I have been testing and developing my app since few months and now, app icon applied on device not correspond as icon set on target summary. I tried to remove it and attach it again but no succes! App icon appears on device as a small capture of splash screen! Why? How to solve it? Thank you
Make sure that the file name under the "Icon Files" key in the info.plist is same as your app icon file. You can view the info.plist by selecting the target and then selecting the "Info" tab.
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When I set a Launch Image, Xcode creates a copy as Default.png and creates an entry in my plist in Icon Files (iOS 5) / Primary Icon / Icon Items --> Item 1 : Default.png
Item 0 : MyIcon.png is the app icon which I have already placed through the Target.
The reason this is a problem is that the launch image then takes precedence over the actual icon and as a result, it shows as the primary icon instead of my actual icon image.
Why is Xcode doing this?
Can I safely delete the Default.png entry from my .plist? (this seems to fix the problem)
Do I need to copy Default.png somewhere else?
Thanks!
There is also an alternate way. Follow this simple step:
Just delete the Default.png file. Select it again in the summary section project's target settings. you can also drag drop it the on the icon of launch image in the summary section.
The answer is that if you are developing and app for iOS 5, there are two different sections for declaring your icons. The Info editor in the Project editor doesn't show the iOS 5 section. You have to load the file in the Property List editor.
Basically for pre-iOS 5 there is 'CFBundleIconFiles', for iOS 5+ it's 'CFBundleIcons'
Make sure that these have the same icon files names in them.
I've applied changes in interface builder for my app which has labels in it. I just changed the name and position of a label and in addition to that I changed the font of a text view in my app. When I started to run my app, the font remains the same as previous one and none of the labels are displayed in it.
Can anyone help it pls?
in Xcode try this: main menu:product:Clean
if not enough: main menu:Xcode:preferences: -> click over locations icon:
click over the little gray right arrow for derived data:
that will show you the finder folder "DerivedData": delete it.
one other thing to try: in simulator, delete your app.
quite your xcode and then again open your project . Clear your build then run your code.
You should also make sure, that the interfacebuilder file is linked to the target you are starting in simulator.
To do this, select your xib and open the File inspector. There you should see a dropdown named "Target Membership" where you can link the xib to the targets you want.
Also be sure to have the labels defined as IBOutlets in your header file and link them correctly in your xib. Easiest way to do this is using the Assistant Editor and drag the outlet to the header file.
I had the same problem - but only on the iPhone non-retina in the simulator. Cleaning the code did not help. Restarting and rebooting did not help. But removing the app from the simulator worked. Now changes to my UI show up next time I run.
To remove the app from the simulator I did it just like on a real phone. I select the app icon with the mouse and hold it down the mouse button for a few seconds. Then the icon displays a small delete icon that you can select (the app icons shakes too).
My app icon isn't appearing in Xcode archives. I have them set in the plist and they are showing on the simulator, on the device and in the project settings. See the picture below:
How can i fix this? Im using the 4.3.1 by the way.
Thanks...
Try this:
Delete all versions of your app from your device.
In Xcode, do "Command+Option+Shift+K" and say yes.
Try to archive again?
Btw, I don't think Default.png and Default#2x.png should be in your icon list.
Don't forget to add small icons and an App Store icon to the project.
Don't forget on correct icon naming. And the Default.png shouldn't be in the .plist.
Also check the target of the icon files.
Icon.png
Icon#2x.png
Icon-72.png
In Xcode press
Command+Shift+K and press Yes.
Command+Shift+Alt+K and press Yes.
The try building, running and Archiving.
You are missing your iTunesArtwork as Item 6 in Icon Files in your plist. Apparently, this is where the Archive window get its image from.
When you are using Xcode to make an iPhone app, how do you change the app's icon? Right now my icon for my app is just plain white.
Create a 57x57 PNG file and import it into your project bundle. Then open the .plist file that is included in your project and edit the value for the key "Icon File" to match the name of the icon you provided (CFBundleIconFile is the actual key, but the Xcode editor will display the nicer name for you).
In Xcode 4, you can go to your app's Summary page and there is a section called App Icons. Then just drag and drop an image into one of the "drop zones". It just works! :D
If you don't specify the icon in the Info.plist file, then Xcode assumes that a file named "icon.png" in your resources folder is the icon for the application.
In Xcode4 go to your applications summary section by selecting target project there you see section with name app icons.select your icon image of size 57x57.just do it it will work
In Xcode 5 you can do it very simply:
1) go to images.xcassets
2) click on AppIcon
3) select Show Overview instead of Slicing
4) drag and drop the appropriate icon sizes onto the icon slots
5) rebuild - and you are good to go.
During the work on my iPhone application the icon changed from time to time. Colleagues or management came with fancy new ideas and .pngS and all I did was changing the Icon.png in the file system. Most times the new icon was distributed to simulator or device with the very next build, sometimes I had to delete and add th icon.png in Xcode (images), but it worked.
Then, the other day I added the UIPrerenderedIcon element to the info.plist to eliminate the icon's shine (it worked) and since I did, I've problems with bringing new icons to the device:
Simulator shows new icon when in debugging mode
Simulator doesn't present new icon in release mode (only when debugging was used before)
Never new icons on any iPhone or iPod
Whenever icon distribution fails, a white square or (even stranger to me) an old icon (corresponding .png is completly eliminated from the file system) is shown
Any ideas?
Try cleaning all targets, that is most likely the case of the old icon showing up.
Also, this happened to me a few times (with in app images)...
The simulator is case insensitive to file names, but the device IS case sensitive.
So, if in the info.plist you say your icon file is: ICON.png
But the actual file is named: icon.png
Then, the simulator will display the icon, However, the device will not.
When ever you change the icon image Try deleting the old application from the simulator/iPhone and thenm reinstall it.. Some times such problem occur with me too.. and also
FOR icon on iTunes
Make the icon image 512 x 512 JPEG or PNG file named iTunesArtwork. Then go to get info and remove the extension. Note that the file must not have an extension.
After generating the file of your application’s icon, follow these steps to add it to your application:
Open your project in Xcode.
In the Groups & Files list, select the Resources group.
Choose Project > Add to Project, navigate to your iTunesArtwork file, and click Add.
In the dialog that appears, select the ”Copy items” option and click Add.
Note that the PNG or JPEG file is just 'iTunesArtwork', with no suffix.
If you try to copy the file into the application bundle after you have built it, it will break the app signing, and you will get a verification error when trying to sync it to your device. Ensure that the artwork file is included in the "Copy Bundle Resources" folder, within your project's target in XCode (step 4, above).
Then drag and drop your app file to the iTunes for cross checkin whether you have done all things correct or not.
Hope this helps..
Start Application in xcode
1 Change the name of the icon.png to icon1.png
2 Remove the app from the simulator or the device
3 Clean all targets
4 Change icon1.png back to icon.png
5 Run app again