Which scala mutable list to use? - scala

This is a followup question to No Scala mutable list
I want to use a mutable list in Scala. I can chose from
scala.collection.mutable.DoubleLinkedList
scala.collection.mutable.LinkedList
scala.collection.mutable.ListBuffer
scala.collection.mutable.MutableList
Which is nice, but what is the "standard", recommended, idiomatic scala way? I just want to use a list that I can add things to on the back.
In my case, I am using a HashMap, where the "lists" (I am meaning it in general sense) will be on value side. Then, I am reading something from a file and for every line, I want to find the right list in the hashmap and append the value to the list.

Depends what you need.
DoubleLinkedList is a linked list which allows you to traverse back-and-forth through the list of nodes. Use its prev and next references to go to the previous or the next node, respectively.
LinkedList is a singly linked list, so there are not prev pointers - if you only traverse to the next element of the list all the time, this is what you need.
EDIT: Note that the two above are meant to be used internally as building blocks for more complicated list structures like MutableLists which support efficient append, and mutable.Queues.
The two collections above both have linear-time append operations.
ListBuffer is a buffer class. Although it is backed by a singly linked list data structure, it does not expose the next pointer to the client, so you can only traverse it using iterators and the foreach.
Its main use is, however, as a buffer and an immutable list builder - you append elements to it via +=, and when you call result, you very efficiently get back a functional immutable.List. Unlike mutable and immutable lists, both append and prepend operations are constant-time - you can append at the end via += very efficiently.
MutableList is used internally, you usually do not use it unless you plan to implement a custom collection class based on the singly linked list data structure. Mutable queues, for example, inherit this class. MutableList class also has an efficient constant-time append operation, because it maintains a reference to the last node in the list.

The documentation's Concrete Mutable Collection Classes page (or the one for 2.12) has an overview of mutable list classes, including explanations on when to use which one.

If you want to append items you shouldn't use a List at all. Lists are good when you want to prepend items. Use ArrayBuffer instead.

I just want to use a list that I can add things to on the back.
Then choose something that implements Growable. I personally suggest one of the Buffer implementations.
I stay away from LinkedList and DoubleLinkedList, as they are present mainly as underlying implementation of other collections, but have quite a few bugs up to Scala 2.9.x. Starting with Scala 2.10.0, I expect the various bug fixes have brought them up to standard. Still, they lack some methods people expect, such as +=, which you'll find on collections based on them.

Related

Is there any benefit of working with an Iterator over a List

Is there any benefit of manipulating an Iterator over or List ?
I need to know if concatenating 2 iterators is better that concatenating to List ?
In a sense what the fundamental difference between working with iterator over the actual collection.
An Iterator isn't an actual data structure, although it behaves similar to one. It is just a traversal pointer to some actual data structure. Thus, unlike in an actual data structure, an Iterator can't "go back," that is, access old elements. Once you've gone through an Iterator, you're done.
What's cool about Iterator is that you can give it a map, filter, or other transformation elements, and instead of actually modifying any existing data structure, it will instead apply the transformation the next time you ask for an element.
"Concatenating" two Iterators creates a new Iterator that wraps both of them.
On the other hand, Lists are actual collections and can be re-traversed.

What goes on behind the scenes when adding immutable collections in Scala?

Working in Scala, I have encounter immutable items, for this example immutable.Map. There are times where code that I do not control (Spark) returns an immutable.Map that I want to process and add elements too. I am using the following approach, because it compiles and runs. I am hoping the computer is smart enough to do this efficiently, but do not believe I should make that assumption.
var map: immutable.Map[Int, Double] = getMapFromSomewhere()
var i = 0
while(i < 5){
map += (i -> 0.0)
i +=1
}
I am hoping that this takes my new map item, places it into memory and does not make a copy of Map, that has to be cleaned up by garbage collection. Should I be creating a mutable.Map from my immutable.Map to do these types of operations instead?
When you "add" to an immutable collection, you are really creating a new Collection, which ideally and usually shares the same memory and data with the old Collection. This is safe, because since the Collections are immutable, you don't need to worry that a change in one will corrupt the other.
Your code is... not so great. That's a terribly ugly style for Scala, and your types are off. (There's no such thing as "immutable.Map[Double]", since Map takes two type parameters. You are building an immutable.Map[Int,Double], I guess.)
Here's a less ugly way to build what you are trying to build:
(0 until 5).map( i => (i, 0.0) ).toMap
or, more precisely, since you may be starting with a nonempty map
getMapFromSomwhere() ++ (0 until 5).map(i =>(i, 0.0))
Reserve mutable data structures for special cases where you really need them, and use them only if you have carefully thought through how you will manage any concurrency or if you can guarantee there will be no concurrent access. Your default in Scala should be immutable datastructures built and manipulated in a functional style, avoiding explicit external iteration of the sort in your example. You should use the keyword "var" only rarely, like mutable datastructures, only for special cases you have thought through carefully.
The data structures in functional programming languages are not just simply immutable(their reference can't be changes once it is created) but also persistent. By persistent means it reuses the existing collection for some of the operations. For example, in Scala prepending an element to the list is optimized(So when you are using list, you should think append operation as kind of pushing an element to stack).
Similarly, other collections are optimized as well for other operations.
I gave you few references that help you to get more understanding on persistent data structures in functional programming.
Persistent data structures in Scala
2.https://www.packtpub.com/mapt/book/application_development/9781783985845/3/ch03lvl1sec25/persistent-data-structures
https://www.youtube.com/watch?v=pNhBQJN44YQ
https://www.youtube.com/watch?v=T0yzrZL1py0

How is Scala so efficient with lists?

It's usually considered a bad practice to make unnecessary collections in Java as it consumes some memory and CPU. Scala seems to be pretty efficient with it and encourages to use immutable data structures.
How is Scala so efficient with Lists? What techniques are used to achieve that?
While the comments are correct that the claim that list is particularly efficient is a dubious one, it does much better than doing full copies of the collection for every operation like you would do with Java's standard collections.
The reason for this is List and the other immutable collections are not just mutable collections with mutation methods returning a copy, but are designed differently to with immutability in mind. They Take advantage of something called "structural sharing". If parts of a collection remain the same after a change, then those parts don't need to be copied and the same object can be shared across multiple collections. This works because of immutability, there is no change that they could be altered so it's safe to share.
Imagine the simplest example, prepending to a list.
You have a List(1,2,3) and you want to prepend 0
val original = List(1,2,3)
val updated = 0 :: original
You list would then look something like this
updated original
\ \
0 - - - 1 - - - 2 - - - 3
All that's needed is to create a new node and point it's tail to the head of your original list. Nothing needs to be copied. Similarly the tail and drop operations just need to return a reference to the appropriate node and nothing needs to be copied. This is why List can be quite good with the prepend and tail operations, because it doesn't do any copying even though it creates a "new" List.
Other List operations do require some amount copying, but always as little as possible. As long as part of the tail of a list is unchanged it doesn't need to be copied. For example when concatenating lists, the first list needs to be copied, but then it's tail can just point to the head of the second, so the second list doesn't need to be copied at all. This is why, when concatenating a long and short list it's better to put the shorter list on the "left" as it is the only one that needs to be copied.
Other types of collections are better at different operations. Vector for example can to both prepend and append in amortized constant time, as well as having good random access and update capabilities (though still much worse than a raw mutable array). In most cases it will be more efficient than List while still being immutable. It's implementation is quite complicated. It uses a trie datastructure, with many internal arrays to store data. The unchanged ones can be shared and only the ones that need to be altered by an update operation need to be copied.

LinkedList vs MutableList in scala

Below, both descriptions of these data structures: (from Programming in scala book)
Linked lists
Linked lists are mutable sequences that consist of nodes
that are linked with next pointers. In most languages null would be
picked as the empty linked list. That does not work for Scala
collections, because even empty sequences must support all sequence
methods. LinkedList.empty.isEmpty, in par- ticular, should return true
and not throw a NullPointerException. Empty linked lists are encoded
instead in a special way: Their next field points back to the node
itself. Like their immutable cousins, linked lists are best operated
on sequen- tially. In addition, linked lists make it easy to insert an
element or linked list into another linked list.
Mutable lists
A MutableList consists of a single linked list together with a pointer
that refers to the terminal empty node of that list. This makes list
append a con- stant time operation because it avoids having to
traverse the list in search for its terminal node. MutableList is
currently the standard implementation of mutable.LinearSeq in Scala.
Main difference is the addition of the last element's pointer in MutableList type.
Question is: What might be the usage preferring LinkedList rather than MutableList? Isn't MutableList strictly (despite the new pointer) equivalent and even more practical with a tiny addition of used memory (the last element's pointer)?
Since MutableList wraps a LinkedList, most operations involve an extra indirection step. Note that wrapping means, it contains an internal variable to a LinkedList (indeed two, because of the efficient last element lookup). So the linked list is a required building block to realise the mutable list.
If you do not need prepend or look up of the last element, you could thus just go for the LinkedList. Scala offers you a large choice of data structures, so the best is first to make a checklist of all the operations that you require (and their preferred efficiency), then choose the best fit.
Generally, I recommend you to use immutable structures, they are often as efficient as the mutable ones and don't produce problems with concurrency.

What is the prefered way in using the parallel collections in Scala?

At first I assumed that every collection class would receive an additional par method which would convert the collection to a fitting parallel data structure (like map returns the best collection for the element type in Scala 2.8).
Now it seems that some collection classes support a par method (e. g. Array) but others have toParSeq, toParIterable methods (e. g. List). This is a bit weird, since Array isn't used or recommended that often.
What is the reason for that? Wouldn't it be better to just have a par available on all collection classes doing the "right thing"?
If I have data which might be processed in parallel, what types should I use? The traits in scala.collection or the type of the implementation directly?
Or should I prefer Arrays now, because they seem to be cheaper to parallelize?
Lists aren't that well suited for parallel processing. The reason is that to get to the end of the list, you have to walk through every single element. Thus, you may as well just treat the list as an iterator, and thus may as well just use something more generic like toParIterable.
Any collection that has a fast index is a good candidate for parallel processing. This includes anything implementing LinearSeqOptimized, plus trees and hash tables. Array has as fast of an index as you can get, so it's a fairly natural choice. You can also use things like ArrayBuffer (which has a par method returning a ParArray).