iPhone Adhoc OTA download error - iphone

I have developed a OTA app which I can able to download to my iPhone and iPad devices(version 3gs) through Adhoc over the air.But when I am tring to download to some other devices other than mine(4s)it shows "the app cannot be download at this time".I even added the udid of those devices in that provisioning profile.can anyone help what was the exact problem?I am struggling to find it out.

After adding each UDID, you need to rebuild and reupload your app.

Related

App on iphone 5 failed to install using itunes

I am new to iphone development. I know that in order to make apps for ios devices either you need to have developer account or jailbreak ios device. I jailbroke my iphone 5. Then I made simple hello world app for iphone and then converted it to .ipa. Now when I install it via itunes, I first see icon on my iphone and see that it is installing. After completion, it pops up a message that app failed to install. How can I fix this problem? Why its not installing?
http://www.securitylearn.net/2012/12/26/build-ipa-file-using-xcode-without-provisioning-profile/
Try it it will help full , you can directly run app on your device

sending project into personal iDevice

I have an iPhone 4S with iOS 5.0.1 and also have xcode 4.2. When I try to build & run my app in my iDevice instead of iOS 5.0 Simulator, it pops-up error like this: "No provisioned iOS devices are available with a compatible iOS version." so is there any way to send my app into my own iphone?
You'll need to make sure your device has a provision profile installed that includes the device's UDID and the app's ID. If you're fairly new to iOS development and haven't installed one of your apps on a device before, you'll definitely want to go through the instructions in the iOS developer portal -- they'll walk you through the provisioning process. Also, if you've only recently updated the device to iOS 5, make sure that you tell Xcode to use the device for development.
Did you purchase the iOS Developer Program for 99$/year?
Did you register your Device with your UDID?
Did you install the Team Provisioning Profile on your iPhone?
In order to test your application on an iOS device (such as an iPhone or iPad), you must create an Apple provisioning profile and developer identity. Then you'll also have to create an app ID and register your device. If you have purchased a developer profile, I highly suggest following Apple's step by step guide on how to do this.
For now, here's a guide to to the first steps:
http://www.dummies.com/how-to/content/how-to-create-an-apple-development-provisioning-pr.html
Once you've created a developer profile, you can just use Apple's step by step guide

iPhone/iPad - how to get custom .IPA file onto device that is synchronized with other iTunes?

I develop iPhone/iPad apps using the Adobe ADT tool. it compiles a .IPA file which needs to be loaded onto the device using iTunes.
Now - myself I own only a 3G iPhone. My friends sometimes lend me theyr devices for testing purposes.
For Apps developed with XCode, this is no problem. You just connect the device, add the provisioning profile to the device and load the app through XCode onto it.
But how to do it if I only have an .IPA file (plus provisioning profile of course). ITunes allows me only to load it to the device by synchronizing, but this will delete all the stuff my friends loaded onto theyr devices.
How can I test my IPA files and return the devices without any changes?
Thanks!
You should look into this: http://testflightapp.com/
You can upload IPA builds for ad-hoc distribution and beta testing. You only have to click an "Install" link on the phone and it takes care of the rest.
Read up on over-the-air (OTA) setup. No sync necessary, just delete the app and the profile afterwards. iOS 4 and higher required.
You can use the Iphone Configuration Utility from Apple to install and uninstall ipa files. It's available for Windows and MacOS.
windows link: http://support.apple.com/kb/dl926
mac: http://support.apple.com/kb/dl851

Using the 4.2 SDK, how do I install on a jailbroken device without paying?

I'm having trouble installing my application on a jailbroken device without being a paid member of the iPhone Developer Program. It seems like I've tried everything. I've tried:
Building the .app , placing it in a Payload folder, zipping it and
changing to .ipa.
Building to an .app and manually playing that in the /Applications
folder and respringing
I'm using the 4.2 SDK and attempting to test on a jailbroken 4.2.1 iPad. Whenever I get the app on there and try and launch it, it crashes immediately. It works flawlessly on the simulator.
If you pay the $99 to enroll and get an iOS Developers certificate, you'll be able to deploy the app to the device with the Xcode debugger, and likely see exactly why the app is crashing.
Your best bet would be to find a friend with an account already and have them set you up. Not sure how that jives with any terms in the agreement.

iPhone SDK: Profile was not copied because it cannot be played on this iPod

I've created an AdHoc distribution profile. When I try to copy it to an 3g iPod touch, I get the following error message.
Profile.mobileprovision was not copied to the iPod because it cannot be played in this iPod.
I am confused.
Why would I have a problem installing a Adhoc provisioning profile on an iPod touch?
Any help appreciated.
Because you haven't registered that specific device in the Provisioning Portal.
For each and every device, you have to make sure they are added to your iPhone Provisioning Portal, just like you did with your original device using the UDID.
Make sure you have the sdk installed in Xcode that is on your iPod. That caught me out earlier this week - upgraded my iPad to 3.2.1 and Xcode could only handle 3.2, so had to then upgrade that too