Package protected access modifyier with dot containing scope name - scala

In Scala, there is a special type of access modifiers: protected[enclosing_scope]. But as soon as I try to use it with package names containing dots, like protected[framework.ui] i get "']' expected but '.' found" compiler error.
It seems really strange, since it is conventional to use dots in package/namespace names in java/.net. Do I miss something or is it impossible to use this access modifier with this type of scope names.
Update
I accepted an answer as it was relevant, though it seems impossible to make what I wanted

You can only restrict the visibility to a scope that you are in, so what do you need dots for?
If you are in
package foo.bar
you can make sth.
private[foo]
and
private[bar]
What is your use-case for the dots?

Related

How to avoid not used function to be wiped out by optimizer

While compiling and Xcode swift project for MacOS, not used functions are removed from the binary (removed by the optimizer I guess). Is there a way to tell the compiler to not remove unused functions, perhaps with a compiler option (--force-attribute?) so that even with optimization enabled those functions remain in the binary?
I know that if a global function is declared as public (public func test()) then it's not removed even if not used (Since it can be used by other modules), but I can't use public since that would export the symbol for that function.
Any suggestion?
If this is indeed removed by the optimiser, then the answer is two-fold.
The optimiser removes only things that it can prove are safely removable. So to make it not remove something, you remove something that the optimiser uses to prove removability.
For example, you can change the visibility of a function in the .bc file by running a pass that makes the functions externally callable. When a function is private to the .bc file (also called module) and not used, then the compiler can prove that nothing will ever call it. If it's visible beyong the .bc file, then the compiler must assume that something can come along later and call it, so the function has to be left alive.
This is really the generic answer to how to prevent an optimisation: Prevent the compiler from inferring that the optimisation is safe.
Writing and invoking a suitable pass is left as an exercise for the reader. Writing should be perhaps 20 lines of code, invoking… might be simple, or not, it depends on your setting. Quite often you can add a call to opt to your build system.
As I discovered, the solution here is to use a magic compiler flag -enable-private-imports (described here: "...Allows this module's internal and private API to be accessed") which basically add the function name to the list #llvm.used that you can see in the bitcode, the purpose of the list is:
If a symbol appears in the #llvm.used list, then the compiler,
assembler, and linker are required to treat the symbol as if there is
a reference to the symbol that it cannot see (which is why they have
to be named)
(cit.) As described here.
This solves my original problem as the private function even if not used anywhere and not being public, during compilation is not stripped out by the optimiser.

What is #_currentArena? (Syntax)

I found this code in arena.dart in the ffi examples of flutter:
/// The last [Arena] in the zone.
factory Arena.current() {
return Zone.current[#_currentArena];
}
I am puzzled and could not find anything about the #_currentArena thing. What type of language construct is that, and how does it work? Trying to name anything (else) starting with # gives immediate errors; auto completion doesn't find it, and trying to go to its definition doesn't work either.
So this seems to be something extremely special, and extremely undocumented... leaving me extremely curious!
Link to source file in Flutter SDK Sqlite Example
As #pskink pointed out in his comment, this is part of the symbols.
A Symbol object represents an operator or identifier declared in a
Dart program. You might never need to use symbols, but they’re
invaluable for APIs that refer to identifiers by name, because
minification changes identifier names but not identifier symbols.
To get the symbol for an identifier, use a symbol literal, which is
just # followed by the identifier:
#radix
#bar
Symbol literals are compile-time constants.

How does Js.cast() perform its type checking?

I'm using GWT 2.9 with elemental2-1.0.0-RC1.
The following code throws a ClassCastException at runtime:
DocumentRange documentRange = Js.cast(DomGlobal.document); // Fails
Range range = documentRange.createRange(); // Never reaches here
When I change to use an Js.uncheckedCast() instead, it succeeds:
DocumentRange documentRange = Js.uncheckedCast(DomGlobal.document);
Range range = documentRange.createRange(); // Works
The documentation for Js.uncheckedCast() says:
"You should always prefer regular casting over this (unless you know what you are doing!)."
I don't know why I'm having to use it, so I'm feeling nervous. Can someone explain how Js.cast() performs its type-checking and why I need to use an Js.uncheckedCast() in this instance?
Js.cast() is a way to cheat a bit, and do something that the Java language will not permit, but might actually be legal. Ignoring "how it actually works", the idea is that you can now get past issues where Java would complain, even if it turns out to be legit.
An example could be where you take a java.lang.Double or double and want to treat it as a JsNumber so you can call toPrecision(2) on it. Since java.lang.Double is final, it isn't legal to cast to an unrelated type, but Java doesn't know that in GWT, Double is really just a js Number. So, instead you can perform the cast with Js.cast(). The compiler will insert a runtime type check in there, verifying at runtime that your number is in fact a JS Number instance.
Another example could be trying to extend some native type that elemental2 provides, either to implement a workaround for a missing feature, or to do something browser-specific. Your new class may not extend the existing class - from JS's perspective this is okay, you are just describing the API that you know will exist at runtime. As such, we need to avoid the Java language check of "does this cast even make sense?", and just tell the compiler to try it.
On the other hand, you can "lie" to the compiler with Js.uncheckedCast(). This is used in cases where you are even asking the runtime to skip the check, and just pretend that it will work. This can let you do weird things, like treating Strings as if they were arrays, or solve cross-frame problems. No runtime check will be emitted, so instead you might just get a TypeError if a method/property is missing, instead of a proper ClassCastException.
In elemental2-dom 1.0.0-RC1, there is a class called DocumentRange, but it doesnt really make any sense - it is declared as a class, which means it can be type checked in JS, but the browser spec says that it should be an "interface" (which in JS-land means that it just is a description of a type, rather than something you can typecheck). https://www.w3.org/TR/DOM-Level-2-Traversal-Range/ranges.html#Level2-DocumentRange-method-createRange
This bug is inherited from closure-compiler, which claims that this has a constructor: https://github.com/google/closure-compiler/blob/6a418aa/externs/browser/w3c_range.js#L241-L251
The fix is for closure-compiler to refer to this as an interface, and for a new release of elemental2 to be made so you can use this.
There are two workarounds you can make here. The first is to cheat with Js.uncheckedCast(DomGlobal.document) and say "yes, I know that the Document is not instanceof DocumentRange, but that's because there is no such class as DocumentRange, so just pretend it worked so I can call createRange() on it". This is what you are doing already - it hides the fact there is a bug, but at the end of the day it works.
The "correct" answer is to declare your own DocumentRange, and do a Js.cast() to that instead. This is still gross - you have to keep your new interface around until closure gets fixed, and then elemental2 gets released, and then you have to remember to clean it up.
In this case, I would suggest lying to GWT and using Js.uncheckedCast() - there is only a single method on here, and it is unlikely to change in a meaningful way.

what makes a variable be visible (intellij idea)

With intellij idea, how do I find out what makes a variable be visible?
An example of when it is hard:
Suppose you look at class A, and you see a variable something. If you jump to source you see that it's defined in trait X. But you don't extend trait X directly. What do you extend, then, that makes this variable visible? If you have a deeply nested hierarchy, tracking can be hard.
Any recommendations or solutions?
EDIT: Please vote for the feature if you're interested: http://youtrack.jetbrains.com/issue/IDEA-124369
I don't think that IntelliJ IDEA has any shortcut for "finding what makes a variable visible".
However you can determine it using the "Find Usages" option (Alt + F7). For example:
import java.nio._
object TempObj extends App {
def func = 2
val p = file.Paths.get("some-path")
func
}
So Find Usages on "file", tells you that its from the Package "file" (in heading of the new Tab it also shows the complete package name, ex: Find Usages of java.nio.file in Project Files).
Whereas Find Usages on func will tell you that its a Method (And the Tab heading now says: Find Usages of func() in Project and Libraries)
So now in way you can determine, what exactly makes the variable visible. This also works for imports since it shows the package from which it is imported and you can then look for import of that packages.
I know of two almost-solutions to this problem.
Go-to-declaration, as you mentioned, solves this problem in the case of local variables.
More generally, the "find usages" feature gives you a neat little breakdown by type and file of different uses of the variable. From this you can see if it's involved in a static import.
It's not perfect, but with a moment's thought these two are generally sufficient to figure out what you want.
Use ctrl+b or F4 to jump to source code. Alternatively you can use ctrl+shift+a to get option/action. You can find shortcuts at http://gaerfield.github.io/ide-shortcuts/ as well. Hope it will help.
From what I understood you want to see the code that creates an Object you use, for instance Mystery someMystery;.
That gives you two options to populate someMystery:
someMystery = ... where ... is your code to populate
someMystery and if that is the case you should follow
that code (with ctrl+B as far as you need to) to the point where it
actually creates the Mystery object.
Use CDI to populate that object instance for you, in which case you should look into the CDI mechanism in order to see in what way the object instance is populated.
In either way IMO there is no way to know for sure if the someMystery instance is of some more concrete class than Mystery, because it is decided in runtime, not in compile time, so your next bet would be to run the program in debug and see what object goes into someMystery, although you are not guaranteed to get the same type of object every time.
PS. My answer is based entirely on my java understanding of the topic, can't say if it is valid for scala also.
This might not be exactly the answer you were hoping to get.
However, quoting yourself,
If you have a deeply nested hierarchy, tracking can be hard.
Have you considered using composition over inheritance? Perhaps this would remove the need for the feature you are looking for.
Deeply nested hierarchy doesn't sound good. I understand your pain about that.
When you override vals or defs there is a little circle next to the line number that shows where it is from even when it is from nested hierarchy. Hovering over vals with the command key down also shows you a little tooltip where it is from.
Does this help?
https://youtu.be/r3D9axSlBo8
if you want class, field or method to be visible, you need to implement them as public. If it was your question.

Play route syntax for ignoring a part of slug

What we want is basically this:
/foo/* controllers.FooController.foo
However this doesn't work.
We have found the following workaround:
/foo/*ignore controllers.FooController.foo(ignore)
But this makes the code of the method controllers.FooController.foo slightly ugly. Is there a better way to do this?
Looking at the code over here, the router isn't able to deal with the "slug" part without specifying an identifier... the parser combinator doesn't declare it as optional, and the map (^^) is clearly using it as is.
It could be a good feature request if it wouldn't induce other problems where a pattern will hide all other routes because it's defined higher in the file (or even worst, included).
And it looks like it has been done on purpose if we look here, we can figure out that dynamic parameter cannot be assigned a default value -- indeed, in this case we'll fall in the case I've just mentioned :-/.
My first advice would be to tell you to use ignore as an Option[String] and the action definition to set it as None (rather than an empty String because it's more expressive).
My second would be to incite you to wonder if such case is really relevant, because it's error prone and could hide further problems