How to change the style of a UITableViewController programmatically in Xcode - iphone

I'm trying to change the style of a UITableViewController to grouped. I know you can do this when creating a new table view, but I have a class that extends UITableViewController, so I don't need to make a new table view. Here's my code:
#import "DetailViewController.h"
#import "NSArray-NestedArrays.h"
#implementation DetailViewController
#synthesize steak, sectionNames, rowControllers, rowKeys, rowLabels;
- (void)viewDidLoad {
sectionNames = [[NSArray alloc] initWithObjects:[NSNull null], NSLocalizedString(#"General", #"General"), nil];
rowLabels = [[NSArray alloc] initWithObjects:
[NSArray arrayWithObjects:NSLocalizedString(#"Steak Name", #"Steak Name"), nil],
[NSArray arrayWithObjects:NSLocalizedString(#"Steak Wellness", #"Steak Wellness"), NSLocalizedString(#"Steak Type", #"Steak Type"), NSLocalizedString(#"Other", #"Other"), nil]
, nil];
rowKeys = [[NSArray alloc] initWithObjects:
[NSArray arrayWithObjects:#"steakName", nil],
[NSArray arrayWithObjects:#"steakWellness", #"steakType", #"other", nil]
, nil];
// TODO: Populate row controllers array
[super viewDidLoad];
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return [sectionNames count];
}
- (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section {
id theTitle = [sectionNames objectAtIndex:section];
if ([theTitle isKindOfClass:[NSNull class]]) {
return nil;
}
return theTitle;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [rowLabels countOfNestedArray:section];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"SteakCellIdentifier";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:CellIdentifier];
}
NSString *rowKey = [rowKeys nestedObjectAtIndexPath:indexPath];
NSString *rowLabel = [rowLabels nestedObjectAtIndexPath:indexPath];
cell.detailTextLabel.text = rowKey;
cell.textLabel.text = rowLabel;
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
// TODO: Push editing controller onto the stack
}
#end

- (instancetype)init
{
self = [super initWithStyle:UITableViewStyleGrouped];
if (self) {
}
return self;
}

Not following? What do you mean by you don't have to "make a new table view"?? You still have to instantiate one.
Either you created one already and it has the style you want, or you have to instantiate a new one and set the property on it.
tableView.style is READONLY. So you can't change the style of an existing one. You are going to have to do something like:
[MyTableViewSubClass initWithFrame:aFrame style:UITableViewStyleGrouped];

You can not just change the style of an UITableView. So you only have 2 options:
Make another UITableView which is grouped
Use custom cells
Hope it helps

You would take care of this when you instantiated your view controller.
For example, to instantiate a normal UITableViewController you would do the following.
UITableViewController *tblCtr = [[UITableViewController alloc]initWithStyle:UITableViewStyleGrouped];
Therefore, if you have extended UITableViewController then your init code should take care of this.
MyCustomTableViewController *mctvc = [[MyCustomTableViewController alloc]initWithStyle:UITableViewStyleGrouped];
To achieve this you will need to implement this method in your .m file. Below is an example of what your header and implementation file should contain for instantiation.
Header
#interface MyCustomTableViewController : UITableViewController
{
-(id)initWithStyle:(UITableViewStyle)style;
}
Implementation
#implementation MyCustomTableViewController
-(id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if(self)
{
...
return self;
}
return nil;
}
#end
When you call [super initWithStyle:style] the code provided by apple will take care of building the tableview for you with the requested view style.

You can create a new tableview to overwrite UITableviewController's tableview like this:
UITableView *tableView = [[UITableView alloc] initWithFrame:self.tableView.frame style:UITableViewStyleGrouped];
self.tableView = tableView;

simply buddy to allocate set the frame and style of table ..example code write down.
[tableObject initWithFrame:CGRectMake(x,y,width,height) style:UITableViewStyleGrouped];

Related

ios push array to uitableview

The best answer on stackoverflow for pushing an array to a tableView cell is "start with something easier". I think we can do better than that...
I believe I have everything in place except I can not find the proper way to address getting the data from the rootView. See Below.
The below code pushes an array to DetailView Controller with three cells in a group with "Get Cell Info Here" in top cell. Can someone explain what I need to do to get the actual data into the top cell? Thanks
RootViewController.m
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
[tableView deselectRowAtIndexPath:indexPath animated:YES];
DetailViewController *selectedCell = [[DetailViewController alloc] initWithStyle:UITableViewStyleGrouped];
[self.navigationController pushViewController:selectedCell animated:YES];
}
DetailViewController.h
#interface DetailViewController : UITableViewController {
NSArray *displayCell;
}
#end
DetailViewController.m
- (void)viewWillAppear:(BOOL)animated
{
//Display the selected cell data
displayCell = [[NSArray alloc] initWithObjects:#"Get Cell Info Here", nil];
//Set the title of the navigation bar
self.navigationItem.title = #"wtf";
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:nil] ;
// Make cell unselectable
cell.selectionStyle = UITableViewCellSelectionStyleNone;
NSString *cellText = nil;
switch ( indexPath.row ) {
case 0: {
cellText = [displayCell objectAtIndex:indexPath.row];
break ;
}
case 1: {
break ;
}
case 2: {
break ;
default:
break;
}
}
cell.textLabel.text = cellText;
return cell;
}
Add a property to DetailViewController as follows:
#property (nonatomic, retain) NSArray *passedItems;
Then have root view controller pass the items as follows:
selectedCell.passedItems = passedItems; // passedItems is array in rootview controller
Then you can use passedItems in DetailedViewController.

TouchJSON How to make a table populated with json clickable?

I am a total newbie on iOS development. After numerous tries; with lots of sample codes I managed to parse a json string from my server and able to display the results in a dynamic tableview. My problem is I cannot make the cells clickable so they would pass the id and the label to another view where another json parse will be performed to display the details of the row.
Below is my code:
#import "jsonviewcontroller.h"
#import "CJSONDeserializer.h"
#import "Otel_ItemViewController.h"
#implementation jsonviewcontroller
#synthesize tableview;
#synthesize rows;
- (void)dealloc {
[rows release];
[tableview release];
[super dealloc];
}
// Customize the number of rows in the table view.
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [rows count];
}
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
}
// Configure the cell.
NSDictionary *dict = [rows objectAtIndex: indexPath.row];
cell.textLabel.text = [dict objectForKey:#"C_NAME"];
cell.detailTextLabel.text = [dict objectForKey:#"CAT_ID"];
return cell;
}
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
NSURL *url = [NSURL URLWithString:#"http://zskript.net/categories.php"];
NSString *jsonreturn = [[NSString alloc] initWithContentsOfURL:url];
NSLog(jsonreturn); // Look at the console and you can see what the restults are
NSData *jsonData = [jsonreturn dataUsingEncoding:NSUTF32BigEndianStringEncoding];
NSError *error = nil;
// In "real" code you should surround this with try and catch
NSDictionary * dict = [[[CJSONDeserializer deserializer] deserializeAsDictionary:jsonData error:&error] retain];
if (dict)
{
rows = [dict objectForKey:#"users"];
}
NSLog(#"Array: %#",rows);
[jsonreturn release];
}
// Do some customisation of our new view when a table item has been selected
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
// Make sure we're referring to the correct segue
if ([[segue identifier] isEqualToString:#"ShowSelectedMovie"]) {
// Get reference to the destination view controller
Otel_ItemViewController *vc = [segue destinationViewController];
// get the selected index
NSInteger selectedIndex = [[self.tableview indexPathForSelectedRow] row];
// Pass the name and index of our film
[vc setSelectedItem:[NSString stringWithFormat:#"%#", [rows objectAtIndex:selectedIndex]]];
[vc setSelectedIndex:selectedIndex];
}
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
#end
And below is the view that will display the detail:
#import "Otel_ItemViewController.h"
#implementation Otel_ItemViewController
#synthesize selectedIndex, selectedItem;
- (void)viewDidLoad
{
[super viewDidLoad];
[outputLabel setText:selectedItem];
[outputText setText:selectedItem];
[outputImage setImage:[UIImage imageNamed:[NSString stringWithFormat:#"%d.jpg", selectedIndex]]];
}
#end
Currently, when I click the cells in the table, Although I have set it to push to the next view, nothing happens. Would someone please advise?
Here is the updated code.
My root view controller:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
NSDictionary *dict = [rows objectAtIndex: indexPath.row];
DetailViewController *controller = [[DetailViewController alloc] init];
controller.CATNAME = [dict objectForKey:#"C_NAME"];
controller.CATNUMBER = [dict objectForKey:#"CAT_ID"];
[self.navigationController pushViewController:controller animated:YES];
[controller release];
}
And here is DetailViewController.h:
#interface DetailViewController : UIViewController {
NSString *CATNAME;
NSInteger CATNUMBER;
IBOutlet UILabel *labelId;
IBOutlet UILabel *LabelName;
}
#property (nonatomic) NSInteger CATNUMBER;
#property (nonatomic, retain) NSString *CATNAME;
#end
And DetailViewController.m:
#import "DetailViewController.h"
#implementation DetailViewController
#synthesize CATNAME, CATNUMBER;
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void) viewDidLoad
{
LabelName.Text = CATNAME;
labelId = CATNUMBER;
// [LabelName setText:CATNAME];
// [labelId setText:CATNUMBER];
}
You have to implement this method
EDIT: Loading a new view
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
NSDictionary *dict = [rows objectAtIndex: indexPath.row];
MyNewViewController *controller = [[MyNewViewController alloc] init];
controller.C_NAME = [dict objectForKey:#"C_NAME"];
controller.CAT_ID = [dict objectForKey:#"CAT_ID"];
[self.navigationController pushViewController:controller animated:YES];
[controller release];
}
In the code above I assume you are using a navigation controller (which is the easiest way to do what you want to be doing). Also I am assuming you have a class that inherits from UIViewController that you want to have displayed. I am also assuming that this class which I called MyNewViewController in my example has two members and properties called C_NAME and CAT_ID respectively.
- (void) viewDidLoad
{
labelName.Text = C_NAME;
labelId = CAT_ID
}
The above my be incorrect as I am doing it out of memory. But the principal stays the same, if you passed the variables correctly it should work, you can have a look at my blog it still needs some work done on it, but it has a nice beginners post and shows how to edit the text of the label. In the code above I am assuming your view contains two labels labelName and labelId respectfully.
In there you have access to what cell was selected and you can then define what needs to happen.

iPhone Multiple UITableView controls on one View

Im having a little issue with using more than 1 UITableView on a view.
Here's what I've done so far (using examples, etc from here and other places):
Created a class for each table. Each class is pretty basic:
.h:
#interface ConstructionDocumentsJobTable : UITableViewController <UITableViewDataSource, UITableViewDelegate> {
NSMutableArray *tableItems;
IBOutlet UITableView *itemsTable;
NSInteger recordSelected;
id <JobTableSelectionDelegate> tableSelectDelegate;
}
#property (nonatomic, retain) NSMutableArray *tableItems;
#property (nonatomic, assign) id <JobTableSelectionDelegate> tableSelectDelegate;
#end
.m:
#implementation ConstructionDocumentsJobTable
#synthesize tableItems, tableSelectDelegate;
#pragma mark -
#pragma mark View Life Cycle
-(void) loadView
{
}
-(void) dealloc
{
[tableItems release];
[super dealloc];
}
#pragma mark -
#pragma mark Table view data source
// Customize the number of sections in the table view.
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
// Customize the number of rows in the table view.
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [tableItems count];
}
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
cell.textLabel.text = [tableItems objectAtIndex:indexPath.row];
return cell;
}
#pragma mark -
#pragma mark Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
//pass the tap value back to the delegate
}
Both are completely identical, save the names.
When Im making the call to the first one, it is called in the ViewDidLoad method of the controller of the view. It's pretty basic:
NSMutableArray *tableItems = [[NSMutableArray alloc] initWithCapacity:intMax];
//strDocumentType is set elsewhere and loaded here
if(strDocumentType == #"typea"){
[tableItems addObject:#"Type A - Value 1"];
[tableItems addObject:#"Type A - Value 2"];
}
else {
[tableItems addObject:#"Type B - Value 1"];
}
if(jobTableController == nil){
jobTableController = [[ConstructionDocumentsJobTable alloc] init];
[jobTableController loadView];
jobTableController.tableItems = tableItems;
jobTableController.tableSelectDelegate = self;
}
[tableJobList setDataSource:jobTableController];
[tableJobList setDelegate:jobTableController];
jobTableController.view = jobTableController.tableView;
The second table is built when a cell in the first table is selected. So, in the first tables selection method, the delegate is called back from the parent controller, which then has this:
NSMutableArray *tableTypeItems = [[NSMutableArray alloc] initWithCapacity:100];
if(tableSelect == #"plumbing"){
[tableTypeItems addObject:#"Something"];
[tableTypeItems addObject:#"Other"];
}
if(typeTableController == nil){
typeTableController = [[ConstructionDocumentsTypeTable alloc] init];
[typeTableController loadView];
typeTableController.tableItems = tableTypeItems;
typeTableController.tableSelectDelegate = self;
}
[tableTypeList setDataSource:typeTableController];
[tableTypeList setDelegate:typeTableController];
typeTableController.view = typeTableController.tableView;
[typeTableController.tableView reloadData];
//Code to move the first table off the screen and move this one into view goes here
Ive been stuck on this for days, and I really need to get this done!!!
Im sure it's something REALLLLLLY simple.
Any help you guys can pass along would be HUGELY appreciated.
Thanks everyone.
Your only defining itemsTable in your header, try defining another table, and in your cellForRowAtIndexPath try this:
if(itemsTable1){
/* stuff for first table */
} else {
/* stuff for second table */
}
And do the same for each UITableVIew Delegate

How to update numberOfRowsInSection using NSMutableArray count

In my app I allow users to add new rows of NSStrings to a UITableView. I save these new strings in an NSMutableArray *dataArray
So for numberOfRowsInSection I return [dataArray count], but it seems to just return 0 all the time so my table is not auto-populating.
If it helps, when I do an NSLog of [dataArray count] as a add more entries, it keeps remaining as 0. Why isn't it increasing?
Any help?
Without looking # your code ,it's not possible to predict the reason..
Then also you can try your HardLuck...below:
First try to NSLog your dataArray to check wether the record is adding in that or not.
It's its ok... you are getting the records.
then you are missing one thing.
reload the table..
[tableView reloadData];
I think this would definitely help you..otherwise put some code over here.
Have you initialised your Array. Here is how I've done it - prob a better way!
.h:
#interface RootViewController : UITableViewController {
NSArray *array;
}
#property (nonatomic, retain) NSArray *array;
#end
.m:
#implementation RootViewController
#synthesize array;
- (void)viewDidLoad {
[super viewDidLoad];
NSMutableArray *mArry = [[NSMutableArray alloc] init];
[mArry addObject:#"An ObecjT"];
self.array = mArry;
[mArry release];
}
// Customize the number of rows in the table view.
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [array count];
}
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
// Configure the cell.
cell.textLabel.text = [array objectAtIndex:indexPath.row];
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSMutableArray *aNewArray = [[NSMutableArray alloc] initWithArray:array];
[aNewArray addObject:#"Your Object"];
self.array = aNewArray;
[aNewArray release];
[self.tableView reloadData];
}
- (void)viewDidUnload {
self.array = nil;
}
- (void)dealloc {
[array release];
[super dealloc];
}
Did you set the delegate for the UITableView in Interface Builder ? please check it.
If you have added, then you have to check with that dataArray whether it is having records or not.

having two table views in a single xib one of plain style and the other grouped styled

I want to use two tableviews under the segmentedcontrol. one is plain styled and the other is groupstyled. How can i controll the delegate and datasource for the two table views?
--
Regards,
Syed yusuf
HI,
I have to inserted the data into table view by using sqlite.But now i need that data in to two table views in next view..I have arranged segmented bar.Am getting two table views but the values in r not displaying.It is displaying NULL.
Using multiple or two exclusive table in the save UI view controller sharing the same data source.
I face a problem like this, if anybody needs later...
I try to set my ViewController as a datasource for two different table. But it did not work. 2 tables are exclusively shown at loadtime of the view. Either one will be hidden in viewDidLoad depending on a flag. Seems once dataSource is called for one table, it's not called for the 2nd table. All connections are set in IB.
The solution is to set the dataSource in code in viewDidLoad. Then it works.
-(void) viewDidLoad(){
table1.dataSource = self;
table2.dataSource = self;
if(someCondition == YES)
table1.visible = NO;
else
table2.visible = NO;
}
Since you can't change the UITableViewStyle of a UITableView once created (it can only be set at construction time), you have to have two different instances. You can do this in very different ways, but I've done it this way: add a UISegmentedControl to your interface, and set its target to the RootViewController class instance in your application. The RootViewController class could look like this:
#class DataSource;
#interface RootViewController : UITableViewController
{
#private
UITableView *_originalTableView;
UITableView *_secondaryTableView;
DataSource *_dataSource;
BOOL _showingSecondaryTableView;
}
- (IBAction)swap:(id)sender;
#end
And this might be the implementation:
#import "RootViewController.h"
#import "DataSource.h"
#implementation RootViewController
- (void)dealloc
{
[_dataSource release];
[_originalTableView release];
[_secondaryTableView release];
[super dealloc];
}
- (void)viewDidLoad
{
[super viewDidLoad];
_dataSource = [[DataSource alloc] init];
_secondaryTableView = [[UITableView alloc] initWithFrame:self.tableView.frame
style:UITableViewStyleGrouped];
_secondaryTableView.delegate = _dataSource;
_secondaryTableView.dataSource = _dataSource;
_originalTableView = [self.tableView retain];
_showingSecondaryTableView = NO;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
#pragma mark -
#pragma mark IBAction method
- (IBAction)swap:(id)sender
{
if (_showingSecondaryTableView)
{
self.tableView = _originalTableView;
_showingSecondaryTableView = NO;
}
else
{
self.tableView = _secondaryTableView;
_showingSecondaryTableView = YES;
}
}
#pragma mark -
#pragma mark Table view methods
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView
numberOfRowsInSection:(NSInteger)section
{
return 5;
}
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier] autorelease];
}
cell.textLabel.text = [NSString stringWithFormat:#"RootViewController cell %d", indexPath.row];
return cell;
}
#end
This is the interface of the DataSource class:
#import <UIKit/UIKit.h>
#interface DataSource : NSObject <UITableViewDelegate,
UITableViewDataSource>
{
}
#end
And the implementation:
#import "DataSource.h"
#implementation DataSource
#pragma mark -
#pragma mark Table view methods
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 2;
}
- (NSInteger)tableView:(UITableView *)tableView
numberOfRowsInSection:(NSInteger)section
{
return 3;
}
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"DataSourceCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier] autorelease];
}
cell.textLabel.text = [NSString stringWithFormat:#"DataSource cell %d", indexPath.row];
return cell;
}
#end
You can change the datasource and delegate of the UITableView instances to anything you want, at any time during runtime, which might help you encapsulate different data sources with separate controllers.
Hope this helps!