Soundcloud Custom player only for soundcloud? - soundcloud

Is the custom player only for soundcloud mp3's, or is it possible to use the player for any project, like playing your own mp3 files from your server.
Thanks
Pascal

In order to play audio using the Soundcloud player, you have to create a Soundcloud account & upload your music to your "own" account.
But you can actually customize your player if this so happens to be what you mean. By connecting to a Soundcloud API which then returns data from Soundcloud, which then. You use CSS/ to style your output results.
Hope I could help.

It can only work with audio on SoundCloud.

Related

Unity & Daydream - Stream videos from youtube

How would I go about adding youtube video to a unity project?
Im playing around with Google's Daydream and have setup the video example:
https://developers.google.com/vr/video/video-overview
The next thing I would like to do is play a video from youtube.
What would be involved in doing this?
I can see other people are doing it for example: https://www.assetstore.unity3d.com/en/#!/content/29704
thanks.
I don't think there is an "official" way to do this right now.
Take a look at YouTubeExtractor (https://github.com/flagbug/YoutubeExtractor) to see what would be involved - although this only handles the download, not really the streaming component.
-Tom

Soundcloud Metadata in Player

Just a question please - I have a Pro Soundcloud account, and a number of sounds which I embed on our site using the HTML5 Player.
I'd like to be able to display the date of the release in the player. I can see there is a metadata item for this, but I cannot seem to find any way to show it in the Player.
Is there a way to do this?
Thanks,
Toby.
Unfortunately the HTML5 player's design doesn't allow to show the release date.
You could retrieve the release dates for each of the tracks using the API with JavaScript to do that.

Playing video from youtube link without UIWebView

I want to play a video in my app from youtube link e.g: http://www.youtube.com/watch?v=Uner-3tTY1I.
But i don't want to redirect the user to any web view in the app. Just want to play that video in the video player in the current view of my application.
Is it possible to play the video without redirecting to UIWebView? If possible, how can i do this? Thanks for the help in advance.
The only allowed way seems to be using UIWebview. Doing it other way will violate youtube copyrights.
However there are few open source libraries out there. You can use it at your own risk.
Just use XCDYouTubeVideoPlayerViewController. It uses progressive download + MoviePlayer and AVFoundation frameworks.
To play this video you need to have the link to the video stream that is associated with video you want to play. Unfortunately this isn't so simple to get this link for some movies on YouTube since this link can be encoded for some movies (channel VEVO for example). Read this for more information about encoded links http://www.jwz.org/blog/2013/06/youtube-download-counter-countermeasures-applied/.
Unfortunattely as for now there is no simple way to decode these links. Despite this, you can get the source link for the not encoded films without bigger problems using some calls to the YouTube Api.

playing streamed content in an app

I have a number of music tracks which I would like the user to be able to preview a small clip of each.
These tracks are on a server.
How is media streamed into the app and which player is used? Can a custom player be created to play the clips within the view, without e.g. quicktime player opening?
Thanks
If you don't want to use QuickTime, the matter is rather complex, as far as I know. Fortunately, a lot of work already has been done for you by Matt Gallagher. See this excelent post for further information. The code, that he provides works perfectly in my application.

Can we play only audio using youtube api for iPhone

In my project i have to use youtube api and play only audio of the video. We must not show the youtube player. Is it possible to play only audio without showing video using youtube api?
Extraction may be the incorrect implied word here. From what I understand, is user133611 wants to have an audio only stream from YouTube. Unfortunately, YouTube directly forbids it. Here is a quote from Kuan Yong from the YouTube API team:
Your API Client will not, and You will not encourage or create
functionality for Your users or other third parties to:
"separate, isolate, or modify the audio or video components of any YouTube audiovisual content made available through the YouTube API"
-Kuan Yong, YouTube API Team
Link reference: https://groups.google.com/group/youtube-api-gdata/browse_thread/thread/7fac8e8ff913b6c4?pli=1
I don't think this is really possible only using Youtube API. The Youtube API is not intended to be used for "downloading" videos/audio from them. You should go here, to understand what the Youtube API is really about.
A small abstract:
Unless I am missing something really big, the Youtube API consists of 5 main parts:
Data API
Custom Player
YouTube Direct
Player APIs
Widgets
None of this APIs allow you to for example "download" a video. Also I think (correct me if I'm wrong), that in a youtube video, the audio is actually embedded in the flash video, making the task even less trivial.
To illustrate you, the Data API, allows you to perform and use the youtube video search capabilities, use playlist capabilities and many more of the operations available on the YouTube website.
That have being said, the Youtube API, can be used for example to upload a video from your iPhone to youtube, as this example illustrates.
My Thoughts:
I think that extracting the audio from a youtube video, is actually possible, but involves a whole different process of downloading the video in H264 and then extracting the audio... but it still involves downloading the whole video.
Is the audio only prohibition still valid? Streamus is available as a Chrome Extension. It streams audio only from YT - see website https://streamus.com/
Well, one can simply give the video a width and height of 1px, or better yet do:
.video { text-indent: -9999px; }
And then force the video to play via the API controls. But I wouldn't do it as it is against their TOS and would result in my app being blocked if they find out.
I really confused about your platform. Do you want to do it over iOS platform with writing native code? If yes, you can do it without playing video. But you have to stream both video and music. You can do it with AVAudioPlayer Class, check the reference from
https://developer.apple.com/library/ios/documentation/AVFoundation/Reference/AVAudioPlayerClassReference/
But yes, you will makes users GSM data overload and it's not fair with letting users about that situation.
Maybe you can force your view over the youtube view? Have you tried that?
If it is against TOS, the op should just drop the idea of implementing his idea.
Just imagine the free music everyone will be streaming out of the promo videos of major videos on youtube!