I'm using Sharekit 2.0 in my app but when I build app this error cames. I'm not getting what they are saying I tried my best to solve this from different questions but was not able.
error: /Users/shaheen.r/Downloads/ShareKit-ShareKit-bd8932b 3/Classes/ShareKit/Sharers/Services/Facebook/../../../../../Submodules/facebook-ios-sdk/src/FBDialog.bundle:
No such file or directory
The old version of Sharekit is also producing error and not working. How to solve this problem?
# Shaheen Rehman ok i understand your problem i have a share kit sample code working with out errors in xcode 4.3.3 with ios 5.1. If you need you can download from here. If you get any doubt ask me again
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I have been building an iOS app with Google AdMob with CocoaPods. Now, I am stuck with the error, "not found library for -lGoogleUtilities-library", for a while. Some people have answered this question before (Xcode and Unity missing library 'lGoogleUtilities'), which a developer should open the .xcodeworkspace file instead of the .xcodeproject file. I know a lot of people solved their issues in this way, but this error still appears in my .xcodeworkspace file.
Supplemental info:
Swift 4.2
Xcode 10.15.10
Screenshots:
Error Message
My Link Binary With Libraries
My Frameworks, Libraries, and Embedded Content
The iOS version in my Podfile and it on project were different. I solved this by matching the iOS version in those. Then the error went away.
I have recently upgraded to XCode 4.5 and have been trying to release a new version of my app. I went to the itunes connect portal and prepared it for upload. I changed the version numbers in my bundle. Now I archive it, and validate it. No problems here.
The problem is when I try to distribute it I get this error
Before you rip this question appart, I have already tried these fixes here, here, and by using the application loader
I am out of ideas. I really need to get this update out and I have no idea why I am getting this error. If anyone else has had this problem, especially with xcode 4.5 (which seems to have started this problem in the first place) please let me know
Ok, so I finally solved my problem. It is Java related as many of the other answers suggest, however their solutions didn't work for me. I got some help from this Apple Forum
That solution still did not work for me though, so I did a slight workaround by just moving the virtual machine file. You could always move it back when you're done.
sudo mv -f /Library/Java/JavaVirtualMachines/1.7*jdk ~
You can confirm that this worked by checking the current java version
java -version
Which should give you 1.6.x. This should fix the problem. Also note I still used Application Loader 2.7 to do this (Although I bet it would have worked either way).
How long have you had this problem for?
In this case, it's probably due to iTunes Connect scheduled maintenance.
I want to update my Xcode with iOS 5 SDK. I have a snow leopard macbook. I have download the sdk file from the Apple link using my active and correct Apple registered login credentials.
https://developer.apple.com/devcenter/download.action?path=/Developer_Tools/xcode_4.2_with_ios_5_sdk/xcode_4.2_and_ios_5_sdk_for_snow_leopard.dmg
Its downloading a 1.64 GB .dmg file finally. But, every time when i tried to installed, it says, "The following disk image couldn't be opened, ode_4.2_and_ios_5_sdk_for_snow_leopard.dmg not recognized"
I tried more than 10 times, all the times it is same. I'm using my very active and proper Apple registered account.
Looks like there are many people facing the same issue recently.
How can i update my SDK to 5.0? Please share your ideas and give me if you find any direct SDK links from somewhere else?
Thank you!
1.64GB seems pretty little... I think it should be around 4GB... your download must have got broken, unfortunately...
It seems to me that you have a corrupt file. The download must have failed. Try to download using a download manager like iGetter.
Using my own account I found the following link:
http://adcdownload.apple.com//Developer_Tools/xcode_4.2_with_ios_5_sdk/xcode_4.2_and_ios_5_sdk_for_snow_leopard.dmg
See if that works better.
I am keep getting this error while uploading..I have no idea what this error are and how to resolve them...my build was successful(there are some warnings) my application is tested on iOS 4.1...any help is highly appreciated.
Thanks
It appears that Apple's servers may be having issues this weekend. I got a similar error. You should check iTunesConnect to see if the binary was uploaded, and perhaps send email to ITC support confirming.
I had this issue as well and was able to get around it by using Fink.
Basically, the issue was that Application Loader.app was expecting to find servlet.jar in my classpath & by not finding it, was throwing a Java error. I tried with both the iOS 4.1 version of Xcode & Application Loader.app and the iOS 4.2 versions.
Solution:
Download fink & install.
fire up Terminal.app
fink install jakarta-servletapi
quit Terminal.app & relaunch it (it should automatically update your shell)
cd /Developer/Applications/Utilities/Application Loader.app/Contents/MacOS/ (assuming you have installed the dev tools to the standard location)
./Application\ Loader
smile
This is what worked for me, hope it helps? You can probably achieve the same thing using other tools (such as DarwinPorts?), but I have chosen Fink given that's what I first picked years ago... :)
The local installation of XCode seems to be broken. Uploading the file from an other system does not show any problems.
I try to reinstall XCode and hope that fixes my problem.
I have recently updated my xcode and installed iphone sdk 3.0 GM Seed. I am trying to build my 2.2.1-application in 3.0, but I get a bunch of errors - mostly permission denied-errors. Here is one of them:
Unable to write to file
/Users/hansespenskorpen/jobb/rac/build/rac.build/Debug-iphonesimulator/rac.build/Objects-normal/i386/rac.LinkFileList
(You do not have appropriate access
privileges to save file
“rac.LinkFileList” in folder “i386”.)
Does anyone else experienced the same problem?
Thanks in advance, Hans Espen
Try cleaning the build first.