subclassing UIViewController design consideration - iphone

So I have five different UIViewController that I would like to create. Each of them has a common thing (an image view on top, a label on top). So I was thinking of creating a parent UIViewController and then have 5 subclass from the parent UIViewController. In this parent view controller it will have the UIImageView, the label, and everything common/shared with the other five. The question is, each of this UIViewController subclass will have it's own nib, however I want it to also have the parent's UIImageView in place. How do I then deal with this?
I guess I am confused if each of the subclass UIViewController has it's own nib, how can I see the parent view controller's xib in this subclass? I know my wording is extremely confusing, I can't seem to find a better way to explain this than this.

Don't create a xib for the parent view controller. Instead, subclassing the parent view controller, then creating a xib for the subclass will expose the IBOutlets from any of the parent classes/view controllers.
Just think of this example, as we've all subclassed UIViewController at some point and created a xib for it, we must connect the main view in the xib to the "view" IBOutlet. We'll that IBOutlet is defined in the UIViewController parent class.

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iOS how to add not from source coding multiply viewsControllers to one ViewController

I'm having some problems because I don't know how it can be done. Someone help me please.
Problem:
I have a project with a UIViewController class with created all time when I create a new project in Xcode. In this viewController, I have a xib file for designing in Xcode.
What I need is to create some views and design them in Interface Builder like this:
But I need these views to be UIViewControllers, not UIViews.
The project should look like:
So I don't know how I can do this in IB but I can do it from source code in ViewController.m
tab  = [[TabBarController alloc] initWithNibName:#"mytestview" bundle:nil];
   [tab.view setFrame:CGRectMake(100, 100, 400, 600)];
   [self.view addSubview:tab.view];
But it's not my views it's a different object, and if I want to change position or size I must do it from code. How I can do same things in Interface Builder?
Let's consider following example based on Master-Detailed Application for iPhone only.
So, add new view controller in newly created project in Xcode:
I called it NewInsideViewController. Create it without xib:
Open DetailViewController.xib. Drag View Controller and View(*) objects from library to Objects area like this (I changed view's color to LightGray):
Choose this View Controller and change its Class from UIViewController to NewInsideController at the Identity Inspector:
Assign our View(*) to NewInsideController as a view:
Now all main actions in IB finished. We need to create instance of NewInsideController in our DetailViewController. You can do it by hand, but Xcode has a nice feature - drag-n-drop ;)
I called this property as myNewInsideController and DetailViewController.h looks like this:
#import <UIKit/UIKit.h>
#import "NewInsideController.h"
#interface DetailViewController : UIViewController
#property (strong, nonatomic) id detailItem;
#property (strong, nonatomic) IBOutlet NewInsideController *myNewInsideController;
#property (strong, nonatomic) IBOutlet UILabel *detailDescriptionLabel;
#end
Well, now our NewInsideController ready to work and manage its view. Let's add button and action to that view in order to verify this:
Write some code in IBAction in NewInsideController.
- (IBAction)insideButtonClick:(id)sender {
float rPart = arc4random()%100/100.0f;
float gPart = arc4random()%100/100.0f;
self.view.backgroundColor = [UIColor colorWithRed:rPart green:gPart blue:0.5f alpha:1.0f];
}
Run program.
If I understand the question clearly:
You have a parent view and controller, coming from a XIB.
You have placed subviews into the parent view.
You're wanting each subview placed into the parent view to have it's own (custom) controller, but you don't know how to add view controller's to your hierarchy (XCode will not let you drag view controllers into a view's canvas).
So, to answer the question succinctly: Let's assume you have a handful of custom UIViewController's in your project (each view controller consisting of a .h and a .m). Remember that you if you are laying these out in the context of the parent, they shouldn't have their own XIBs (you cannot nest XIBs in IB). What is important to note here is that you should only "layout" the interface in one location. If you want to have a XIB for each subview, this is not the correct approach. What you can (not should) do, however, is have several custom viewControllers, each connected to it's own view sitting within your parentView, and you can have the outlets of your sub view controller's set to objects in this parentView. Phew, kinda messy. The other thing you'd need to be aware of is that your parent view controller would need a reference to each of it's sub view controllers in order for you to be able to access those sub-controllers and their outlets programmatically, so for each sub view controller you add, you would also need to add an IBOutlet in your parent view controller pointing to each subviewController:
ParentViewController.h
#property (nonatomic, weak) IBOutlet CustomUIViewController *firstCustomController;
And then for example to set the background color on the view of your first custom subview/controller:
ParentViewController.m
[[[self firstCustomController] view] setBackgroundColor:[UIColor whiteColor]];
Open up your parent view controller in IB. If you look in your drawer of available objects, you'll find a generic UIViewController object. Drag this into your parent view controller (NOT onto it's views canvas, rather into the parent UIViewController object itself as seen in the left-column of IB builder). Select the generic view controller you've added and set it's class to your desired UIViewController subclass. Now, when your XIB loads, it will instantiate an instance of your custom view controller along with whatever you've added to it's canvas.
Finally, drag a generic UIView onto your canvas, placing it inside your existing controller's view (your screenshot already shows this as done). Right-click your custom view controller, and connect it's 'view' outlet to the view you added.
Now when you run, your custom view controller has a view that is on the screen that is the view of your custom controller subclass, and you didn't do any of it in code.
So now that you've done it, consider whether or not it is the best choice: Nested view controllers are messy to build (as you've seen) and aren't necessarily a good design decision: http://blog.carbonfive.com/2011/03/09/abusing-uiviewcontrollers/
Although iOS5 does support nested view controllers, personally I'd avoid using them. I value a best practice dictating one screen = one view controller.
You never, EVER, want to take views which are already under the control of a certain view controller, and make them subviews of another view controller's view.
View Controllers are the C part in the MVC design pattern - They are in charge of controlling a view (and its subviews). You can't take a view which is being managed by a controller, and stick it as a subview of a different controller's view - If you do that, it becomes ambigous who is responsible to manage this view.
Even though this "sticking" might be possible technically, it creates code which is hard to understand, hard to maintain, and most importantly - will cause bugs due to the unclarity of who is responsible to manage the view, and due to the fact that Apple's View/Controller framework doesn't support this.
For example: If the device is low on memory, Apple makes sure to unload views which are not currently displayed. Apple relies on the view controllers hierarchy to know when it can unload views. If you stick the view controller's view in another view controller's view, it's very likely that the view will never be unloaded even if it isn't visible.
Instead of breaking the view controller hierarchy, do one of the following:
Just add subviews to your view normally, either in interface builder, or in -viewDidLoad: to add them programatically, or (rarer) override -loadView.
Use view controller containment, either with Apple's ready-made ones (UINavigationController,UISplitViewController etc.) or with your own container view controllers (iOS>5).
Display view controllers modally.
The bad idea of breaking a view controller hierarchy is indeed very common and often seen in 3rd parties, probably because it's so easy and seemingly straightforward. Unfortunately this causes the aforementioned bugs :-(
I really recommend to everyone participating in this thread and comments to read Apple's View Controller Programming Guide, and watch WWDC 2011 "View Controller Containment" video.

iPhone: how to create two controller in one NIB file?

I'm a little bit lost. I have created a small app that is starting with a tab bar and in one of its view there's a button that should open a Navigation view that contains a table view.
In my NIB file I have put a Navigation Controller that contains a TableView Controller. I have created a sub-class called MyTableViewController which inherits from the UITableViewController. In the NIB I have configured the Custom Class of the TableViewController with my subclass MyTableViewController.
When the button of my App is tapped, I'm loading the NIB file with the initWithNibName but it returns me a UINavigationController.
How does it work to request the creation of MyTableViewController and get a pointer on it when I'm loading my NIB?
Thanks,
Sébastien.
This one has caught me out a few times.
When you do initWithNibName it will take the class from the custom class of the File's Owner, not the custom view of any objects .
I dont actually bother subclassing from UITableviewController any more. Just create a view controller and drag in a table view as a subview. Just make sure you hook up the data source and the delegate.
Link your TableViewController to an IBOutlet so you don't have to mess with initWithNibName.

How to subclass UIViewController with multiple nibs / xibs?

I would like to subclass UIViewController with multiple nibs.
For example:
BaseViewController has a nib with a label, and is subclassed from UIViewController
SecondViewController has a nib with a button, and is subclassed from BaseViewController.
SecondViewController should also have the label from the BaseViewController.
I have searched an not found any tutorials on this, only tutorials with ways to add UIView's to UIViewControllers, so I'm not sure this is even possible.
Can anyone explain how to do this, or point me in the direction to the resources that show how to do this (or if it's even possible at all)?
I am using a hierarchy of controllers and it works just fine. As long as your correct match nibs to properties at each level, there is no reason you cannot define parent controllers in a hierarchy.
I don't think that what you are asking can be done. A view can be loaded from only one nib. You could have the base view controller set up with a nib, and descendant view controllers do additional setup in viewDidLoad.

Design view in Interface Builder to load lazily in UIViewController

I've managed to get my myself confused... I've got a fairly complex View Controller much of which is developed programatically. I'd like to pop up a "dialog" on top of the view controller at some point and I'd like to "design" that view in Interface Builder because it's fairly straightforward (background UIImageView, some UILabels and a UIButton).
I've created the .xib and am now subclassing UIView with the IBOutlets,etc. I'm now trying to wire it up and realizing I probably need to add an initWithNibName: method so this will instantiate correctly...then I realize that I'm really just making another UIViewController and I don't think we're supposed to have UIViewController views w/in other UIViewController views?!?
So now I'm re-thinking how to go about this "correctly." How best to use IB to design a simple 1/4 screen view that will pop up over a main view?
Call +[NSBundle loadNibNamed:owner:] to load the NIB file that contains your view. If you specify your view controller (i.e., self) as the owner, any connections you make to File's Owner in the NIB file will then be made to the view controller. So you could declare an outlet to your custom view in the view controller and after the call
[NSBundle loadNibNamed:#"MyView" owner:self];
the outlet variable will point to the view object. Alternatively, you can use -[NSBundle loadNibNamed:owner:options:], which returns an array of the top-level objects in the NIB.

Possible to initialize an entire UITableViewController (or subclass) from a secondary NIB... not just a UIView?

Nearly all the UINavigationController examples out there show the use of initWithNibName:bundle: to load a NIB containing NOT an entire UIViewController (or subclass) but just a UIView, with the NIB's File's Owner Class property set to UIViewController (or the appropriate subclass) and its view outlet pointed at the UIView.
Why is this? Why can you not instantiate a full UIViewController (in particular, a UITableViewController) from a secondary NIB? And why do you even need to set the view outlet in IB? I don't understand the point of creating a blank white view which is going to be entirely ignored by a UITableViewController anyway.
In the MainWindow NIB, you can do both of the things that you seemingly can't do from a secondary NIB. You can setup a UINavigationController, and then within that you can setup a UITableViewController (or subclass). And you don't need to create an entirely superflous UIView object - rather helpful, since the whole point (I thought!) of a UITableViewController is that it creates and manages an associated table view for you using its delegate methods.
What is going on here? Am I being stupid? Is there some other way of doing what I want to? Or is there some logical reason for things being the way they are?
In IB create a new "Empty" nib and drag a "Table View Controller" into it from the Library.
Or am I misunderstanding the question?