I'm thinking of supplying only a 64 bit target for mountain lion. But I think it also supports 32 bit processors. Are there still a lot of macs out there with 32 bits ?
ML does not support any 32-bit computers. See http://www.apple.com/osx/how-to-upgrade/
Related
I have keil uVision on Windows using Parallels. I have STM32(a lot of different) and ST-LINK. So, I want to firmware my program from a macbook with m2 processor. Can I do it?
I tried to find the drivers in the internet, but nothing works. If you can give me instructions on what to do, I will be very grateful to you.
Keil as you know is not supported on Unix platforms and as powerful as the MacBook is you cannot use it. However, you can use UTM software, and install Windows 11 for ARM from here:
https://www.microsoft.com/en-us/software-download/windowsinsiderpreviewARM64
You can then install Keil on the windows.
As a fellow MacBook user, I feel left out with Keil not being in support but we do have 2009 options such as Eclipse. Pair eclipse with brew and the terminal and you almost have a Keil experience.
Try out this video of the UTM, Windows 11 procedure:
https://www.youtube.com/watch?v=KGZMV8IuUtA
Not running from 32 bit and 64 bit too. I have installed both setup 10 times but it is not working.
The Raspberry Pi has an ARM CPU and not an x86 CPU. Try this one out:
https://repo.continuum.io/miniconda/Miniconda-3.16.0-Linux-armv7l.sh
I installed Linux mint 17 mate in my Macbook pro retina with Virtual box, but the font is very small, how do I enable the HiDPI option in mate?
HiDPI is not supported by MATE yet. Maybe Gnome environment is a better alternative for you.
For now HiDPI on Linux Mint is supported only on Cinnamon.
I am trying to emulate the Galaxy Note 2 which contains 2GiB RAM and some custom hardware like the s-pen and TouchWiz. I created an emulator with 2GB to start with. The emulator won't launch, in fact it is crashing eclipse. I would also like to emulate multi-screen TouchWiz support. I don't see any info anywhere on emulating custom platforms like TouchWiz. Any ideas? I need a decent testing platform for the Galaxy series, but I can't even get basic android working.
edit: The Samsung dev page shows this setup: http://developer.samsung.com/forum/thread/emulator-size-for-galaxy-note-2-/77/178557
Is this a lack of available ram?
using the suggestion of manually adding "mb" behind the memory size in your configuration file (as suggested in this thread: Android: failed to allocate memory ) (located at: %USERPROFILE%/.android/avd/name-of-your-avd/config.ini) has solved the 768mb problem here!
example that now works on my win7 x64 ultimate os -with- dedicated gpu;
avd.ini.encoding=ISO-8859-1
hw.sdCard=no
hw.device.manufacturer=Google
hw.mainKeys=no
hw.lcd.density=320
hw.accelerometer=yes
hw.dPad=no
hw.cpu.arch=x86
skin.name=720x1280
abi.type=x86
hw.device.hash=1197498893
hw.trackBall=no
hw.device.name=Galaxy Nexus
hw.camera.back=none
hw.sensors.proximity=yes
hw.battery=yes
disk.dataPartition.size=512M
hw.gpu.enabled=yes
image.sysdir.1=system-images\android-18\x86\
hw.audioInput=yes
hw.sensors.orientation=yes
hw.camera.front=none
hw.gps=yes
skin.dynamic=yes
skin.path=720x1280
hw.keyboard=yes
vm.heapSize=128
hw.ramSize=2048mb
I have tested this on two machines, my desktop and laptop both running Windows 7 X64 Ultimate
The Laptop has an Intel I7-4702MQ with 12GB ram and GeForce GTX765M
The Desktop has an Intel I7-3820 with 32GB ram and has Ati 6950 in Crossfire and an Nvidia GTX560Ti (normally for physx).
The desktop only has issues in reliably starting the gpu acceleration while using crossfire, other then that i've had no issues with the emulator at all and even managed to assign 4096mb RAM with a 256VM Heap (however increasing the VM-heap above 128 seems to slowdown emulator initiation tremendously here)
On the desktop i also tested the 4096MB setup while even using a RAMDISK but this didn't increase performance too much.
Best settings overall (in my experience) in startup and responsiveness after just a few tests;
2048 with 128mb VM Heap size, gpu acceleration enabled.
Hope this helps out others!
I actually had a similar problem when running on Windows 7. When I relaunched Android studio with administrator privileges it worked. Otherwise I couldn't even open the AVD manager.
This question may be a duplicate of:
Android: failed to allocate memory
I don't presume you would NOT do this, but I'm just going to say it anyway...
Check the details of the correct answer, but especially check the comments for the correct answer.
Seriously, I hope this helps. Android and Eclipse issues have been a problem for me in the past until I learned to crush them with a Zen-like attitude and much exhaustive research and trial-and-error.
I am trying to use the blackberry 10 emulator on my Core i3 laptop, but the performance is horrendous.
I am using Windows 7 and the BB10 dev alpha simulator image. I am using the safe option when booting up BB, because without it there are weird visual artefacts.
The emulator is unusably slow and I have enabled 2 cores on the VMWare emulator as detailed here:
https://developer.blackberry.com/devzone/develop/simulator/simulator_improving_performance.html
What can I do to improve the simulator performance? It takes more than half an hour to boot the simulator and it is almost completely unusable.
I found the problem. All I had to do was to reboot, enter my BIOS by pressing delete, Go to CPU settings and enable Virtualisation. This made a huge difference. Can't believe I missed that in the documentation.
The simulator is notoriously resource hungry. Your problem is probably a combination of CPU, RAM and HDD. Lack of RAM is the main culprit. I find that anything less than 8GB and it runs like a dog.
Ideal setup is:
8GB RAM
Solid State Drive (I have a Samsung 830 and it is lightning fast)
Sandy/Ivy Bridge Intel i7 CPU