iAD is obscured by UITableView Indices - iphone

I have a UITableView and I'm adding an iAD as a footer view at the bottom of the screen added to a UITableView.
The iAD is effectively pinned there since I update the iAD's position whenever the screen is scrolled with -(void)viewDidScroll...
However, since my UITableView is full of indexes, the indexes for some reason, appear IN FRONT of the iAD, effectively blocking it! The rest of the UITableView works fine, with the UITableViewCells appearing behind the iAD.
How can I fix this?

Here is a link to a tutorial that implements the iad in the bottom of the screen in uitableview, hope it helps. Adrian
http://www.ioslearner.com/implement-iads-tutorial-iphone-ipad-sdk/

You can try resizing the TableView and place it over iAD Frame, so that they dont overlap each other.

You could put the iAd in a fixed section of the table view. Alternatively I would just size the tableview (in interface builder or whatever) to make space for the iAd at the bottom.

Related

uitableview inside a uiscrollview (scrolling issue)

I have got a uitableview inside of a uiscrollview.
So the uitableview is smaller than the uiscrollview. And when I start to scroll down on the uitableview and it reaches the bottom, I am able to scroll in the uiscrollview.
And it works fairly. But not perfectly.
I would like to make the ux perfect so the scrollview would be kind of an extension (or another section of the uitableview). I don't want to add any section or footerview at the bottom of the tableview.
I was wondering on doing this by implementing something like this:
//
if tableview didscroll to bottom
then scrollview scrolltorect xxx
//
but it would only work if the uitableview was scrolling down.
I am not sure if this would replicate the correct ux behaviour.
Could you guys give me your advice on how to do this?
Thank you and best regards.
I found this very hard and difficult to execute so I changed my UI in order to put the bottom of the interface inside the tableview footer's view. This way the experience of scrolling my app got much smoother.

How can I make the first and last UITableView cells stay on screen when scrolling?

I have noticed in the iTunesConnect iOS app, the first and last cells of the grouped UITableView stay on screen even though the other cells are scrolling through them. They also move with the tableview. For example when scrolling to the bottom of the table (moving up), the last cell moves up with the table as it leaves the bottom of its position on screen.
Does anyone have an example of how this could be done? I have tried setting the header and footer views but these scroll off screen when moving the tableView.
Thanks.
I think the best approach would be to use a plain UITableView with Header and Footer set, and "skin"/theme your custom UITableViewCells to look like grouped UITableViewCells.
you'd might want to have a look over here for some pointers on how to achieve this.

UITableView has problems scrolling after upgrading to iOS5

I just noticed now that I've updated my app to iOS 5, that when my tableview has fewer cells than fit the screen, it doesn't scroll, but if I click a cell to go to detail view, and then pop back to the table, it scrolls fine. Also, if I initially have more cells than fit on the screen, it scrolls fine from the start.
Any ideas?
Take a look at the Nib for the VC. XCode 4.2 has made some changes to IB and the way tables are dealt with, so that's probably where you issue lies.
Hope that helps.

Whats the approach to create a view similar to the one at apple app store

I wanted to know how can we design the view controller such that.., the upper half of the screen remains fixed and the below part of the screen can be navigated through.. !!
Should we use slipScreenController here ?
Your description sounds nothing like the Appstore app but the Appstore app simply has one vertical UIScrollView and another horizontal UIScrollView inside that for images.
If you are referring to browsing categories in AppStore then:
That is a tableView implemented in such way that it doesn't take the whole screen area. You need to create a UIViewController (not UITableViewController) and than add a tableView to the view (using Interface Builder or code). That way you can change the size and position of the tableView and use the remaining area of the view for something else, for example a UISegmentedControl above the tableView.
If you are reffering to reading description and images of single app then I think that UIScrollView is used for displaying images, not sure about the rest.

UITableView Won't Scroll In Certain Conditions

My app has a set of categories. A category can have sub-categories.
DirectoryCategoryController is the first screen, displaying all the top-level categories. Works great. When you tap a cell, if the category selected has sub-categories, I instantiate a new instance of DirectoryCategoryController and push it to display the sub-categories. From there, you tap a sub-category and see the contents.
The problem is that while the top level works fine, when I tap in and see the sub-categories, the table view won't scroll. The search bar takes touches, the table cells take touches but up and down scrolling does not work, like the table view is vertically frozen in space.
If I tap the search bar and hit cancel or if I go into a sub-categories contents and then hit back, the very same table view that didn't scroll works just fine.
Also, if the table view has more items than fit on the screen (about anything bigger than 8 in this layout), everything works.
Very odd problem ; kinda blowing my mind. Any insight?
So, I figured this out and thought I would answer as a reference.
At this point, I think it may be an iPhone OS bug and I'm filing a RADAR.
A UIScrollView, of which UITableView is a subclass, will not attempt to scroll if everything fits on one screen.
In my case, it appears the scroll view thought everything fit (it was very close) but it didn't. Actually, if you removed the UISearchBar from the UITableView, everything would have fit and it wouldn't need to scroll. My guess is that it's incorrectly determining the geometry when the UISearchBar is attached.
Anyway, the work-around was to add this:
[self.tableView setAlwaysBounceVertical:YES];
The odd thing was that when another view was pushed and then popped, the vertical bounce worked fine, furthering my suspicions it's an iPhone bug.
I noticed the same thing when using A UITableView with a UISearchBar as the header view, as configured in Interface Builder in Xcode 4.3.1. In my viewDidLoadMethod, I added the following code and it fixed the problem for me:
self.contactsTable.bounces = YES;
I believe that it's a bug that disables the bounces property, but it can be fixed by re-enabling it.