usbmuxd for multiple idevices - iphone

By using usbmuxd with the help of following command..
tcprelay.py -t 5900
I am able to connect to iphone with VNC viewer by giving hostname as 127.0.0.1 and port as 5900.
By using above command i able to connect to the last connected iphone.
Now how can i connect to multiple devices at same time by using usbmuxd.
i studied in documentation of usbmuxd that we can connect to multiple devices.
I seen help but unable to workout on it.
can anyone kindly give suggestions.
Iphone is jail broken with veency, openssh installed
Thanks in advance.

In the latest version of tcprelay.py (http://cgit.sukimashita.com/usbmuxd.git, v1.0.8), multiple device support is not yet implemented. Commands are always sent to the first device:
print "Waiting for devices..."
if not mux.devices:
mux.process(1.0)
if not mux.devices:
print "No device found"
self.request.close()
return
dev = mux.devices[0]
This has to be changed to something like:
dev = None
while dev is None:
for d in mux.devices:
if d.serial == self.server.serial:
dev = d
print "Found the device %s"%str(dev)
break
if dev is None:
mux.process()
Here's the complete tcprelay.py, I'm using:
#!/usr/bin/python
# -*- coding: utf-8 -*-
#
# tcprelay.py - TCP connection relay for usbmuxd
#
# Copyright (C) 2009 Hector Martin "marcan" <hector#marcansoft.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 or version 3.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
import usbmux
import SocketServer
import select
from optparse import OptionParser
import sys
import threading
class SocketRelay(object):
def __init__(self, a, b, maxbuf=65535):
self.a = a
self.b = b
self.atob = ""
self.btoa = ""
self.maxbuf = maxbuf
def handle(self):
while True:
rlist = []
wlist = []
xlist = [self.a, self.b]
if self.atob:
wlist.append(self.b)
if self.btoa:
wlist.append(self.a)
if len(self.atob) < self.maxbuf:
rlist.append(self.a)
if len(self.btoa) < self.maxbuf:
rlist.append(self.b)
rlo, wlo, xlo = select.select(rlist, wlist, xlist)
if xlo:
return
if self.a in wlo:
n = self.a.send(self.btoa)
self.btoa = self.btoa[n:]
if self.b in wlo:
n = self.b.send(self.atob)
self.atob = self.atob[n:]
if self.a in rlo:
s = self.a.recv(self.maxbuf - len(self.atob))
if not s:
return
self.atob += s
if self.b in rlo:
s = self.b.recv(self.maxbuf - len(self.btoa))
if not s:
return
self.btoa += s
#print "Relay iter: %8d atob, %8d btoa, lists: %r %r %r"%(len(self.atob), len(self.btoa), rlo, wlo, xlo)
class TCPRelay(SocketServer.BaseRequestHandler):
def handle(self):
print "Incoming connection to %d"%self.server.server_address[1]
mux = usbmux.USBMux(options.sockpath)
#print "Waiting for devices..."
#if not mux.devices:
# mux.process(1.0)
#if not mux.devices:
# print "No device found"
# self.request.close()
# return
#dev = mux.devices[0]
dev = None
while dev is None:
for d in mux.devices:
if d.serial == self.server.serial:
dev = d
print "Found the device %s"%str(dev)
break
if dev is None:
mux.process()
print "Connecting to device %s"%str(dev)
dsock = mux.connect(dev, self.server.rport)
lsock = self.request
print "Connection established, relaying data"
try:
fwd = SocketRelay(dsock, lsock, self.server.bufsize * 1024)
fwd.handle()
finally:
dsock.close()
lsock.close()
print "Connection closed"
class TCPServer(SocketServer.TCPServer):
allow_reuse_address = True
class ThreadedTCPServer(SocketServer.ThreadingMixIn, TCPServer):
pass
HOST = "localhost"
parser = OptionParser(usage="usage: %prog [OPTIONS] RemotePort[:LocalPort] [RemotePort[:LocalPort]]...")
parser.add_option("-t", "--threaded", dest='threaded', action='store_true', default=False, help="use threading to handle multiple connections at once")
parser.add_option("-b", "--bufsize", dest='bufsize', action='store', metavar='KILOBYTES', type='int', default=128, help="specify buffer size for socket forwarding")
parser.add_option("-s", "--socket", dest='sockpath', action='store', metavar='PATH', type='str', default=None, help="specify the path of the usbmuxd socket")
options, args = parser.parse_args()
serverclass = TCPServer
if options.threaded:
serverclass = ThreadedTCPServer
if len(args) == 0:
parser.print_help()
sys.exit(1)
ports = []
for arg in args:
try:
# if ':' in arg:
# rport, lport = arg.split(":")
# lport = int(lport)
# ports.append((rport, lport))
# else:
# ports.append((int(arg), int(arg)))
rport, lport, serial = arg.split(":")
lport = int(lport)
ports.append((int(rport), int(lport), serial))
except:
parser.print_help()
sys.exit(1)
servers=[]
for rport, lport, serial in ports:
print "Forwarding local port %d to remote port %d"%(lport, rport)
server = serverclass((HOST, lport), TCPRelay)
server.rport = rport
server.bufsize = options.bufsize
server.serial = serial
servers.append(server)
alive = True
while alive:
try:
rl, wl, xl = select.select(servers, [], [])
for server in rl:
server.handle_request()
except:
alive = False

Related

Is there a way for me to duplicate my pymodbus server so that they can run in along side eachother without crashing?

I am new to modbus and pymodbus in general, this is the code i have written and it seems to run fine! for my project i would like to duplicate this code somehow and make it possible for them to run along side eachother without crashing.
For the end-user it should be as simple as this:
program:"how many servers would you like to run"
user: "3"
program "what are the adress and count of server 1"
user: "...."
program "what are the adress and count of server 2"
user: "...."
program "what are the adress and count of server 3"
user: "...."
and then they all run and it is possible to get updates alongside the program.
Here is the code i have written up until now:
import pymodbus
from pymodbus.version import version
from pymodbus.server.sync import StartSerialServer
from pymodbus.device import ModbusDeviceIdentification
from pymodbus.datastore import ModbusSequentialDataBlock
from pymodbus.datastore import ModbusSlaveContext, ModbusServerContext
from pymodbus.transaction import ModbusRtuFramer
from pymodbus.constants import Defaults
from pymodbus.client.sync import ModbusSerialClient as modclient
#import logging
#FORMAT = ('%(asctime)-15s %(threadName)-15s' ' %(levelname)-8s %(module)-15s:%(lineno)-8s % (message)s')
#logging.basicConfig(format=FORMAT)
#log = logging.getLogger()
#log.setLevel(logging.DEBUG)
store = ModbusSlaveContext(
di=ModbusSequentialDataBlock(0, [17] * 100), # adresse, verdi( di = digital inputs)
co=ModbusSequentialDataBlock(0, [17] * 100), # --_-- (Coils)
hr=ModbusSequentialDataBlock(0, [17] * 100), # --_-- (Holding registers)
ir=ModbusSequentialDataBlock(0, [17] * 100)) # --_-- (input registers)
identity = ModbusDeviceIdentification()
identity.VendorName = 'Pymodbus'
identity.ProductCode = 'PM'
identity.VendorUrl = 'http://github.com/riptideio/pymodbus/'
identity.ProductName = 'Pymodbus Server'
identity.ModelName = 'Pymodbus Server'
identity.MajorMinorRevision = version.short()
context = ModbusServerContext(slaves=store, single=True)
client = modclient(method="rtu",
port="COM2",
timeout=1000,
stopbits=1,
bytesize= 8,
parity= "N",
baudrate=9600)
client.connect()
while True: #kopier og send in
#input_reg = client.read_holding_registers(address=0,count=0,unit=0)
#co_reg = client.read_coils(address=, count=, unit=)
holding_reg = client.read_holding_registers(address=0,count=8,unit=1) #for addressen 1 osv
print(holding_reg)
#reg_read = holding_reg.registers[2] #leser tredje verdi i arrayet
This is what i get in my terminal when i run it: (the error happens if i dont send a value to it)
WriteRegisterResponse 0 => 6
WriteRegisterResponse 0 => 6
WriteRegisterResponse 0 => 6
Modbus Error: [Input/Output] No Response received from the remote unit/Unable to decode response
WriteRegisterResponse 0 => 6

(Python)What do I do to stop receiving this error? [WinError 10013]An attempt was made to access a socket in a way forbidden by its access permissions

I'm trying to make a python socket client/server chat app, but can't seem to work around this error. I've used netstat -a|findstr 7000 to make sure the port was available, and it was. I don't have any antivirus running besides Windows Security. I also tried it after turning off all firewalls on my computer--have not messed with firewall settings in my router. I'm running both files in Anaconda Powershell Prompt as admin.
Any help is appreciated.
Code for server.py :
from socket import AF_INET, socket, SOCK_STREAM
import threading
BUFSIZ = 1024
FORMAT = 'utf-8'
SERVER = '192.168.1.10'
ADDR = (SERVER, 7000)
server = socket(AF_INET, SOCK_STREAM)
server.bind(ADDR)
sockets = {server}
clients = {}
def accept_incoming_connections():
while True:
client, client_addr = server.accept()
print ("%s:%s has connected." % client_addr)
client.send(bytes("Enter your name and press enter."), FORMAT)
sockets[client] = client_addr
# client_thread = threading.Thread(target=handle_client, args=(client,)).start()
def handle_client(client):
client_name = client.recv(BUFSIZ).decode(FORMAT)
client.send(bytes("Type .exit when you're ready to quit.", FORMAT))
msg = "%s has entered the chat." % client_name
broadcast(bytes(msg, FORMAT))
clients[client] = client_name
while True:
msg = client.recv(BUFSIZ)
if msg == bytes(".exit", FORMAT):
client.send(bytes(".exit", FORMAT))
client.close()
del clients[client]
broadcast(bytes("%s has left the chat." % client_name, FORMAT))
break
else:
broadcast(msg, client_name)
def broadcast(msg, name=""):
for client in clients:
client.send(bytes(name, FORMAT) + msg)
if __name__ == "__main__":
server.listen()
print("Awaiting connection.")
accept_incoming_connections()
Code for client.py :
import socket
import threading
BUFSIZ = 1024
FORMAT = 'utf-8'
SERVER = '192.168.1.10'
ADDR = (SERVER, 7000)
client_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
client_sock.connect(ADDR)
def receive():
msg = client_sock.recv(BUFSIZ).decode(FORMAT)
print(msg)
def send():
msg = input('Enter msg: ')
msg.encode(FORMAT)
client_sock.send(msg)
if msg == ".exit":
client_sock.close()
receive_thread = Thread(target=receive)
receive_thread.start()
EDIT: I fixed it. I set SERVER to 'localhost' and PORT to 9999 for both server and client.

Is there a way to convert juniper "json" or "xml" config to "set" or "show" config?

We use juniper hardware with junos version 15. In this version we can export our config as "json" or "xml" which we want to use to edit it with our automation tooling.
Importing however is only possible in "set" or "show" format.
Is there a tool to convert "json" or "xml" format to "set" or "show" format?
I can only find converters between "show" and "set".
We can't upgrade to version 16 where the import of "json" would be possible.
Here's a script I made at work, throw it in your bin and you can it via providing a filename or piping output. This assumes linux or mac so the os.isatty function works, but the logic can work anywhere:
usage demo:
person#laptop ~ > head router.cfg
## Last commit: 2021-04-20 21:21:39 UTC by vit
version 15.1X12.2;
groups {
BACKBONE-PORT {
interfaces {
<*> {
mtu 9216;
unit <*> {
family inet {
mtu 9150;
person#laptop ~ > convert.py router.cfg | head
set groups BACKBONE-PORT interfaces <*> mtu 9216
set groups BACKBONE-PORT interfaces <*> unit <*> family inet mtu 9150
set groups BACKBONE-PORT interfaces <*> unit <*> family inet6 mtu 9150
set groups BACKBONE-PORT interfaces <*> unit <*> family mpls maximum-labels 5
<... output removed... >
convert.py:
#!/usr/bin/env python3
# Class that attempts to parse out Juniper JSON into set format
# I think it works? still testing
#
# TODO:
# accumulate annotations and provide them as commands at the end. Will be weird as annotations have to be done after an edit command
from argparse import ArgumentParser, RawTextHelpFormatter
import sys, os, re
class TokenStack():
def __init__(self):
self._tokens = []
def push(self, token):
self._tokens.append(token)
def pop(self):
if not self._tokens:
return None
item = self._tokens[-1]
self._tokens = self._tokens[:-1]
return item
def peek(self):
if not self._tokens:
return None
return self._tokens[-1]
def __str__(self):
return " ".join(self._tokens)
def __repr__(self):
return " ".join(self._tokens)
def main():
# get file
a = ArgumentParser(prog="convert_jpr_json",
description="This program takes in Juniper style JSON (blah { format) and prints it in a copy pastable display set format",
epilog=f"Either supply with a filename or pipe config contents into this program and it'll print out the display set view.\nEx:\n{B}convert_jpr_json <FILENAME>\ncat <FILENAME> | convert_jpr_json{WHITE}",
formatter_class=RawTextHelpFormatter)
a.add_argument('file', help="juniper config in JSON format", nargs="?")
args = a.parse_args()
if not args.file and os.isatty(0):
a.print_help()
die("Please supply filename or provide piped input")
file_contents = None
if args.file:
try:
file_contents = open(args.file, "r").readlines()
except IOError as e:
die(f"Issue opening file {args.file}: {e}")
print(output_text)
else:
file_contents = sys.stdin.readlines()
tokens = TokenStack()
in_comment = False
new_config = []
for line_num, line in enumerate(file_contents):
if line.startswith("version ") or len(line) == 0:
continue
token = re.sub(r"^(.+?)#+[^\"]*$", r"\1", line.strip())
token = token.strip()
if (any(token.startswith(_) for _ in ["!", "#"])):
# annotations currently not supported
continue
if token.startswith("/*"):
# we're in a comment now until the next token (this will break if a multiline comment with # style { happens, but hopefully no-one is that dumb
in_comment = True
continue
if "inactive: " in token:
token = token.split("inactive: ")[1]
new_config.append(f"deactivate {tokens} {token}")
if token[-1] == "{":
in_comment = False
tokens.push(token.strip("{ "))
elif token[-1] == "}":
if not tokens.pop():
die("Invalid json supplied: unmatched closing } encountered on line " + f"{line_num}")
elif token[-1] == ";":
new_config.append(f"set {tokens} {token[:-1]}")
if tokens.peek():
print(tokens)
die("Unbalanced JSON: expected closing }, but encountered EOF")
print("\n".join(new_config))
def die(msg): print(f"\n{B}{RED}FATAL ERROR{WHITE}: {msg}"); exit(1)
RED = "\033[31m"; GREEN = "\033[32m"; YELLOW = "\033[33m"; B = "\033[1m"; WHITE = "\033[0m"
if __name__ == "__main__": main()
You can load XML configuration using edit-config RPC or load-configuration RPC. For more details:
https://www.juniper.net/documentation/en_US/junos/topics/reference/tag-summary/netconf-edit-config.html
https://www.juniper.net/documentation/en_US/junos/topics/reference/tag-summary/junos-xml-protocol-load-configuration.html
XML content can be loaded via an "op" script by placing the content inside a call to junos:load-configuration() template defined in "junos.xsl". Something like the following:
version 1.1;
ns jcs = "http://xml.juniper.net/junos/commit-scripts/1.0";
import "../import/junos.xsl";
var $arguments = {
<argument> {
<name> "file";
<description> "Filename of XML content to load";
}
<argument> {
<name> "action";
<description> "Mode for the load (override, replace, merge)";
}
}
param $file;
param $action = "replace";
match / {
<op-script-results> {
var $configuration = slax:document($file);
var $connection = jcs:open();
call jcs:load-configuration($connection, $configuration, $action);
}
}
Thanks,
Phil

gstreamer-1.0 on Raspberry Pi: cannot decode H.264 stream

I'm trying to run a gstreamer-1.0 python script (see below, works fine on an ubuntu laptop) on a Raspberry Pi. However, it seems to be unable to decode the stream:
0:00:11.237415476 9605 0xafb0cc60 ERROR vaapidecode ../../../gst/vaapi/gstvaapidecode.c:1025:gst_vaapidecode_ensure_allowed_caps: failed to retrieve VA display
0:00:11.239490439 9605 0xafb0cc60 WARN decodebin gstdecodebin2.c:2087:connect_pad:<decodebin0> Link failed on pad vaapidecode0:sink
0:00:11.244097356 9605 0xafb0cc60 WARN uridecodebin gsturidecodebin.c:939:unknown_type_cb:<decoder> warning: No decoder available for type 'video/x-h264, stream-format=(string)byte-stream, alignment=(string)nal, width=(int)426, height=(int)240, framerate=(fraction)30/1, parsed=(boolean)true, pixel-aspect-ratio=(fraction)1/1, level=(string)2.1, profile=(string)main'.
I searched for information about the error (the results didn't enlighten me) and the warnings but couldn't really find much advice other than to install gstreamer1.0-libav which had already been installed. Consequently the decoder should be available.
What might be wrong here and how do I fix it?
This is the script:
#!/usr/bin/env python
# GST_DEBUG=3,python:5,gnl*:5 python 01_parsepipeline.py http://www.ustream.tv/channel/17074538 worst novideo.png
from __future__ import print_function
import sys
import gi
from gi.repository import GObject as gobject, Gst as gst
from livestreamer import Livestreamer, StreamError, PluginError, NoPluginError
import cv2
import numpy
def exit(msg):
print(msg, file=sys.stderr)
sys.exit()
class Player(object):
def __init__(self):
self.fd = None
self.mainloop = gobject.MainLoop()
# This creates a playbin pipeline and using the appsrc source
# we can feed it our stream data
self.pipeline = gst.parse_launch('uridecodebin uri=appsrc:// name=decoder \
decoder. ! videorate ! video/x-raw,framerate=1/1 ! tee name=t \
t. ! queue ! videoconvert ! video/x-raw,format=RGB ! appsink name=appsink \
decoder. ! queue ! audioconvert ! fakesink')
if self.pipeline is None:
exit("couldn't build pipeline")
decoder = self.pipeline.get_by_name('decoder')
if decoder is None:
exit("couldn't get decoder")
decoder.connect("source-setup", self.on_source_setup)
vsink = self.pipeline.get_by_name('appsink')
if vsink is None:
exit("couldn't get sink")
vsink.set_property("emit-signals", True)
vsink.set_property("max-buffers", 1)
vsink.connect("new-sample", self.on_new_sample)
# Creates a bus and set callbacks to receive errors
self.bus = self.pipeline.get_bus()
self.bus.add_signal_watch()
self.bus.connect("message::eos", self.on_eos)
self.bus.connect("message::error", self.on_error)
def on_new_sample(self, sink):
sample = sink.emit("pull-sample")
buf = sample.get_buffer()
caps = sample.get_caps()
height = caps.get_structure(0).get_value('height')
width = caps.get_structure(0).get_value('width')
(result, mapinfo) = buf.map(gst.MapFlags.READ)
if result == True:
arr = numpy.ndarray(
(height,
width,
3),
buffer=buf.extract_dup(0, buf.get_size()),
dtype=numpy.uint8)
resized_refimage = cv2.resize(refArray, (width, height))
diff = cv2.norm(arr, resized_refimage, cv2.NORM_L2)
buf.unmap(mapinfo)
s = "diff = " + str(diff)
print(s)
return gst.FlowReturn.OK
def exit(self, msg):
self.stop()
exit(msg)
def stop(self):
# Stop playback and exit mainloop
self.pipeline.set_state(gst.State.NULL)
self.mainloop.quit()
# Close the stream
if self.fd:
self.fd.close()
def play(self, stream):
# Attempt to open the stream
try:
self.fd = stream.open()
except StreamError as err:
self.exit("Failed to open stream: {0}".format(err))
# Start playback
self.pipeline.set_state(gst.State.PLAYING)
self.mainloop.run()
def on_source_setup(self, element, source):
# When this callback is called the appsrc expects
# us to feed it more data
print("source setup")
source.connect("need-data", self.on_source_need_data)
print("done")
def on_pad_added(self, element, pad):
string = pad.query_caps(None).to_string()
print(string)
if string.startswith('video/'):
#type = pad.get_caps()[0].get_name()
#print(type)
#if type.startswith("video"):
pad.link(self.vconverter.get_static_pad("sink"))
def on_source_need_data(self, source, length):
# Attempt to read data from the stream
try:
data = self.fd.read(length)
except IOError as err:
self.exit("Failed to read data from stream: {0}".format(err))
# If data is empty it's the end of stream
if not data:
source.emit("end-of-stream")
return
# Convert the Python bytes into a GStreamer Buffer
# and then push it to the appsrc
buf = gst.Buffer.new_wrapped(data)
source.emit("push-buffer", buf)
#print("sent " + str(length) + " bytes")
def on_eos(self, bus, msg):
# Stop playback on end of stream
self.stop()
def on_error(self, bus, msg):
# Print error message and exit on error
error = msg.parse_error()[1]
self.exit(error)
def main():
if len(sys.argv) < 4:
exit("Usage: {0} <url> <quality> <reference png image path>".format(sys.argv[0]))
# Initialize and check GStreamer version
gi.require_version("Gst", "1.0")
gobject.threads_init()
gst.init(None)
# Collect arguments
url = sys.argv[1]
quality = sys.argv[2]
refImage = sys.argv[3]
global refArray
image = cv2.imread(refImage)
refArray = cv2.cvtColor(image, cv2.COLOR_BGR2RGB)
# refArray = cv2.cvtColor(image, cv2.COLOR_BGR2GRAY)
refArray = cv2.blur(refArray, (3,3))
# Create the Livestreamer session
livestreamer = Livestreamer()
# Enable logging
livestreamer.set_loglevel("debug")
livestreamer.set_logoutput(sys.stdout)
# Attempt to fetch streams
try:
streams = livestreamer.streams(url)
except NoPluginError:
exit("Livestreamer is unable to handle the URL '{0}'".format(url))
except PluginError as err:
exit("Plugin error: {0}".format(err))
if not streams:
exit("No streams found on URL '{0}'".format(url))
# Look for specified stream
if quality not in streams:
exit("Unable to find '{0}' stream on URL '{1}'".format(quality, url))
# We found the stream
stream = streams[quality]
# Create the player and start playback
player = Player()
# Blocks until playback is done
player.play(stream)
if __name__ == "__main__":
main()
The pipeline you've set up appears to be trying to invoke a vaapi decoder to hardware-decode h264 - vaapi isn't available on the raspberry pi, since the closed source X server doesn't implement it. You may be able to use omxh264dec from the gstreamer1.0-omx package instead.
If not, you could do software h264 decoding, but that will be slower (maybe unacceptably slow on a raspberry pi).

Python Socket Multiple Clients

So I am working on an iPhone app that requires a socket to handle multiple clients for online gaming. I have tried Twisted, and with much effort, I have failed to get a bunch of info to be sent at once, which is why I am now going to attempt socket.
My question is, using the code below, how would you be able to have multiple clients connected? I've tried lists, but I just can't figure out the format for that. How can this be accomplished where multiple clients are connected at once and I am able to send a message to a specific client?
Thank you!
#!/usr/bin/python # This is server.py file
import socket # Import socket module
s = socket.socket() # Create a socket object
host = socket.gethostname() # Get local machine name
port = 50000 # Reserve a port for your service.
print 'Server started!'
print 'Waiting for clients...'
s.bind((host, port)) # Bind to the port
s.listen(5) # Now wait for client connection.
c, addr = s.accept() # Establish connection with client.
print 'Got connection from', addr
while True:
msg = c.recv(1024)
print addr, ' >> ', msg
msg = raw_input('SERVER >> ')
c.send(msg);
#c.close() # Close the connection
Based on your question:
My question is, using the code below, how would you be able to have multiple clients connected? I've tried lists, but I just can't figure out the format for that. How can this be accomplished where multiple clients are connected at once and I am able to send a message to a specific client?
Using the code you gave, you can do this:
#!/usr/bin/python # This is server.py file
import socket # Import socket module
import thread
def on_new_client(clientsocket,addr):
while True:
msg = clientsocket.recv(1024)
#do some checks and if msg == someWeirdSignal: break:
print addr, ' >> ', msg
msg = raw_input('SERVER >> ')
#Maybe some code to compute the last digit of PI, play game or anything else can go here and when you are done.
clientsocket.send(msg)
clientsocket.close()
s = socket.socket() # Create a socket object
host = socket.gethostname() # Get local machine name
port = 50000 # Reserve a port for your service.
print 'Server started!'
print 'Waiting for clients...'
s.bind((host, port)) # Bind to the port
s.listen(5) # Now wait for client connection.
print 'Got connection from', addr
while True:
c, addr = s.accept() # Establish connection with client.
thread.start_new_thread(on_new_client,(c,addr))
#Note it's (addr,) not (addr) because second parameter is a tuple
#Edit: (c,addr)
#that's how you pass arguments to functions when creating new threads using thread module.
s.close()
As Eli Bendersky mentioned, you can use processes instead of threads, you can also check python threading module or other async sockets framework. Note: checks are left for you to implement how you want and this is just a basic framework.
accept can continuously provide new client connections. However, note that it, and other socket calls are usually blocking. Therefore you have a few options at this point:
Open new threads to handle clients, while the main thread goes back to accepting new clients
As above but with processes, instead of threads
Use asynchronous socket frameworks like Twisted, or a plethora of others
Here is the example from the SocketServer documentation which would make an excellent starting point
import SocketServer
class MyTCPHandler(SocketServer.BaseRequestHandler):
"""
The RequestHandler class for our server.
It is instantiated once per connection to the server, and must
override the handle() method to implement communication to the
client.
"""
def handle(self):
# self.request is the TCP socket connected to the client
self.data = self.request.recv(1024).strip()
print "{} wrote:".format(self.client_address[0])
print self.data
# just send back the same data, but upper-cased
self.request.sendall(self.data.upper())
if __name__ == "__main__":
HOST, PORT = "localhost", 9999
# Create the server, binding to localhost on port 9999
server = SocketServer.TCPServer((HOST, PORT), MyTCPHandler)
# Activate the server; this will keep running until you
# interrupt the program with Ctrl-C
server.serve_forever()
Try it from a terminal like this
$ telnet localhost 9999
Trying 127.0.0.1...
Connected to localhost.
Escape character is '^]'.
Hello
HELLOConnection closed by foreign host.
$ telnet localhost 9999
Trying 127.0.0.1...
Connected to localhost.
Escape character is '^]'.
Sausage
SAUSAGEConnection closed by foreign host.
You'll probably need to use A Forking or Threading Mixin too
This program will open 26 sockets where you would be able to connect a lot of TCP clients to it.
#!usr/bin/python
from thread import *
import socket
import sys
def clientthread(conn):
buffer=""
while True:
data = conn.recv(8192)
buffer+=data
print buffer
#conn.sendall(reply)
conn.close()
def main():
try:
host = '192.168.1.3'
port = 6666
tot_socket = 26
list_sock = []
for i in range(tot_socket):
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR,1)
s.bind((host, port+i))
s.listen(10)
list_sock.append(s)
print "[*] Server listening on %s %d" %(host, (port+i))
while 1:
for j in range(len(list_sock)):
conn, addr = list_sock[j].accept()
print '[*] Connected with ' + addr[0] + ':' + str(addr[1])
start_new_thread(clientthread ,(conn,))
s.close()
except KeyboardInterrupt as msg:
sys.exit(0)
if __name__ == "__main__":
main()
def get_clients():
first_run = True
startMainMenu = False
while True:
if first_run:
global done
done = False
Thread(target=animate, args=("Waiting For Connection",)).start()
Client, address = objSocket.accept()
global menuIsOn
if menuIsOn:
menuIsOn = False # will stop main menu
startMainMenu = True
done = True
# Get Current Directory in Client Machine
current_client_directory = Client.recv(1024).decode("utf-8", errors="ignore")
# beep on connection
beep()
print(f"{bcolors.OKBLUE}\n***** Incoming Connection *****{bcolors.OKGREEN}")
print('* Connected to: ' + address[0] + ':' + str(address[1]))
try:
get_client_info(Client, first_run)
except Exception as e:
print("Error data received is not a json!")
print(e)
now = datetime.now()
current_time = now.strftime("%D %H:%M:%S")
print("* Current Time =", current_time)
print("* Current Folder in Client: " + current_client_directory + bcolors.WARNING)
connections.append(Client)
addresses.append(address)
if first_run:
Thread(target=threaded_main_menu, daemon=True).start()
first_run = False
else:
print(f"{bcolors.OKBLUE}* Hit Enter To Continue.{bcolors.WARNING}\n#>", end="")
if startMainMenu == True:
Thread(target=threaded_main_menu, daemon=True).start()
startMainMenu = False
#!/usr/bin/python
import sys
import os
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
port = 50000
try:
s.bind((socket.gethostname() , port))
except socket.error as msg:
print(str(msg))
s.listen(10)
conn, addr = s.accept()
print 'Got connection from'+addr[0]+':'+str(addr[1]))
while 1:
msg = s.recv(1024)
print +addr[0]+, ' >> ', msg
msg = raw_input('SERVER >>'),host
s.send(msg)
s.close()