It will guide you through the basics.
you can check this out: AQGridView.
I'm trying to make a nice looking UIButton. I'm not exactly sure what I mean by that, but something nicer than just a plain white looking rounded corner button with blue font. I can't seem to find anything online, so can anyone help? I want to do it all by programming (no XIB) and I am not an artist so I can't draw any custom images or anything like that.
Back in May of last year, Jeff LaMarche (of iPhone dev shop Martian Craft and co-author of several iPhone development books) put out a suite called GradientButtons that makes it easy to implement pretty, shiny, colorful buttons. I've used it in several projects and it's quite nice.
Here is a tutorial on how to make a shhiny button all in code, no image needed!
Tutorial on gradients at CocoaWithLove
http://tapadoo.com/2010/tired-of-trying-to-create-nice-buttons-for-your-iphone-app-try-this/
I ran into the above link when I was searching for a similar resource. Did the job
The Apple UI guidelines would suggest I think that you use the standard button unless you have good reason not to.
I am looking to implement a "world High Scores" for a game I wrote. I have several games already installed on my phone and was wondering how developers are creating those fancy looking "High Score" table views?
I have seen some very cool ones...some showing the scores within a view that pops up from the bottom, showing half way and then having buttons across the top of the view to show Local, and Global scores. Orba is the game I am speaking about.
I guess what I am asking is: Are these just regular uiTableViews with different background images and if so, does this all have to be done via code and not via builder?
Any example links would be greatly appreciated. Thanks
Geo...
George,
I would suggest this excellent article by Matt Gallagher: Easy custom UITableView drawing. He goes through great pains to show and explain many ways to customize UITableViews.
Without seeing a specific example, I hope this helps.
If you look at the Notes app on the iPad, you can see it uses all native iPhone controls, but they're "skinned" to look like a pad of paper. What's the best way to implement something similar to that? Could I use interface builder and simply change the background image for each of the controls, including the TableViews?
Thanks in advance for all your help! I'm going to continue researching this question right now.
This article from Dr Touch will probably come in handy: Stuff you learn from reverse engineering Notes.app
It's a little more complicated than that. My suggestion is manifold:
Hire a real designer to make the artwork.
Subclass whatever controls you want to skin, and handle this business directly in drawRect:. Interface Builder will not help you in this instance.
Consider drawing your controls programmatically instead of using images; a really cool thing would be to cache the programmatic drawings so that they only have to be performed once.
Best of luck!
Hope you all are fine and also in best of your moods.
I have a little problem kindly help me to get its solution.
my Problem is:
I am using vertical search in my application, using method sectionIndexTitlesForTableView() of tableview i get all Character listed from top to bottom at rightside.
But this letters have fixed color. i need to change this color. Since i newbie i don't know how to deal with it.
Please help to get solution.
Thanks, and sorry if you found me with wrong english.
There is no supported way to do this. Even if you had access to the index view (which you don't easily), it would not be possible because there is no NSAttributedString on iPhone, so you couldn't return color information.
The best way to achieve this is to turn off the tableview's index and generate your own from scratch, floating it over top of the tableview. But I would not recommend this approach for a new iPhone developer. It is best to spend some serious time learning to build UIs the way Apple intends you to. Once you understand Apple's UI and how it's implemented, then you can make informed decisions about whether you should break the UI rules.