2012-05-08 21:33:34.279 Passwordapp[384:fb03] Setting up a Fetched Results Controller for the Entity named Role
2012-05-08 21:33:34.292 Passwordapp[384:fb03] There's stuff in the database so skipping the import of default data
2012-05-08 21:33:34.293 Passwordapp[384:fb03] -[LoginViewController viewControllers]: unrecognized selector sent to instance 0x8e7d750
2012-05-08 21:33:34.301 Passwordapp[384:fb03] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[LoginViewController viewControllers]: unrecognized selector sent to instance 0x8e7d750'
*** First throw call stack:
(0x1359022 0x1742cd6 0x135acbd 0x12bfed0 0x12bfcb2 0x2db6 0x390386 0x391274 0x3a0183 0x3a0c38 0x394634 0x1f93ef5 0x132d195 0x1291ff2 0x12908da 0x128fd84 0x128fc9b 0x390c65 0x392626 0x25cd 0x2535)
terminate called throwing an exception(lldb)
#import <UIKit/UIKit.h>
#import "passconst.h"
#interface LoginViewController : UIViewController <UITextFieldDelegate>
#property (nonatomic) BOOL pinValidated;
#end
#import "LoginViewController.h"
#import "KeychainWrapper.h"
#implementation LoginViewController
#synthesize pinValidated;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
// Helper method to congregate the Name and PIN fields for validation.
- (BOOL)credentialsValidated
{
NSString *name = [[NSUserDefaults standardUserDefaults] stringForKey:USERNAME];
BOOL pin = [[NSUserDefaults standardUserDefaults] boolForKey:PIN_SAVED];
if (name && pin) {
return YES;
} else {
return NO;
}
}
- (void)presentAlertViewForPassword
{
// 1
BOOL hasPin = [[NSUserDefaults standardUserDefaults] boolForKey:PIN_SAVED];
// 2
if (hasPin) {
// 3
NSString *user = [[NSUserDefaults standardUserDefaults] stringForKey:USERNAME];
NSString *message = [NSString stringWithFormat:#"What is %#'s password?", user];
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Enter Password"
message:message
delegate:self
cancelButtonTitle:#"Cancel"
otherButtonTitles:#"Done", nil];
// 4
[alert setAlertViewStyle:UIAlertViewStyleSecureTextInput]; // Gives us the password field
alert.tag = kAlertTypePIN;
// 5
UITextField *pinField = [alert textFieldAtIndex:0];
pinField.delegate = self;
pinField.autocapitalizationType = UITextAutocapitalizationTypeWords;
pinField.tag = kTextFieldPIN;
[alert show];
} else {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Setup Credentials"
message:#"Secure your Password list!"
delegate:self
cancelButtonTitle:#"Cancel"
otherButtonTitles:#"Done", nil];
// 6
[alert setAlertViewStyle:UIAlertViewStyleLoginAndPasswordInput];
alert.tag = kAlertTypeSetup;
UITextField *nameField = [alert textFieldAtIndex:0];
nameField.autocapitalizationType = UITextAutocapitalizationTypeWords;
nameField.placeholder = #"Name"; // Replace the standard placeholder text with something more applicable
nameField.delegate = self;
nameField.tag = kTextFieldName;
UITextField *passwordField = [alert textFieldAtIndex:1]; // Capture the Password text field since there are 2 fields
passwordField.delegate = self;
passwordField.tag = kTextFieldPassword;
[alert show];
}
}
- (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex
{
if (alertView.tag == kAlertTypePIN) {
if (buttonIndex == 1 && self.pinValidated) { // User selected "Done"
[self performSegueWithIdentifier:#"Loginsegue" sender:self];
self.pinValidated = NO;
} else { // User selected "Cancel"
[self presentAlertViewForPassword];
}
} else if (alertView.tag == kAlertTypeSetup) {
if (buttonIndex == 1 && [self credentialsValidated]) { // User selected "Done"
[self performSegueWithIdentifier:#"Loginsegue" sender:self];
} else { // User selected "Cancel"
[self presentAlertViewForPassword];
}
}
}
#pragma mark - Text Field + Alert View Methods
- (void)textFieldDidEndEditing:(UITextField *)textField
{
// 1
switch (textField.tag) {
case kTextFieldPIN: // We go here if this is the 2nd+ time used (we've already set a PIN at Setup).
NSLog(#"User entered PIN to validate");
if ([textField.text length] > 0) {
// 2
NSUInteger fieldHash = [textField.text hash]; // Get the hash of the entered PIN, minimize contact with the real password
// 3
if ([KeychainWrapper compareKeychainValueForMatchingPIN:fieldHash]) { // Compare them
NSLog(#"** User Authenticated!!");
self.pinValidated = YES;
} else {
NSLog(#"** Wrong Password :(");
self.pinValidated = NO;
}
}
break;
case kTextFieldName: // 1st part of the Setup flow.
NSLog(#"User entered name");
if ([textField.text length] > 0) {
[[NSUserDefaults standardUserDefaults] setValue:textField.text forKey:USERNAME];
[[NSUserDefaults standardUserDefaults] synchronize];
}
break;
case kTextFieldPassword: // 2nd half of the Setup flow.
NSLog(#"User entered PIN");
if ([textField.text length] > 0) {
NSUInteger fieldHash = [textField.text hash];
// 4
NSString *fieldString = [KeychainWrapper securedSHA256DigestHashForPIN:fieldHash];
NSLog(#"** Password Hash - %#", fieldString);
// Save PIN hash to the keychain (NEVER store the direct PIN)
if ([KeychainWrapper createKeychainValue:fieldString forIdentifier:PIN_SAVED]) {
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:PIN_SAVED];
[[NSUserDefaults standardUserDefaults] synchronize];
NSLog(#"** Key saved successfully to Keychain!!");
}
}
break;
default:
break;
}
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
self.pinValidated = NO;
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
[self presentAlertViewForPassword];
[super viewDidAppear:animated];
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"MainStoryboard" bundle:nil];
UIViewController *vc = [storyboard instantiateViewControllerWithIdentifier:#"LoginViewController"];
[vc setModalPresentationStyle:UIModalPresentationFullScreen];
[self presentModalViewController:vc animated:YES];
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
in your project you are trying to call [loginViewControllerObject viewController]; which is a navigation controller method
Related
i am facing problem when i call method within method of another class like this i have method for button when someone click on button
//within ViewController.m button method
-(IBAction)login:(id)sender
{
DBHelper *objdb = [[DBHelper alloc] init];
[objdb loginnow:textname.text andpassword:textpassword.text];
}
and this button method calling this method in DBhelper.m file and it succesfully calling this method
-(void) loginnow:(NSString *) username andpassword:(NSString *) password
{
[self createEditableCopyOfDatabaseIfNeeded];
[self initializeDatabase];
const char *sql;
NSString *querySQL = [NSString stringWithFormat: #"SELECT username, password FROM CONTACT WHERE username='%#' AND password='%#'",username,password];
sql = [querySQL UTF8String];
if (sqlite3_prepare_v2(database, sql, -1, &init_statement, NULL) != SQLITE_OK) {
NSAssert1(0, #"Error: failed to prepare statement with message '%s'.", sqlite3_errmsg(database));
}
while (sqlite3_step(init_statement) == SQLITE_ROW)
{
NSLog(#"char sql = %s" ,sql);
dbusername = [NSString stringWithUTF8String:(char *)sqlite3_column_text(init_statement,0)];
dbpassword = [NSString stringWithUTF8String:(char *)sqlite3_column_text(init_statement,1)];
}
if ([dbusername isEqualToString:username] && [dbpassword isEqualToString:password])
{
//DBHelper.callingViewController = self;
[self.callingViewController addview];
}
else if (dbusername != username || dbpassword != password)
{
NSLog(#"dbusername is = %#" ,dbusername);
NSLog(#"dbpassword is = %#" ,dbpassword);
UIAlertView *alert = [[UIAlertView alloc]
initWithTitle:#"Login Failed"
message:#"Username Or Password is not Correct"
delegate:nil
cancelButtonTitle:nil
otherButtonTitles:#"OK ", nil];
[alert show];
[alert release];
}
sqlite3_reset(init_statement);
[self closeDatabase];
}
and also in DBhelper.h i define property for this
#property (strong) ViewController * callingViewController;
and within if condidtion in lognow method if password and username is succesully match i am calling this mathod in Viewcontroller.com file but am fail to call that
//ViewController.m
-(void) addview
{
DBHelper *f = [[DBHelper alloc] init];
f.callingViewController = self;
newview.center = CGPointMake(1000, 1000);
}
Though it's not wise to hold the viewController in the DBhelper(it breaks MVC), you could call your ViewController's method as your code but remember to set to pass your ViewController to the DBhelper. Maybe like this:
//ViewController.m
-(IBAction)login:(id)sender
{
DBHelper *objdb = [[DBHelper alloc] init];
[objdb loginnow:textname.text andpassword:textpassword.text viewController:self];
}
//DBHelper.m
-(void) loginnow:(NSString *) username andpassword:(NSString *)password viewController:(ViewController *)vc
{ ...
if ([dbusername isEqualToString:username] && [dbpassword isEqualToString:password])
{
[vc addview];
}
...
}
But in fact you should use a delegate (or block or notification, but delegate is the most case) here. Like this:
In DBHelper.h, before #interface, add
#class DBHelper;
#protocol DBHelperDelegate <NSObject>
-(void) DBHelp:(DBHelper *)helper didFinishedLoginSuc:(BOOL)suc;
#end
and between the #interface and #end tag, add(suppose you are not using ARC)
#property (nonatomic, assign) id delegate;
in the DBHelper.m, in the #implementation, add(suppose you are not using auto synthesize)
#synthesize delegate = _delegate;
Now, you can change the [self.callingViewController addview]; to
if (self.delegate && [self.delegate responseToSelector:#selector(DBHelp:didFinishedLoginSuc:)]) {
[self.delegate DBHelp:self didFinishedLoginSuc:YES];
}
Now you get a delegate prepared for every view controller which obey the DBHelperDelegate.
In your ViewController.h, tell the compiler that it obey the DBHelperDelegate by add behind the class declare:
#interface ViewController:UIViewController<DBHelperDelegate>
and change the addView method name to
-(void) DBHelp:(DBHelper *)helper didFinishedLoginSuc:(BOOL)suc
At last, when you click the button, set self as the objdb's delegate
-(IBAction)login:(id)sender
{
DBHelper *objdb = [[DBHelper alloc] init];
objdb.delegate = self;
[objdb loginnow:textname.text andpassword:textpassword.text];
}
Now, when you login successfully, -(void) DBHelp:(DBHelper *)helper didFinishedLoginSuc:(BOOL)suc in ViewController.m will be called and you can deal with your view.
Remember to set the delegate to nil when your viewController gets dealloc, or you will expect an memory error. Be careful.
I am trying to create a plugin for region monitoring. Region Monitoring is starting fine but the function didfinishlaunching and didrecievelocalnotification are not being evoked. I am not sure why this is happening.
regionMonitoring.h
#import <Foundation/Foundation.h>
#import <CoreLocation/CoreLocation.h>
#interface RegionMonitoringPlugin : NSObject <UIApplicationDelegate,CLLocationManagerDelegate>
{
CLLocationManager *locationManager;
}
-(void)enterRegionNotify;
-(void)leaveRegionNotify;
-(void)startMonitor:(float)latitude longitude:(float)longitude radius:(float)raduis;
#end
regionMonitoring.mm
#import "RegionMonitoringPlugin.h"
#implementation RegionMonitoringPlugin
- (id) init
{
//if ( init == [super init]){
if (locationManager==nil){
locationManager = [[CLLocationManager alloc] init];
locationManager.delegate = self;
[locationManager setDistanceFilter:kCLDistanceFilterNone];
[locationManager setDesiredAccuracy:kCLLocationAccuracyBest];
}
return self;
}
-(void)locationManager:(CLLocationManager *)manager didEnterRegion:(CLRegion *)region
{
[self enterRegionNotify];
}
-(void)locationManager:(CLLocationManager *)manager didExitRegion:(CLRegion *)region
{
[self leaveRegionNotify];
}
- (void)locationManager:(CLLocationManager *)manager monitoringDidFailForRegion:(CLRegion *)regionwithError:(NSError *)error
{
NSLog(#"Location error %#, %#", error, #"Fill in the reason here");
}
-(void)leaveRegionNotify
{
NSLog(#"Starting region monitoring - check point 3");
UILocalNotification *note = [[UILocalNotification alloc] init];
note.alertBody= #"Region Left"; // ToAsk: What should be displayed
note.soundName = UILocalNotificationDefaultSoundName;
[[UIApplication sharedApplication] presentLocalNotificationNow:note];
[note release];
}
-(void)enterRegionNotify
{
UILocalNotification *note = [[UILocalNotification alloc] init];
note.alertBody= #"Region Left"; //ToAsk: what should be displayed ?
note.soundName = UILocalNotificationDefaultSoundName;
[[UIApplication sharedApplication] presentLocalNotificationNow:note];
[note release];
}
-(void)startMonitor:(float)latitude longitude:(float)longitude radius:(float)radius
{
NSLog(#"Starting region monitoring - check point 2");
[self leaveRegionNotify];
CLLocationCoordinate2D home;
home.latitude = latitude;
home.longitude = longitude;
CLRegion* region = [[CLRegion alloc] initCircularRegionWithCenter:home radius:radius identifier:#"region"];
[locationManager startMonitoringForRegion:region desiredAccuracy:kCLLocationAccuracyBest];
[region release];
}
- (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification
{
NSLog(#"Starting region monitoring - checkpoint 4");
if ([UIApplication sharedApplication].applicationState == UIApplicationStateActive) {
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:#"Region Monitor Notification" message:notification.alertBody delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alertView show];
[alertView release];
}
}
- (BOOL)application:(UIApplication *) application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
NSLog(#"Test");
return TRUE;
}
#end
extern "C" {
static RegionMonitoringPlugin *regionMonitor;
// Unity callable function to start region monitoring
BOOL _startRegionMonitoring(float m_latitude,float m_longitude, float m_radius)
{
NSLog(#"Starting region monitoring");
if (![CLLocationManager regionMonitoringAvailable] || ![CLLocationManager regionMonitoringEnabled] )
return NO;
if (regionMonitor == nil){
regionMonitor = [[RegionMonitoringPlugin alloc] init] ;
}
[regionMonitor startMonitor:m_latitude longitude:m_longitude radius:m_radius];
return YES;
}
}
Unity Code for plugin : RegionMonitorMediater.h
using UnityEngine;
using System.Collections;
using System.Runtime.InteropServices;
public class RegionMonitoringMediator {
/*Interface to native implementation */
[DllImport ("__Internal")]
private static extern bool _startRegionMonitoring (float m_latitude,float m_longitude, float m_radius);
public static bool startRegionMonitoring (float latitude,float longitude, float radius)
{
/*Call plugin only when running on real device*/
if (Application.platform != RuntimePlatform.OSXEditor)
return _startRegionMonitoring ( latitude , longitude , radius);
else return false;
}
}
Calling region monitor
OnPress event I do
bool startedRM = RegionMonitoringMediator.startRegionMonitoring(77.0f,28.0f,10.0f);
There is only one UIApplicationDelegate allowed per app. When Unity3D builds your application for iPhone player a class AppController is generated which acts as interface.
This class is the place for inserting your code to call RegionMonitoringPlugin.
init should include a call to super at its start:
- (id) init
{
if (self = [super init])
{
// initialize everything else
}
return self;
}
note that we used assignment (=) operator, and not comparison (==) operator.
I am stuck and need some help understanding why this is not working.
I want to be able to download the HTML of a page and then format it to show correctly, the code inside the second class (spriing) will download and display the HTML in a UITextView if it is placed inside the ViewController, however this is breaking the MVC right?
So could anyone tell me why I am getting the out of scope error on the mStringData variable?
My classes are below:
I have one class which is a view controller;
//Class for the download and processing of data from website
#import "FirstViewController.h"
#implementation FirstViewController
// The designated initializer. Override to perform setup that is required before the view is loaded.
//- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
// if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
// // Custom initialization
//}
// return self;
//}
/*
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView {
}
*/
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
spriing = [Spriing new];
[spriing downloadData:#"http://www.spriing.co.uk/services/"];
SpriingTxt.text = spriing.mStringData;
}
/*
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
*/
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[super dealloc];
[mRecData release];
[mStringData release];
}
And a separate class;
#import "Spriing.h"
#implementation Spriing
#synthesize mStringData;
#synthesize mRecData;
- (void)downloadData: (NSString*) URL{
mBaseURL = URL;
// Create the request.
NSURLRequest *request=[NSURLRequest requestWithURL:[NSURL URLWithString:mBaseURL]
cachePolicy:NSURLRequestUseProtocolCachePolicy
timeoutInterval:60.0];
// create the connection with the request
// and start loading the data
mCon=[[NSURLConnection alloc] initWithRequest:request delegate:self];
if (mCon)
{
// create var to store data
mRecData = [[NSMutableData data] retain];
}
else
{
// Inform the user that the connection failed.
}
}
//If the connection is reset
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
[UIApplication sharedApplication].networkActivityIndicatorVisible = YES;
//reset the data length
[mRecData setLength:0];
}
//Obtaining new data
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
//Add any newly recieved data to the currently stored data
[mRecData appendData:data];
}
//If something went wrong
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
//Release the connection
[mCon release];
//Release the data
[mRecData release];
//Alert the user
UIAlertView *alert = [[[UIAlertView alloc] initWithTitle:#"Error!"
message:#"No internet connection!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil] autorelease];
[alert show];
[alert release];
}
//When its done
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
//NSLog(#"finished");
// Once this method is invoked, "responseData" contains the complete result
self.mStringData = [[[NSString alloc] initWithData:mRecData encoding:NSUTF8StringEncoding] retain];
//NSLog(#"%#", mStringData);
self.mStringData = [self processData:mStringData];
//NSLog(#"%#", mStringData);
//SpriingTxt.text = mStringData;
[UIApplication sharedApplication].networkActivityIndicatorVisible = NO;
//mStringData = nil;
}
- (NSURLRequest *)connection:(NSURLConnection *)connection
willSendRequest:(NSURLRequest *)request
redirectResponse:(NSURLResponse *)redirectResponse
{
[mBaseURL autorelease];
mBaseURL = [[request URL] retain];
return request;
}
-(NSString*) processData: (NSString*) string
{
NSMutableString *html = [NSMutableString stringWithCapacity:[string length]];
NSScanner *scanner = [NSScanner scannerWithString:string];
NSString *tempText = nil;
while (![scanner isAtEnd])
{
[scanner scanUpToString:#"<" intoString:&tempText];
if (tempText != nil)
[html appendString:tempText];
[scanner scanUpToString:#">" intoString:NULL];
if (![scanner isAtEnd])
[scanner setScanLocation:[scanner scanLocation] + 1];
tempText = nil;
}
return html;
}
- (void) dealloc
{
[super dealloc];
//[mStringData release];
}
#end
You are starting an asynchronous request for a URL which will take some time. Although it returns immediately, it doesn't imply that the data has been download. NSURLRequest's delegate will be notified when the data has finished downloading. It is not until then that there is data in mStringData which is probably nil prior to being assigned the downloaded data. So when you do SpriingTxt.text = spriing.mStringData; immediately after an asynchronous request without the data being downloaded, SpriingTxt.text is assigned nil.
To resolve this, you can either make a synchronous request which will block until the data has been downloaded which is generally a bad idea or you can message via delegates or notifications to your view controller when the data of your asynchronous request has been downloaded.
To implement the delegate
Delegates are implemented using protocols. You will create a delegate property in the delegating object which would be Spriing as it will let the delegate know when the string has been downloaded and the view controller will be its delegate as it wants to know when the data is available so that it can update its view. Delegates are usually not retained as most times it is the object that creates them that becomes its delegate. So retaining the delegate would create a retain cycle in such instances. There are lots of tutorials about creating the delegates. A rough implementation would be,
in Spriing.h
#protocol SpriinDelegate;
#interface Spriing:... {
id<SpriingDelegate> delegate;
...
}
#property (nonatomic, assign) id<SpriingDelegate> delegate;
...
#end
#protocol SpriingDelegate
- (void)spriing:(Spriing*)aSpriing didFinishDownloadingString:(NSString*)aString;
#end
in Spriing.m
#implementation Spriing
#synthesize delegate;
...
//When its done
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
...
self.mStringData = [self processData:mStringData];
if ( self.delegate && [self.delegate respondsToSelector:#selector(spriing:didFinishDownloadingString:)]) {
[self.delegate spriing:self didFinishDownloadingString:self.mStringData];
}
[UIApplication sharedApplication].networkActivityIndicatorVisible = NO;
}
...
#end
in the view controller,
- (void)viewDidLoad {
[super viewDidLoad];
spriing = [Spriing new];
spriing.delegate = self;
[spriing downloadData:#"http://www.spriing.co.uk/services/"];
}
- (void)spriing:(Spriing*)aSpriing didFinishDownloadingString:(NSString*)aString {
SpriingText.text = aString;
}
...
So I have push notifications sending to my application.
The code that triggers the alert is in my app delegate file (I think thats where it is supposed to go?)
How do I make an action for my alert button so that I can change to a different view?
// Set Below code in your App Delegate Class...
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo{
// Call method to handle received notification
[self apnsPayloadHandling:userInfo];
}
-(void) apnsPayloadHandling:(NSDictionary *)userInfo{
// Example Payload Structure for reference
/*
remote notification: {
acme1 = 11114;
aps = {
alert = {
"action-loc-key" = "ACTION_BUTTON_TITLE";
"loc-args" = ("MSG_TEXT");
"loc-key" = "NOTIFICATION_DETAIL_PAGE";
};
badge = 10;
sound = "chime";
};
}
*/
//======================== Start : Fetching parameters from payload ====================
NSString *action_loc_key;
NSArray *loc_args_array;
int badge;
NSString *sound=#"";
NSArray *payloadAllKeys = [NSArray arrayWithArray:[userInfo allKeys]];
// getting "acme1" parameter value...
if([payloadAllKeys containsObject:#"acme1"]){
acme1 = [userInfo valueForKey:#"acme1"]; // getting "ID value" as "acme1"
}
NSString *localizedAlertMessage=#"";
// getting "aps" parameter value...
if([payloadAllKeys containsObject:#"aps"]){
NSDictionary *apsDict = [NSDictionary dictionaryWithDictionary:[userInfo objectForKey:#"aps"]];
NSArray *apsAllKeys = [NSArray arrayWithArray:[apsDict allKeys]];
if([apsAllKeys containsObject:#"alert"]){
if([[apsDict objectForKey:#"alert"] isKindOfClass:[NSDictionary class]]){
NSDictionary *alertDict = [NSDictionary dictionaryWithDictionary:[apsDict objectForKey:#"alert"]];
NSArray *alertAllKeys = [NSArray arrayWithArray:[alertDict allKeys]];
if([alertAllKeys containsObject:#"action-loc-key"]){
action_loc_key = [alertDict valueForKey:#"action-loc-key"]; // getting "action-loc-key"
}
if([alertAllKeys containsObject:#"loc-args"]){
loc_args_array = [NSArray arrayWithArray:[alertDict objectForKey:#"loc-args"]]; // getting "loc-args" array
}
if([alertAllKeys containsObject:#"loc-key"]){
loc_key = [alertDict valueForKey:#"loc-key"]; // getting "loc-key"
}
if([loc_args_array count] == 1){
localizedAlertMessage = [NSString stringWithFormat:NSLocalizedString(loc_key, nil),[loc_args_array objectAtIndex:0]];
}
else if([loc_args_array count] == 2){
localizedAlertMessage = [NSString stringWithFormat:NSLocalizedString(loc_key, nil),[loc_args_array objectAtIndex:0],[loc_args_array objectAtIndex:1]];
}
else if([loc_args_array count] == 3){
localizedAlertMessage = [NSString stringWithFormat:NSLocalizedString(loc_key, nil),[loc_args_array objectAtIndex:0],[loc_args_array objectAtIndex:1],[loc_args_array objectAtIndex:2]];
}
}
else{
localizedAlertMessage = [apsDict objectForKey:#"alert"];
}
}
if([apsAllKeys containsObject:#"badge"]){
badge = [[apsDict valueForKey:#"badge"] intValue]; // getting "badge" integer value
}
if([apsAllKeys containsObject:#"sound"]){
sound = [apsDict valueForKey:#"sound"]; // getting "sound"
}
}
//======================== Start : Handling notification =====================
UIApplicationState state = [[UIApplication sharedApplication] applicationState];
if (state == UIApplicationStateActive){ // application is already open
if(apnsAlert){
apnsAlert = nil;
}
if(action_loc_key){ // View Button title dynamic...
apnsAlert = [[UIAlertView alloc] initWithTitle:[NSString stringWithFormat:#"%# %#",[[NSBundle mainBundle] objectForInfoDictionaryKey:#"CFBundleDisplayName"],NSLocalizedString(#"NOTIFICATION", nil)] message:localizedAlertMessage delegate:self cancelButtonTitle:NSLocalizedString(#"CANCEL", nil) otherButtonTitles: NSLocalizedString(action_loc_key, nil),nil];
}
else{
apnsAlert = [[UIAlertView alloc] initWithTitle:[NSString stringWithFormat:#"%# %#",[[NSBundle mainBundle] objectForInfoDictionaryKey:#"CFBundleDisplayName"],NSLocalizedString(#"NOTIFICATION", nil)] message:localizedAlertMessage delegate:self cancelButtonTitle:NSLocalizedString(#"OK", nil) otherButtonTitles:nil];
}
[apnsAlert show];
}
else{ // application is in background or not running mode
[self apnsViewControllerRedirectingFor_loc_key:loc_key with_acme1:acme1];
}
}
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex {
// the user clicked one of the OK/Cancel buttons
if(alertView == apnsAlert){
if (buttonIndex == 1){
[self apnsViewControllerRedirectingFor_loc_key:loc_key with_acme1:acme1];
}
}
}
-(void) apnsViewControllerRedirectingFor_loc_key:(NSString *)loc_key_para with_acme1:(NSString *)acme1_para{
if([loc_key_para isEqualToString:#"NOTIFICATION_DETAIL_PAGE"]){
DetailPageClass *detailPage = [[DetailPageClass alloc] initWithNibName:#"DetailPageClass" bundle:nil];
[self.navigationcontroller pushViewController:detailPage animated:YES]; // use nav controller where you want to push...
}
else if([loc_key_para isEqualToString:#"NOTIFICATION_MAIN_PAGE"]){
}
...
}
To change the title of the button, use the action-loc-key key in the notification dictionary (see this section of the guide).
To do something when the notification is tapped, you can implement a few methods in your app delegate: Handling notifications.
I am trying to use the FBConnect SDK to connect to Facebook. Everything works fine the first time the user tries to login: the delegate method session:didLogin gets called, then I am able to acquire the extended permission to update the user's status and to upload a picture.
However, when the user taps the logout button, trying to connect again, starting from the second time on this always results in session:didLogin NEVER called. This occurs both when the session is cached (the user clicks on the checkbox in the FBLoginDialog) and when it is not.
I just need to recognize correctly when the session is established in order to begin showing the button that the user needs to tap in order to acquire the extended permission.
What is the correct/expected behavior among the following possibilities?
1) if the session is cached then the second time the user logs in session:didLogin will not be called but the session is actually connected (i.e. _session.IsConnected must be YES) and nothing else needs to be done to establish the session;
2) if the session is cached then the second time the user logs in session:didLogin will not be called and the session is not connected, so that further action is required to establish the session (what should I do in this case?);
3) if the session is not cached, then the second time the user logs in session:didLogin will be called and the session is established;
The relevant code follows. Please let me know if something is wrong and your current best practice to achieve multiple correct logins independently of the status of the session (cached or not). Thank you in advance.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
if (self = [super initWithNibName:#"FacebookViewController" bundle:nibBundleOrNil]) {
if (kGetSessionProxy) {
_session = [[FBSession sessionForApplication:kApiKey getSessionProxy:kGetSessionProxy delegate:self] retain];
} else {
_session = [[FBSession sessionForApplication:kApiKey secret:kApiSecret delegate:self] retain];
}
}
return self;
}
- (void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
BOOL resumed = [_session resume];
_loginButton.style = FBLoginButtonStyleWide;
if (_session.isConnected) {
_permissionButton.hidden = NO;
}
else{
_permissionButton.hidden = YES;
}
_statusButton.hidden = YES;
_photoButton.hidden = YES;
if(([_session isConnected] || resumed) && self.name){
_label.text = [NSString stringWithFormat:#"%# %#", NSLocalizedString(#"Logged in as", nil), self.name];
}
else{
_label.text = [NSString stringWithFormat:#"%#", NSLocalizedString(#"You are not logged in", nil)];
}
}
- (void)session:(FBSession*)session didLogin:(FBUID)uid {
NSLog(#"session:didLogin:");
if(_session && session != _session){
[_session release], _session = nil;
}
if(!_session){
_session = [session retain];
}
_label.text = #"";
_permissionButton.hidden = YES;
_statusButton.hidden = YES;
_photoButton.hidden = YES;
NSString* fql = [NSString stringWithFormat:#"select uid,name from user where uid == %lld", session.uid];
NSDictionary* params = [NSDictionary dictionaryWithObject:fql forKey:#"query"];
[[FBRequest requestWithDelegate:self] call:#"facebook.fql.query" params:params];
}
- (void)dealloc {
[_session.delegates removeObject: self];
[_session release], _session = nil;
[_permissionButton release], _permissionButton = nil;
[_statusButton release], _statusButton = nil;
[_photoButton release], _photoButton = nil;
[name release], name = nil;
[super dealloc];
}
Now it works. Here is the relevant code handling the session. I am not showing other methods because the session instance is not modified in any way elsewhere. I hope this may be useful to other people.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
if (self = [super initWithNibName:#"FacebookViewController" bundle:nibBundleOrNil]) {
if (kGetSessionProxy) {
_session = [[FBSession sessionForApplication:kApiKey getSessionProxy:kGetSessionProxy delegate:self] retain];
} else {
_session = [[FBSession sessionForApplication:kApiKey secret:kApiSecret delegate:self] retain];
}
}
return self;
}
- (void)viewDidLoad {
[_session resume];
...
}
- (void)dealloc {
[_session.delegates removeObject: self];
[_session release], _session = nil;
...
[super dealloc];
}