I am getting memory warning as "Reference counted object is used after being it is released"
For this i have tried autorelease also. but no use.
below is the code which gives my warning.what is the issue. pls let me know
UICustomSwitch *switchView = [[UICustomSwitch alloc] initWithFrame:CGRectZero];
[switchView initWithFrame:CGRectMake(180,5,260,30)];
[switchView setOn:YES];
mySearchType = 1;
[[switchView rightLabel] setFont:[UIFont fontWithName:#"Georgia" size:16.0f]];
[[switchView leftLabel] setFont:[UIFont fontWithName:#"Georgia" size:16.0f]];
[switchView addTarget:self action:#selector(switchToggled:)forControlEvents:UIControlEventValueChanged];
[cell.contentView addSubview:switchView];
change the following code
UICustomSwitch *switchView = [[UICustomSwitch alloc] initWithFrame:CGRectZero];
[switchView initWithFrame:CGRectMake(180,5,260,30)];
into
UICustomSwitch *switchView = [[UICustomSwitch alloc] initWithFrame:CGRectMake(180,5,260,30)];
Related
I am developing an universal(iphone/ipad) application. I am using uitableview in this application. table cell being draw using code. Now problem is that it can be fit either on iPad or iPhone from single code, If I put code only on single time.
To achieve this I need to put condition to check the device and then need to code 2 time, mean 1 for iphone and another for iPad to set its background images and frames of uilable etc..
This is looking rubbish and stupid job to me. Is there any way to achieve this goal by single code.
My code is as below. I am using xcode 4.2 ARC
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UIFont *fontName=[UIFont fontWithName:#"HelveticaNeue LT 57 Cn" size:18.0f];
UIFont *fontTitle=[UIFont fontWithName:#"HelveticaNeue LT 57 Cn" size:12.0f];
UIFont *grayLight=[UIFont systemFontOfSize:12.0f];
//UIFont *fontBold=[UIFont boldSystemFontOfSize:[UIFont systemFontSize]];
UITableViewCell *cell = [[UITableViewCell alloc] init];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
NSMutableDictionary *dic=[arrEmails objectAtIndex:indexPath.row];
//NSLog(#"%#",dic);
int tot=4;
NSString *imageName=[NSString stringWithFormat:#"inbox_list%d",(indexPath.row%tot)+1];
UIImageView *imgBg=[[UIImageView alloc] initWithFrame:CGRectMake(-30, 10, 303, 70)];
[imgBg setImage:[UIImage imageNamed:imageName]];
[cell.contentView addSubview:imgBg];
NSString *name=nameDisplayType==1 ? [[dic valueForKey:#"firstName"] stringByAppendingFormat:#" %#", [dic valueForKey:#"lastName"]] : [[dic valueForKey:#"lastName"] stringByAppendingFormat:#" %#", [dic valueForKey:#"firstName"]];
UILabel *lblFirstName=[[UILabel alloc] initWithFrame:CGRectMake(30 ,15,150,20)];
[lblFirstName setText:name];
[lblFirstName setBackgroundColor:[UIColor clearColor]];
[lblFirstName setTextColor:UIColorFromRedGreenBlue(162, 23, 25)];
[lblFirstName setTextAlignment:UITextAlignmentLeft];
[lblFirstName setFont:fontName];
[lblFirstName setBackgroundColor:[UIColor clearColor]];
[cell.contentView addSubview:lblFirstName];
UILabel *lblEmailId=[[UILabel alloc] initWithFrame:CGRectMake(30,28,200,20)];
[lblEmailId setText:[dic valueForKey:#"emailId"]];
[lblEmailId setBackgroundColor:[UIColor clearColor]];
[lblEmailId setTextAlignment:UITextAlignmentLeft];
[lblEmailId setFont:grayLight];
[lblEmailId setTextColor:[UIColor grayColor]];
[lblEmailId setBackgroundColor:[UIColor clearColor]];
[cell.contentView addSubview:lblEmailId];
NSDateFormatter *formatter=[[NSDateFormatter alloc] init];
[formatter setDateFormat:#"yyyy-MM-dd"];
NSDate *date=[formatter dateFromString:[dic valueForKey:#"date"]];
[formatter setDateFormat:#"dd MMM, yyyy"];
NSString *formattedDate=[formatter stringFromDate:date];
//NSLog(#"%# formated:%#",[dic valueForKey:#"date"],formattedDate);
UILabel *lblDate=[[UILabel alloc] initWithFrame:CGRectMake(190,15,100,20)];
[lblDate setText:formattedDate];
[lblDate setBackgroundColor:[UIColor clearColor]];
[lblDate setTextAlignment:UITextAlignmentLeft];
[lblDate setFont:grayLight];
[lblDate setTextColor:[UIColor blackColor]];
[cell.contentView addSubview:lblDate];
UILabel *lblTitle=[[UILabel alloc] initWithFrame:CGRectMake(20,53,200,20)];
[lblTitle setText:[dic valueForKey:#"title"]];
[lblTitle setBackgroundColor:[UIColor clearColor]];
[lblTitle setTextAlignment:UITextAlignmentLeft];
[lblTitle setFont:fontTitle];
[lblTitle setTextColor:[UIColor blackColor]];
[cell.contentView addSubview:lblTitle];
UIButton *btnViewGift=[[UIButton alloc] initWithFrame:CGRectMake(235, 55, 20, 20)];
[btnViewGift addTarget:self action:#selector(btnViewGiftPressed:) forControlEvents:UIControlEventTouchUpInside];
[btnViewGift setTag:indexPath.row];
[cell.contentView addSubview:btnViewGift];
cell.accessoryType = UITableViewCellAccessoryNone;
return cell;
}
Please help and give me some ideas. Thanks in advance.
Instead of passing hardcoded agruments in frame, you can decide the frame dynamically using frame and bounds property of view. But you have to take care of each UI element.
I'm having a problem with some code in the loadView: method of one of my view controllers. Essentially I have a view which centres itself in a larger view (on an iPad) and has some labels, buttons and icons which are programmatically loaded into it.
The problem occurs when the view controller calls the dealloc method, and tries to release. I get a -[CALayer release]: message sent to deallocated instance error and the application crashes.
From reading up about this error, it appears I am over-releasing something, but I don't think that's the case: the code below is the trouble maker and I've tried both autorelease and manual release calls on everything, as well as simply not releasing them (I know, I know, that's bad) but it continues to cause havok.
container = [[UIView alloc] initWithFrame:CGRectNull];
container.autoresizingMask = ( UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleBottomMargin | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin );
container.frame = CGRectMake( (viewSize.width-320)/2, (viewSize.height-480)/2, 320, 480);
[self.view addSubview:container];
UILabel *welcomeTo = [[[UILabel alloc] initWithFrame:CGRectNull] autorelease];
welcomeTo.backgroundColor = [UIColor clearColor];
welcomeTo.font = [UIFont fontWithName:#"HelveticaNeue-Light" size:18.0];
welcomeTo.frame = CGRectMake(23, 15, 103, 24);
welcomeTo.shadowColor = [UIColor blackColor];
welcomeTo.shadowOffset = CGSizeMake( 0, 1 );
welcomeTo.text = #"Welcome to";
welcomeTo.textAlignment = UITextAlignmentLeft;
welcomeTo.textColor = [UIColor colorWithWhite:1.0 alpha:0.6];
[container addSubview:welcomeTo];
UILabel *progressions = [[[UILabel alloc] initWithFrame:CGRectNull] autorelease];
progressions.backgroundColor = [UIColor clearColor];
progressions.font = [UIFont fontWithName:#"HelveticaNeue-BoldItalic" size:44.0];
progressions.frame = CGRectMake(20, 30, 280, 56);
progressions.shadowColor = [UIColor blackColor];
progressions.shadowOffset = CGSizeMake( 0, 1 );
progressions.text = #"Progressions";
progressions.textAlignment = UITextAlignmentCenter;
progressions.textColor = [UIColor colorWithWhite:1.0 alpha:0.6];
[container addSubview:progressions];
UILabel *blurb = [[[UILabel alloc] initWithFrame:CGRectNull] autorelease];
blurb.backgroundColor = [UIColor clearColor];
blurb.font = [UIFont fontWithName:#"HelveticaNeue" size:14.0];
blurb.frame = CGRectMake(23, 100, 274, 51);
blurb.numberOfLines = 3;
blurb.shadowColor = [UIColor blackColor];
blurb.shadowOffset = CGSizeMake( 0, 1 );
blurb.text = #"Kick off the fun by adding some content, or if you're not sure what you're doing, check out the \"Getting Started\" guide!";
blurb.textAlignment = UITextAlignmentLeft;
blurb.textColor = [UIColor colorWithWhite:1.0 alpha:0.6];
[container addSubview:blurb];
UIButton *button1 = [[UIButton alloc] initWithFrame:CGRectMake(20, 170, 280, 88)];
[button1 setBackgroundImage:[UIImage imageNamed:#"emptyButtonLarge.png"] forState:UIControlStateNormal];
[button1 setBackgroundImage:[UIImage imageNamed:#"emptyButtonLargeHighlighted.png"] forState:UIControlStateHighlighted];
[button1 addTarget:self action:#selector(createChart:) forControlEvents:UIControlEventTouchUpInside];
[container addSubview:button1];
[button1 release];
UIImageView *icon1 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"addchart.png"]];
icon1.frame = CGRectMake(30, 180, icon1.frame.size.width, icon1.frame.size.height);
[container addSubview:icon1];
[icon1 release];
UILabel *button1title = [[[UILabel alloc] initWithFrame:CGRectMake(110, 185, 180, 20)] autorelease];
button1title.backgroundColor = [UIColor clearColor];
button1title.font = [UIFont boldSystemFontOfSize:17.0];
button1title.shadowColor = [UIColor blackColor];
button1title.shadowOffset = CGSizeMake( 0, 1 );
button1title.text = #"Create a Chart";
button1title.textAlignment = UITextAlignmentLeft;
button1title.textColor = [UIColor colorWithWhite:1.0 alpha:0.6];
[container addSubview:button1title];
UILabel *button1blurb = [[[UILabel alloc] initWithFrame:CGRectMake(110, 205, 180, 40)] autorelease];
button1blurb.backgroundColor = [UIColor clearColor];
button1blurb.font = [UIFont systemFontOfSize:13.0];
button1blurb.numberOfLines = 2;
button1blurb.shadowColor = [UIColor blackColor];
button1blurb.shadowOffset = CGSizeMake( 0, 1 );
button1blurb.text = #"A cheat sheet for a displaying a song in any key.";
button1blurb.textAlignment = UITextAlignmentLeft;
button1blurb.textColor = [UIColor colorWithWhite:1.0 alpha:0.6];
[container addSubview:button1blurb];
UIButton *button2 = [[UIButton alloc] initWithFrame:CGRectMake(20, 270, 280, 88)];
[button2 setBackgroundImage:[UIImage imageNamed:#"emptyButtonLarge.png"] forState:UIControlStateNormal];
[button2 setBackgroundImage:[UIImage imageNamed:#"emptyButtonLargeHighlighted.png"] forState:UIControlStateHighlighted];
[button2 addTarget:self action:#selector(createSet:) forControlEvents:UIControlEventTouchUpInside];
[container addSubview:button2];
[button2 release];
UIImageView *icon2 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"addset.png"]];
icon2.frame = CGRectMake(30, 280, icon2.frame.size.width, icon2.frame.size.height);
[container addSubview:icon2];
[icon2 release];
UILabel *button2title = [[[UILabel alloc] initWithFrame:CGRectMake(110, 285, 180, 20)] autorelease];
button2title.backgroundColor = [UIColor clearColor];
button2title.font = [UIFont boldSystemFontOfSize:17.0];
button2title.shadowColor = [UIColor blackColor];
button2title.shadowOffset = CGSizeMake( 0, 1 );
button2title.text = #"Create a Set";
button2title.textAlignment = UITextAlignmentLeft;
button2title.textColor = [UIColor colorWithWhite:1.0 alpha:0.6];
[container addSubview:button2title];
UILabel *button2blurb = [[[UILabel alloc] initWithFrame:CGRectMake(110, 305, 180, 40)] autorelease];
button2blurb.backgroundColor = [UIColor clearColor];
button2blurb.font = [UIFont systemFontOfSize:13.0];
button2blurb.numberOfLines = 2;
button2blurb.shadowColor = [UIColor blackColor];
button2blurb.shadowOffset = CGSizeMake( 0, 1 );
button2blurb.text = #"A collection of charts that can be displayed like a book.";
button2blurb.textAlignment = UITextAlignmentLeft;
button2blurb.textColor = [UIColor colorWithWhite:1.0 alpha:0.6];
[container addSubview:button2blurb];
UIButton *button3 = [[UIButton alloc] initWithFrame:CGRectMake(20, 370, 280, 40)];
[button3 setBackgroundImage:[UIImage imageNamed:#"emptyButtonSmall.png"] forState:UIControlStateNormal];
[button3 setBackgroundImage:[UIImage imageNamed:#"emptyButtonSmallHighlighted.png"] forState:UIControlStateHighlighted];
[button3 addTarget:self action:#selector(gettingStarted:) forControlEvents:UIControlEventTouchUpInside];
[container addSubview:button3];
[button3 release];
UILabel *button3title = [[[UILabel alloc] initWithFrame:CGRectMake(20, 370, 280, 36)] autorelease];
button3title.backgroundColor = [UIColor clearColor];
button3title.font = [UIFont boldSystemFontOfSize:17.0];
button3title.shadowColor = [UIColor blackColor];
button3title.shadowOffset = CGSizeMake( 0, 1 );
button3title.text = #"Getting Started";
button3title.textAlignment = UITextAlignmentCenter;
button3title.textColor = [UIColor colorWithWhite:1.0 alpha:0.6];
[container addSubview:button3title];
UILabel *version = [[[UILabel alloc] initWithFrame:CGRectMake(20, 420, 280, 20)] autorelease];
version.backgroundColor = [UIColor clearColor];
version.font = [UIFont fontWithName:#"HelveticaNeue-Light" size:12.0];
version.shadowColor = [UIColor blackColor];
version.shadowOffset = CGSizeMake( 0, 1 );
version.text = [NSString stringWithFormat:#"Version v%# (%#)", [[[NSBundle mainBundle] infoDictionary] objectForKey:#"CFBundleVersion"], kRevisionNumber];
version.textAlignment = UITextAlignmentCenter;
version.textColor = [UIColor colorWithWhite:1.0 alpha:0.6];
[container addSubview:version];
The container property is released in the dealloc method, as follows:
- (void)dealloc {
[leather release];
[backButton release];
[container release];
[super dealloc];
}
Any answers or suggestions people can provide would be greatly appreciated! I am truly stumped.
Profile your application in the simulator with 'Zombies' Instrument.
Run your app for a while and do whatever you have to do to make your app crash. When it does, you will get a pop up like the image below and it will halt the profiling of the app:
Then if you click on the little arrow next to the address (0x158b3c00) .. it will take you to the object retain/release history for the object that was over released (the zombie).
If you highlight the line above where the retain count went to -1, and open View -> Extended detail, it should point you to the stack trace and line in your code where the object was overreleased:
If you double click the class where it is occuring, it will open up your source and show you the bad line of code:
The over-releasing could be occurring during the objects life time and not just when they're being created. A few tips:
use accessors to ensure that pointers are set to nil
be consistent with your use of release/autorelease. Personally I prefer to have [[[Class alloc] init] autorelease] all on 1 line.
Learn the difference between release/autorelease. Let's Build NSAutoreleasePool is a good place to start.
I want to draw a long string of text underneath the Title on a UINaviagtionController.
I tried adding a UILabel to by doing :
[appDelegate.NavControll.view addSubview:testLabel];
And the Label appears but doesn't animate/move with the navbar and just seems independent of it.
Is there a way to achieve this or should I leave it alone and come up with another idea for displaying this string somewhere else.
Many Thanks,
Code
Looks a little bit ugly, but it works
You can easily customize appearance by yourself:
self.navigationItem.title = #"Needed title"; // for back button on pushed view
UIView *customTitleView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 44)];
UILabel *titleLabel = [[UILabel alloc] init];
titleLabel.text = #"Title";
titleLabel.font = [UIFont fontWithName:#"Helvetica" size:18];
titleLabel.backgroundColor = [UIColor clearColor];
titleLabel.center = CGPointMake(30, 10);
[titleLabel sizeToFit];
[customTitleView addSubview:titleLabel];
[titleLabel release];
UILabel *detailsLabel = [[UILabel alloc] init];
detailsLabel.text = #"details";
detailsLabel.font = [UIFont fontWithName:#"Helvetica" size:9];
detailsLabel.backgroundColor = [UIColor clearColor];
[detailsLabel sizeToFit];
detailsLabel.center = CGPointMake(50, 35);
[customTitleView addSubview:detailsLabel];
[detailsLabel release];
self.navigationItem.titleView = customTitleView;
[customTitleView release];
you can add a label in your title bar and then on that label you can show your title and your long string both.
UILabel *titleLabel = [[UILabel alloc] initWithFrame:CGRectZero];
[titleLabel setBackgroundColor:[UIColor clearColor]];
// here's where you can customize the font size
[titleLabel setFont:[UIFont boldSystemFontOfSize:16.0]];
[titleLabel setTextColor:[UIColor whiteColor]];
[titleLabel setText:#"hello\nhii"];
[titleLabel setNumberOfLines:2];
[titleLabel setLineBreakMode:UILineBreakModeTailTruncation];
[titleLabel sizeToFit];
[titleLabel setCenter:[self.navigationItem.titleView center]];
[self.navigationItem setTitleView:titleLabel];
[titleLabel release];
I have looked all over stack overflow, for the answer to this question, and i can only find ways which worked on 4.1 and below, but for 4.2.1 and above, i can't find a new way of getting the text of ON and OFF to change. Is there a way of changing it to say Yes and No.
This is what I have currently:
UISwitch *switchControl = [[UISwitch alloc] initWithFrame:frame];
[switchControl addTarget:self action:action forControlEvents:UIControlEventValueChanged];
switchControl.backgroundColor = [UIColor clearColor];
switchControl.on = value;
[cell addSubview:switchControl];
[switchControl release];
What would be the easiest way of changing the text of the UISwitch? Or would it be easier if i was to make two images and using animation to make them flow, like it is a normal UISwitch.
I wrote up a custom switch class. Hope this helps. http://cl.ly/4OQN
EDIT:
Also, maybe try this:
switchView = [[UICustomSwitch alloc] initWithFrame:CGRectZero];
[switchView setCenter:CGPointMake(160.0f,260.0f)];
[switchView setLeftLabelText: #"Foo"];
[switchView setRightLabelText: #"Bar"];
[[switchView rightLabel] setFont:[UIFont fontWithName:#"Georgia" size:16.0f]];
[[switchView leftLabel] setFont:[UIFont fontWithName:#"Georgia" size:16.0f]];
[[switchView leftLabel] setTextColor:[UIColor yellowColor]];
I have implemented following code in my application.
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSString *CellIdentifier = [NSString stringWithFormat:#"%#%i",searchQueryString,indexPath.row];
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
XML_SearchResult *t=[arrayResults objectAtIndex:indexPath.row];
cell=((indexPath.row%2)==0) ?
[self getCellContentView:CellIdentifier drillTitle:t.drill_title stroke_type:t.stroke_type exercise_type:t.exercise_type level_name:t.level_name age_range:t.age_range alterNate:NO] :
[self getCellContentView:CellIdentifier drillTitle:t.drill_title stroke_type:t.stroke_type exercise_type:t.exercise_type level_name:t.level_name age_range:t.age_range alterNate:YES] ;
CGRect a=[cell frame];
UIImageView *bImg=[[UIImageView alloc] initWithFrame:a];
bImg.image=[UIImage imageNamed:#"white-rect-tab-3.png"];
[bImg setContentMode:UIViewContentModeScaleToFill];
cell.selectedBackgroundView=bImg; [bImg release];
}
return cell;
}
-(UITableViewCell*)getCellContentView:(NSString*)cellIdentifier drillTitle:(NSString*)drillTitle stroke_type:(NSString*)stroke_type exercise_type:(NSString*)exercise_type level_name:(NSString*)level_name age_range:(NSString*)age_range alterNate:(BOOL)alterNate
{
CGRect label1Frame=CGRectMake(5, 20, 260, 32),label2Frame=CGRectMake(5, 62, 120, 30),label3Frame=CGRectMake(130, 62, 170, 30);//,BgFrame=CGRectMake(0, 0, 320, 60);
UITableViewCell *cell=[[[UITableViewCell alloc] initWithFrame:CGRectMake(0, 0, 312, 95) reuseIdentifier:cellIdentifier] autorelease];
UILabel *tmp; UIImageView *imgBg;
cell.backgroundColor=[UIColor clearColor];
// drill title label
tmp=[[UILabel alloc] initWithFrame:CGRectMake(5, 1, 260, 32)];
tmp.textColor=[UIColor colorWithRed:(9.0/255.0) green:(68.0/255) blue:(85.0/255) alpha:1.0];
[tmp setFont:[UIFont fontWithName:#"ArialRoundedMTBold" size:18]]; tmp.text=drillTitle; [tmp setShadowColor:[UIColor lightGrayColor]];
tmp.backgroundColor=[UIColor clearColor]; [cell.contentView addSubview:tmp]; [tmp release];
// title label - tip
tmp=[[UILabel alloc] initWithFrame:label1Frame];
tmp.textColor=[UIColor colorWithRed:(9.0/255.0) green:(68.0/255) blue:(85.0/255) alpha:1.0];
[tmp setFont:[UIFont fontWithName:#"ArialRoundedMTBold" size:18]]; tmp.text=stroke_type; [tmp setShadowColor:[UIColor lightGrayColor]];
tmp.backgroundColor=[UIColor clearColor]; [cell.contentView addSubview:tmp]; [tmp release];
// sub title - exercise type label - tip
tmp=[[UILabel alloc] initWithFrame:CGRectMake(5, 40 , 260, 32)];
tmp.textColor=[UIColor colorWithRed:(14.0/255.0) green:(105.0/255) blue:(128.0/255) alpha:1.0];
[tmp setFont:[UIFont fontWithName:#"ArialRoundedMTBold" size:15]]; tmp.text=exercise_type; [tmp setShadowColor:[UIColor lightGrayColor]];
tmp.backgroundColor=[UIColor clearColor]; [cell.contentView addSubview:tmp]; [tmp release];
// Age - Range
tmp=[[UILabel alloc] initWithFrame:label2Frame]; tmp.adjustsFontSizeToFitWidth=0; tmp.text=[NSString stringWithFormat:#"Age Range : %#",age_range];
tmp.textColor= [UIColor blackColor];//[UIColor colorWithRed:(14.0/255.0) green:(105.0/255) blue:(128.0/255) alpha:1.0];// : [UIColor blackColor] ;
[tmp setBackgroundColor:[UIColor clearColor]];
[tmp setFont:[UIFont fontWithName:#"ArialMT" size:14]]; [tmp setShadowOffset:CGSizeMake(1,1)]; [tmp setShadowColor:[UIColor lightGrayColor]];
[cell.contentView addSubview:tmp]; [tmp release];
// Difficulty leve - Range
tmp=[[UILabel alloc] initWithFrame:label3Frame]; tmp.adjustsFontSizeToFitWidth=0; tmp.text=[NSString stringWithFormat:#"| Diff. Level : %#",level_name];
tmp.textColor=[UIColor blackColor];//[UIColor colorWithRed:(14.0/255.0) green:(105.0/255) blue:(128.0/255) alpha:1.0];
[tmp setShadowColor:[UIColor lightGrayColor]];
[tmp setBackgroundColor:[UIColor clearColor]];
[tmp setFont:[UIFont fontWithName:#"ArialMT" size:14]]; [tmp setShadowOffset:CGSizeMake(1,1)];
[cell.contentView addSubview:tmp]; [tmp release];
// arrow
imgBg=[[UIImageView alloc] initWithFrame:CGRectMake(280, 35, 13, 13)]; imgBg.contentMode=UIViewContentModeScaleToFill;
imgBg.image=[UIImage imageNamed:#"arrow-2.png"];
[cell.contentView addSubview:imgBg]; [cell.contentView sendSubviewToBack:imgBg]; [imgBg release];
// line
imgBg=[[UIImageView alloc] initWithFrame:CGRectMake(-4, 94, 298, 2)]; imgBg.contentMode=UIViewContentModeScaleToFill;
imgBg.image=[UIImage imageNamed:#"line.png"];
[cell.contentView addSubview:imgBg]; [cell.contentView sendSubviewToBack:imgBg]; [imgBg release];
[cell setSelectionStyle:UITableViewCellSelectionStyleGray];
return cell;
}
That's all about customizing cell dynamically.
But the problem is - first time only visible cells are created, then after - user tries to scroll down. other cells which are going to be visible is going to be created & then displayed. Due to this, there is some delay in scrolling tableview at first time.
What is the solution for this ?
When developing for mobile platforms, you need to be concerned about memory footprints. I feel that if you tried to load 400 cells with images all at once, you might be asking for trouble. It's not the recommended method and you will certainly introduce a huge delay in loading this.
Instead of hacking like this, work in improving the performance of your cellForIndexPath function to make it load quicker. Or asynchronously.
It is probably the image loading which takes all the time. Creating cells should not take very long, especially if you reuse old ones.
If the images are often the same, then you could cache those. Also scaling takes time and also if the images are not PNG they will take longer to load.
But the solution for me has been to not load the images when I create the cell, i.e. NOT in:
tableView:cellForRowAtIndexPath:
but instead implement:
scrollViewDidEndDecelerating
This is a delegate function which is called when the table stops scrolling. Then you can get a list of the visible cells (indexPathsForVisibleRows) and set the image on each of those.