Youtube video downloader for iPhone - iphone

I need to create a downloaded application for iPhone. Many of application is already in itune with same purpose. When any video play in UIWebView player, then i have to show option for downloading video. For downloading video i need URL which is playing in Player.
What i tried yet
i have found nothing, i got Notification which tell me that player is in full screen or not (UIMoviePlayerControllerDidEnterFullscreenNotification). I have tried with web view delegate methods for URL but it is not giving me any video URL. it print on console "setting movie path:" but it is not giving full path for downlaod

Related

iPhone trying to get youtube to automatckly start video

I have a web page with the following code
if I play it through the computer the video automatically starts, but it will not on the iphone?
can you have a webpage that will automacly start playing the youtube video when it is open???
maybe you can try this in your UIWebView put webView.mediaPlaybackRequiresUserAction=FALSE; more here - YouTube Autoplay Possibilities In IOS

Replay option not displaying youtube video in UIWebView?

Currently i am trying to play one youtube video in my application UIWebView. On first time playing, the video is playing perfectly and i can able to see and listen both video & audio, but when the video played completely and i select replay option present in video screen,the video is not displaying anything(its just displaying black screen) but i can able to hear audio.
Where i am going wrong, How to fix this problem ?
Tools used : XCode: 4.3.2, iOS :5.1

Tips on using webview to play an embedded Flash movie

I've tried (without success) to get a video to play within a webview. I can see the video thumbnail with the default play button overlaying the video.
When I click the play button - the entire video hi-lights in transparent yellowish/orange. Clicking play again causes the Play button to blink. The thumbnail always remains, but never plays. I can even see the timeline below the video with the play-head, etc. I can never touch the video controls, because every click treats the entire video like one big button - and hi-lights like mentioned above.
They are numerous videos to be played and they are not at YouTube, so launching the YT player with an intent isn't desired.
I'm using SDK 8 (2.2), runing on a 2.3.6 device, and Have the latest Flash Player 11.xxxxx installed.
Any suggestions?
Took another approach in the app.

Adding a YouTube video to my application

I am trying to embed a YouTube video in my application, and I am going through this tutorial as a start. I get the red screen when I run it on the stimulator, so I presume everything went well.
Now when the user taps on the screen while the video is playing I need a toolbar to appear, with a slider showing the length of the video (and the user could slide to his/her desired time on the video).
I need to know if this feature comes by default when you embed the YoutTube video, or do i have to code it? If i have to code it how should i do it? Any sample codes or tutorial?
The only way to show a YouTube video in an iOS app is by having it inside a UIWebView (that is what the tutorial walks you through). Once the user taps the "play" button, the video should go full screen and automatically present the standard video controls that you see when you play videos on iOS.
Youtube provides the HTML code for embedding videos in web pages. This HTML code will also produce a video when embedded in a UIWebView. While the video is playing, all of the standard Youtube video controls (Play, Pause, Time Slider) should also show up in the UIWebView.

Only Youtube audio Playing but not Video in Iphone WebView

I am trying to play youtube videos after loading the webview. But Only Audio is being played, not video. Although I get play button in status bar, the Media Player does not become active. The Same piece of code works in iTouch 4.1 and simulator but not on iPhone 4.1/4.0. What am I missing here???
Is the default youtube application playing video? If yes, You might want to try removing the frameworks, add them again and clean build your project.