android installation error: duplicated package - android-emulator

I am trying to run a map based app, using com.google.andoid.maps however I get the following error:
[2012-06-03 17:12:43 - myGps] Installation error: INSTALL_FAILED_DUPLICATE_PACKAGE
[2012-06-03 17:12:43 - myGps] Please check logcat output for more details.
[2012-06-03 17:12:43 - myGps] Launch canceled!
I have succeeded installing the package several times but the app wouldn't show on the emulator's screen, now I can't even install it.
I have tried:
Reseting adb
Installing manually
Checking if the package exists in ddms
None of these worked.

com.google.andoid.maps is the default google maps package.
Try giving a different package to your application.It should work then.

Related

Flutter simply showing 'sysctl -n hw.optional.arm64' returned unexpected output: ''

Not sure which details are relevant so I'll include as many as possible.
Had to upgrade flutter today and instead of working when I typed in 'flutter upgrade' into android studios terminal/Iterm2/terminal zsh I was met with the following response.
'sysctl -n hw.optional.arm64' returned unexpected output: ''
When I search for this issue the only thing i can find is this post which states that sysctl can't be found. The path does appear to be in my .zshrc but still not working. I can't use which or where sysctl as it just says 'sysctl not found'
When I try to upgrade flutter through brew (brew install --cask flutter) it downloads fine but on installing it throws the following error:
==> Purging files for version 3.3.5 of Cask flutter
Error: It seems there is already a Binary at '/opt/homebrew/bin/dart'.
I can't continue working as I need the new flutter version and it seems the web doesn't have much to show for this particular error.
I can't flutter --version, flutter doctor or anything of the sort as I just get the same message.
I'm using:
MacOS monterey 12.6 macbook air.
Android studios
Iterm2
Ohmyzsh
When I open android studios it shows me the following:
"Flutter device daemon #1 exited (exit code 1), stderr: 'sysctl -n hw.optional.arm64' returned unexpected output: '' in a pop up window.
Pubspec has been edited > get dependencies > Upgrade depenedencies: Both of which have the same error as in the title.
The current configured flutter SDK is not known to be fully supported. Please update your SDK and restart intelliJ which I think is what I've been trying to do.
This is an answer I hope will be helpful for others who have the same issue.
Other answers suggested a fix by just updating the path document (.zshrc) but this is what helped me as that did not and my paths were up to date.
Sadly, it's as simple as manually deleting all my flutter SDK files locally. Downloading them again (this time the latest one) and unzipping it into the same place. Didn't even have to update the path).
Worked a charm, issues appear to be all gone except that the dialogue in android studios is still saying that there are dependencies that need getting and upgrading (but doesn't go away even when I've run it).
I solved it by removing the old flutter SDK, downloading the latest version, and setting it up again.
it works perfectly for me!

Error Module 'flutter_secure_storage' not found when try Product ->Build for -> Profiling

well this error occurs to me when I try to make my app in production.
The app is created with flutter and I was able to create the apk for android, but when I try to do it for ios it won't let me.
The file that I am opening is Runner.xcworkspace and the problem is the import of a flutter library, it seems to me that I have to make some kind of connection with the pods.
here is the error, I want to tell you that I do not want to run the app, but to make an installer
The error that occurs when building a release (ie. flutter build ipa) and not when running a debug build is:
/[REDACTED]/ios/Runner/GeneratedPluginRegistrant.m:48:9: fatal error: module
'flutter_secure_storage' not found
#import flutter_secure_storage;
~~~~~~~^~~~~~~~~~~~~~~~~~~~~~
1 error generated.
note: Using new build system
For me regenerating Podfile in the following way solved the issue:
rm ios/Podfile && flutter build ios
See Closed [ios][release] GeneratedPluginRegistrant.m Module not found
#43986

new flutter project in vscode has error

when i create a new flutter project in vscode it will immediately shows an error in the main.dart file and gives a gradle error when trying to debug.
shown here: main.dart error
"compiler message: lib/main.dart:68:19: Error: Too few positional arguments: 1 required, 0 given."
I've reinstalled dart and flutter plugins. updated the java install.
in debug console i get this:
debug console
added output of flutter doctor -v
enter image description here
I was also facing the same error, but it was always on my test folder.
This is what I did:
On your terminal, make sure you are in your project repository.
Run the flutter pub get command, it worked for me, may be you
should try it too.
Do you possibly have two different versions of the Flutter SDK on your machine? I wonder if one is being used by flutter create and the other for analysis.
If you're sure you only have one, please open an issue on GitHub and attach a log file for me to investigate.

Ionic emulate Ios fails to run The session does not open my app

Ionic emulate ios failed on Mac OS Yosemite. Their have some cases were the ios device emulated, but shortly after the terminal console shoots up the error message below.
** BUILD SUCCEEDED **
No target specified for emulator. Deploying to iPhone-6 simulator
An error was encountered processing the command (code=146):
Invalid device state
An error was encountered processing the command (code=146):
Exception encountered connecting to CoreSimulatorBridge: Unable to connect to CoreSimulatorBridge
ENOENT, no such file or directory '/Users/yay/Library/Logs/CoreSimulator/2CAA2C39-7F22-4AF2-BBDE-86609188F37C/system.log'
Error code 1 for command: ios-sim with args: launch,/Users/yay/code/myApp/platforms/ios/build/emulator/myApp.app,--devicetypeid,com.apple.CoreSimulator.SimDeviceType.iPhone-6,--stderr,/Users/yay/code/myApp/platforms/ios/cordova/console.log,--stdout,/Users/yay/code/myApp/platforms/ios/cordova/console.log,--exit
Error: /Users/yay/code/myApp/platforms/ios/cordova/run: Command failed with exit code 2
at ChildProcess.whenDone (/usr/local/lib/node_modules/cordova/node_modules/cordova-lib/src/cordova/superspawn.js:134:23)
at ChildProcess.emit (events.js:110:17)
at maybeClose (child_process.js:1015:16)
at Process.ChildProcess._handle.onexit (child_process.js:1087:5)
The issue is because you used sudo to create and/or build the project.
Just input these commands (without the $ of course):
1) Remove with sudo
$ sudo ionic platform remove ios
2) Add iOS back without sudo
$ ionic platform add ios
3) Run iOS emulator
$ ionic emulate ios
Source: https://github.com/driftyco/ionic/issues/4052 (rajkotecha's comment)
Do NOT use sudo when creating or building the project.
Please see https://github.com/driftyco/ionic/issues/4052
I've encountered this issue before, and I believe you messed up with your permission. However, I managed to solve it by reinstall everything from scratch (NOT reformat OS). I suggest you may try to remove all your Xcode, ionic, cordova, and ios-sim content and reinstall again.
Delete your Xcode from your Mac OS.
Remove everything inside:
/usr/local/bin
/usr/local/include
/usr/local/lib/dtrace
/usr/local/share/man/man1
/usr/local/share/systemtap/tapset/
Delete the folder:
/usr/local/lib/node_modules
Once you done the instruction above, kindly use your spotlight to search for keywords such as node, cordova, ionic, etc... to see whether it is still exist or not. Please also ensure yourApp within your Users/username folder is deleted.
You may also try to use your terminal input:
npm -v
cordova -v
ionic -v
It will shows nothing/not found if you've deleted everything completely.
Now you can download and install Xcode from App Store, and wait for Xcode is fully installed in your Mac, then proceed to here to start again your ionic project.
Lastly, once you begin to create an ionic project, by right you no need to use any sudo commands anymore in creating or building this project.
Example:
ionic build ios
Instead of:
sudo ionic build ios
It should be working unless you are not the root user.
Happy coding and have a nice day! :D

"ERROR : No emulator images (avds) found" running ionic on osx 10.10

This is the full error message I got after running ionic emulate android
*running cordova emulate android
Running command: /Users/DeadLift/Documents/ionic/myApp/hooks/after_prepare/010_add_platform_class.js /Users/DeadLift/Documents/ionic/myApp
add to body class: platform-android
Running command: /Users/DeadLift/Documents/ionic/myApp/platforms/android/cordova/run --emulator
ANDROID_HOME=/usr/local/Cellar/android-sdk/24.1.2
JAVA_HOME=/Library/Java/JavaVirtualMachines/jdk1.8.0_45.jdk/Contents/Home
/Users/DeadLift/Documents/ionic/myApp/platforms/android/cordova /node_modules/q/q.js:126
throw e;
^
ERROR : No emulator images (avds) found.
1. Download desired System Image by running: /usr/local/Cellar/android-sdk/24.1.2/bin/android sdk
2. Create an AVD by running: /usr/local/Cellar/android-sdk/24.1.2/bin/android avd
HINT: For a faster emulator, use an Intel System Image and install the HAXM device driver
Error: /Users/DeadLift/Documents/ionic/myApp/platforms/android/cordova/run: Command failed with exit code 1
at ChildProcess.whenDone (/usr/local/lib/node_modules/cordova/node_modules/cordova-lib/src/cordova/superspawn.js:131:23) *emphasized text*
at ChildProcess.emit (events.js:110:17)
at maybeClose (child_process.js:1015:16)
at Process.ChildProcess._handle.onexit (child_process.js:1087:5)*
I follow all the above by creating an avd and it give me the same message again.
Thanks.
Vikas's answer is pretty spot on, however (sometimes) just running android avd won't work, which is what I found out after hours of trying to get it working.
When ever I ran android avd in my terminal it would give me the following error:
zsh: command not found: android
This is because I needed to add the Android SDK paths for the platform-tools and tools to my zshrc file (you might be running bash or something else on your terminal).
Simple fix was to add these files to my zshrc PATH environment, You can do this too by using your favourite text editor and depending on what shell you're using.
This link: http://docs.phonegap.com/en/2.8.0/guide_getting-started_android_index.md.html#Getting%20Started%20with%20Android helped me out a hell of a lot getting this fixed.
So I used subl ~/.zshrc (because sublime is my text editor and i've setup symlinks)
I Found my exports PATH and changed it to represent the following:
export PATH="/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/Users/dev/.rbenv/versions/2.2.3/bin/ruby:/Users/dev/Library/Android/sdk/platform-tools:/Users/dev/Library/Android/sdk/tools:$PATH"
I then saved the file, closed down sublime and ran source ~/.zshrc in my terminal window, and now I can run android avd and it now opens the Android Virtual Device Manager with no problems.
A reminder your shell might be different to mine (i.e. not running with zsh)and your exports PATH might look different as well, but it's pretty easy to figure out, and the link above will also help if you get stuck.
Actually it is not able to find AVD (Android virtual device). You have to create one.
Type "android avd" from Command Promt to use the graphical manager to setup an emulator image to work with for running your app on. The graphical tool is fairly straight forward to use.