Create contour of given points using MKPolygon in iPhone - iphone

I have various number of points each time, and I want to draw contour from them. So I need to draw polygon using only extreme points. Is there any ready to use solution?
EDIT:

It sounds like you are looking for the convex hull of a set of points.
Implemented using the google maps API v3

Related

Separating points/clusters with a line

Context: I want to create an interactive heatmap with areas separated by a ZIP code. I've found no way of displaying it directly (i.e. using Google Maps or OSM), so I want to create curves or lines that are separating those areas, and visualize it in maps.
I have a set of points, represented by their coordinates and their according class (ZIP code). I want to get a curve separating them. The problem is that these points are not linearly separable.
I tried to use softmax regression, but that doesn't work well with non-linearly separable classes. The only methods I know which are able to separate non-linearly are nearest neighbors and neural networks. But such classifiers only classify, they don't tell me the borders between classes.
Is there a way to get the borders somehow?
If you have a dense cloud of known points within each Zip code with coordinates [latitude. longitude, zip code], using machine learning to find the boundary enclosing those points sounds like overkill.
You could probably get a good approximation of the boundary by using computational geometry, e.g finding the 2D convex hull of each Zip code's set of points using the Matlab convhull function
K = convhull(X,Y)
The result K would be a vector of points enclosing the input X, Y vector of points, that could be used to draw a polygon.
The only complication would be what coordinate system to work in, you might need to do a bit of work going between (lat, lon) and map (x,y) coordinates. If you do not have the Matlab Mapping Toolbox, you could look at the third party library M_Map M_Map home page, which offers some of the same functionality.
Edit: If the cloud of points for Zip codes has a bounding region that is non convex, you may need a more general computational geometry technique to find a better approximation to the bounding region. Performing a Voronoi tesselation of the region, as suggested in the comments, is one such possibility.

MATLAB: Plot google map with nice m_map borders / projections

I would like to create a google satellite image of an area using the function plot_google_map but with a nice border or on a certain map projections using m_map functions. Anyone know how to do this?
https://www.eoas.ubc.ca/~rich/map.html#7._Lambert_Conformal_Projection_with_Med
some basic code, it's more the problem of combining the two functions:
m_grid('linestyle','none','tickdir','out','linewidth',3); %m_map projection
hold on
plot_google_map('maptype','satellite','showlabels','scale') % google map satellite
ylim([38 46]); % latitude
xlim([4 12]); % longitude
I tried it the other way, plot_google_map first and then m_grid but doesn't work either. Tried different projections too.
Ideally it would be nice to have the satellite image within the border, and if this example projections is too difficult, a straight forward square would be fine.

I have a point set in image,how to find the External irregular shape circling all the points by Matlab

I got a point set after executing SIFT algorithm.Now I want to find the external irregular shape of those points.Is there anyone knowing the relevant functions in Matlab? Notice that I don't want the convex hall.Thank you!
If you want convex hull, (unclear based on your comment... you can edit questions btw), look up convhull.
If you don't want convex hull, a Delaunay triangulation will probably get you started since the result captures both the convex hull of the points, but also the internal structure such that you may be able to remove some edges from the outside of the returned triangulation.

Heat map generator of a floor plan image

I want to generate a heat map image of a floor. I have the following things:
A black & white .png image of the floor
A three column array stored in Matlab.
-- The first two columns indicate the X & Y coordinates of the floorpan image
-- The third coordinate denotes the "temperature" of that particular coordinate
I want to generate a heat map of the floor that will show the "temperature" strength in those coordinates. However, I want to display the heat map on top of the floor plan so that the viewers can see which rooms lead to which "temperatures".
Is there any software that does this job? Can I use Matlab or Python to do this?
Thanks,
Nazmul
One way to do this would be:
1) Load in the floor plan image with Matlab or NumPy/matplotlib.
2) Use some built-in edge detection to locate the edge pixels in the floor plan.
3) Form a big list of (x,y) locations where an edge is found in the floor plan.
4) Plot your heat map
5) Scatterplot the points of the floor plan as an overlay.
It sounds like you know how to do each of these steps individually, so all you'll need to do is look up some stuff on how to overlay plots onto the same axis, which is pretty easy in both Matlab and matplotlib.
If you're unfamiliar, the right commands look at are things like meshgrid and surf, possibly contour and their Python equivalents. I think Matlab has a built-in for Canny edge detection. I believe this was more difficult in Python, but if you use the PIL library, the Mahotas library, the scikits.image library, and a few others tailored for image manipulation, it's not too bad. SciPy may actually have an edge filter by now though, so check there first.
The only sticking point will be if your (x,y) data for the temperature are not going to line up with the (x,y) pixel locations in the image. In that case, you'll have to play around with some x-scale factor and y-scale factor to transform your heat map's coordinates into pixel coordinates first, and then plot the heat map, and then the overlay should work.
This is a fairly low-tech way to do it; I assume you just need a quick and dirty plot to illustrate how something's working. This method does have the advantage that you can change the style of the floorplan points easily, making them larger, thicker, thinner, different colors, or transparent, depending on how you want it to interact with the heat map. However, to do this for real, use GIMP, Inkscape, or Photoshop and overlay the heatmap onto the image after the fact.
I would take a look at using Python with a module called Polygon
Polygon will allow you to draw up the room using geometric shapes and I believe you can just do the borders of a room as an overlay on your black and white image. While I haven't used to a whole lot at this point, I do know that you only need a single (x,y) coordinate pair to be able to "hit test" against the given shape and then use that "hit test" to know the shape who's color you'd want to change.
Ultimately I think polygon would make your like a heck of a lot easier when it comes to creating the room shapes, especially when they aren't nice rectangles =)
A final little note though. Make sure to read through all of the documentation that Jorg has with his project. I haven't used it in the Python 3.x environment yet, but it was a little painstaking to get it up an running in 2.7.
Just my two cents, enjoy!

Fast way to convert array of points into triangle strip?

I have an array of CGPoints (basic struct with two floats: x and y). I want to use OpenGL ES to draw a textured curve using these points. I can do this fine with just two points, but it gets harder when I need to make a line from several points.
Currently I draw a line horizontally, calculate its angle from the points given, and then rotate it. I don't think doing this for all lines in a curve is a good idea. There's probably a faster way.
I'm thinking that I can "enlarge" or "constrict" all the points at once to make a curve with some sort of width.
I'm not positive what you want to accomplish, but consider this:
Based on a ordered list of points, you can draw a polyline using those points. If you want to have a polyline with a 2D texture on it, you can draw a series of quadrilaterals (using two triangles each, of course). You can generate these quadrilaterals using an idea similar to catmul-rom spline generation.
Consider a series of points p[i-1], p[i], p[i+1]. Now, for each i, you can find two points each an epsilon distance away from p[i] along the line perpendicular to the line connecting p[i-1] and p[i+1]. You can determine the two points generated for the endpoints in various ways, like using the perpendicular to the line from p[0] to p[1].
I'm not sure if this will be faster than your method, but you should be caching the results. If you are planning on doing this every frame, another type of solution to your problem may be needed.