I have tried and unable to find a document that describes the attributes in Drools log file. For example, in below HelloWorld example log what is type?
<org.drools.audit.event.ActivationLogEvent>
<type>4</type>
<activationId>Hello World [1]</activationId>
<rule>Hello World</rule>
<declarations>m=com.sample.DroolsTest$Message#19a01f9(1)</declarations>
</org.drools.audit.event.ActivationLogEvent>
From ActivationLogEvent.java:
#param type The type of event. This can only be ACTIVATION_CREATED, ACTIVATION_CANCELLED, BEFORE_ACTIVATION_FIRE or AFTER_ACTIVATION_FIRE.
From LogEvent.java:
public static final int ACTIVATION_CREATED = 4;
public static final int ACTIVATION_CANCELLED = 5;
public static final int BEFORE_ACTIVATION_FIRE = 6;
public static final int AFTER_ACTIVATION_FIRE = 7;
So I guess your event is an ACTIVATION_CREATED event.
Related
I see a reference to a built-in filter for "empty" in the doc below. Where can I find documentation for all built-in filter options?
https://www.ag-grid.com/javascript-grid-filtering/#adding-custom-filter-options
I couldn't find it in the documentation either.
However, you can look at the definition of the BaseFilter of the ag-grid here on the GitHub and get all the built-in filters.
export abstract class BaseFilter<T, P extends IFilterParams, M> extends Component implements IFilterComp {
public static EMPTY = 'empty';
public static EQUALS = 'equals';
public static NOT_EQUAL = 'notEqual';
public static LESS_THAN = 'lessThan';
public static LESS_THAN_OR_EQUAL = 'lessThanOrEqual';
public static GREATER_THAN = 'greaterThan';
public static GREATER_THAN_OR_EQUAL = 'greaterThanOrEqual';
public static IN_RANGE = 'inRange';
public static CONTAINS = 'contains'; //1;
public static NOT_CONTAINS = 'notContains'; //1;
public static STARTS_WITH = 'startsWith'; //4;
public static ENDS_WITH = 'endsWith'; //5;
// .....
}
I've recently configured my Eclipse Formatter and I'm pretty happy with how it works, except for one thing. I'd like to set it up so my member variables are sorted into 3 distinct group with a blank line between each of the groups. I want the first group to be static final variables (constants), the second to be regular static variables, and in the third I want all the non-static variables (or again split final and non-final ones, I don't mind either way).
For example, I'd like my class to look like this:
public class Foo {
public static final String PATH_TO_BAR = "C:/Drunken/Clam/Bar";
public static final int N_BARS = 42;
public static BufferedWriter logger;
public int foobar;
public String barfoo;
private int lengthOfBarFoo;
...
}
but right now it formats it as
public class Foo {
public static final String PATH_TO_BAR = "C:/Drunken/Clam/Bar";
public static BufferedWriter logger;
private int lengthOfBarFoo;
public String barfoo;
public static final int N_BARS = 42;
public int foobar;
...
}
Is this possible to set up somehow?
Eclipse save actions might come handy here, however not to such of a detail you've been asking for.
i think you can do that via below :
in eclipse you can sort "Members Sort Order" preference:
"Window -> Preferences -> Java -> Appearance -> Members Sort Order"
you can up and down the choice according to your need.
if you have any query or doubt, comment below.
hey how can i access this list of int and strings from another
script?
// Slot One Data
[Serializable]
public class SlotOneStats
{
public string nameOne;
public int roleOne;
public int strengthOne;
public int meleeOne;
public int shootingOne;
public int huntingOne;
public int cookingOne;
public int craftingOne;
public int buildingOne;
public int engineeringOne;
}
i tried changing 'public' to 'static' or 'public static' but whenever i changed to static
it will say
Static member `Main.SlotOneStats.ALLTHESTATICVARIABLEGOESHERE' cannot be accessed with an
instance reference, qualify it with a type name instead
BinaryFormatter bfWriter = new BinaryFormatter();
FileStream file = File.Create(Application.persistentDataPath + "/dataStats" + onSlot + ".fgsv");
if(onSlot == 1)
{
SlotOneStats slotoneStats = new SlotOneStats();
slotoneStats.nameOne = name;
slotoneStats.roleOne = role;
slotoneStats.strengthOne = strength;
slotoneStats.meleeOne = melee;
slotoneStats.shootingOne = shooting;
slotoneStats.huntingOne = hunting;
slotoneStats.cookingOne = cooking;
slotoneStats.craftingOne = crafting;
slotoneStats.buildingOne = building;
slotoneStats.engineeringOne = engineering;
bfWriter.Serialize(file, slotoneStats);
}
I would suggest adding a public instance of the class to the first script:
public class SlotOneStats
{
public string nameOne;
public int roleOne;
public int strengthOne;
public int meleeOne;
public int shootingOne;
public int huntingOne;
public int cookingOne;
public int craftingOne;
public int buildingOne;
public int engineeringOne;
}
public SlotOneStats SOS;
Now just access the public varaible SOS and it should work:
GameObject example = GameObject.Find("Object_with_script").GetComponent<Script_with_class>.SOS;
// do stuff with example
Basically, I'm trying to call a method in another class, but I'm running into errors.
Here is the code:
public class Ocean
{
private static int gridWidth, gridHeight;
private int safeCount;
private boolean shipSafe;
private static Ship[] ships;
private static int[][] grids;
public Ocean(int a, int b, int c)
{
grids = new int[a][b];
ships = new Ship[c];
for(int i = 0; i < c; i++)
{
ships[i] = Ship();
}
gridWidth = a;
gridHeight = b;
}
I cannot access the public Ship class, and the error appears in ships[i] = Ship();
I've tried redefining it, adding a constructor.
change the line ships[i] = new Ship();
How do I ignore a specific warning in Eclipse?
I am doing ZetCode's PyQt4 tutorial LPTHW style (yes, I'm using PyDev), and adding helpful comments so I can use it as a reference. Eclipse is bugging me about an unused variable. (It is being used, because the initialization function automatically runs the code. Just to be clear.)
I don't want to turn it off for the whole file, because that is actually handy in most situations. I just want to ignore that warning.
For suppressing warnings on a specific line, your only option is to add a comment such as ##UnusedVariable to the line:
def foo():
x = 5 # #UnusedVariable
return 10
To suppress a different type of warning, see the list of suppression string constants in the PyDev source code:
public static final String MSG_TO_IGNORE_TYPE_UNUSED_IMPORT = "#UnusedImport";
public static final String MSG_TO_IGNORE_TYPE_UNUSED_WILD_IMPORT = "#UnusedWildImport";
public static final String MSG_TO_IGNORE_TYPE_UNUSED_VARIABLE = "#UnusedVariable";
public static final String MSG_TO_IGNORE_TYPE_UNDEFINED_VARIABLE = "#UndefinedVariable";
public static final String MSG_TO_IGNORE_TYPE_DUPLICATED_SIGNATURE = "#DuplicatedSignature";
public static final String MSG_TO_IGNORE_TYPE_REIMPORT = "#Reimport";
public static final String MSG_TO_IGNORE_TYPE_UNRESOLVED_IMPORT = "#UnresolvedImport";
public static final String MSG_TO_IGNORE_TYPE_NO_SELF = "#NoSelf";
public static final String MSG_TO_IGNORE_TYPE_UNDEFINED_IMPORT_VARIABLE = "#UndefinedVariable";
public static final String MSG_TO_IGNORE_TYPE_UNUSED_PARAMETER = "#UnusedVariable";
public static final String MSG_TO_IGNORE_TYPE_NO_EFFECT_STMT = "#NoEffect";
public static final String MSG_TO_IGNORE_TYPE_INDENTATION_PROBLEM = "#IndentOk";
public static final String MSG_TO_IGNORE_TYPE_ASSIGNMENT_TO_BUILT_IN_SYMBOL = "#ReservedAssignment";
public static final String MSG_TO_IGNORE_TYPE_PEP8 = "#IgnorePep8";
public static final String MSG_TO_IGNORE_TYPE_ARGUMENTS_MISATCH = "#ArgumentMismatch";
For example:
def get_answer(format='string'): # #ReservedAssignment
answer = 42.0
if format == 'string':
return str(answer)
elif format == 'int':
return int(answer)
else:
return answer