I'm currently working on an shared library based on mono, where I want to put as much business logic of my app as possible.
I used this helpful tutorial.
I managed putting the whole logic for rest-requests in this shared library, but now I'm stuck with soap.
I used the wsdl command of mono to generate Client Stubcode from my wsdl (as described here http://www.mono-project.com/Web_Services).
When I put the generated class to my C# library, which is the root project of my shared library, there is a warning that the Reference to System.Web.Services cannot be found.
So I included the System.Web.Services.dll manually.
For the Android Library Project I added a Reference to ...\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.Web.Services.dll. It compiles without warnings.
But now it comes to the Windows Phone Library Project.
There is no System.Web.Services.dll for WP 7.5, right? I tried with the Mono-Touch dll but it gives me a lot compilation Errors.
Someone knows how I can get out of this?
I actually had some issues with the generated WSDL myself. Turns out that the classes that were generated through the "Create Web Reference" piece of Visual Studio inside of a Mono for Android project ended up causing some big issues when connected to a WCF Web Service. Not sure where I ran into this information, but this is what I ended up doing.
What you need to do is manually create a Service Reference using the SILVERLIGHT SVCUtil.
On my development system it was located here:
C:\Program Files (x86)\Microsoft SDKs\Silverlight\v3.0\Tools
I called it with the below command line:
slsvcutil.exe http://localhost/<path to WCF service endpoint>/service.svc /directory:"<temp directory to store generated cs file>" /noConfig /namespace:"*,<Full namespace of the generated class>"
That will actually generate a CS file that is saved into the path specified by the /directory tag above. Copy that generated cs file to your project directory and then include it in the project.
The problem that I was having that forced me to look for another option was that I was able to pull the data properly using the WSDL generated through the "Add Web Reference" option in Visual Studio, but as soon as I tried to pass the data back up the wire to the web service, everything blew up. Using the Service Reference generated by the Silverlight Service Util actually generated all the code properly for Async operations and after learning how to properly manage those Async operations everything works like a dream.
Since you are generating this new WSDL using the Silverlight Utility, it should work just fine through Windows Phone 7. I believe that the DLL to reference for all of this is the System.ServiceModel dll.
I wish I could remember where I ran across this information, as I would like to give the original author credit, but unfortunately, I don't recall that.
Hope that helps out!
Chaitanya Marvici
Related
Good day,
I have an application that I developed that transfers files between two machines ("site" and "server"). This application was set to target dotNet 3.5. Furthermore, I am using Renci.SshNet to handle the connections between the machines and the transferring of said files.
The issue that I am facing currently though is that about 70% of the "site" machines do not have a standard dotNet and is also quite old; thus these machines do not support all the required functionality as the external dll makes calls to System.Threading.WaitHandle.WaitOne() and System.Threading.WaitHandle.WaitAny(WaitHandle[], Int32) and other overloads of these methods.
The workaround that I have for this though is to install netfx20SP2 or netfx30SP1, yet I am not in the position to perform this update on all machines as they are scattered across the country and have data limitations (bandwidth and cap).
What I want to do possibly is to embed the System.Threading dll that I have downloaded and then the application should use those classes instead, or alternatively just point the application to use the said dll.
Is this at all possible, or do you have to load the dll into the GAC? And also, will it be possible to "run" this higher version of System.Threading in the application while the system itself is on a lower framework version. Something is telling me that the best bet will be to actually run the service pack installation to avoid unnecessary coding but I'm not sure exactly how to approach this.
Thank you in advance for any assistance / suggestions,
JD
To allow the execution of an application that, let's say, targets .Net 4; while the machine itself only has let's say, .Net 3.5, installed, one can redirect Windows to check the local (executing) directory for dlls that should contain the required symbols loaded into memory instead of the default symbols that get loaded upon execution (the default would be the NetFx installed on the machine - which I believe the highest version of the framework that can be found upon loading when the execution starts or would be the highest available version that is lower or equal to the targeted framework).
This file's contents (myApp.exe.local) are ignored. It is just there to tell Windows to
look in that folder for the applicable symbols and if not found, the system will roll back to attempt to load these symbols from the NetFx directory.
Read more at Microsoft Dev Center - Docs (link is attached to the following paragraph which is a Copy-Paste of a section of this document).
To use DLL redirection, create a redirection file for your application. The redirection file must be named as follows: App_name.local. For example, if the application name is Editor.exe, the redirection file should be named Editor.exe.local. You must install the .local file in the application directory. You must also install the DLLs in the application directory.
I have downloaded and started the community version of SFSx2. I read everything on their documentation page:
http://docs2x.smartfoxserver.com/DevelopmentBasics/introduction
Which unfortunately only talks about flash client side code. Nothing about the corresponding server side code, nor about html5 client side which I need.
I downloaded the HTML5 examples, which took me a long time to find (they are here: http://www.smartfoxserver.com/download/get/140 )
None of the examples work, as they can't connect to the server. Presumably, this is because the examples only supply client side code. There are no instructions supplied on how to install or run the examples.
I can find no mention on the smartfox documenation on the following:
1) what language is used on the server side. One assumes its java.
2) how does one deploy java code to the smartfox server? I cant find any mention of this in the docs.
3) how does one find and install the server part of the client side examples (which are Tris, GameLobby, BuddyMessenger, AdvancedChat).
I applied to be allowed to post on the smartfoxserver forums, but no reply yet.
I also found it hard so I share what I've found out.
The server extensions are written in Java. I used Eclipse JUNO to write my code.
You can download Eclipse here. http://www.eclipse.org/downloads/
You export the extension in jar format from eclipse into you extension path. The name of your file has to end in 'extension' eg MyFirstExtension.jar otherwise sfs2x wont recognize it. Your extension path will be something like this: C:\Program Files\SmartFoxServer2X\SFS2X\extensions\MyFirstExtension\MyFirstExtension.jar if your working in windows.
You will find docs on JAVA API here. http://docs2x.smartfoxserver.com/api-docs/javadoc/server/
This is a link to the basic example code: http://www.smartfoxserver.com/download/get/120
Unzip the content into the [SFS2X_install_folder]/SFS2X/www/root/examples folder, overwriting the existing file. Run the index.html file, then navigate to another index.html to open the example. Run the sfs2x-standalone.exe first of course(see below). If you followed the 'server configuration tutorial' on smartfox website and changed the server ports, the examples wont work. Leave the ports alone until you start to understand the server.
This is a link to the flash example code: http://www.smartfoxserver.com/download/get/108
You will find the example code for apps mentioned above. They are written in Adobe Flash Builder and Java extensions. I don't know if there is any code for HTML5 but the Java server code and AS3 is there.
I also found that using the standalone server was the way to go rather than using SFS2x as a service. c:\program files\smartfoxserver2x\sfs2x\sfs2x-standalone.exe. Using the exe gives you the command prompt window. You can use the window for debugging and see the state of the server when it starts.
Most of the examples should work without creating extensions but to create an extension out of source examples:
Create and setup a new project in your Java IDE. You will have already set up a workspace.
Copy the content of the /source/server/src folder to your project's source folder.
Add SFS2X Libraries. Go to properties of the project -> Select Java Build Path -> Click Library Tab -> Add external jar. Add 'sfs2x.jar' and 'sfs2x-core.jar' from C:\Program Files\SmartFoxServer2X\SFS2X\lib folder. To create the extension, export jar file to extension path. Restart server.
Another problem I had was the Java Version I was using. I had to use Java1.6 with my version of sfs2x when writing extensions. This was trial and error as there was no documentation. There may be a newer version out now.
I had to copy all the server source into eclipse to try and understand how things were done. It was a way of having all the code in one place. There was a lot of trial and error as getting help is hard. I eventually accomplished what I set out to achieve. Good Luck.
SmartFox Server is easy to use even with extension. documentation Give try to Nuggeta solution for game development too. No extension needed at first. This is optionnal.
We have full HTML5 open source game walkthrough on github
I added a service reference that points to http://api.microsofttranslator.com/V1/soap.svc in my project. After adding the reference an app.config file was created.
When I run the project everything works. After creating a setup file with Advanced Installer (program for authoring Windows Installer setup packages) I get the following error message when I run the installed program.
"Could not find default endpoint element that references contract TranslatorService.LanguageService in the ServiceModel client configuration section. This might be because no configuration file was found for your application, or because no endpoint element matching this contract could be found in the client element."
Can someone help?
This problem is not generated by the setup package created with Advanced Installer, it seems to be .NET specific. Here is another similar thread: Microsoft translator error
I have an ASP.NET MVC 2 application.
Web project contains a reference to SomeProject
SomeProject contains references to ExternalAssembly1 and ExternalAssembly2.
SomeProject explicitly calls into ExternalAssembly1, but NOT ExternalAssembly2.
ExternalAssembly1 calls into ExternalAssembly2
When I perform a local build everything is cool. All DLLs are included in the bin\debug folder. The problem is that when I use the Publish Web command in Visual Studio 2010, it deploys everything except ExternalAssembly2.
It appears to ignore assemblies that aren't directly used (remember, ExternalAssembly2 is only used by ExternalAssembly1).
Is there any way I can tell Visual Studio 2010 to include ExternalAssembly2?
I can write a dummy method that calls into ExternalAssembly2. This does work, but I really don't want to have dummy code for the sole purpose of causing VS2010 to publish the DLL.
None of these answers are sufficient in my mind. This does seem to be a genuine bug. I will update this response if I ever find a non-hack solution, or Microsoft fixes the bug.
Update:
Doesn't seem promising.
https://connect.microsoft.com/VisualStudio/feedback/details/731303/publish-web-feature-not-including-all-dlls
I am having this same problem (different assemblies though). If I reference the assemblies in my web project, then they will get included in the publish output, but they should be included anyway because they are indirect dependencies:
Web Project ---> Assembly A ---> Assembly B
On build, assemblies A and B are outputed to the \bin folder. On publish, only assembly A is outputed to the publish folder.
I have tried changing the publish settings to include all files in the web project, but then I have files in my publish output that shouldn't be deployed.
This seems like a bug to me.
I had the same problem with VS2010 and a WCF Service Application.
It turns out that if your (directly or indirectly) referenced DLL's are deployed to GAC, the VS publishing feature excludes them. Once I removed the assemblies from GAC, publishing feature started working as expected.
I guess VS is assuming that if your assemblies can be located in GAC on the machine you build, they will be located in GAC on the target machine as well. At least in my case this assumption is false.
My tests show that the external assemblies get published when I have a reference on them in the web project. I do not have to write any dummy code to make it work. This seems acceptable to me.
I agree with Nicholas that this seems to be a bug in visual studio. At least it escapes me what the reason for the behavior could be.
I have created this issue as a bug on Microsoft Connect. If anyone experiencing it could vote it up https://connect.microsoft.com/VisualStudio/feedback/details/637071/publish-web-feature-not-including-all-dlls then hopefully we'll get something done about it.
If you go into the ExternalAssembly2 reference property list and change the "Copy Local" to "True" i think that might solve your issue.
I don't know if you are watching this still but I found the solution (I had the exact same issue) via this MSDN article. Under "build action" for the file choose "Content" that should include it in the list of files publish brings over.
I have created a new Connect bug here https://connect.microsoft.com/VisualStudio/feedback/details/731303/publish-web-feature-not-including-all-dlls
I've also attached a solution and detailed steps to reproduce this issue. Lets hope this time they won't close it as Can't Reproduce.
Vote for this connect issue if you experience the missing dll problem.
Copy local did the trick. I had an issue that the Newtonsoft.Json assembly get included in the deploymeny package. Copy local was set to false.
I am experiencing the same type of issue with a web project. I have a web project that references assembly A which references assembly B. It worked fine for some time but today it was broken. I did a rebuild of the solution and this time it deployed everything correctly.
I had this same problem today. I published my web project and realized that not all of the reference DLL's were there. In particular, the indirect DLL references.
It turns out that the directory in which I was publishing to was out of disk space (network share). I had just enough space to publish all the files except for few indirect reference DLL's. The sad part is that VS08 didn't throw any errors. It just published the files are usual. I cleared out some HDD space and everything worked fine.
I didn't find the HDD space issue until I tried to manually move the DLL's over.
in my case it is quite tricky.
Reference to ExternalAssembly2 is not required to Build the project but vital for run-time since we use reflection to configure Unity container.
So, I delete the reference - build the project successfully, but get run-time error.
If I preserve the reference I can Build and Run the application but I cannot Publish it with ExternalAssembly2 - get run-time exception as well.
This is happen because of internal VS2010 assemblies optimization.
So, what we can do here?
1. Put some unrequired peice of code to use any ExternalAssembly2's class.
2. escape from reflection and use static assemblies linking.
Hope this helps to smbd.
I got the same problem and this is a VS2010 bug if there's a reference link like:
Web Project --> custom project --> assembly1 -->(indirectly) assembly2.
For now I find if I reference the Assembly1 in the web project, then assembly2 is included in the bin folder.
So I had to add an additional reference link like:
Web project --> assembly1 -->(indirectly) assembly2.
Then VS can recognize assembly2 and include its dll file in publish action.
Can any one tell me how to convert an legacy application which is vb6 ( COM dll's ocx and exes) to use Regfree COM .
I tried opening the dlls in visual studio and created manifest file, but some of the dlls it is giving error.
Is there any tools out there which will help me to do this process?
I tried a tool from codeproject which is called regsvr42, which is not creating the manifest fully.
I used tools like PE explorer where I get all the typelib information , but converting them into manifest files is too difficult.
We have started migrating that to .NET, for some months we have to deploy it, it will easier if it is xcopy based deployment.
To create manifest files you can try to use Make My Manifest from http://mmm4vb6.atom5.com/.
EDIT The MMM website is down. I see here that the author was having trouble with their hosting and has provided another location to get Make My Manifest - download it here.
If you can control creation of objects you can use DirectCOM from http://www.thecommon.net/10.html
Keep in mind that if one of used DLLs or OCXs is creating other COM objects dynamically with CreateObject calls, that reference will not be stored in vbp project file and you won't get full manifest file. Probably you will have to catch object creations while the application is running. Depends.exe application can profile running application and report all used dlls. I don't know if there is tool that can find additional COM related information.
There is an excellent walkthrough of what to do in this article on MSDN: Registration-Free Activation of COM Components: A Walkthrough.
Make My Manifest can accomodate late binding as well as early binding. You simply have to add the references to the late-bound dependencies manually, by file location or by ProgId.
You might look at http://mmm4vb6.atom5.com/mmm-demo-1248.html for additional help in using the utility.
MakeMyManifest is well spoken of as an automatic tool for creating manifests for VB6 projects, haven't tried it myself.
DirectCOM also has fans, again I haven't tried it.
EDIT The MMM website is down. I see here that the author was having trouble with their hosting and has provided another location to get Make My Manifest - download it here.
There is a semi-automatic technique. You can create the manifests with Visual Studio 2008 (you can use a free version like Visual Basic Express Edition). Then make a couple of edits by hand to make the manifests suitable for use from VB6. See this section of this MSDN article for step-by-step instructions - ignore the rest of the article which is about ClickOnce.