I am working on an iphone app and for testing i am using localhost server for sending/receiving requests/responses.
But the speed seems to very fast from actual download and upload on 3G or other mobile data network.
I want to test my app with slower internet connection.
Is there any way I can slower down my macbook's apache server?
Thanks!
Put a 'slug' into the server code that processes your request, e.g. the PHP module you're calling. A simple slug would be a for loop that will tie up the server program before it responds. Or something that copies large files.
You'll need to experiment until you get the right sort of delay.
Related
I want to run a server on Windows Phone 8. It is important that the server keeps running even if the user opens another app or the screen lock turns on. Relying on an internet connection is not an option. It should work in a local network.
UseCase: The server is needed for a multiplayer game. The idea is that one player starts a local server. After that, all players (including the player who starts the local server) can connect to this server using a webbrowser. The server delivers html and responds to ajax calls.
It seems that PeriodicTask and ResourceIntensiveTask do not fit my needs. Is that correct? How can I run an app in the background that is always listening for incoming tcp connections?
I don't know a clean way. But if you're happy with a hack: You could use the Geolocator. This blog gives a step by step guidance: How to create application which executes in the background on Windows Phone 8?
As most of the hacks, this brings some problems and questions (probably more than I mention here):
If the user turns off the GPS, your server won't be reachable anymore.
I don't know how strict Microsoft is with what you can publish on their store.
No way to do this on Windows Phone.
the app that i'm developing, needs to interact with a server, to accomplish some operations: save user's data, retrieve data about other users, services and so on...
before paying to rent some space on a server, i'd like to test my app making it interact with a server located on my computer, simulating a real a LAMP server as a localhost.
did you ever tried to do the same? can you suggest me a LAMP server that i can use locally?
do you suggest any other solution in place of the one i'm seeking?
thanks for help
While the server is running make your requests to your own IP address. I'm fairly confident this will work while you are using the simulator, and likely it will also work from an app.
In terms of finding LAMP server software for the mac... you should check out MAMP which allows you to simulate a server on your mac.
I am a beginner in iPhone development. I have a single static IP server in my company. I have one web service on that server which gets data from an intranet MSSQL server. I would like to get that data over WiFi to an iPad app, but only over our intranet.
Have any useful links or a sample project? I am using XCode 3.2.6.
It sounds like this is a simple web service consumption scenario, so I would start with consuming it using JSON as the transfer data format and using NSUrlRequest.
Here is an article that walks you through everything you need to know in almost painful detail. It should get you where you wish to go.
is it possible with javascript, PHP (or anything!) to see if the iphone is using 3g or wifi from a website? We want to load low-res content if its 3G you see,
I found SCNetworkReachabilityFlags but that is just for apps...
Any pointers would be great!
Dan
I wouldn't expect this to be possible at all from the server side. From the client side, as you said, you could use the System Configuration Framework and the SCReachabilityFlags, but only client side.
As far as your server is concerned, it knows nothing about the type of connection any request is coming in on, apart from the immediate connection it has to the internet.
A request from an iPhone may pass through firewalls, routers, bridges, hubs, wireless, wired, almost any kind of network on it's way to you server.
The 3G part is only the connection between the phone and the data provider (AT&T, O2, etc), and after that, it's anybodies guess and will most certainly differ depending on the route between the data provider and your server.
The best advice I can give is to have a landing page, and let the user decide whether or not to load a high or low res version of the site. At least then it's off your hands if they run up a huge data bill...
I have made Iphone applicatio. In my application whatever data i have recorded; all that data i want to export to the Computer using the application.
Is there any way available to sent data to computer using wifi using developed application? Can we use Bluetooth or Http connection to send application from device to the PC?
if we can than how can we manage the bluetooth and how to use it without Jailbreaking?
if any body has any solution,please give any code or any link or any other solution which would appreciated.
Thanks,
Mishal
Your best bet is to send the data using HTTP or FTP to a server, which could be your PC. Would that work for you?
Here's one way to do it.
Here's another.
And one for FTP.
I dont think you have an option to gain control of a computer and toss a file in there from within an iPhone app. You cannot do it over the usb cord, you cannot mount the drive unless you roll your own fs mounter (pretty difficult), and you cannot push a file over html or something and have it magically appear. The user would have to interact at some point.
Many times, this is done over html. In my apps, I use CocoaHTTPServer to get local info into and off of the phone. You run the server and out-of-the-box, it indexes all the files in the documents directory for you to download from any browser on the same wifi network. Give it a shot as it is a easy to implement solution for getting large files off the phone without having to resort to something clunky like email