My Site has on the left a GWT-Tree. In the center is a GWT-TabBar.
Both parts are implemented as Views/Activities/Places. I have two tokenizer: "m" for the tree and "t" for the tabs.
If I visit one place (goTo()) only this place will be used to generate the history token. But I would like to see this: <page>#m:sub/sub/sub;t:map
I actually thought that the hole idea of activities&places. I don't see the point to have multiple tokenizer, when only one tokenizer can provide a token at once.
You cannot display two different tokens #m: and #t: at the same time as you cannot be in two places at the same time.
So if both tabs and tree are displaying at the same time, then the state of both must be stored at once in the same place.
This is more or less what you need.
public class ExamplePlace extends Place {
public String treePosition = "/";
public int tabIndex = 0;
public ExamplePlace() {
super();
}
public ExamplePlace(String treePosition, int tabIndex) {
this.treePosition = treePosition;
this.tabIndex = tabIndex;
}
#Prefix("overview")
public static class Tokenizer implements PlaceTokenizer<ExamplePlace> {
/**
* parse token to get state
*
*/
#Override
public ExamplePlace getPlace(String token) {
String treePosition = "";
int tabIndex = 0;
String[] states = token.split(";");
for (String state : states) {
String[] mapping = state.split("=");
if (mapping.length == 2) {
if ("t".equals(mapping[0])) {
treePosition = mapping[1];
}
if ("m".equals(mapping[0])) {
try {
tabIndex = Integer.valueOf(mapping[1]);
} catch (Throwable e) {
}
}
}
}
return new ExamplePlace(treePosition, tabIndex);
}
/**
* store state in token
*
*/
#Override
public String getToken(ExamplePlace place) {
StringBuffer sb = new StringBuffer();
if (place.getTreePosition()!=null) {
sb.append("t").append("=").append(place.getTreePosition());
sb.append(";");
}
sb.append("m=").append(place.getTabIndex());
return sb.toString();
}
}
public String getTreePosition() {
return treePosition;
}
public void setTreePosition(String treePosition) {
this.treePosition = treePosition;
}
public int getTabIndex() {
return tabIndex;
}
public void setTabIndex(int tabIndex) {
this.tabIndex = tabIndex;
}
}
This will give you URLs that look like ;
index.html#overview:t=/subtree/subtree/leaf;m=2
You might run in trouble with the forward slashes in the token, not sure. Change them to some other character if necessary;
The activity receives the incoming place and inject the state into the view;
Related
thank you for helping.
First, I created a form with a (user defined) property.
as see below
public partial class nfrmtableitem : Form
{
private DataRow _datarow;
public DataRow U_Table_Row { get { return _datarow; } set { _datarow = value; } }
public nfrmtableitem()
{
InitializeComponent();
}
}
And I create second form with property as type of Form.
as see below
public partial class nftableshow : Form
{
private DataTable _datatable;
public DataTable U_DataTable { get { return _datatable; } set { _datatable = value; } }
private Form _inputform1;
public Form U_DGV_InputForm1 { get { return _inputform1; } set { _inputform1 = value; } }
}
when call it:
any where
nftableshow newfrmtableshow = new nftableshow()
{
Name = "newfrmtableshow",
Text = "Show the table",
MdiParent = this,
U_DGV_InputForm1 = new nfrmtableitem(),
};
newfrmtableshow.Show();
But I can not use the first form property in second form.
and the property is not in instance.
//the button in second form
private void button1_Click_Click(object sender, EventArgs e)
{
Form f1 = _inputform1 as Form;
/*
* {
* U_Table_Row = db.maindataset.Tables["customer"].NewRow(),
* };
*/
f1.Show();
}
Question:
How can I use the First form with specific (user defined) property in second form.
Regards
You should probably use dot notation to access the property of the first form. Try using
//the button in second form
private void button1_Click_Click(object sender, EventArgs e)
{
Form f1 = _inputform1 as Form;
{
f1.U_Table_Row = db.maindataset.Tables["customer"].NewRow(),
};
f1.Show();
}
I have a widget that inherits from CellTree. If the node not have the child elements, this node can be opened and shows "no data" label.
I'd like to see nodes without child's displayed as empty.
That's how I fill the tree. My DictionaryTreeDataProvider class (relevant part):
public class DictionaryTreeDataProvider extends ListDataProvider<MValue> {
private final DictionariesServiceAsync service = GWT.create(DictionariesService.class);
...
#Override
public void onRangeChanged(HasData<MValue> result) {
service.queryDictionaryValues(range, query, new AsyncCallback<SubsetResult<MValue>>() {
#Override
public void onFailure(Throwable t) {
}
#Override
public void onSuccess(SubsetResult<MValue> result) {
getList().clear();
for (MValue value : result.items) {
getList().add(value);
}
}
});
}
}
On the server side I make EJB call which fills SubsetResult.
I found that this problem fixed in version of GWT-2.5.0-rc2 (see https://groups.google.com/forum/#!topic/google-web-toolkit/d-rFUmyHTT4).
Now everything is OK, thanks to #moutellou.
I did as he suggested:
...
#Override
public void onSuccess(SubsetResult<MValue> result) {
if (result.length == 0) {
updateRowCount(-1, true);
return;
} else {
for (MValue value : result.items) {
// some checks here
getList().add(value);
}
}
}
...
Some alternative solution. Can be defined interface that extends the interface CellTree.Resources.
In this interface must specify the path to the CSS, which override the desired style.
Interface CellTree.Resources:
public class CellTree extends AbstractCellTree implements HasAnimation,
Focusable {
...
/**
* A ClientBundle that provides images for this widget.
*/
public interface Resources extends ClientBundle {
/**
* An image indicating a closed branch.
*/
#ImageOptions(flipRtl = true)
#Source("cellTreeClosedArrow.png")
ImageResource cellTreeClosedItem();
/**
* An image indicating that a node is loading.
*/
#ImageOptions(flipRtl = true)
ImageResource cellTreeLoading();
/**
* An image indicating an open branch.
*/
#ImageOptions(flipRtl = true)
#Source("cellTreeOpenArrow.png")
ImageResource cellTreeOpenItem();
/**
* The background used for selected items.
*/
#ImageOptions(repeatStyle = RepeatStyle.Horizontal, flipRtl = true)
ImageResource cellTreeSelectedBackground();
/**
* The styles used in this widget.
*/
#Source(Style.DEFAULT_CSS)
Style cellTreeStyle();
}
...
}
Interface CustomCellTreeResources, based on CellTree.Resources:
import com.google.gwt.resources.client.ClientBundle;
import com.google.gwt.user.cellview.client.CellTree;
public interface CustomCellTreeResources extends CellTree.Resources {
static final String STYLE_PATH = "components/common/client/static/custom-cell-tree.css";
#Override
#ClientBundle.Source({CellTree.Style.DEFAULT_CSS, STYLE_PATH})
CellTree.Style cellTreeStyle();
}
Overriding rule:
.cellTreeEmptyMessage {
display: none;
}
Create an instance:
private final static CellTree.Resources customCellTreeResources =
GWT.create(CustomCellTreeResources.class);
And next need to explicitly pass customCellTreeResources to the CellTree class constructor.
Message is not displayed more.
Mandatory: before filing the list, ie, before clicking on a node, the list should be cleaned( getList().clear();):
#Override
public void onRangeChanged(HasData<MValue> result) {
service.queryDictionaryValues(range, query,
new AsyncCallback<SubsetResult<MValue>>() {
#Override
public void onFailure(Throwable t) {}
#Override
public void onSuccess(SubsetResult<MValue> result) {
getList().clear();
for (MValue value : result.items) {
getList().add(value);
}
}
});
}
This is how I removed the no data label in my DataProvider
//Fetch children
int size = children.size();
if (size == 0) {
updateRowCount(-1, true); //Method called on AsyncDataProvider
return;
}
In the TreeViewModel, make sure that the isLeaf method returns true if the argument value has no children. Example:
#Override
public boolean isLeaf(Object value) {
if (value instanceof DepartmentDto) {
DepartmentDto department = (DepartmentDto) value;
return department.getEmployees().isEmpty();
} else if (value instanceof EmployeeDto) {
return true;
} else {
return false;
}
}
In this case, a department should declare itself as a leaf only if it has no employees, an employee will declare itself as a leaf, and default to false.
Note that value many also be an internal GWT node. In this example, it might not necessarily be just DepartmentDto and EmployeeDto.
I'm trying to make a game, using slick2d, and lwjgl. I don't get why this code doesn't work
firstStage.java
package net.CharlesDickenson;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;
public class firstStage extends BasicGameState {
public bossVar bossChecker() {
if(isBeforeMiddleBoss) return bossVar.beforeBoss;
if(isMiddleBoss) return bossVar.Middle;
if(isBeforeBoss) return bossVar.beforeBoss;
if(isBoss) return bossVar.Boss;
return null;
}
#SuppressWarnings("static-access")
public firstStage(int state) {
this.state = state;
}
#Override
public void init(GameContainer _arg0, StateBasedGame _arg1)
throws SlickException {
scoreBoard = new Image("res/scoreBoard.png");
backs = new Image("res/1stageBack.gif");
isBeforeMiddleBoss = true;
isMiddleBoss = false;
isBeforeBoss = false;
isBoss = false;
_arg0.setShowFPS(false);
}
#Override
public void render(GameContainer arg0, StateBasedGame _arg1, Graphics _g)
throws SlickException {
this._g = _g;
new Mob().getGraphics(_g);//i passed graphics
new Char().getGraphics(_g);//i passed graphics
new Bullet().getGraphics(_g);//i passed graphics
_g.drawImage(scoreBoard, 550, 5);
_g.drawImage(backs, 10, 10);
_g.drawString(fps, 580, 570);
_g.drawString("High Score-> Not avaiable", 560, 60);
_g.drawString("Score-> " + currScore, 595, 80);
}
#Override
public void update(GameContainer _arg0, StateBasedGame _arg1, int arg2)
throws SlickException {
fps = "Frame Per Second-> " + _arg0.getFPS();
bossVar b = bossChecker();
switch(b) {
case beforeMiddle :
break;
case Boss :
break;
default:
break;
}
}
#SuppressWarnings("static-access")
#Override
public int getID() {
return this.state;
}
private static int state;
private static int currScore = 0;
private static final int originX = 270;
private static final int originY = 490;
public static int X = originX;
public static int Y = originY;
private static String fps;
private Image scoreBoard;
private Image backs;
private Graphics _g;
public boolean isBeforeMiddleBoss;
public boolean isMiddleBoss;
public boolean isBeforeBoss;
public boolean isBoss;
}
Char.java
package net.CharlesDickenson;
import org.lwjgl.input.Keyboard;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.SlickException;
public class Char extends Bullet implements Entity {
#Override
public void getGraphics(Graphics _g) {
this._g = _g;//so i got graphics, but
if(!isInit) return;
_g.drawImage(Char, getCharX(), getCharY());//this codes doesn't works.
}
#Override
public int getCharX() {
switch(VarTracker.stage) {
case 1:
return firstStage.X;
}
return 0;
}
#Override
public int getCharY() {
switch(VarTracker.stage) {
case 1:
return firstStage.Y;
}
return 0;
}
public void setCharX(int i) {
System.out.println("asdgagsd");
switch(VarTracker.stage) {
case 1:
firstStage.X += i;
}
}
public void setCharY(int i) {
System.out.println("asdgagsd");
switch(VarTracker.stage) {
case 1:
firstStage.Y += i;
}
}
#Override
public void update() {
if(!isInit) return;
_g.drawImage(Char, getCharX(), getCharY());//this code doesn't work, too.
up = Keyboard.isKeyDown(Keyboard.KEY_UP);
down = Keyboard.isKeyDown(Keyboard.KEY_DOWN);
left = Keyboard.isKeyDown(Keyboard.KEY_LEFT);
right = Keyboard.isKeyDown(Keyboard.KEY_RIGHT);
shift = Keyboard.isKeyDown(Keyboard.KEY_LSHIFT);
z = Keyboard.isKeyDown(Keyboard.KEY_Z);
if(up && !shift) {
setCharY(6);
}
if(down && !shift) {
setCharY(-6);
}
if(left && !shift) {
setCharX(-6);
}
if(right && !shift) {
setCharX(6);
}
if(up && shift) {
setCharY(2);
}
if(down && shift) {
setCharY(-2);
}
if(left && shift) {
setCharX(-2);
}
if(right && shift) {
setCharX(2);
}
if(z) {
new Bullet().isFiring = true;
}
if(!z) {
new Bullet().isFiring = false;
}
}
#Override
public void init() {
System.out.println("<Char> Initializing...");
isInit = false;
try {
Char = new Image("res/char.png");
} catch (SlickException e) {
e.printStackTrace();
}
isInit = true;
System.out.println("<Char> Done with init()");
}
private boolean up;
private boolean down;
private boolean left;
private boolean right;
private boolean shift;
private boolean z;
private boolean isInit;
private Image Char;
private Graphics _g;
}
I passed graphics to other class using getGraphics method, to put a image, but it doesn't work.
at render method, it worked, but I can't put a image in other class.
The reason that it doesn't work is that you are using Graphics incorrectly. When Slick2d draws something, it uses the render method. This method is passed an instance of Graphics, to which you can draw stuff. When the call ends the Graphics object is no longer useful for anything. There is thus no reason to pass it to anything that doesn't use it immediately.
What you want to do is create a render method in your Mob, Char and Bullet classes. Make instances of said classes outside of the render method, for instance in init and store them in some data structure, for instance a List. In the render method, you simple traverse the list and call render or draw on each element. A quick example:
// Give the Entity interface two methods if they don't exist already:
public interface Entity {
void render(Graphics g);
void update(int delta);
}
// In firststage.java
List<Entity> list;
// In the init() method
public void init(GameContainer container, StateBasedGame game)
throws SlickException {
...
list = new ArrayList<Entity>();
list.add(new Mob());
list.add(new Char());
list.add(new Bullet());
}
// In the render method
public void render(GameContainer container, StateBasedGame game, Graphics g)
throws SlickException {
...
for (Entity e : list) {
e.draw(g);
}
}
// In the update method
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
...
for (Entity e : list) {
e.update(delta);
}
}
TL;DR version: The Graphics object exists only to be drawn to in a single render call.
Render is called many times a second, so object creation in that method is not recommended.
Object oriented programming is good at modeling objects. Games tend to model a lot of objects. Make use of it.
has someone been able to correctly to update a cell browser at runtime, i.e. when u remove a node or add a node, the change is reflected immediately in the CEll Browser, because I am using a List and when i am making a change it is not being updated on the spot
You can use ListDataProvider setList(...) method for dynamic updates. Here is an example how I update cell browser via RPC:
private void loadAllData(final ListDataProvider<Data> dataProvider) {
dBservice.getAllData(new AsyncCallback<List<Data>>() {
public void onSuccess(List<Data> result) {
dataProvider.setList(result);
}
public void onFailure(Throwable caught) {
caught.printStackTrace();
}
});
}
to refresh a cellBrowser you have to close all the child on the root node.
anyway something like this
for (int i = 0; i < cellBrowser.getRootTreeNode().getChildCount(); i++) {
cellBrowser.getRootTreeNode().setChildOpen(i, false);
}
the AsyncDataProvider calls refreshes data
private final class Model implements TreeViewModel{
private List<ZonaProxy> zonaList = null;
private List<CategoriaProxy> categoriaList = null;
public void setCategoriaList(List<CategoriaProxy> categoriaList) {
this.categoriaList = categoriaList;
}
public void setListZona(List<ZonaProxy> zonaList) {
this.zonaList = zonaList;
}
#SuppressWarnings({ "unchecked", "rawtypes" })
public <T> NodeInfo<?> getNodeInfo(T value) {
CategoryDataProvider dataProvider1 = new CategoryDataProvider();
return new DefaultNodeInfo(dataProvider1, new CategoriaCell());
}
/**
* Check if the specified value represents a leaf node. Leaf nodes cannot be
* opened.
*/
public boolean isLeaf(Object value) {
if (value instanceof CategoriaProxy){
if (((CategoriaProxy) value).getLivello() == 3) {
return true;
}
}
return false;
}
}
private class CategoryDataProvider extends AsyncDataProvider<CategoriaProxy>
{
#Override
protected void onRangeChanged(HasData<CategoriaProxy> display)
{
requests.categoriaRequest().findAllCategorias(0, 8).with().fire(new Receiver<List<CategoriaProxy>>() {
#Override
public void onSuccess(List<CategoriaProxy> values) {
updateRowCount(values.size(), true);
updateRowData(0, values);
}
});
}
}
it Works.
Apparently it is not enough to change the data provider and refresh it.
You need also to force the affected cell to close and reopen it, as in this example
public void updateCellBrowser(String id) {
TreeNode node = getNode(cellBrowser.getRootTreeNode(),id);
if(node != null && ! node.isDestroyed()) {
TreeNode parent = node.getParent();
int index = node.getIndex();
parent.setChildOpen(index, false,true);
parent.setChildOpen(index, true, true);
}
}
In my particular example the cell ids are pathnames hence the following
implementation of getNode().
private TreeNode getNode(TreeNode node, String id) {
for(int i=0; i < node.getChildCount(); i++)
if(node.isChildOpen(i)) {
Object value = node.getChildValue(i);
if(value instanceof String) {
String nodeId = ((String) value);
if(id.equals(nodeId))
return node.setChildOpen(i, true);
if(id.startsWith(nodeId))
getNode(node.setChildOpen(i, true),id);
}
}
return null;
}
I have a custom Oracle with Objects to pass to the SuggestBox. Then I need get back a object when it's selected from de SuggestBox.
public HandlerRegistration addSelectionHandler(SelectionHandler<SuggestOracle.Suggestion> handler)
The problem is that I don't have Suggestion. I have "CustomSuggestion". I read de API and I try to write a Custom SuggestBox implementing the interface HasSelectionHandlers but I can't because the SuggestBox have a implementation of the interface. I get the error:
The interface HasSelectionHandlers cannot be implemented more than once with different arguments: HasSelectionHandlers<SuggestOracle.Suggestion> and HasSelectionHandlers<CustomSuggestion>
Can you help me? Sorry for my bad english.
Not sure I understand your problem. Have a look at the following example (really basic but you should get an idea on how to deal with custom suggestions). Hope that helps:
public void onModuleLoad() {
SuggestBox box = new SuggestBox(new CustomOracle<CustomSuggestion>());
box.addSelectionHandler(new SelectionHandler<SuggestOracle.Suggestion>() {
#Override
public void onSelection(SelectionEvent<Suggestion> event) {
String value = ((CustomSuggestion) event.getSelectedItem()).fSomeOtherValue;
Window.alert(value);
}
});
RootPanel.get().add(box);
}
private class CustomOracle<CustomSuggestion> extends SuggestOracle {
private LinkedList<Starter.CustomSuggestion> fStore;
public CustomOracle() {
fStore = new LinkedList<Starter.CustomSuggestion>();
fStore.add(new Starter.CustomSuggestion("2", "two", "foo"));
fStore.add(new Starter.CustomSuggestion("22", "twenty-two", "bar"));
fStore.add(new Starter.CustomSuggestion("222", "two-hundred twenty-two", "w000t"));
}
#Override
public void requestSuggestions(Request request, Callback callback) {
String query = request.getQuery();
LinkedList<Starter.CustomSuggestion> result = new LinkedList<Starter.CustomSuggestion>();
for (Starter.CustomSuggestion entry : fStore) {
if (entry.fDisplay.contains(query)) {
result.add(entry);
}
}
callback.onSuggestionsReady(request, new Response(result));
}
}
private class CustomSuggestion implements Suggestion {
private String fReplace;
private String fDisplay;
private String fSomeOtherValue;
public CustomSuggestion(String display, String replace, String someOtherValue) {
fDisplay = display;
fReplace = replace;
fSomeOtherValue = someOtherValue;
}
#Override
public String getDisplayString() {
return fDisplay;
}
#Override
public String getReplacementString() {
return fReplace;
}
}