In LWUIT..how do you reduce the command area size (The area at the bottom of the screen where the commands are added).
Basically , I wish to reduce the font size of the command text and the size of the command area along with it.
Also, in general how to reduce the font size of the entire text in the LWUIT application at once rather than doing it for each component separately?
Thanks.
Open the theme in the Codename One Designer or Resource Editor and click the default entry. Edit the font size to small.
To do this only for the softkey and a SoftButton style.
Related
I have this weird issue with my terminal in VS Code where the font size keeps changing according to its screen size.
I am currently using mac 13in and 27in external monitor.
This is what it looks like on mac (13in) screen
mac(13in) font size
and this is what it looks like on 27in external monitor
27in font size
I already tried configuring the font size manually adding into settings.json and also tried to do the same in the preference but this issue doesn't seem to go away.
if anything the letter spacing just becomes wider as this image below
changed font size manually
please help and thanks in advance!
When I am using jupyter notebook in vscode, I suddenly find the default font size become so small. So how to make the default font size bigger in the markdown cell? I have tried to google how to fix the problem, but I can't find the answer. Looking forward to your reply!
Update:
After I added code< font size=3 > on the first line of each markdown cell, the display became normal. But I think I should not everytime do it because it is a waste of time.
Unfortunately there's no way to do this at the moment. Please upvote https://github.com/microsoft/vscode/issues/126294 which tracks the feature request to allow configuring markdown font sizing.
From https://github.com/microsoft/vscode/issues/126294#issuecomment-964601412
The next insiders build adds a new notebook.markup.fontSize setting
which controls the size of rendered markdown
It defaults to 120% of your editor font size (so 12px editor font size
== 14.4px). We may adjust the default value based on feedback
And see Adjust the font size in notebooks
I've installed NERDTree and vim-devicons plugins for customizing my workspace and I find that size of icons is too small, so I wanted to make them bigger without changing font-size (current font-size comfortable for me).
I've tried to find solution on original documentation, read forums etc. Also I tried to find some special Nerd Font that will have bigger icons size but unfortunately everything was unsuccessful.
Link below is an example that shows current size of my icons and font.
example with NERDTree window, tabs and status line
I'm using Windows PowerShell as my terminal and neovim as my editor.
I would be grateful if someone could explain to me how to solve my problem or tell another way (or may be another plugins) to add icons and files tree to vim.
Those icons are just text and you can only have one font and font size for the whole terminal emulator's window. Therefore, you can't adjust their size separately from the rest of the text.
I have some users that wish to set the size of an EditorPart in an Eclipse RCP app to a specific dimension (in pixels).
This is so that a screenshot of the editor contents exactly matches the PowerPoint slide they want to paste it into, which will guarantee zero pixelation.
I know it's possible to manually change the size of an Eclipse EditorPart, but can't find a programmatic way.
Can anyone give me any pointers?
While it won't solve my specific scenario, I have found an alternate strategy.
If an EditorPart is dragged out of the main Eclipse Window, so it's floating, then it is possible to set the size of the Shell that contains this floating pane.
The size of the shell just needs to be adjusted to allow for the decorations/trimming around the editor within it.
More details here: Setting size of inner region of Java SWT shell window
When I use custom font, it will cover other text instead of auto linefeed.
How to make it auto linefeed?
solution
I think you'll find this tutorial useful:
[Tutorial][Unity] Generate and import a bitmap font with a free tool -
http://www.benoitfreslon.com/unity-generate-and-import-a-bitmap-font-with-a-free-tool
In addition, follow the help for line spacing:
You can change the spacing or the kerning if you create a editable
copy of the font, you just have to click in the font (in the Assets
panel), go to the gear icon of the Inspector panel and click "Create
Editable Copy". The new copy on the Assets panel has a parameter
called "Line Spacing" that you can modify at will.
http://answers.unity3d.com/questions/22732/how-can-i-adjust-line-spacing-for-a-font.html
So, for those of you who created your custom font in much smaller pixels (e.g., 7x7), try changing the Line Spacing to one number above the width/height. If each letter is about 8x8, change the Line Spacing to 9 and adjust from there.