How i can install an app using the link or the path whose build is on a server or on a local mac machine.
Explanation:
I created an app with name "app1". There is another app with name "app2" which is already installed on simulator. I just want to install the app1 on to the simulator by clicking a link provided in app2.
Creating a properly signed IPA and a manifest.plist file, then uploading them to your server should be sufficient - see this complete tutorial on the topic.
Related
Hello everyone I have my app successfully deployed on windows device, we already have a windows developer account. Now the client needs to test the app, how can we send him the app like ( apk files Android?)
One option would be to unlock your clients device as developer device and then install it via the Application Deployment tool. You would have to send him only the XAP file which you can find in your bin folder.
If this is no option you could create a beta test, here you would need the live ID of your customer. The app would run through the certification process so it isn't quite as easy as under Android.
I changed the version number to a higher version in my iPhone app. When I run the application from XCode, it runs successfully. But When I try putting it on my device from iTunes, installation failed.
Any ideas?
I have gotten this error before. It happened because I signed the build and the IPA with different keys by mistake. You need to be sure the one in your build settings matches the one you use to sign the IPA when you make it from the archive. Also of course they both need to be adhoc certificates,
You need to delete the Profile that is present In settings>General>profiles there delete the profile that belongs to your app also delete the app from the iPhone and download a profile form developer.apple yourAccount then drag and drop on the desktop and double click it and then drag and drop both ipa nad that profile in to the iTunes then sync the app will install now
I have created build file with Development Provisioning , I selected 5 device for that provisioning profile But The Ipa is not installing on client't devices and successfully installed on remaining 4 devices .
Did following things :-
I checked device UDID , it is proper.
Set device restrictions off for installing apps.
Set minimum deployment target to 4.3 and client is having 4.3 ios version iphone
Device is showing "Could not install IPA " and when this alert appears The Ipa file got deselected from iTunes .
Can any one tell be what could be the possible reasons behind this.
Go To iphone Settings-->General--->Profiles-->Click Remove...!
Connect the iphone to mac goto open xcode under menu windows-->organizer-->Tap to Device, find the iphone name and click it's shows use for development button to click and enter itunes connect username and password and Provisioning installing sucessfully..!
Retry to install ipa file...!
Have you send the provisioning profile too, to your customer?
i am sending everytime the provisioning profile with all devices, and also creating the ipa file with that profile.
the customer have to drag and drop the profile and *.ipa file to itunes(doesnt matter if windows or mac).
At first, i have troubles with that, too.
And at the momemt i am using
http://testflightapp.com/ (on the site, everything is explained clearly)
you have to register yourself as developer, upload your binary, sent a invite mail to your customer, he have to register, too. after that his device will be added to your account and you can share updates over the air. he can make updates with testflightapp, if you upload a new binary(he will be notified by mail).
i am not sure if this helps you, but for the future you can still save time and have not check 10 times the profiles.
I want to show my app to the client without submitting to the app store. I was following the below instructions. But my app doesn't display in iTunes. Could you please help me?
Login to the iPhone developer portal website.
Add their iPhone UDID to the list of devices. Generate a provisioning profile that includes your own test phone and theirs. Download the file (ends with .mobileprovision).
Double-click it to install it on your development machine. Quit and restart Xcode, then set your code signing identity to the name of this profile. Build the binary.
In the left side of Xcode "Groups & Files" bar look for Products (may need to expand the folder).
Select {yourapp}.app. Right click and choose 'Reveal in Finder.' Now take that .app file and the .mobileprovision file you downloaded, zip them both up and send it to the client.
They will need to unzip the archive, then drag-drop the .app and .mobileprovision onto their iTunes and sync the phone. Your app should show up and run.
The portal site has more detailed instructions, but this is basically it in a nutshell.
TestFlight is a great free service to do most of the hard work here for you. Follow these instructions for generating an IPA file and distribute it to whomever you like, without having to go through iTunes.
You still have to follow steps 1, 2 and 3 from your existing instructions.
First create distribution profile using apple developer portal you can follow this tutorial.
http://www.manyfriends.com/wiki/iphone/index.php/Create_an_ad-hoc_provisioning_profile
After installing profile follow this to create a binary that you will send to you client.
http://diaryofacodemonkey.ruprect.com/2011/03/18/ad-hoc-app-distribution-with-xcode-4/
I know how to distribute the ad hoc app over-the-air to iPhone.
(The ipa and manifest plist are on my website)
I add the following link in the download page:
Install the Application
When my user click on the link, iPhone will automatically download and install the App.
But now I want to send the wifi configuration file(created from iPhone Configuration Utility) to iPhone by OTA. (Cause my App is allowed to be used only in a certain wifi environment created by me.)
If there's a similiar way to let my user download(and then automatically install) the wifi configuration file from website by simply click a link?
I believe you should just host the file up on your server and have a second link on the download page.
The .moblieconfig will be downloaded and the phone should detect what it is then prompt the user to install it.